Knowledge (XXG)

Courier Crisis

Source πŸ“

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based on five reviews, even with an outlier of 89.5. Critics generally remarked that while the game's premise is fresh and promising, the execution is poor on nearly every front, bemoaning everything from rough graphics which hearken back to the PlayStation and Saturn's launch window titles, to voice
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elaborated that "The bike handles terribly, responding to turns as if it were being ridden through sand. There's a quick-turn button, but this turns the bicycle so sharply that players inevitably end up stuck facing the wall." The reviewer also opined that the game's concept would have worked better
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has a sharp difficulty slope, being boringly easy for the first four stages before a spike in challenge in stage five. Dan Hsu enjoyed the challenge of the later stages, saying it requires the player to learn bike tricks to progress, but suspected that many players would give up on the game before
32: 505:"the worst Saturn game we've received this year by some considerable way", and rebuked Sega of Europe for their decision to localize the game while passing on acclaimed overseas Saturn releases such as 777: 459:
Most critics remarked that the game offers fleeting moments of fun, but soon becomes dull due to the repetitive level designs and lack of variety in the objectives. The four reviewers of
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reaching this point, while co-reviewer Crispin Boyer felt that the early stages and later stages represent two unpleasant extremes. Several critics also found the music terrible, though
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The game was originally scheduled to release in October 1997 for both PlayStation and Saturn. In June 1997, GT Interactive acquired the North American publishing rights to the game.
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summed it up as "A fantastic concept with endless possibility, but one that was executed so poorly here, even the most radical bunny-hop couldn't save the resultant product."
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problems which make it unreasonably difficult to avoid hazards. Other technical issues cited in reviews include slowdown, inaccurate
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gave the PlayStation version 3.0/5 for graphics, 3.0/5 for fun factor, 3.5/5 scores for sound, and 3.5/5 for control.
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The player is given a set amount of time to deliver a set amount of packages. Money can be earned to buy new bikes.
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clips which repeat frequently enough to be a serious annoyance, to frustrating, poorly responsive controls.
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s viewpoint of the PlayStation version, one critic gave it 70, and the rest gave it each a score of 67.
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Halverson, Dave "E. Storm"; Jevons, Dan "Knightmare"; Griffin, Mike "Glitch" (November 1997).
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was almost universally reviled by critics. The PlayStation version held a score of 54% on the
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closed down its U.S. operations in mid-1997, and sold the U.S. publication rights for
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gave it a score of 25 out of 40 for the latter, and 23 out of 40 for the former.
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The Shadow Dragon (January 1998). "PlayStation ProReview: Courier Crisis".
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on February 19, 1998, followed by the Saturn version on March 26, 1998,
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as a bonus stage in a broader delivery game than as a standalone game.
331: 305: 144: 119: 69: 595:"VGS Game Calendar [date mislabeled as "April 26, 2000"]" 1141: 355: 1058:. Vol. 5, no. 11. Metropolis Media. p. 18 1178:. No. 37. Imagine Media. January 1998. p. 151 192:
developed by American studio New Level Software for
168: 156: 99: 83: 48: 38: 24: 8: 373: 268: 1353:Video games developed in the United States 267: 242: 30: 21: 1267: 1265: 1263: 942: 940: 1127: 1125: 1123: 1121: 1119: 1117: 1115: 1113: 1007: 1005: 1003: 976: 974: 918: 916: 914: 912: 910: 908: 906: 904: 815:"GT Interactive Takes On Courier Crisis" 1237: 1235: 1233: 1231: 1229: 1227: 1225: 1166: 1164: 1162: 1160: 1083: 1081: 1079: 1077: 1075: 1073: 681:"Cleaning Time: Corporations Slim Down" 585: 542: 889:(in French). No. 71. p. 182 611:from the original on February 8, 1999 7: 844: 842: 593:GameSpot staff (November 14, 1997). 272: 247: 238: 407:PlayStation Official Magazine – UK 14: 858:. CBS Interactive. Archived from 813:Johnston, Chris (June 26, 1997). 375: 1210:. December 25, 1997. p. 113 1203:Official UK PlayStation Magazine 850:"Courier Crisis for PlayStation" 394: 389: 384: 379: 374: 1088:Soete, Tim (January 23, 1998). 1025:. December 1997. Archived from 923:"Review Crew: Courier Crisis". 786:. June 26, 1997. Archived from 476:called it "rousing". However, 1: 948:"γ‚―γƒΌγƒͺエ・クラむシス [セガァターン]" 744:Fielder, Joe (June 2, 1997). 725:. September 1997. p. 20 658:. 1998-02-10. Archived from 633:. 1998-12-02. Archived from 1338:PlayStation (console) games 693:. July 1997. pp. 22–23 1369: 933:. March 1998. p. 121. 1348:Single-player video games 1242:Nutter, Lee (June 1998). 988:(in Japanese). Enterbrain 982:"γ‚―γƒΌγƒͺエ・クラむシス [PS]" 926:Electronic Gaming Monthly 462:Electronic Gaming Monthly 294:Electronic Gaming Monthly 276: 273: 251: 248: 29: 1244:"Review: Courier Crisis" 1090:"Courier Crisis Review" 1328:BMG Interactive games 1135:(November 19, 1997). 1029:on September 10, 1999 883:"Courier Crisis (PS)" 881:Gia (December 1997). 746:"Pedal to the Mettle" 1333:GT Interactive games 1249:Sega Saturn Magazine 631:"sega-europe.online" 498:Sega Saturn Magazine 419:Sega Saturn Magazine 827:on January 19, 1998 758:on December 5, 1998 486:collision detection 270: 245: 436:review aggregation 243: 44:New Level Software 1343:Sega Saturn games 1256:. pp. 64–65. 1208:Future Publishing 1098:. CBS Interactive 428: 427: 266: 265: 178: 177: 140:December 20, 1997 115:November 14, 1997 1360: 1318:1997 video games 1284: 1283: 1278:. No. 112. 1269: 1258: 1257: 1239: 1220: 1219: 1217: 1215: 1198:"Courier Crisis" 1194: 1188: 1187: 1185: 1183: 1172:"Courier Crisis" 1168: 1155: 1154: 1152: 1150: 1137:"Courier Crisis" 1129: 1108: 1107: 1105: 1103: 1085: 1068: 1067: 1065: 1063: 1045: 1039: 1038: 1036: 1034: 1013:"Courier Crisis" 1009: 998: 997: 995: 993: 978: 969: 968: 966: 964: 944: 935: 934: 929:. No. 104. 920: 899: 898: 896: 894: 878: 872: 871: 869: 867: 846: 837: 836: 834: 832: 823:. Archived from 810: 804: 803: 800:The Free Library 797: 795: 774: 768: 767: 765: 763: 754:. Archived from 741: 735: 734: 732: 730: 721:. No. 108. 709: 703: 702: 700: 698: 677: 671: 670: 668: 667: 656:"Courier Crisis" 652: 646: 645: 643: 642: 627: 621: 620: 618: 616: 590: 573: 565: 559: 557: 547: 399: 398: 397: 393: 392: 388: 387: 383: 382: 378: 377: 271: 246: 148: 139: 123: 114: 73: 62: 34: 22: 1368: 1367: 1363: 1362: 1361: 1359: 1358: 1357: 1308: 1307: 1293: 1288: 1287: 1271: 1270: 1261: 1252:. No. 32. 1241: 1240: 1223: 1213: 1211: 1206:. No. 27. 1196: 1195: 1191: 1181: 1179: 1176:Next Generation 1170: 1169: 1158: 1148: 1146: 1131: 1130: 1111: 1101: 1099: 1087: 1086: 1071: 1061: 1059: 1047: 1046: 1042: 1032: 1030: 1021:. No. 56. 1011: 1010: 1001: 991: 989: 980: 979: 972: 962: 960: 956:(in Japanese). 946: 945: 938: 922: 921: 902: 892: 890: 880: 879: 875: 865: 863: 848: 847: 840: 830: 828: 812: 811: 807: 793: 791: 790:on May 14, 2013 776: 775: 771: 761: 759: 743: 742: 738: 728: 726: 711: 710: 706: 696: 694: 689:. No. 31. 