215:, players begin on the east coast of the United States and acquire companies to develop railroads and make key connections. The second phase is after the Civil War, when play shifts westward with players attempting to make a coast-to-coast connection. Stock market interaction occurs throughout the game.
218:
The game's purpose was to achieve the most victory points. These could be obtained by from a high net worth, leading a railroad, expansion, creating rail connections, and a combination of the other categories. Each game has a winner in each category.
169:
15 players per game vie as rail moguls in the United States between the years 1840 and 1890. The game comprises two periods separated by the
American Civil War, with focus on the east coast and then the west coast in respective periods.
252:#16 (June/July, 1989), rating it a 4 out of 5 and stated that "While a little tricky at first, the rules of this game can be mastered with a little attention, though the game itself will always bring heartache as well as successes."
178:
The game was published by Graaf
Simulations and designed by John and Laurie Van De Graaf. It is closed-ended and computer moderated. It was launched in 1987. By 1989, Sloth Enterprises was running the game in the
199:
The setting is the United States in the 19th century during the growth of railroads. 15 players per game assume the role of a railroad executive. Intrigue can be employed. Diplomacy is a key aspect of gameplay.
162:(PBM) railroad game. Published in 1987 by Graaf Simulations, it was eventually licensed overseas in the United Kingdom and Australia. As of 2023, Epistoludisme & Cie publishes the game as the revised
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players. She advised that, except for a few drawbacks, she "strongly recommend
Continental Rails as a good game and a lot of fun".
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191:. By 1998, Graaf Simulations had published Continental Rails II. As of 2023, Epistoludisme & Cie is the publisher.
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Van De Graaf, John (May–June 1990). "Continental Rails: Planning the First Turn".
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Derham, Dick (September–October 1988). "The Making of a Rail Baron".
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Fast, Byron (August 1990). "Continental Rails for
Beginners".
422:
460:
Estvanik, Steve (Winter 1987). "Reviews: Continental Rails".
230:
Steve
Estvanik reviewed the game in the Winter 1987 issue of
50:
Graaf
Simulations (US), AustWiz (AUS), Sloth Enterprises (UK)
489:
Greenwood, Kyle (May–June 1998). "Continental Rails II".
530:
Gold, Andre (March 1992). "Advanced
Continental Rails".
118:
Instructions, order sheets, turn results, paper, pencil
471:
Estvanik, Steve (Spring 1989). "Continental Rails".
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222:The game takes no more than 25 turns to finish.
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211:. In the first phase of the game, before the
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265:thought that the game would resonate with
138:https://epistoludisme.com/en/cr/index.php
498:Martin, Julia (August–September 1990).
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255:In the August–September 1990 issue of
42:John Van De Graaf, Laurie Van De Graaf
18:
7:
1768:Star Trek: The Correspondence Game
14:
545:14-page article by Dick Derham.
187:and PeterStevens Postspiele in
809:Victory! The Battle for Europe
553:. No. 42. pp. 16–20.
543:. No. 32. pp. 16–29.
534:. No. 36. pp. 46–47.
493:. No. 90. pp. 12–14.
466:. No. 17. pp. 32–33.
1:
508:. No. 45. pp. 91–92
484:. No. 27. pp. 9–10.
236:. He called it "a fun game".
500:"Reviews: Continental Rails"
475:. No. 21. pp. 7–8.
1902:The Nuts & Bolts of PBM
1339:Realms of Sword and Thunder
1134:Strategic Imperial Conquest
441:: CS1 maint: date format (
60:; 37 years ago
2027:
1965:List of play-by-mail games
405:
393:
370:
358:
346:
329:
312:
287:List of play-by-mail games
203:The period of play is the
1944:Reality Simulations, Inc.
1600:Beyond the Stellar Empire
1360:Trajan's Treacherous Trap
995:Quest of the Great Jewels
505:Challenge (game magazine)
431:. No. 16. p. 8.
174:History and development
1796:Stars of the Dark Well
1593:Beyond the Quadra Zone
1533:Tactical Assault Group
1083:Conquest of Insula II
1929:Flying Buffalo, Inc.
