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Borrowed Time (video game)

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is a text adventure with a complementary graphical user interface. Control is via the keyboard, alternatively, many commands and objects can be selected from a graphical menu with a joystick or a mouse. Moving around is done in the same way - a selection window with cardinal directions is available.
341:, the plot in the style of a detective story of the noir crime genre is set in the USA of the 1930s. The player takes a role of a private detective, Sam Harlow. His ex-wife Rita Sweeney has been kidnapped, and he tries to free her. In the process, he is pursued by gangsters who are after his life. 381:
in 1981. The parser used by Interplay was developed by Fargo and a collaborator, and at one stage of development had a dictionary of 250 nouns, 200 verbs, and could evaluate input with prepositions and indirect objects. The same engine had been used in the previous games
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said that the game had "more plot turns and twists than a backwoods mountain road", with "unusually good" writing and graphics "chock full of cute touches". The magazine stated that if the word menus were more complete, "the game would be better than an all-night
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was produced by Interplay for Activision and was part of a $ 100,000 contract that included a total of three adventure games. Interplay founder Fargo already had experience in the adventure genre: his first game was the adventure
445:"a superbly cinematic graphic adventure" that was too brief and deserved a sequel. A German reviewer recognized the challenging storyline, the detailed graphics and the comfortable gameplay. He gave Borrowed Time 82 out of 100. 411:
four stars out of five, describing it as "a big step forward in the realm of 'interactive entertainment' ... a tonic to jaded adventurers", and praising the game's graphics, parser, and humor.
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The player must interrogate suspects and collect evidence at the various locations in order to achieve the game goal. Some game actions have a time limit for problem-solving.
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wrote that "Activision has created a delightful game environment with the look and feel of those classic hardboiled detective movies and novels".
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and The Tracer Sanction. The writing and much of the game design were done by Subway Software, a company founded by game journalist
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game about a detective, who tries to rescue his kidnapped wife. The game was developed by
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McGraw-Hill/Osborne: Emeryville, California, 2004. Page 209. ISBN 0-07-223172-6
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Dunnington, Benn; Brown, Mark R. (December 1985 – January 1986).
18: 286: 274: 258: 226: 212: 194: 178: 168: 152: 140: 126: 49:. Unsourced material may be challenged and removed. 491: 489: 8: 795:Video games developed in the United States 132: 123: 109:Learn how and when to remove this message 454: 7: 805:Video games set in the United States 667:, Spiele-Sonderheft 11/1986 (german) 470:(letter). p. 58. Archived from 319:republished it as a budget title as 47:adding citations to reliable sources 496:Hines, Tracie Forman (April 1986). 14: 521:Rusel DeMaria, Johnny L. Wilson: 23: 58:"Borrowed Time" video game 34:needs additional citations for 353:Gameplay screenshot (Atari ST) 1: 775:Interplay Entertainment games 800:Video games set in the 1930s 715:Interactive Fiction Database 598:Bateman, Selby (May 1986). 559:"Brian Fargo and Interplay" 462:Ryerson, Don (March 1990). 821: 710:Borrowed Time (video game) 537:"if yr cmptr cn rd ths..." 265:Apple II, C64, IBM PC, Mac 785:Single-player video games 730:1980s interactive fiction 641:. 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Archived from 535:Shay Addams (1985). 43:improve this article 676:Heinrich Lenhardt: 659:Heinrich Lenhardt: 305:interactive fiction 281:Interactive fiction 780:Mastertronic games 765:Commodore 64 games 628:(June–July 1987). 