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The maximum number of players is two, and the two players have to alternate. The control is a rotary analog stick. The main object of the game is to move two paddles that ricochet a ball which flies around and needs to hit the colored bricks above it. When the bricks are cleared out of the side
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sections, it will turn that same side's pop-bumper into 100 points instead of 10. It is a bonus multiplier to get the ball to light up the word "NAMCO".
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was largely the same as its predecessor. However, he noted that the game's usage of a full-color display, and being among the earliest creations by
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is notable for being the first appearance of a third-party title on a
Nintendo console, and being among Iwatani's earliest creations before
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323:, two developers that would work together on many more titles, making it a historically-significant game. Voskuel also says that
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542:"『ワニワニパニック』開発者からグループ会長にまで上り詰めた男が語る、ナムコ激動の40年。創業者・中村雅哉との思い出、バンダイ経営統合の舞台裏【バンダイナムコ前会長・石川祝男インタビュー:ゲームの企画書】"
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was not a success when it was released. According to Matt Barton, the author of the book
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311:, made the game of historical value. In his blog
410:(First ed.). SMG Szczepaniak. p. 201.
319:marks the first collaboration between Namco and
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407:The Untold History of Japanese Game Developers
294:to arcade owners in order to clear inventory.
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8:
577:"Nintendo / Namco Bomb Bee-N (ボムビーN, 1979)"
303:said that outside a few minor differences,
286:proved successful, Namco offered to bundle
182:, which was released in the previous year.
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651:Multiplayer and single-player video games
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297:Retrospectively in 1998, Earl Green of
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404:Szczepaniak, John (11 August 2014).
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575:Voskuel, Erik (30 September 2012).
552:. 14 September 2018. Archived from
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441:. The International Arcade Museum
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671:Video games developed in Japan
1:
176:in 1979. It is the sequel to
495:Barton, Matt (8 May 2019).
472:. All Media. Archived from
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656:Multiplayer hotseat games
616:Killer List of Videogames
353:
315:, Erik Voskuel says that
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641:Arcade-only video games
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172:that was released by
462:Green, Earl (1998).
203:Reception and legacy
666:Pinball video games
587:on 17 December 2014
476:on 15 November 2014
464:"Bomb Bee - Review"
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194:Gameplay screenshot
157:(alternating turns)
661:Namco arcade games
636:Arcade video games
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84:Shigeichi Ishimura
498:Vintage Games 2.0
270:Vintage Games 2.0
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82:Shouichi Fukatani
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631:1979 video games
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583:. Archived from
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515:. Archived from
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16:Namco video game
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646:Breakout clones
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556:on 5 April 2019
548:(in Japanese).
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19:1979 video game
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604:External links
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546:Nico Nico News
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519:on 9 July 2020
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505:. p. 55.
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417:978-0992926007
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290:machines with
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137:Block breaker
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78:Programmer(s)
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589:. Retrieved
585:the original
581:Before Mario
580:
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558:. Retrieved
554:the original
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521:. Retrieved
517:the original
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478:. Retrieved
474:the original
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443:. Retrieved
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421:. Retrieved
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313:Before Mario
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309:Toru Iwatani
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212:Review score
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164:
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92:
71:Toru Iwatani
52:Publisher(s)
40:Developer(s)
217:Publication
170:arcade game
155:multiplayer
100:Platform(s)
66:Designer(s)
625:Categories
445:2012-12-28
439:"Bomb Bee"
389:Bomb Bee N
373:References
503:CRC Press
423:12 August
208:Reception
123:June 1979
611:Bomb Bee
550:Niconico
350:Japanese
325:Bomb Bee
321:Nintendo
317:Bomb Bee
305:Bomb Bee
292:Galaxian
288:Bomb Bee
284:Galaxian
279:Galaxian
266:Bomb Bee
186:Gameplay
165:Bomb Bee
132:Genre(s)
59:Nintendo
25:Bomb Bee
614:at the
469:AllGame
363:Bomu Bī
358:Hepburn
330:Pac-Man
300:AllGame
274:Gee Bee
227:AllGame
179:Gee Bee
147:Mode(s)
111:Release
93:Gee Bee
591:9 July
560:9 July
523:9 July
509:
480:8 July
414:
105:Arcade
89:Series
56:Namco
337:Notes
220:Score
174:Namco
45:Namco
593:2020
562:2020
525:2020
507:ISBN
482:2020
425:2019
412:ISBN
354:ボムビー
627::
579:.
544:.
533:^
501:.
466:.
454:^
360::
356:,
352::
333:.
153:,
139:,
119:JP
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448:.
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393:.
391:"
387:"
121::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.