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Necromunda

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850:. The box set saw an ambitious start package for new players which included models for the Palanite Enforcers and Subjugators squaring off against the Corpse Grinder Cult. The starter would also be the first to include a comprehensive 3D plastic terrain kit that allowed players to explore the three-dimensional playscape the game has to offer by including elements such as elevators and stairs. The kit also came with a new "Dark Uprising" campaign book. Much of the contents for the Corpse Grinders and Palanite Enforcers/Subjugators in the campaign module mirrors the content published in "The Book of Ruin" and "The Book of Judgment" published earlier in 2019, but also offered the players a unique campaign that was only available in the box set. 460:
its fractious nature. Something of a microcosm of Hive Primus in general. Not only because of its size, but because it is centrally located, Orlock borders all other houses. Along with marriages, most notably the current Lady Ko'Iron, House Orlock is ideally situated for trade with all other houses. Even Escher has respect for Orlock due to how much power women wield in the house. The notable exception to these good relations is House Delaque who are bitter over the loss of the Ulanti Contract, but they only share a mile-long border. This rivalry makes the employ of Seek and Destroy to Nemo particularly odd.
427:, the eponymous setting is a world covered in polluted ash wastes, the result of thousands of years of heavy industry with no kinds of environmental safeguards whatsoever. Scattered amidst these seas of effluent and unstable continents of compacted dross and ash are between six and nine (the source material is inconsistent) "hive cities". These are massive man-made structures, reminiscent of termite mounds on a staggering scale. So large that they break through the upper atmosphere and can serve as tethering points for starships, the hive cities are described as housing over a trillion people each. 527:, but the manufacturing processes are precise and its finished materials are of the highest quality. The Noble Houses pay a premium for Van Saar goods, and as a result, the House is probably the wealthiest in Hive City. The Van Saar are marked out by their tight-fitting bodysuits which help to sustain them in the harsh hive environment. Semi-permeable membranes in the suit reduce the loss of body moisture whilst various spots on the material change color to warn the wearer of airborne toxins and reduce oxygen levels. Older Van Saar are often seen sporting a neatly trimmed beard. 512:
robust, being inured to the toxins and deprivations which they accept unquestioningly as part of normal life. The Goliaths, however, take a stubborn pride in their ability to endure hardship. The other Houses see the Goliaths as barbaric, and unpredictable. Goliath institutions such as the fighting pits and the Feast of the Fallen do nothing to dispel the impression of a violent people inimical to their neighbours. Size and strength are seen as the measure of a man. Their style of dress emphasises a preoccupation with physique, featuring weighty chains and spiked metal bracers.
1634: 181: 79: 667:. It was set on the hive world of Necromunda but made no reference to houses and such, instead of concentrating on the various types of gangs: clan warriors from the spires, brat 'poseurs' from the upper levels which went 'down' to experience the thrills of lowlife, undercity mutants, diseased scavengers from the toxic wastes and the Adeptus Arbites ever-ready to deal swift and summary " 438:, as well as lay down new hulls for the Imperial Navy. The hive cities produce billions of tons of manufactured goods daily. In return for these services, the hives are described as being supplied with billions of tons of food and raw ore every day, serviced by bevies of ships that make commutes between the hive world and neighbouring planets that are mining or agricultural worlds. 38: 894:, which pits players in an outdoor badlands-style arena which would include vehicles, new gangs and beasts. No actual volume names have been released yet, but Games workshop announced that this set of volumes will be available for individual purchase, as well as a special collectors set containing all of the books once they have all released. 464:
other houses. The downside to this familial bond is when there are Orlock rivalries they are much more bloody than in other houses. As is probably true of most gangs, they are not averse to slaving if the money is right Cardinal Crimson and their garb tends to be classic biker look. Official models and artwork.
