29:
828:
766:
629:
585:
580:
512:
507:
502:
823:
818:
813:
808:
761:
756:
751:
746:
624:
619:
614:
609:
575:
570:
565:
541:
536:
531:
526:
521:
497:
492:
138:
973:
Falcon and Grant targeted the player characters. Grant disliked the limited options of bowler customization, particularly when it came to faces, clothing colors, and the absence of female characters. Falcon was outraged by the fact that there were no females, given that "bowling is one sport in which
1008:
critic
Anthony Baize argued the gameplay amounted to nothing more than pressing a single button frequently. Grant, May, Hendrix and Durham Jr. claimed that, despite the simple controls and setup, the experience was made complex and "smooth" by aspects such as realistic and unpredictable pin physics,
911:
s
Michael L. House claimed that the different oil patterns and gameplay modes, such as practice, incentivized players to improve their skills. Wrote Durham Jr., "you'll be yearning to raise your average just a little bit, or trying to nail those three strikes you need in the tenth to break 200".
891:
critic Joel Durham Jr. noted that the complexity of the pin movements led to varying, unexpected results: "Once in a while you’ll get lucky and a downed pin will roll into that last remaining pin for a strike; other times, you'll think you nailed the pocket but wind up with a split."
325:
There are different lane conditions and different balls that react differently (the actual bowling balls, however, were all reactive, though several balls in the game are depicted as straight balls) as well as a physics engine that simulates real-life bowling physics.
955:
found the graphics to take too little advantage of the 3D acceleration hardware. Blevins was repulsed by the still background crowd and little amount of sound effects, suggesting commentary audio should've been incorporated to spice up the experience.
977:
However, the visuals and sound were not without compliment, the player character animations a common highlight. Blevins applauded the soundtrack, particularly its variety of styles, which "ranges from funky fuzz guitar jams that remind me of
960:
also disliked the lack of commentary, was annoyed by the repetitive crowd sound effects, found the player character animations limited, and noted there is "little happening onscreen, yet somehow the graphics are still choppy". Grant and
974:
women are truly on par with the men, and have mixed pairs (like tennis and golf)". Additionally, he called out their "creepy" faces as well as the inability to vary body types, thus making the characters too similar to each other.
898:
said that the PlayStation version's "only downfall is that it's kind of a slow-paced game with forgettable music and general-looking graphics. Still, it's good in all the right areas of gameplay, and it plays well."
882:
wrote in a three-month-early review of the PlayStation version that while there were different difficulty levels, there was no explanation of game rules and ball physics for those new to
Bowling.
925:
praised the video clips about the bowlers, calling them "the most hilarious gaming moments in recent memory", and recommended even non-Bowling fans to buy the game just to see them.
1991:
1986:
46:
1266:
1227:
1188:
872:
s biggest supporters called the game addictive and the most accurate
Bowling simulation ever. More lukewarm reviewers, written by critics uninterested in
1380:
1465:
1025:, was only released for the PlayStation. It featured more characters (now including female characters), an easier throw system and many others.
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1503:
93:
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65:
1823:
793:
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1342:
1300:
72:
112:
1021:
79:
50:
931:
enjoyed the replay option unusual in other games, and the Cosmic
Bowling feature "because it's just too gaudy not to like".
61:
1976:
1971:
945:
1631:
1601:
1789:
1852:
1076:
gave the PlayStation version 3.5/5 for graphics, 2.5/5 for sound, 4.5/5 for control, and 4/5 for overall fun factor.
857:
The PlayStation version received favorable reviews, while the PC version received average reviews, according to the
1956:
1759:
1168:
894:
731:
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39:
1951:
970:
s Air
Hendrix, although just as lukewarm, opined that it looked and sounded the best a Bowling simulation could.
154:
1901:
1198:
943:
Some reviewers generally found the presentation unspectacular. Reviews of the PC version from Jonah Falcon of
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329:
The game includes a create-your-own-bowler feature. There are also
Brunswick Pro Staff members such as:
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183:
17:
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1390:
1009:
differing levels of ball responses to the controls, and changing oil patterns between bowling alleys.
1475:
162:
145:
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885:
A common highlight was the game's realistic simulation of the sport, particularly with the physics.
1210:
1981:
1517:
348:
174:
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1930:
1310:
980:
858:
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902:
Positive comments were made on the features, such as the high amount of them. Durham Jr. and
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1108:
862:
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s Tal
Blevins also loved Cosmic Bowling, calling it one of the game's best modes.
1062:
s viewpoint of the
Nintendo 64 version, one critic gave it 89, and the other 94.
