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Clickolding

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need for a medical procedure. The player clicks, the Clickold stops them at odd intervals and gives them arbitrary orders, often using suggestive language. He explains that he has owned the counter for a long time, but recently has been unable to click it as he would like to. He also says that the money is hidden underneath the motel room's bed. As the counter nears its limit, the Clickold reveals that he has a wife and two small children, whom he has kept his fixation with counters a secret from. At 9700, the Clickold begins brandishing a gun and begs the protagonist to reset the counter. Upon resetting the counter past 9999, the Clickold thanks the protagonist and uses the gun to commit suicide in front of them. As the credits roll, a jazz band is heard performing a song about the apocalypse in a restaurant.
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transported to a white void the Clickold had described dreaming about. They meet a monochrome man with a tally over his head showed the total of all the clicks. He expresses disappointment with the Clickold's suicide and reveals that he has "captured the attention" of others before, who each forgot meeting him. Unlike others, the Clickold remembered the dream and became obsessed with it, ruining his life. The man acknowledges that while the protagonist will leave the room and forget meeting him, "the one who clicks" (the player) will not. The player can continue clicking indefinitely in either the void or the motel room.
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After the credits, the protagonist is left alone in the motel room with the Clickold's body. They hear the voice of the Clickold instructing them to continue clicking. As they do so, a painting of a blind man being healed begins spinning and glowing on the wall. Upon reaching 1000, the protagonist is
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up to its limit. The entirety of the game is confined to one motel room. The player can move around within it and interact with a handful of objects. At certain points, the Clickold gives orders such as requesting that the player stand in certain areas of the room. The player is unable to click the
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as "a dark incremental narrative game about tally counters, motels, and uncomfortable vulnerability with people you don't wish to fully know." Outersloth's official website would state, "They pitched such an unhinged and unsettling story it made an entire room erupt and somehow that ended up with
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The game begins with the protagonist alone in a motel room with a masked man (referred to as "the Clickold"), who presents them with a tally counter. The Clickold orders the protagonist to reset the counter by clicking it up to its limit of 9999, promising to afterwards pay them the $ 14,000 they
364: 286:"FOR THE THIRD TIME CLICKOLDING IS A DARK INCREMENTAL NARRATIVE GAME BUILT IN UNREAL ENGINE 5 ABOUT THE DISTRESSING MAN IN THE CORNER OF YOUR ROOM, AND THE OBJECT HE WANTS YOU TO CLICK HE WANTS TO WATCH YOU CLICK IT AND IT'S OUT NOW FOR $ 2.69 ENJOY" 510: 354: 333: 500: 387: 318: 439: 379: 547: 355:"Made in 2 months, 40 minutes long, and only $ 2.70 - Among Us' indie fund has already financed a Steam hit that I can't stop thinking about" 334:"The new game from the maker of El Paso, Elsewhere is about a man in a chair in the corner of a dark hotel room, and yes, he wants to watch" 261:
was more positive, writing that the game succeeded in making the player feel the discomfort and exploitation of the premise. Nic Reuben of
501:"If we just went an entire year where every game was as short, cheap, and existentially harrowing as Clickolding that'd be great, thanks" 587: 582: 567: 557: 464: 308: 562: 572: 249:. She wrote, "This isn’t a full-course meal, but more of a cake pop β€” short-lived, sweet, and a little heavy." Zoey Hadley of 577: 61: 597: 429: 542: 313: 592: 479: 71: 552: 289: 152: 51: 41: 81: 255:
scored the game a 6/10, taking issue with the short runtime and lack of a more complex narrative.
505: 263: 198: 103: 434: 235: 108: 202:. It is among the first video games to be funded by Outersloth, a new indie label created by 123: 454: 128: 96: 484: 257: 285: 536: 168: 138: 359: 155:
developed and published by Strange Scaffold. It was released on July 16, 2024 for
459: 251: 245: 91: 33: 401: 380:"Strange Scaffold announces dark incremental narrative game CLICKOLDING for PC" 406: 223: 203: 480:"This $ 3 horror game is the creepiest thing you can buy on Steam right now" 338: 293: 156: 211:
them getting funding." The game spent only two months in development.
430:"Clickolding is a clicker game that looks like a meme but hits hard" 527: 230:
holds a score of 70/100, indicating "mixed or average" reviews.