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began focusing on expansions for the previously established "Core Gangs", with a planned release for each gang. These books include an extensive history of the gang, including relationships with the various guilds of Necromunda as well as relationships with the higher "royal houses" of Necromunda. In
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Scavvies are humans with mutations too obvious to hide, banished from normal settlements. In Scavvie gangs, the very dregs of society scrape out an existence robbing guilder caravans, raiding isolated settlements, and just generally scavenging whatever they can to survive. Their bands often include a
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evolved from—the Redemptionists have an extreme hatred of mutants and deviants from the Imperial creed. The most dedicated among them take up arms and hunt these mutants and deviants. They often wear red robes decorated with flame motifs and favour incendiary weaponry. House Cawdor lends much support
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Strikingly different from the other houses, the Escher population is almost entirely made up of women. The few men that are there are shrivelled and imbecilic and play no part in the normal affairs of the Escher. Men are held in contempt and pitied by the Escher, especially those of House Goliath who
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Other hivers are justifiably suspicious of House Delaque, who specialise in spying and assassination. The gangers often wear large trench coats, with large internal pockets for concealing weapons and other large items. Most are bald and extremely pale. Many wear visors, goggles, or have light filters
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The structure of the House is significantly different due to its size. No single rule, but rather groups of families ally to form power structures within Orlock. A figurehead is maintained to make relations with other houses easier and has the secondary effect of keeping House Orlock strong despite
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also stands out by having a more three-dimensional table layout, with buildings generally having multiple floors, interconnecting walkways, and bridges. The terrain is constructed to simulate a hive city on the planet Necromunda, a dystopian futuristic city resembling a termite mound many miles high.
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was launched in December 2021, alongside the requisite Tactics cards and models. The book contained a more robust "Psychic Ruleset" as well as a more Dramatis Personae and additional minor subgroups of other gangs. . in January 2022, Games workshop officially announced that the game would expand to
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that are for sale at Forgeworld range from unnamed "hive scum" and "dome runners" and other no-names who make a living serving the various gangs of Necromunda; to various characters and "specialty" models, such as the Mercator Slavers Guild, Kal Jericho, and Scabbs, and the Orlock Road Warrior Slade
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From a player perspective, Scavvies do not get anyone who carries heavy weapons and are not good at ranged attacks in general. On the other hand, the Scalies are the most powerful default close combat troops in the game, and they get a random number of disposable troops, such as plague zombies, for
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The Ratskin tribes have lived within the underhive for millennia and treat it as a god, generous in its bounty and merciless in its vengeance. They have little to do with the hivers and are rarely encountered, preferring to steer clear of the heathens who desecrate their sacred hive by poisoning its
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Young nobles from the Spire come down to hunt underhive gangsters and thereby prove their worth in a world of ruthless politics, plotting, and assassination. Spyre gangs are few in number, and equipped with state-of-the-art weaponry (this can include heavily customised power armour). It is reported
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House Cawdor is the stronghold of the Cult of Redemption. For this reason, all of the gangers wear masks in public to hide their faces from the 'infidels' of the other houses, and are known to utilise scavenged equipment due to their background as bone pickers and scavengers. They are known to hunt
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These books were expected to adhere to a quarterly release, but complications stemming from the global COVID-19 pandemic delayed the development of these volumes. Prior to COVID-19, Games Workshop was able to get the first volume, "House of Chains" into circulation before halting the production of
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In addition to the gang types supported by the rulebooks, various Games Workshop publications have introduced new groups, sometimes supported by mail-order only model ranges, including Ash Waste Gangsters, Imperial Guard, various Chaos Cult gangs, Genestealer Cults, Ork warbands, and Squat Miners.