465:
417:
291:
179:
28:
876:, suggested only hardcore fans of the sport may enjoy the game. Jules Grant of
1145:
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213:
1936:
1764:
368:
1862:
1857:
1799:
1513:
1470:
1103:
1099:"Bowler Readied for Retail [date mislabeled as "April 28, 2000"]"
990:
914:
887:
878:
836:
695:
641:
1557:
Higgins, Geoff "El Nino"; Rodriguez, Tyrone "Cerberus" (February 2000).
1001:
praised the use of several camera angles and "surprisingly good" music.
1896:
1563:
1305:
1072:
1055:
963:
904:
873:
677:
483:
388:
1889:"Brunswick Circuit Pro Bowling Review for PlayStation on GamePro.com"
985:
1140:
933:
713:
167:
22:
1004:
Criticism was targeted toward the simple controls and setup.
1861:. Vol. 6, no. 1. Imagine Media. Archived from
1827:. Vol. 2, no. 2. Ziff Davis. November 1998.
1543:. No. 67. FuncoLand. November 1998. p. 82.
1567:. Vol. 8, no. 2. Shinno Media. p. 68
257:
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144:
130:
53:. Unsourced material may be challenged and removed.
1784:
1782:
1559:"Brunswick [Circuit] Pro Bowling (N64)"
1267:"Brunswick Circuit Pro Bowling for PlayStation"
1301:"Brunswick Circuit Pro Bowling (N64) - Review"
805:
518:
1343:"Brunswick Circuit Pro Bowling (PC) - Review"
387:The N64 version of the game was showcased at
8:
1294:
1292:
1166:"NG Alphas: Brunswick Circuit Pro Bowling".
743:
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562:
489:
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1632:"Brunswick Circuit Pro Bowling Review (PS)"
1602:"Brunswick Circuit Pro Bowling Review (PC)"
1992:Video games developed in the United States
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1987:Multiplayer and single-player video games
113:Learn how and when to remove this message
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1434:. No. 177. Ziff Davis. p. 206
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1539:"Brunswick Circuit Pro Bowling (PS)".
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1228:"Brunswick Circuit Pro Bowling for PC"
1222:
1220:
1115:from the original on February 23, 1999
1659:"Brunswick Circuit Pro Bowling (N64)"
1504:"Brunswick Circuit Pro Bowling (N64)"
1097:Jebens, Harley (September 29, 1998).
456:
408:
7:
1755:"Brunswick Circuit Pro Bowling (PS)"
1720:"Brunswick Circuit Pro Bowling (PS)"
1693:"Brunswick Circuit Pro Bowling (PC)"
1657:Boulding, Aaron (January 21, 2000).
1474:. Greedy Productions. Archived from
1466:"Brunswick Circuit Pro Bowling (PS)"
1389:. Strategy Plus, Inc. Archived from
1189:"THQ, NOVALOGIC MAKE STRONG SHOWING"
455:
407:
302:These are the following game modes:
51:adding citations to reliable sources
1379:Falcon, Jonah (November 23, 1998).
1349:. All Media Network. Archived from
1136:"The Biggest Thing Since 'Kingpin'"
807:
520:
398:
1824:Official U.S. PlayStation Magazine
794:Official U.S. PlayStation Magazine
14:
1908:from the original on July 2, 2004
1851:Durham Jr., Joel (January 1999).
1821:"Brunswick Circuit Pro Bowling".
1718:Harris, Craig (October 2, 1998).
1691:Blevins, Tal (October 13, 1998).
1273:. CBS Interactive. Archived from
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27:
1853:"Brunswick Circuit Pro Bowling"
1790:"Brunswick Circuit Pro Bowling"
1381:"Brunswick Circuit Pro Bowling"
1134:IGN staff (December 22, 1999).
1022:Brunswick Circuit Pro Bowling 2
1014:Brunswick Circuit Pro Bowling 2
62:"Brunswick Circuit Pro Bowling"
38:needs additional citations for
1502:Fitzloff, Jay (January 2000).
1464:Grant, Jules (June 24, 1998).
1187:Sullivan, Ben (May 14, 1999).
1:
1932:Brunswick Circuit Pro Bowling
1887:Air Hendrix (November 1998).
1421:Brunswick Circuit Pro Bowling
988:inspired heavy-metal licks".
867:Brunswick Circuit Pro Bowling
275:Brunswick Circuit Pro Bowling
131:Brunswick Circuit Pro Bowling
1767:. December 1998. p. 128
1417:May, Scott A. (April 1999).
1386:Computer Games Strategy Plus
946:Computer Games Strategy Plus
554:Computer Games Strategy Plus
1962:PlayStation (console) games
2008:
15:
1802:. March 2000. p. 122
1176:. April 1998. p. 81.
474:
469:
464:
426:
421:
416:
135:
16:Not to be confused with
1471:The Electric Playground
879:The Electric Playground
364:Walter Ray Williams Jr.
