Knowledge (XXG)

Confrontation (Rackham)

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843:"Cry Havoc!", originally offered as a quarterly magazine, is available six times a year and is published by Rackham that includes information about its different games. The publication includes two magazines and new reference cards. The larger magazine has general articles on painting and modeling, as well as features on the games, tactics articles, battle reports, and background information on the world of Aarklash. The second magazine consists of play aids, variant rules, and scenarios. The reference cards supplement and augment the articles in the two magazines. These cards are not available separately. 22: 774:
of cards are packed in the Adventurer blisters: Scenarios and Experience Cards. Each Adventurer is furnished with a scenario specially written for him. Scenarios card packs are also available separately. Many scenarios based on the official characters of the range are available free on the Confrontation web site (in French). 'Travel Journals,' packs of cards for treasures, rare objects or magic artifacts, are available to further customize scenarios.
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invoke powerful spirits. Every blister that contains a Wizard includes a free Incantation Rules Booklet as well as cards that describe magic items and special spells particular to each. A small plate of counters representing 'Mana', the very essence of Magic, is also included. 'Grimoires,' packs of 15 additional spell cards, are available separately.
832:"Dogs of War" was the supplement to Confrontation, third edition. It provides campaign rules that allow players to create small warbands that gain experience and improve as they are fielded in the games. These personalized warbands can be played in games of Confrontation or Rag'Narok, though they are not sanctioned for official tournaments. 773:
Incarnation allows players to individualize their game characters. Special 'Adventurer' figures are furnished with the Incarnation Rules Booklet which details how they progress in experience. The character acquires power, fame, new abilities and magic objects as he accomplishes quests. Two new types
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The unbalancing army cards were removed in this edition. Also removed was the declarable target number while making attack die rolls. Separate shooting and magic phases were also done away with. Now the round is based on only 4 phases with shooting taking place in the activation and magic being used
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Incantation introduces powerful Wizards to the game. In this supplement a new characteristic appears: Mental Strength. Mental Strength is the essential element used to call upon the power of Magic. Wizards can use that power to change the course of battle: project fire balls, raise the dead and even
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The Scorpions of Dirz were founded by a high priest of Merin who was so consumed with attaining perfection that he began dark experiments combining man and science. Fleeing the Inquisition, he and his followers fled to the desert, where they built hidden labs where they continue to create monstrous
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The rules are intended to be versatile, and are able to represent a small fight between a handful of warriors just as well as a large skirmish between several dozen soldiers and their leaders. The last rules were in its fourth edition, a single hardback edition. The first edition was only available
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The Confederations are a non-profit corporations set up in various countries to help expand the player base for Rackham's games. They work together as sister organizations, coordinating global tournaments and leagues. They also run tournaments, leagues, and demonstrations of the games in their own
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in 2013. The playing area consists of a 3x3 (or larger, depending on the number of players) grid of randomized cards, each representing a city district. Players compete for control of these districts with careful placement of their figures, and scoring is based on both the number of assets a player
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A tribe of human barbarians dwell within the heart of a dark forest. They have rebelled against the gods and revel in killing and carnage. Their dark rites and cannibalism have led them to make pacts with the fearsome Formor demons and their Faithful can control dead warriors. Their Magicians focus
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The Griffons are a fanatical army of humans that worship Merin, the God of Fire, spreading their truth through fire and sword. They have recently launched crusades throughout the land to find the body of their first ruler. Despite their extreme methods they are devoted to driving back the forces
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A fast paper board game developed by Rackham and released by Fantasy Flight Games. Each player plays a gang of thieves and try to score highest thievery at the end of 'night'. An expansion named 'Cadwallon: City of Thieves - The King of Ashes' released for the game as well as some DLC by Fantasy
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The third edition of Confrontation was issued as both basic rules, included in miniature blisters, and as a hardback bound advanced rules. The basic rules described combat and movement, but did not explain abilities or magic. The advanced rules included all rules from the second edition with some
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An on-line only revision was published within a year of the publication of the third edition. Called "Confrontation 3.5", this revision changed some abilities, reworked the line of sight rules, and changed the way spells and miracles were added to a force by removing points costs from them. This