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release, the game has seen strong reception which has led to continued support for the game. 2018 saw the release of quarterly supplements, referred to as "Gang War", volumes I - IV (Goliaths and Eschers; Orlock; Van Saar; Cawdor), each one covering a different gang in-depth, as well as expanding
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The Enforcers are the chief source of law enforcement in the underhive of Necromunda. Modelled closely after the Adeptus Arbites, the Enforcers apply the laws set down by the High Lords of Terra with an iron fist. Equipped with heavy armour and sophisticated weapons and equipment, Enforcer patrol
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The domain of House Goliath is situated unfavourably within Hive City and occupies some of the deepest and harshest areas. By way of compensation, the Goliaths are tough and persistent by inclination. They consider the hivers of other Houses to be soft and slack. In truth all hivers are naturally
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House Orlock is known as the House of Iron because its foundations lie upon deep ferrous slag pits. This massive resource has led to the largest profession in the house being miners. While not only iron miners, this is their largest export. They have an exclusive contract with House Ulanti (Mad
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Due to their familial structure, gangs are usually an extension of that. Gangs members tend to be older and are more likely to be female than most other houses because they are frequently families themselves. This makes gangs better organised and more willing to work with other Orlock gangs than
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was released on 24 November 2017 with gangs Escher and Goliath. More gangs followed in 2018, and now all six major houses are represented. In addition, a range of characters is also available. In March 2019, the Ambot kit was released, giving players the chance to field powerful close combat
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From a player perspective, Ratskins are a fast close combat gang with no heavies to provide covering fire. They are also less affected by attrition than most gangs; injured Ratskins may re-roll the injury table results at the end of the battle, but they must accept the second result.
832:. Throughout 2019, Games Workshop continued providing additional supplementation for the game through books that explored additional options, each one including additional gang options, additional Dramatis Personae/Bounty Hunters, and additional campaign options: 446:
In the game the population of the hive city is divided into several 'houses' of genetically distinct people, who apparently do not mix or interbreed, they serve as the various factions for the players to control to play the game. The houses are described as such:
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Slaves of the Guilder's appendages are replaced by industrial tools such as giant saws and drills. When a group of slaves escapes, they already have weapons to help them survive along with experience gained in gladiator-style combat they are often pressed into.
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The Enforcers, while maintaining an organisational structure similar to that of the Adeptus Arbites, are a separate force. The Adeptus Arbites enforce Imperial law on a galactic scale, whereas the Enforcers maintain order within the confines of Hive Primus.
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From a player perspective, the Redemptionists are chiefly known for two things; the one-shot flamers they can buy cheaply and put in two-handed weapons and the ability for the Priest leading many such gangs to convert captured enemies.
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subsequent books. In June 2020, Games Workshop announces that they were restarting the production and development of these books. Below are the currently released books, as well as any further announced ones:
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Necromunda allows players to develop their gangs between battles, gaining experience, gaining and losing new members or equipment, according to a set of rules. Gangs that frequently win games acquire more
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implanted into their eyes, sensitivity to light being a common Delaque weakness. Delaque territory is even more dimly lit than the rest of the hive, fitting for people who are shrouded in mystery.
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House of Shadow - Focuses on House Delaque (release date 7 August 2021). As of the release of House of Shadow, all the traditional gangs have received their rules updates for this cycle of books.
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addition to the new books, each book would see releases on both the Games Workshop line and the Forgeworld line to allow players to use models specifically made for the new material in the book.
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to the cult of Redemption and has gone so far as to adopt it as their official religion. Their favoured weapon is the flamer, as the Redemptionist war cry is "Cleanse with blood and with flame!"
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House Van Saar is renowned for the quality of its technical products. Its technology is no more advanced than that of anyone else, technological progress being almost non-existent throughout the
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From a player perspective, House Goliath is a slow-moving close combat gang, being the only house to have gangers with access to Strength skills, and also having Combat and Ferocity skills.
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From a player perspective, Orlock is considered the "default" house with no notable strengths or weaknesses, with their gangers getting access to Combat, Ferocity, and Shooting skills.
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From a player perspective, Pit Slaves are all experienced and expensive, having no cannon fodder. They also all have one of their arms replaced by an expensive close combat weapon.
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From a player perspective, you always have ten enforcers, but only use five in most battles. They are all well equipped and reliable but almost invariably outnumbered.
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From a player perspective, Spyre Hunters are a very small and extremely well-equipped elite gang and are the only gang that can not replace any casualties they suffer.
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stable sub-species of mutant, the giant reptilian Scalies. Scavvies have often been known to use bait to lure Plague zombies to attack rival gangs during their raids.
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Book of Ruin - Includes rules for Corpse Grinders, Chaos Helots, and Genestealers. It also covers more campaign content as well as rules for models tainted with Chaos.