686:Next Generation 679: 678: 674: 665: 663: 654: 653: 649: 640: 638: 629: 628: 624: 614: 612: 605:CBS Interactive 592: 591: 587: 582: 577: 576: 566: 562: 555: 548: 544: 539: 525:BMG Interactive 488:, and a choppy 446:Next Generation 429: 395: 390: 385: 380: 368:Next Generation 312: 244:Aggregate score 241: 237: 229: 221: 205:BMG Interactive 152: 143: 134: 127: 118: 109: 79: 75:BMG Interactive 68: 57: 20: 19:1997 video game 17: 16:1997 video game 12: 11: 5: 1366: 1364: 1356: 1355: 1350: 1345: 1340: 1335: 1330: 1325: 1320: 1310: 1309: 1306: 1305: 1298:Courier Crisis 1292: 1291:External links 1289: 1286: 1285: 1259: 1221: 1189: 1156: 1109: 1069: 1040: 999: 970: 936: 900: 873: 862:on May 1, 2019 838: 805: 769: 736: 704: 672: 647: 622: 584: 583: 581: 578: 575: 574: 560: 541: 540: 538: 535: 520:Vampire Savior 503:Courier Crisis 467:Courier Crisis 432:Courier Crisis 426: 425: 422: 414: 413: 410: 402: 401: 371: 363: 362: 359: 351: 350: 347: 339: 338: 335: 327: 326: 323: 315: 314: 309: 301: 300: 297: 289: 288: 285: 279: 278: 275: 264: 263: 260: 254: 253: 250: 239: 236: 233: 228: 225: 220: 217: 213:GT Interactive 209:Courier Crisis 182:Courier Crisis 176: 175: 170: 166: 165: 160: 154: 153: 151: 150: 141: 131: 126: 125: 116: 106: 101: 97: 96: 87: 81: 80: 78: 77: 66: 64:GT Interactive 54: 52: 46: 45: 42: 36: 35: 27: 26: 25:Courier Crisis 18: 15: 13: 10: 9: 6: 4: 3: 2: 1365: 1354: 1351: 1349: 1346: 1344: 1341: 1339: 1336: 1334: 1331: 1329: 1326: 1324: 1321: 1319: 1316: 1315: 1313: 1304: 1300: 1299: 1295: 1294: 1290: 1282:. p. 98. 1281: 1277: 1276: 1268: 1266: 1264: 1260: 1255: 1251: 1250: 1245: 1238: 1236: 1234: 1232: 1230: 1228: 1226: 1222: 1209: 1205: 1204: 1199: 1193: 1190: 1177: 1173: 1167: 1165: 1163: 1161: 1157: 1144: 1143: 1138: 1134: 1128: 1126: 1124: 1122: 1120: 1118: 1116: 1114: 1110: 1097: 1096: 1091: 1084: 1082: 1080: 1078: 1076: 1074: 1070: 1057: 1056: 1051: 1044: 1041: 1028: 1024: 1020: 1019: 1018:Game Informer 1014: 1008: 1006: 1004: 1000: 987: 983: 977: 975: 971: 959: 955: 954: 949: 943: 941: 937: 932: 928: 927: 919: 917: 915: 913: 911: 909: 907: 905: 901: 888: 884: 877: 874: 861: 857: 856: 851: 845: 843: 839: 826: 822: 821: 816: 809: 806: 801: 789: 785: 784: 783:Business Wire 779: 773: 770: 757: 753: 752: 747: 740: 737: 724: 720: 719: 714: 708: 705: 692: 691:Imagine Media 688: 687: 682: 676: 673: 662:on 1998-02-10 661: 657: 651: 648: 637:on 1998-12-02 636: 632: 626: 623: 610: 606: 602: 601: 596: 589: 586: 579: 571: 570: 564: 561: 554: 553: 546: 543: 536: 534: 532: 531: 526: 522: 521: 516: 515: 514:Dead or Alive 510: 509: 504: 500: 499: 493: 491: 487: 483: 482:draw distance 479: 475: 474: 468: 464: 463: 457: 455: 454: 448: 447: 441: 437: 433: 423: 421: 420: 416: 415: 411: 409: 408: 404: 403: 372: 370: 369: 365: 364: 360: 358: 357: 353: 352: 348: 346: 345: 341: 340: 336: 334: 333: 329: 328: 324: 322: 321: 320:Game Informer 317: 316: 310: 308: 307: 303: 302: 299:5.25/10 (PS1) 298: 296: 295: 291: 290: 286: 284: 281: 280: 269:Review scores 261: 259: 256: 255: 234: 232: 226: 224: 218: 216: 214: 210: 206: 201: 199: 195: 191: 188: 184: 183: 174: 173:Single-player 171: 167: 164: 161: 159: 155: 146: 142: 137: 133: 132: 130: 124:November 1997 121: 117: 112: 108: 107: 105: 102: 98: 95: 91: 88: 86: 82: 76: 71: 67: 65: 60: 56: 55: 53: 51: 47: 43: 41: 37: 33: 28: 23: 1323:Action games 1297: 1273: 1247: 1214:November 23, 1212:. Retrieved 1201: 1192: 1182:November 23, 1180:. Retrieved 1175: 1149:November 23, 1147:. Retrieved 1145:. Ziff Davis 1140: 1133:Rignall, Jaz 1102:November 23, 1100:. Retrieved 1093: 1062:November 23, 1060:. Retrieved 1053: 1043: 1033:November 23, 1031:. Retrieved 1027:the original 1016: 992:November 23, 990:. Retrieved 985: 963:November 23, 961:. Retrieved 951: 924: 893:November 23, 891:. Retrieved 886: 876: 866:November 23, 864:. Retrieved 860:the original 855:GameRankings 853: 829:. Retrieved 825:the original 818: 808: 798:– via 792:. Retrieved 788:the original 781: 772: 760:. Retrieved 756:the original 749: 739: 727:. Retrieved 716: 707: 697:November 23, 695:. Retrieved 684: 675: 664:. Retrieved 660:the original 650: 639:. Retrieved 635:the original 625: 615:November 23, 613:. 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Index


Developer(s)
Publisher(s)
NA
GT Interactive
EU
BMG Interactive
Platform(s)
PlayStation
Sega Saturn
NA
EU
NA
EU
Genre(s)
Action
Single-player
action
video game
PlayStation
Sega Saturn
BMG Interactive
GT Interactive
GameRankings
Electronic Gaming Monthly
Famitsu
Game Informer
GameFan
GameSpot
IGN

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