574:"C-64/128 Gallery" 355: 390:specifically for 375:The Demon's Forge 311:and published by 296: 295: 119: 118: 111: 93: 812: 740:Activision games 735:1985 video games 685: 674: 668: 657: 651: 650: 648: 646: 634: 622: 616: 615: 613: 611: 595: 589: 588: 586: 585: 569: 563: 562: 554: 548: 547: 532: 526: 519: 513: 512: 510: 509: 504:. pp. 44–46 493: 484: 483: 481: 479: 459: 436: 207:Rebecca Heineman 189:Michael Cranford 174:Richard Lehrberg 136: 124: 114: 107: 103: 100: 94: 92: 51: 27: 19: 820: 819: 815: 814: 813: 811: 810: 809: 720: 719: 694: 689: 688: 678:Tatort Computer 675: 671: 658: 654: 644: 642: 632: 624: 623: 619: 609: 607: 600:"Borrowed Time" 597: 596: 592: 583: 581: 571: 570: 566: 556: 555: 551: 534: 533: 529: 520: 516: 507: 505: 498:"Borrowed Time" 495: 494: 487: 477: 475: 474:on 5 April 2016 461: 460: 456: 451: 434: 420:Agatha Christie 400: 377:, released for 367: 347: 331: 270:Amiga, Atari ST 266: 221: 219: 205: 204:Troy P. Worrell 203: 201: 187: 161: 122: 121:1985 video game 115: 104: 98: 95: 52: 50: 40: 28: 17: 16:1985 video game 12: 11: 5: 818: 816: 808: 807: 802: 797: 792: 787: 782: 777: 772: 767: 762: 757: 755:Atari ST games 752: 750:Apple II games 747: 742: 737: 732: 722: 721: 718: 717: 706: 693: 692:External links 690: 687: 686: 682:Happy Computer 669: 665:Happy Computer 652: 626:Ardai, Charles 617: 590: 564: 557:Maher, Jimmy. 549: 546:on 2016-01-21. 527: 514: 485: 464:"Time To Buy?" 453: 452: 450: 447: 399: 396: 366: 363: 346: 343: 330: 327: 294: 293: 288: 284: 283: 278: 272: 271: 260: 256: 255: 230: 224: 223: 220:Curt Toumanian 216: 210: 209: 198: 192: 191: 182: 176: 175: 172: 166: 165: 156: 150: 149: 144: 138: 137: 129: 128: 120: 117: 116: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 817: 806: 803: 801: 798: 796: 793: 791: 788: 786: 783: 781: 778: 776: 773: 771: 768: 766: 763: 761: 758: 756: 753: 751: 748: 746: 743: 741: 738: 736: 733: 731: 728: 727: 725: 716: 712: 711: 707: 705: 701: 700: 699:Borrowed Time 696: 695: 691: 683: 679: 673: 670: 666: 662: 661:Borrowed Time 656: 653: 640: 639: 631: 627: 621: 618: 605: 601: 594: 591: 579: 575: 568: 565: 560: 553: 550: 545: 541: 538: 531: 528: 524: 518: 515: 503: 499: 492: 490: 486: 473: 469: 465: 458: 455: 448: 446: 444: 443:Borrowed Time 440: 439:Charles Ardai 433: 432: 427: 426: 421: 416: 415: 410: 409:Borrowed Time 406: 405: 397: 395: 393: 392:Borrowed Time 389: 385: 380: 376: 371: 370:Borrowed Time 364: 362: 359: 358:Borrowed Time 351: 344: 342: 340: 336: 328: 326: 324: 323: 318: 314: 310: 306: 302: 301: 300:Borrowed Time 292: 291:Single-player 289: 285: 282: 279: 277: 273: 269: 264: 261: 257: 254: 250: 246: 242: 238: 234: 231: 229: 225: 217: 215: 211: 208: 199: 197: 196:Programmer(s) 193: 190: 186: 183: 181: 177: 173: 171: 167: 164: 160: 157: 155: 151: 148: 145: 143: 139: 135: 130: 127:Borrowed Time 125: 113: 110: 102: 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 709: 698: 681: 677: 672: 664: 660: 655: 643:. Retrieved 636: 620: 608:. Retrieved 606:. p. 60 603: 593: 582:. Retrieved 577: 567: 552: 544:the original 539: 530: 522: 517: 506:. Retrieved 501: 476:. Retrieved 472:the original 467: 457: 442: 429: 423: 412: 408: 402: 401: 391: 369: 368: 357: 356: 332: 321: 320: 317:Mastertronic 299: 298: 297: 267: 262: 245:Commodore 64 218:David Lowery 163:Mastertronic 154:Publisher(s) 142:Developer(s) 105: 99:October 2017 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 745:Amiga games 523:High Score. 478:15 November 422:reading!". 388:Bill Kunkel 365:Development 339:Bill Kunkel 333:Written by 322:Time to Die 228:Platform(s) 222:Greg Miller 200:Ayman Adham 185:Brian Fargo 180:Designer(s) 170:Producer(s) 724:Categories 584:2019-03-19 508:2024-09-04 449:References 384:Mindshadow 335:Arnie Katz 313:Activision 159:Activision 69:newspapers 704:MobyGames 398:Reception 315:in 1985. 309:Interplay 214:Artist(s) 202:Jay Patel 147:Interplay 645:17 April 604:Compute! 425:Compute! 379:Apple II 345:Gameplay 276:Genre(s) 241:Atari ST 237:Apple II 713:in the 610:29 July 441:called 287:Mode(s) 259:Release 83:scholar 407:rated 303:is an 249:IBM PC 85:  78:  71:  64:  56:  633:(PDF) 502:Ahoy! 435:' 414:Ahoy! 268:1986: 263:1985: 233:Amiga 90:JSTOR 76:books 647:2016 612:2014 578:Info 480:2013 404:Info 337:and 329:Plot 62:news 702:at 253:Mac 45:by 726:: 680:, 663:, 635:. 602:. 576:. 500:. 488:^ 466:. 437:s 325:. 251:, 247:, 243:, 239:, 235:, 649:. 614:. 587:. 561:. 511:. 482:. 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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Developer(s)
Interplay
Publisher(s)
Activision
Mastertronic
Producer(s)
Designer(s)
Brian Fargo
Michael Cranford
Programmer(s)
Rebecca Heineman
Artist(s)
Platform(s)
Amiga
Apple II
Atari ST
Commodore 64
IBM PC

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