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Book of Peril - Includes the Venator Gang rules, new campaign supplements, rules for Psychers/Spykers, and additional Bounty Hunters such as Kal Jericho and Scabbs.
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From a player perspective, House Escher is a fast-moving and hard-to-hit close combat gang with their gangers having access to Combat, Agility, and Stealth skills.
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From a player perspective, House Van Saar is the only house whose gangers have access to tech skills - and they back this up with shooting and combat skills.
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mutants and heretics to the point of fanaticism (part of the Redemptionist influence) which brings them into conflict with gangs who would utilise them.
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From a player perspective House Cawdor is a fast-moving close combat house with the gangsters having access to Combat, Ferocity, and Agility skills.
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universe and the family resemblance is marked, but this time there's a rumble in the concrete jungle. And fortunately, you're in the thick of it."
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In 2019, a revised version of the Core Rules, as well as an updated consolidation of all the gang war content, was published under a single title
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From a player perspective, House Delaque are the ranged specialists, with their gangers having access to Shooting, Agility, and Stealth skills.
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In addition to these campaigns and support supplements, Games Workshop would release a second two-player starter box for the game called
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teams quell riots, suppress inter-gang warfare as much as possible, and monitor mercantile trade to ensure compliance with imperial law
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The miniatures released for this game were designed by John Blanche. The game background also included some elements later re-used in
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This purpose of a "hive world" like Necromunda, is to be a manufacturing centre to provide equipment for the boundless legions of the
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House of Chains - Focuses on House Goliath, also includes a new playable gang, the Ogryn Slave gang (release date 22 February 2020)
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Book of Judgment - Includes new campaign supplements as well as rules for Palanite Enforcers, The Law enforcement arm of Necromunda
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with the player controlling a gang of up to 5 members. It launched for PC, Xbox One and the PlayStation 4 on 7 September 2020.
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is a first-person shooter set on Necromunda. It released on 31 May 2021 for PS4, PS5, Xbox One, Xbox Series, and PC Windows.
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On 13 August 2017, Games Workshop announced that a new edition of the game was in development. The new version, titled
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continued to flourish, various characters and "hangers-on" whose entries and stats are available in the various
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had a more complex system for resolving combat, particularly firing—portions of which were similar in style to
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Donna's House) for the export of raw materials that they took from House Delaque through questionable means.
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free each battle, providing them with targets that allow the rest of the gang to advance safely.
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trading post options and providing new mission and campaign supplements. In the December 2018
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publications have had models released under Games Workshops' "ForgeWorld" imprint. Models for
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is a strategy game. It was released in 2021 for iOS and Android devices by Legendary Games.
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magazine, rating it an 8 out of 10 overall. Donald comments that "It's a spawn of the
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to popularise a set of rules for low-key skirmish battles in a Hive World setting.
545: 205: 1340:"Build the Low Down Dirty Outlaw Gang of Your Dreams with the Book of the Outcast" 2312: 2021: 1850: 1784: 1764: 1027: 825:, a fifth insert supplement was added to cover off the last core gang, Delaque. 668: 78: 1543: 2354: 2319: 1857: 1828: 1792: 1777: 1771: 1665: 1373: 627: 2813: 2152: 2069: 1906: 1406: 691: 564: 699:. In 2003, Games Workshop released a new 148-page gaming sourcebook titled 866:
House of Artifice - Focuses on House Van Saar (release date 20 March 2021)
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House of Blades - Focuses on House Escher (release date 28 August 2020)
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House of Iron - Focuses on House Orlock (release date 31 October 2020)
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published such a ruleset between autumn and winter 1990–91 dubbing it
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that they get at least some of their technology from trading with the
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House of Faith - Focuses on House Cawdor (release date 12 June 2021)
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Geoff Taylor, John Blanche, Wayne England, Mark Gibbons, Des Hanley
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Merdena and his Cyber Mastiff, Macula amongst many others.
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Chambers, Andy; Haines, Pete; McNeill, Graham (2001).