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One notable aspect of the third edition was its obsolescence of the adventure, spell, and miracle card packs. The reworked magic rules in the third edition significantly reduced the number of available spells by eliminating the previously released spell books. The book also includes an extensive
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Each player in the game needs to acquire several miniatures to represent his forces. Miniatures are bought in blister packs, each containing one or more metal figures, a booklet of basic game rules, and a special reference card that describes the characteristics and special abilities of the game
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The fourth edition of Confrontation was named "Confrontation: Age of Ragnarok". This edition made major changes to the rules, including changing the game scope from single-model skirmish to small unit battle. As with second edition, Confrontation: Age of Ragnarok has re-issued the game cards to
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Wolfen who have separated from the rest of their race after Vile-Tis showed them the moon goddess Yllia had only contempt for her children. Focusing on their natural ferocity, The Beast twisted the Devourers from noble hunters into depraved killers. Devourers have high Movement, Resilience, and
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Divination addresses the gods themselves and their servants, the faithful Priests that represent them on the battlefields. The magic of the Priests is powerful but variable, for it depends on the vagaries of the fickle gods. It also tends to be more defensive in nature than Wizards' magic. The
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dubbed a "Tactical role-playing game" set in Aarklash. It uses the same miniatures as other games in the Rackham line and illustrated tiles could be purchased on which to play. The game was given its tactical prefix because of the in depth model centric combat.
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Confrontation can be played with the basic rules alone, but there are several supplements available. These describe optional rules and multiply the tactical options allowed. All are packed free in the appropriate blisters, just like the basic rules.
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Membership in the confederations is open to anyone in their region. For an annual fee, a member has access to purchase exclusive Confederation miniatures as well as the ability to be ranked both nationally and internationally.
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blisters of the Priests figures are packaged with the Divination Rules Booklet and several 'Miracle' cards to call upon the aid of the divine powers. The 'Litanies' card packs group together additional miracle cards.
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of the Alchemists of Dirz. Players take the role of either the denizens of these laboratories or the outside forces invading them to either steal their secrets or shut them down. The rules of this subgame resemble
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Rag'Narok uses exactly the same basic resources as Confrontation (figures, cards and game characteristics), but the rules differ somewhat to accommodate the change in scope and keep the game manageable.
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With the release of "Confrontation: Age of Ragnarok", Rackham changed the supporting miniature line from unpainted metal figures to pre-painted plastic figures. This follows the production model used in
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abominations and clone vat-born soldiers. Dirz soldiers tend to have better attack stats with the possibility of boosting their abilities with their Mutagen. Their Magicians focus on Darkness spells.
856:"Rag'Narok" is at once an evolution of the basic game and an entirely new one. Where the basic game represents small confrontations and skirmishes, in Rag'Narok entire armies are involved in battles. 835:
In addition, Dogs of War includes expanded terrain rules, rules for Nexi, scenario rules, and rules for very large models, called Titans. Dogs of War is not suitable for earlier editions of the game.
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update also significantly changed the balance of ranged units by giving them the abilities "Bull's eye" and "Assault fire" and giving units that already had those abilities "cookies" to improve them.
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of Darkness. The Griffon army is characterized by heavily armored troops, high Discipline, strong ranged weapons, and powerful Faithful. Their Magicians focus on Fire spells.
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Fortification adds in war machines such as cannon, ballista, and chariots. Some of the existing figures, such as the Dwarf Steam Cannon are reclassified to war machines.
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Rackham originally produced metal miniatures for Confrontation in blisters of one to four models, or boxed sets of one to eight models.
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As of 2011, Legacy Miniatures Miniatures owns the rights to produce Confrontation miniatures & sells them via Cool Mini or Not.
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The models were packaged in multiple figure sets that correspond with units and auxiliaries as described in the various army lists.
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pieces. A photo or artist's drawing of the figures is on the reverse of the reference card, as a painting guide for the hobbyist.