151:Adrenalin Entertainment
1194:Los Angeles Daily News
1431:Computer Gaming World
1035:Brunswick Pro Bowling
952:Computer Gaming World
598:Computer Gaming World
18:Brunswick Pro Bowling
1600:(November 2, 1998).
1478:on November 14, 2003
1353:on November 15, 2014
1317:on November 15, 2014
949:and Scott A. May of
47:improve this article
1977:Point of View games
1972:Bowling video games
1800:Nintendo of America
1630:(October 8, 1998).
1211:The Free Dictionary
453:
405:
206:September 29, 1998
1341:House, Michael L.
859:review aggregation
403:
1957:Nintendo 64 games
1902:IDG Entertainment
1798:. Vol. 130.
1419:"It's a Strike! (
1311:All Media Network
1201:on March 22, 2016
854:
853:
449:
448:
284:Microsoft Windows
280:sports video game
271:
270:
238:December 22, 1999
221:
209:
188:Microsoft Windows
123:
122:
115:
97:
1999:
1952:1998 video games
1918:
1917:
1915:
1913:
1900:. No. 122.
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1865:on March 3, 2000
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1525:
1516:. Archived from
1499:
1488:
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1485:
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1441:
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1427:
1414:
1403:
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1393:on June 27, 2003
1376:
1363:
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1338:
1327:
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1322:
1313:. Archived from
1299:Baise, Anthony.
1296:
1287:
1286:
1284:
1282:
1263:
1254:
1253:
1251:
1249:
1240:. Archived from
1224:
1215:
1214:
1208:
1206:
1197:. Archived from
1184:
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1177:
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1122:
1120:
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354:Johnny Petraglia
290:in 1998 and the
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1904:. p. 174.
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1763:. No. 48.
1760:Next Generation
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1700:
1690:
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1678:
1668:
1666:
1656:
1655:
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1641:
1639:
1628:Gerstmann, Jeff
1626:
1625:
1621:
1611:
1609:
1598:Gerstmann, Jeff
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1595:
1580:
1570:
1568:
1556:
1555:
1548:
1538:
1537:
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1523:
1521:
1520:on May 31, 2000
1512:. No. 81.
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1366:
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1330:
1320:
1318:
1298:
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1290:
1280:
1278:
1277:on May 21, 2019
1265:
1264:
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1245:
1244:on May 21, 2019
1238:CBS Interactive
1226:
1225:
1218:
1204:
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1185:
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1172:. No. 40.
1169:Next Generation
1165:
1164:
1160:
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1133:
1132:
1128:
1118:
1116:
1096:
1095:
1091:
1086:
1081:
1080:
1070:
1066:
1059:
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1043:
1031:
1017:
994:
967:
937:
918:
908:
895:Next Generation
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812:
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732:Next Generation
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613:
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579:
574:
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535:
530:
525:
511:
506:
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496:
404:Aggregate score
401:
397:
385:
344:Parker Bohn III
300:
252:Ten pin bowling
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125:1998 video game
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1638:. Red Ventures
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999:Jeff Gerstmann
981:Interstate '76
923:Jeff Gerstmann
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1765:Imagine Media
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1912:November 25,
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1726:. Ziff Davis
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1271:GameRankings
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103:October 2017
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45:Please help
40:verification
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457:Publication
383:Development
378:Mike Miller
349:Steve Jaros
292:Nintendo 64
288:PlayStation
266:multiplayer
226:Nintendo 64
184:PlayStation
180:Nintendo 64
175:Platform(s)
1946:Categories
1205:August 11,
1146:Ziff Davis
1084:References
1019:A sequel,
409:Aggregator
359:Ricky Ward
334:Mike Aulby
312:Tournament
306:Exhibition
153:(PC, PS),
73:newspapers
1982:THQ games
1937:MobyGames
1514:FuncoLand
400:Reception
395:Reception
369:Mark Roth
294:in 1999.
1906:Archived
1858:PC Gamer
1806:July 30,
1636:GameSpot
1606:GameSpot
1423:Review)"
1113:Archived
1104:GameSpot
1029:See also
991:GameSpot
915:GameSpot
888:PC Gamer
861:website
838:PC Gamer
696:GameSpot
642:EP Daily
318:Practice
298:Gameplay
247:Genre(s)
208:(PC, PS)
1897:GamePro
1564:GameFan
1347:AllGame
1306:AllGame
1073:GamePro
1056:GameFan
1006:AllGame
964:GamePro
905:AllGame
874:bowling
678:GameFan
671:7.25/10
665:5.25/10
484:AllGame
389:E3 1999
258:Mode(s)
194:Release
87:scholar
781:7.3/10
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309:Skins
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66:news
1935:at
1724:IGN
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1141:IGN
1053:In
984:to
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850:N/A
847:89%
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466:N64
445:78%
442:66%
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418:N64
214:PAL
168:THQ
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