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To further supplement the existing models and rules,
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Now" 1160:Warhammer 40,000 Codex: Tau 206:conditions to do so are met 2990: 2684:Chaos Gate - Daemonhunters 2663:Necromunda: Underhive Wars 2593:Battlefleet Gothic: Armada 1712:Warhammer Fantasy Roleplay 1630: 951:tactical role-playing game 946:Necromunda: Underhive Wars 939:Necromunda: Underhive Wars 557: 2737:Warhammer 40,000 Roleplay 979:Necromunda: Gang Skirmish 973:Necromunda: Gang Skirmish 848:Necromunda: Dark Uprising 2262:Codex (Warhammer 40,000) 1554:Necromunda Confrontation 681:Compared to the current 2698:Shootas, Blood and Teef 2635:Gladius – Relics of War 1623:Warhammer Age of Sigmar 1520:Necromunda - Sourcebook 2292:Aeronautica Imperialis 2116:Alan and Michael Perry 1659:Aeronautica Imperialis 1637: 830:Gangs of the Underhive 2670:Necromunda: Hired Gun 2607:Space Hulk: Deathwing 2558:Space Hulk: Ascension 2248:Codex: Imperial Guard 1636: 1498:Necromunda - Rulebook 965:Necromunda: Hired Gun 958:Necromunda: Hired Gun 902:Mark Donald reviewed 853:The 2020 release for 810:Necromunda: Underhive 729:Necromunda: Underhive 442:Houses of Hive Primus 379:Necromunda: Underhive 2974:Games Workshop games 1290:. 25 November 2017. 1264:. 24 November 2017. 892:"Ash Wastes" setting 701:Necromunda Underhive 97:improve this article 2642:Space Hulk: Tactics 2628:Inquisitor – Martyr 2147:List of video games 887:Book of the Outcast 794:High (dice rolling) 731: 339:High (dice rolling) 258: 193:of this article is 2537:Storm of Vengeance 2299:Battlefleet Gothic 2039:Citadel Miniatures 1744:Battlefleet Gothic 1730:Advanced HeroQuest 1722:Discontinued games 1697:Role-playing games 1638: 1388:"Casus Belli #091" 1238:. 13 August 2017. 1184:"YakTribe Library" 1097:on 29 October 2013 2956: 2955: 2907:Hammer and Bolter 2880:Warhammer Monthly 2859:Damnation Crusade 2852:Blood and Thunder 2784:Published fiction 2285:Adeptus Titanicus 2190: 2189: 1652:Adeptus Titanicus 1374:Future Publishing 806: 805: 737: 637:Alternative gangs 370:tabletop war game 361: 360: 356:www.warhammer.com 264: 252: 251: 244: 234: 233: 226: 173: 172: 165: 147: 70: 27:Tabletop war game 16:(Redirected from 2981: 2844:Warhammer 40,000 2835:The Horus Heresy 2799:Warhammer 40,000 2586:Eisenhorn: Xenos 2404:Final Liberation 2225:Warhammer 40,000 2217: 2210: 2203: 2194: 2174:Fighting Fantasy 2140:Related products 2054:Specialist Games 2015:Chainsaw Warrior 1994:Tower of Despair 1751:Chainsaw Warrior 1609:Warhammer 40,000 1587: 1580: 1573: 1564: 1533: 1511: 1480: 1479: 1477: 1475: 1460: 1454: 1453: 1451: 1449: 1430: 1424: 1423: 1421: 1419: 1398: 1392: 1391: 1384: 1378: 1377: 1365: 1356: 1355: 1353: 1351: 1336: 1330: 1329: 1327: 1325: 1310: 1304: 1303: 1301: 1299: 1284: 1278: 1277: 1275: 1273: 1258: 1252: 1251: 1249: 1247: 1232: 1226: 1225: 1223: 1221: 1206: 1200: 1199: 1197: 1195: 1180: 1174: 1173: 1155: 1149: 1146: 1137: 1136: 1134: 1132: 1117:"YakTribe.games" 1113: 1107: 1106: 1104: 1102: 1093:. 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Index

Confrontation (Games Workshop)
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"Necromunda"
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Designers
Andy Chambers
Jervis Johnson
Rick Priestley
Games Workshop
Specialist Games
www.warhammer.com
tabletop war game
Games Workshop

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