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set in the world of Aarklash. The game is played on illustrated tiles arranged to form the floor plan of the underground
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or plastic figures in 28 mm scale. For comparison purposes, the system's figures are slightly larger than those of
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Defense with above average Strength making very dangerous and hard to kill. Their Magicians focus on Darkness spells.
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Flight Games. A video game adaptation of the board game released by the same name for iPad and iPhone.
863:"Confrontation: Age of Ragnarok" is a melding of the earlier versions of Confrontation with Rag'narok. 997:
Confrontation Club, iOS & Android app to create and personalize army lists and play Confrontation
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The Italian Ex Conf'Federation of the Red Dragon (CDRI). Now Confrontation Evo (CEVO)
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A tactical card and miniature game set in the city of Cadwallon, published by
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section covering the changes to the existing model line and associated cards.
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The game uses a subset of the figures but with different reference cards.
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The Australia & New Zealand Confederation of the Red Dragon (ANZCORD)
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controls as well as how specialized those assets are in any given guild.
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Dogs of War was the only supplement for Confrontation, third edition.
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Confrontation Club, a website dedicated to play Confrontation 3.5
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fight each other as well as fantastic creatures such as wolfen,
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Confrontation Pills, The biggest portal for confrontation cards
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The United Kingdom Conf'Federation of the Red Dragon (UKCORD)
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and a table with scale scenery to play on are also needed.
291: 153: 145: 137: 129: 121: 111: 95: 83: 8: 803:throughout the round dictated by card text. 78: 676:Living Dead of Acheron (Army of Darkness) 177:in which the combatants are represented by 914:A card game set in the city of Cadwallon. 871:"Hybrid" and its expansion "Nemesis" is a 328:", their science fiction miniatures game. 552:Goblins of No-Dan-Kar (Army of Destiny) 460:Daïkinee of Quithayran (Army of Destiny) 66:Learn how and when to remove this message 463:Devourers of Vile-Tis (Army of Destiny) 252:and Spanish. Rackham collapsed in 2010. 29:This article includes a list of general 972: 523:Dwarves of Tir-Na-Bor (Army of Light) 819:reflect the new rules and statistics. 705:Orcs of Bran-O-Kor (Army of Destiny) 497:Dwarves of Mid-Nor (Army of Darkness) 377:Alchemists of Dirz (Army of Darkness) 77: 1014:Legacy Miniatures at Cool Mini or Not 981:"Backstab Magazine (French) Issue 09" 702:Ophidian Alliance (Army of Darkness) 7: 731:Wolfen of Yillia (Army of Destiny) 751:Elementals, Familiars and Immortals 343:Akkylannie Griffons (Army of Light) 592:on Elemental and Darkness spells. 