1435:The Assassin's Quest
1255:Delenda est Carthago
732:Dawn of the Ancients
164:Continental Rails II
31:Continental Rails II
1540:The Tribes of Crane
1030:War of the Dark God
774:Nuclear Destruction
647:Gladiators of Death
428:White Wolf Magazine
23:
1996:Play-by-mail games
1919:Adventures by Mail
1754:Star Fleet Warlord
1635:Empyrean Challenge
1561:Warp Force Empires
1526:Survival Challenge
1470:Galactic Prisoners
1442:Battle of the Gods
1220:Catacombs of Chaos
1162:Political/Intrigue
1099:The Glory of Kings
1009:Swords of the Gods
974:Lords of the Earth
946:The Land of Karrus
925:Kings & Things
802:Strategic Conflict
753:The Final Campaign
633:Death by Starlight
590:Play-by-mail games
423:"PBM Game Reviews"
421:(June–July 1989).
213:American Civil War
156:computer moderated
115:Materials required
94:computer-moderated
1991:Multiplayer games
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1972:
1949:Schubel & Son
1868:
1867:
1677:Infinite Conflict
1649:Galactic Conflict
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1392:Stand and Deliver
1234:Crasimoff's World
1202:Continental Rails
1157:
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1002:Realms of Fantasy
718:Company Commander
605:Adventurers Guild
244:Continental Rails
147:Continental Rails
143:
142:
21:Continental Rails
16:Play-by-mail game
2018:
1924:Agents of Gaming
1888:Gaming Universal
1838:The Orion Nebula
1733:Star Cluster One
1684:Lords of Destiny
1656:Galactic Empires
1568:
1519:Starship Command
1477:The Keys of Bled
1449:Cosmic Crusaders
1381:
1311:Lords of Valetia
1297:Lands of Elvaria
1055:Adventurer Kings
981:Middle Earth PBM
932:Kings of Karadon
911:Forgotten Realms
837:
760:Global Supremacy
746:Empires for Rent
697:Balance of Power
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510:. Retrieved
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373:. pp. 91–92.
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160:play-by-mail
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127:Play-by-mail
107:Playing time
77:play-by-mail
30:
20:
1845:Universe II
1547:Vorcon Wars
1304:Logan's Run
1212:Roleplaying
1127:Renaissance
1120:Moneylender
781:Realpolitik
704:Battle Plan
672:Family Wars
665:Crime Lords
394:Martin 1990
371:Martin 1990
313:Martin 1990
261:, reviewer
55:Publication
27:Other names
1980:Categories
1852:The Weapon
1782:Starmaster
1740:Spiral Arm
1353:Silverdawn
1346:Saturnalia
1170:Illuminati
1069:Austerlitz
1047:Historical
869:Domination
862:Battle Cry
298:References
268:Rail Baron
249:White Wolf
152:closed-end
123:Media type
47:Publishers
1939:KJC Games
1912:Companies
1873:Magazines
1789:Star Saga
1761:Starglobe
1726:Space 101
1712:Rimworlds
1698:New Order
1642:Galac-Tac
1621:Continuum
1498:Raumkrieg
1491:Portinium
1399:Westworld
1269:En Garde!
1248:Darkworld
1106:LandLords
1016:Talwaithe
939:Krahlizek
883:Earthwood
855:Atlantrix
739:Diplomacy
711:Centurion
619:Blood Pit
512:19 August
258:Challenge
242:reviewed
226:Reception
185:Australia
83:Languages
38:Designers
1881:Flagship
1859:Zorphwar
1775:Starlord
1691:Mobius I
1579:Ad Astra
1367:TribeNet
1194:Railroad
1141:Terra II
1076:Conquest
1062:Aegyptus
897:EverMoor
689:Wargames
626:CTF 2187
532:Flagship
482:Flagship
473:Flagship
463:Flagship
408:. p. 33.
396:. p. 92.
361:. p. 12.
332:. p. 32.
315:. p. 91.
281:See also
233:Flagship
195:Gameplay
129:or email
110:25 turns
1810:Starweb
1628:Eclipse
1607:Capitol
1384:Western
1113:Midgard
988:Odyssey
960:Lizards
953:Legends
848:Alamaze
840:Fantasy
816:Warlord
640:Duel II
349:. p. 7.
207:to the
189:Germany
134:Website
99:Players
91:Systems
86:English
63: (
1824:Takamo
1586:Belter
1456:Cyborg
1318:Midhir
1184:SpyKor
725:Crisis
73:Genres
1958:Other
1374:Wofan
1332:Quest
1290:Kings
1177:Power
1037:Venom
657:Crime
293:Notes
209:1880s
205:1840s
150:is a
890:Epic
514:2023
443:link
65:1987
58:1987
271:or
246:in
1982::
502:.
439:}}
435:{{
425:.
378:^
337:^
320:^
305:^
166:.
158:,
154:,
102:15
582:e
575:t
568:v
516:.
445:)
67:)
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