1125:"Ken's license: - The name "Crystal Mines", the graphics, sound, music, and the levels are NOT open source. People other than me worked on them, and for that version of the game actually got royalties and still have ownership. It's OK to possess them for personal use, but they can't be reused in a new game or distributed for profit. - As the sole author of the code, I (Ken Beckett) will allow the source code for the NES version to be used in other works, provided that: A) Credit is given to 'Ken Beckett' in both the portions of re-used source code AND in the credits of the new game, and B) That the code is modified sufficiently such that the new game is not easily recognizable as being Crystal Mines with new graphics/sound/music. -Ken"
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of the TV to give the illusion of extra color. Because of delays in production, development problems, lack of a market for unlicensed games based on horror movies, and the exorbitant amount of money it took to make each Super
Cartridge, the project was eventually abandoned.
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in 1990. Bunch Games was meant to be a label that Color Dreams could use to release lower quality games so that its reputation would not be damaged further. Using this label, Color Dreams published several
English versions of games by
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without alerting the NES processor. This allowed for enhanced graphic effects rarely seen on the NES, such as a fully animated background running without the lag usually found with such tricks. The extra processor also performed
388:. While Wisdom Tree remains active today and is still selling religious video games, Color Dreams left the video game business in 1996 to focus on digital camera development, now trading as StarDot Technologies.
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to produce game cartridges, Color Dreams was unusual in that it developed NES games without an official license. To produce these unlicensed games, Color Dreams had to bypass the NES's "lock out" chip (the
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Color Dreams' games circumvent the
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to the public. Artwork is still proprietary, but can be shared for non-commercial, personal use.
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All games were developed for the
Nintendo Entertainment System unless otherwise noted.
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As a result of its reputation for releasing poor games, Color Dreams formed the label
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Woodyard, Chris (1990-10-24). "Nintendo Keeps Color Dreams Up
Worrying Video Games".
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While most companies that developed NES games obtained an official license from
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One Color Dreams project that was never released was a game based on the movie
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Classic Home Video Games, 1985–1988: A Complete
Reference Guide
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378:. Wisdom Tree is also noted for creating the only unlicensed
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991:"Unlicensed SNES game Super 3D Noah's Ark to be reprinted"
966:"NESWORLD.COM - COLOR DREAMS (UNLICENSED NINTENDO GAMES)"
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Commercial video games with freely available source code
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NEWWorld.com
Interview with Jon Valesh of Color Dreams
1072:"How a Hellraiser tie-in became Super 3D Noah's Ark"
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60:. Unsourced material may be challenged and removed.
1018:"Color Dreams, Inc.: Private Company Information"
1121:Crystal%20Mines%20(NES)%2011151989%20Version.zip
1109:Post subject: Crystal Mines Source Code Released
424:In August 2011, Ken Beckett, the programmer of
860:"Interview with Wisdom Tree Owner Brenda Huff"
8:
279:) is an American company formerly known for
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1166:Making Secret Scout in the Temple of Demise
838:"Color Dreams - Wisdom Tree - Secret Scout"
382:game to ever be released in North America,
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811:"Color Dreams may be Nintendo's nightmare"
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1196:Technology companies of the United States
1156:NESWorld.com Story of Color Dreams part 3
1151:NESWorld.com Story of Color Dreams part 2
1146:NESWorld.com Story of Color Dreams part 1
120:Learn how and when to remove this message
1186:Technology companies based in California
882:
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818:Video Games & Computer Entertainment
298:in the mid-1990s, shifting its focus to
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545:Pesterminator: The Western Exterminator
1097:Crystal Mines (Source Code) (NES Game)
442:Video games published by Color Dreams
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989:Matulef, Jeffrey (14 January 2014).
591:Secret Scout in the Temple of Demise
302:and related surveillance equipment.
58:adding citations to reliable sources
572:Captain Comic II: Fractured Reality
858:Floyd, Samuel (23 February 2014).