35:it lacks sufficient corresponding 14: 644:Lions of Alahan (Army of Light) 1049:Wargames introduced in the 1990s 279: 20: 633:Tribe of the Guardians of Scâth 621:Kelt Sessairs (Army of Light) 639:Tribe of the Wolves of Avagddu 587:Kelt Drunes (Army of Darkness) 372:Crusade of the Southern Temple 369:Crusade of the Northern Temple 319:Confrontation: Age of Ragnarok 1: 897:Cadwallon (role-playing game) 630:Tribe of the Clan of the Crow 366:Crusade of the Western Temple 363:Crusade of the Eastern Temple 170:is a skirmish level tactical 636:Tribe of the Horde of Murgan 394:Laboratory of Noctis Project 354:Crusade of the Imperial Army 492:Revelation of The Rebellion 440:Inheritance of the Ancients 360:Crusade of the Lodge of Hod 1065: 894: 607:Scourge of The Horned Evil 604:Scourge of The Red Scourge 601:Scourge of The Shadowy-One 582:Pirates a.k.a. Black Tooth 357:Crusade of the Inquisition 918:Cadwallon:City of Thieves 598:Scourge of Gwyrd-An-Caern 576:The Thundering Bells Clan 564:The Chimes of Bronze Clan 547:The brotherhood of bronze 483:Revelation of The Eclipse 437:Cynwäll (Army of Light) 726:The Army of the Two Suns 624:Tribe of the Other world 613:Scourge of The Rag’narok 610:Scourge of Mount Silence 489:Revelation of The Impure 474:Revelation of Armageddon 443:The Army of the Republic 432:Guild of Fortune-tellers 627:Tribe of Kel-An-Tiraidh 477:Revelation of Blasphemy 452:The Equanimes Monastery 50:more precise citations. 711:The Torches of Gerikân 616:Scourge of The Witches 573:The Mound of Dirt Clan 288:This section is empty. 795:refinements in play. 567:The Damned Swamp Clan 486:Revelation of Ecstasy 480:Revelation of Carnage 403:Laboratory of Tenseth 388:Laboratory of Danakil 756:Editions of the game 455:The Way of Trihedron 406:Laboratory of Theben 400:Laboratory of Shamir 397:Laboratory of S.O.78 149:Lots of dice rolling 927:Guilds of Cadwallon 851: 847:Other related games 746:The Throne of Stars 740:The Wheel of Dreams 720:The Vulture’s Claws 647:Barony of Algerande 512:Colony of Sankunrun 449:The Dragon of Light 423:Guild of Goldsmiths 414:Guild of Architects 391:Laboratory of Inuka 192:The game is set in 175:miniature wargaming 80: 1044:Miniature wargames 940:The Confederations 737:The Twilight Hills 708:The Thunder Riders 668:Barony of Luishana 662:Barony of Kalienne 561:The Burrowers Clan 518:Colony of Ephorath 515:Colony of Ibenseth 500:Colony of Vangghor 446:The Blade of Truth 903:role-playing game 901:"Cadwallon" is a 717:The Sarkaï Nomads 671:Barony of Manilla 665:Barony of Laverne 656:Barony of Doriman 653:Barony of Daneran 650:Barony of Allmoon 506:Colony of Sabahal 420:Guild of Ferrymen 308: 307: 163: 162: 76: 75: 68: 1056: 985: 984: 977: 743:The Path of Opal 659:Barony of Icquor 503:Colony of Azahir 429:Guild of Thieves 426:Guild of Usurers 303: 300: 290:You can help by 283: 276: 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War 823:Supplements 697:House Vanth 694:House Tanit 544:Ogh-Hen-Kir 187:The Foundry 48:introducing 1038:Categories 968:References 884:somewhat. 882:Space Hulk 873:board game 839:Cry Havoc! 579:The X Clan 538:Lor-An-Kor 535:Kar-An-Tyr 411:Cadwallon 338:The armies 272:Collecting 214:barbarians 112:Publishers 56:April 2010 31:references 891:Cadwallon 852:Rag'Narok 541:Naël-Tarn 299:July 2010 97:Designers 960:Backstab 529:Kâ-In-Ar 264:Several 228:and the 198:medieval 194:Aarklash 158:Strategy 141:120 min. 102:Jean Bey 953:Reviews 532:Kal-Nam 526:Fom-Nur 250:English 246:Italian 226:goblins 210:priests 206:wizards 202:knights 172:fantasy 130:Players 116:Rackham 90:Rackham 44:improve 910:Arcana 867:Hybrid 242:German 238:French 230:undead 154:Skills 146:Chance 33:, but 326:AT-43 218:elves 179:metal 244:and 222:orcs 212:and 294:. 236:in 185:or 1040:: 963:#9 240:, 224:, 220:, 208:, 204:, 189:. 104:, 983:. 324:" 301:) 297:( 133:2 69:) 63:( 58:) 54:( 40:.

Index

references
inline citations
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Manufacturers
Rackham
Designers
Jean Bey
Jerome Rigal
Rackham
Strategy
fantasy
miniature wargaming
metal
Games Workshop
The Foundry
Aarklash
medieval
knights
wizards
priests
barbarians
elves
orcs
goblins
undead
French
German
Italian

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