309:"Innersloth announces Outersloth, new indie publishing label" 196:was developed by Strange Scaffold, the creators of 167:The gameplay is built around clicking a four-digit 134: 122: 114: 102: 90: 80: 70: 60: 50: 40: 26: 206:. Game director Xalavier Nelson Jr. described 172:counter until they comply with the requests. 8: 32: 23: 284:Nelson Jr., Xalavier (July 16, 2024). 276: 267:also praised the game's inventiveness. 478:Colantonio, Giovanni (July 19, 2024). 7: 513:from the original on July 18, 2024. 467:from the original on July 18, 2024. 442:from the original on July 18, 2024. 390:from the original on June 26, 2024. 367:from the original on July 20, 2024. 321:from the original on June 18, 2024. 307:Riendeau, Danielle (June 7, 2024). 214:The game is composed by R.J. Lake. 14: 243:s tone and atmosphere to that of 428:Marshall, Cass (July 18, 2024). 453:Handley, Zoey (July 17, 2024). 1: 499:Reuben, Nic (July 17, 2024). 378:Romano, Sal (June 26, 2024). 353:Serin, Kaan (July 17, 2024). 332:Chalk, Andy (June 26, 2024). 548:First-person adventure games 614: 588:Video games set in hotels 583:Video games about suicide 568:Single-player video games 558:Metafictional video games 239:, Cass Marshall compared 222:On the review aggregator 31: 563:Mystery adventure games 573:Strange Scaffold games 578:Unreal Engine 5 games 455:"Review: Clickolding" 153:adventure video game 66:Xalavier Nelson Jr. 598:Windows-only games 506:Rock Paper Shotgun 264:Rock Paper Shotgun 199:El Paso, Elsewhere 144: 143: 109:Microsoft Windows 605: 543:2024 video games 528:Strange Scaffold 515: 514: 496: 490: 489: 475: 469: 468: 450: 444: 443: 425: 419: 418: 416: 414: 398: 392: 391: 375: 369: 368: 350: 344: 343: 329: 323: 322: 304: 298: 297: 281: 56:Strange Scaffold 46:Strange Scaffold 36: 24: 613: 612: 608: 607: 606: 604: 603: 602: 533: 532: 524: 519: 518: 498: 497: 493: 477: 476: 472: 452: 451: 447: 427: 426: 422: 412: 410: 400: 399: 395: 377: 376: 372: 352: 351: 347: 331: 330: 326: 306: 305: 301: 283: 282: 278: 273: 220: 191: 178: 165: 97:Unreal Engine 5 22: 21:2024 video game 17: 16:2024 video game 12: 11: 5: 611: 609: 601: 600: 595: 590: 585: 580: 575: 570: 565: 560: 555: 550: 545: 535: 534: 531: 530: 523: 522:External links 520: 517: 516: 491: 485:Digital Trends 470: 445: 420: 393: 370: 345: 324: 314:Game Developer 299: 292:) – via 275: 274: 272: 269: 258:Digital Trends 219: 216: 190: 187: 177: 174: 164: 161: 142: 141: 136: 132: 131: 126: 120: 119: 116: 112: 111: 106: 100: 99: 94: 88: 87: 84: 78: 77: 74: 68: 67: 64: 58: 57: 54: 48: 47: 44: 38: 37: 29: 28: 20: 15: 13: 10: 9: 6: 4: 3: 2: 610: 599: 596: 594: 593:Windows games 591: 589: 586: 584: 581: 579: 576: 574: 571: 569: 566: 564: 561: 559: 556: 554: 551: 549: 546: 544: 541: 540: 538: 529: 526: 525: 521: 512: 508: 507: 502: 495: 492: 487: 486: 481: 474: 471: 466: 462: 461: 456: 449: 446: 441: 437: 436: 431: 424: 421: 409: 408: 403: 402:"CLICKOLDING" 397: 394: 389: 385: 381: 374: 371: 366: 362: 361: 356: 349: 346: 341: 340: 335: 328: 325: 320: 316: 315: 310: 303: 300: 295: 291: 287: 280: 277: 270: 268: 266: 265: 260: 259: 254: 253: 248: 247: 242: 238: 237: 231: 229: 225: 217: 215: 212: 209: 205: 201: 200: 195: 188: 186: 182: 175: 173: 170: 169:tally counter 162: 160: 158: 154: 150: 149: 140: 139:Single-player 137: 133: 130: 127: 125: 121: 118:July 16, 2024 117: 113: 110: 107: 105: 101: 98: 95: 93: 89: 85: 83: 79: 75: 73: 72:Programmer(s) 69: 65: 63: 59: 55: 53: 49: 45: 43: 39: 35: 30: 25: 19: 504: 494: 483: 473: 458: 448: 433: 423: 411:. Retrieved 405: 396: 383: 373: 358: 348: 337: 327: 312: 302: 279: 262: 256: 250: 244: 241:Clickolding' 240: 234: 233:Writing for 232: 227: 221: 213: 207: 197: 193: 192: 183: 179: 166: 147: 146: 145: 52:Publisher(s) 42:Developer(s) 18: 553:Indie games 460:Destructoid 360:GamesRadar+ 252:Destructoid 246:Inscryption 228:Clickolding 208:Clickolding 194:Clickolding 189:Development 148:Clickolding 104:Platform(s) 82:Composer(s) 62:Director(s) 27:Clickolding 537:Categories 413:August 10, 407:Metacritic 271:References 224:Metacritic 204:Innersloth 218:Reception 159:systems. 129:Adventure 86:R.J. Lake 76:Val Magri 511:Archived 465:Archived 440:Archived 388:Archived 365:Archived 339:PC Gamer 319:Archived 163:Gameplay 124:Genre(s) 435:Polygon 384:Gematsu 294:Twitter 236:Polygon 157:Windows 135:Mode(s) 115:Release 151:is an 92:Engine 290:Tweet 415:2024 176:Plot 539:: 509:. 503:. 482:. 463:. 457:. 438:. 432:. 404:. 386:. 382:. 363:. 357:. 336:. 317:. 311:. 226:, 488:. 417:. 342:. 296:. 288:(

Index


Developer(s)
Publisher(s)
Director(s)
Programmer(s)
Composer(s)
Engine
Unreal Engine 5
Platform(s)
Microsoft Windows
Genre(s)
Adventure
Single-player
adventure video game
Windows
tally counter
El Paso, Elsewhere
Innersloth
Metacritic
Polygon
Inscryption
Destructoid
Digital Trends
Rock Paper Shotgun
"FOR THE THIRD TIME CLICKOLDING IS A DARK INCREMENTAL NARRATIVE GAME BUILT IN UNREAL ENGINE 5 ABOUT THE DISTRESSING MAN IN THE CORNER OF YOUR ROOM, AND THE OBJECT HE WANTS YOU TO CLICK HE WANTS TO WATCH YOU CLICK IT AND IT'S OUT NOW FOR $ 2.69 ENJOY"
Tweet
Twitter
"Innersloth announces Outersloth, new indie publishing label"
Game Developer
Archived

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