206:, which awarded it a "smash" rating of 93%. The main features the magazine cited were the novelty of the setting, and the bold graphics. Also noted was that the complexity of the problem-solving aspect of the game was not initially apparent, and that it was more of a challenge than it first appeared. The
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The player takes on the role of a cabin boy who attempts to steal a hoard of treasure from his pirate masters. A variety of hazards must be avoided including pirates, parrots and booby-trapped treasure. Should the player manage to collect all the treasure, he is given 45 seconds to find a final key,
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There are a total of 20 screens in the game which contain a mixture of collectable treasure, doors to other screens, and doors which act as obstacles and can only be unlocked by collecting the appropriate numbered key. Some rooms contain
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review was less positive, with scores of between two and three stars out of five for its three reviewers, although two of them commented that the game was 'very good value for money.
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machine-specific charts at number one at the same time in late 1984. Following a second week at number one, they were replaced at the top of the charts by
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pirates, contact with which will cause the loss of one of the player's three lives.
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had also recently passed the same milestone but had taken three years to do so.
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In 1985, the authors of the game were presented with a Gold
Cassette Award by
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308:. No. 12. Sportscene Specialist Press. March 1985. p. 32
275:. Argus Specialist Publications. 21 May 1985. p. 46
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The
Spectrum and Commodore 64 versions both entered the
416:. Sunshine Publications. 20 December 1984. p. 74
390:. Sunshine Publications. 13 December 1984. p. 66
364:. Sunshine Publications. 6 December 1984. p. 98
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Game review, Crash issue 10, November 1984, page 96
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44:John F. Cain (Spectrum), Kevin Moughtin (C64)
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489:Video games developed in the United Kingdom
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200:The game was positively reviewed by
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238:for sales of over 100,000 copies.
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1:
504:Commodore 16 and Plus/4 games
156:which will restart the game.
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464:at SpectrumComputing.co.uk
228:Daley Thompson's Decathlon
127:published in 1984 for the
524:Single-player video games
514:Video games about pirates
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414:Popular Computing Weekly
388:Popular Computing Weekly
362:Popular Computing Weekly
242:magazine reported that
236:Home Computing Magazine
143:. The game was one of
273:Home Computing Weekly
225:on the Commodore and
147:'s initial releases.
162:non-player character
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509:Commodore 64 games
470:(full source code)
468:Booty - The Remake
337:"CRASH 10 - Booty"
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519:Telecomsoft games
499:Amstrad CPC games
494:ZX Spectrum games
436:"CRASH 16 - News"
231:on the Spectrum.
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484:1984 video games
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302:"Joystick Jury"
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269:"Readers Page"
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306:Your Spectrum
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439:. Retrieved
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277:. Retrieved
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222:Ghostbusters
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137:Commodore 16
133:Commodore 64
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75:Commodore 16
71:Commodore 64
50:Publisher(s)
40:Developer(s)
182:Publication
141:ZX Spectrum
129:Amstrad CPC
79:ZX Spectrum
67:Amstrad CPC
62:Platform(s)
478:Categories
420:12 January
394:12 January
368:12 January
312:12 January
279:12 January
252:References
173:Reception
168:Reception
410:"Top 10"
384:"Top 10"
358:"Top 10"
151:Gameplay
145:Firebird
101:Platform
96:Genre(s)
55:Firebird
441:30 June
342:30 June
139:, and
107:Mode(s)
85:Release
193:Smash!
461:Booty
240:Crash
217:Boots
203:Crash
190:Crash
185:Award
177:Award
123:is a
120:Booty
25:Booty
443:2015
422:2022
396:2022
370:2022
344:2015
314:2022
281:2022
89:1984
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412:.
386:.
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289:^
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260:^
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283:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.