728:Joshua & the Battle of Jericho
27:Video game developer and publisher
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763:Baby Boomer 2: 35 Years Too Soon
193:reformed as StarDot Technologies
34:
1123:in "Crystal Mines License.txt"
466:The Adventures of Captain Comic
45:needs additional citations for
720:King of Kings: The Early Years
480:Master Chu and the Drunkard Hu
1:
1191:Companies established in 1988
820:. No. 6. pp. 28–31.
362:for the purpose of releasing
358:In 1991, Color Dreams formed
292:Nintendo Entertainment System
243:Nintendo Entertainment System
233:Dan Lawton (founder/co-owner)
1201:Video surveillance companies
913:Weiss, Brett (6 July 2009).
294:(NES). The company left the
1111:on nesdev.com (August 2011)
1099:on pdroms.de (Aug 26, 2011)
682:(1990; the U.S. version of
656:(1990; the U.S. version of
563:(1990; the U.S. version of
177:; 27 years ago
159:; 36 years ago
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765:(2024; for PS4,PS5 and PC)
283:and publishing unlicensed
364:Christianity-themed games
249:(as StarDot Technologies)
149:(as StarDot Technologies)
1171:Baby Boomer 2 Store Page
889:"Interview: Brenda Huff"
809:Eddy, Andy (July 1989).
524:King Neptune's Adventure
241:Various video games for
662:, developed by Joy Van)
567:, developed by Joy Van)
517:Challenge of the Dragon
505:, developed by Joy Van)
18:Challenge of the Dragon
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54:improve this article
748:Super 3D Noah's Ark
385:Super 3D Noah's Ark
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539:P'radikus Conflict
436:permissive license
392:Cancelled projects
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786:List of NES games
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43:This article
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210:Headquarters
133:Color Dreams
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52:Please help
47:verification
44:
1056:28 February
1031:28 February
1002:28 February
932:28 February
898:28 February
893:Sega-16.com
869:28 February
843:28 February
667:Moon Ranger
641:Incantation
638:version of
634:(1990; the
611:(prototype)
499:version of
495:(1989; the
452:Baby Boomer
432:source code
360:Wisdom Tree
348:Bunch Games
322:Baby Boomer
285:video games
202:Wisdom Tree
147:Electronics
142:Video games
1180:Categories
1083:2024-01-13
1029:Retrieved
975:2024-06-04
797:References
659:Sidewinder
603:Atari Lynx
552:Robodemons
502:Joyvan Kid
399:Hellraiser
340:Robodemons
300:IP cameras
281:developing
262:Robodemons
247:IP cameras
229:Key people
144:(formerly)
80:newspapers
996:Eurogamer
609:Free Fall
510:Raid 2020
198:Successor
770:See also
411:between
312:Nintendo
287:for the
238:Products
138:Industry
646:Joy Van
485:Joy Van
306:History
180: (
172:Defunct
162: (
154:Founded
94:scholar
923:
791:Sachen
781:Zemina
776:Tengen
759:(1995)
751:(1994)
743:(1993)
737:(1992)
731:(1992)
723:(1991)
715:(1991)
712:Exodus
707:(1991)
690:Sachen
626:(1990)
593:(1991)
587:(1991)
577:MS-DOS
555:(1990)
547:(1990)
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535:(1990)
527:(1990)
519:(1990)
513:(1989)
475:(1989)
455:(1989)
420:Legacy
353:Sachen
337:, and
96:
89:
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67:
814:(PDF)
413:scans
317:10NES
289:8-bit
274:d/b/a
101:JSTOR
87:books
1058:2015
1033:2015
1004:2015
934:2015
921:ISBN
900:2015
871:2015
845:2015
636:U.S.
565:Raid
497:U.S.
380:SNES
372:and
221:U.S.
190:Fate
182:1997
175:1997
164:1988
157:1988
73:news
404:RAM
56:by
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