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based on five reviews, even with an outlier of 89.5. Critics generally remarked that while the game's premise is fresh and promising, the execution is poor on nearly every front, bemoaning everything from rough graphics which hearken back to the PlayStation and Saturn's launch window titles, to voice
449:
elaborated that "The bike handles terribly, responding to turns as if it were being ridden through sand. There's a quick-turn button, but this turns the bicycle so sharply that players inevitably end up stuck facing the wall." The reviewer also opined that the game's concept would have worked better
469:
has a sharp difficulty slope, being boringly easy for the first four stages before a spike in challenge in stage five. Dan Hsu enjoyed the challenge of the later stages, saying it requires the player to learn bike tricks to progress, but suspected that many players would give up on the game before
32:
505:"the worst Saturn game we've received this year by some considerable way", and rebuked Sega of Europe for their decision to localize the game while passing on acclaimed overseas Saturn releases such as
777:
459:
Most critics remarked that the game offers fleeting moments of fun, but soon becomes dull due to the repetitive level designs and lack of variety in the objectives. The four reviewers of
470:
reaching this point, while co-reviewer
Crispin Boyer felt that the early stages and later stages represent two unpleasant extremes. Several critics also found the music terrible, though
231:
The game was originally scheduled to release in
October 1997 for both PlayStation and Saturn. In June 1997, GT Interactive acquired the North American publishing rights to the game.
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summed it up as "A fantastic concept with endless possibility, but one that was executed so poorly here, even the most radical bunny-hop couldn't save the resultant product."
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problems which make it unreasonably difficult to avoid hazards. Other technical issues cited in reviews include slowdown, inaccurate
1327:
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gave the PlayStation version 3.0/5 for graphics, 3.0/5 for fun factor, 3.5/5 scores for sound, and 3.5/5 for control.
223:
The player is given a set amount of time to deliver a set amount of packages. Money can be earned to buy new bikes.
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clips which repeat frequently enough to be a serious annoyance, to frustrating, poorly responsive controls.
1322:
193:
89:
1089:
1049:
778:"GT Interactive strikes publishing agreement with BMG Interactive for 'Courier Crisis' for PlayStation"
558:
s viewpoint of the PlayStation version, one critic gave it 70, and the rest gave it each a score of 67.
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507:
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418:
49:
39:
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859:
680:
485:
84:
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Halverson, Dave "E. Storm"; Jevons, Dan "Knightmare"; Griffin, Mike "Glitch" (November 1997).
435:
434:
was almost universally reviled by critics. The PlayStation version held a score of 54% on the
186:
162:
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31:
604:
524:
204:
74:
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1197:
713:"GT Interactive Buys Singletrac, Makes Agreements with BMG and Warner Bros. Interactive"
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63:
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closed down its U.S. operations in mid-1997, and sold the U.S. publication rights for
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135:
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58:
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gave it a score of 25 out of 40 for the latter, and 23 out of 40 for the former.
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The Shadow Dragon (January 1998). "PlayStation ProReview: Courier Crisis".
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523:. In Japan, where the PlayStation version was localized and published by
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343:
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on
February 19, 1998, followed by the Saturn version on March 26, 1998,
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as a bonus stage in a broader delivery game than as a standalone game.
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595:"VGS Game Calendar [date mislabeled as "April 26, 2000"]"
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355:
1058:. Vol. 5, no. 11. Metropolis Media. p. 18
1178:. No. 37. Imagine Media. January 1998. p. 151
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developed by
American studio New Level Software for
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83:
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38:
24:
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373:
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1353:Video games developed in the United States
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30:
21:
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815:"GT Interactive Takes On Courier Crisis"
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681:"Cleaning Time: Corporations Slim Down"
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889:(in French). No. 71. p. 182
611:from the original on February 8, 1999
7:
844:
842:
593:GameSpot staff (November 14, 1997).
272:
247:
238:
407:PlayStation Official Magazine β UK
14:
858:. CBS Interactive. Archived from
813:Johnston, Chris (June 26, 1997).
375:
1210:. December 25, 1997. p. 113
1203:Official UK PlayStation Magazine
850:"Courier Crisis for PlayStation"
394:
389:
384:
379:
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1088:Soete, Tim (January 23, 1998).
1025:. December 1997. Archived from
923:"Review Crew: Courier Crisis".
786:. June 26, 1997. Archived from
476:called it "rousing". However,
1:
948:"γ―γΌγͺγ¨γ»γ―γ©γ€γ·γΉ [γ»γ¬γ΅γΏγΌγ³]"
744:Fielder, Joe (June 2, 1997).
725:. September 1997. p. 20
658:. 1998-02-10. Archived from
633:. 1998-12-02. Archived from
1338:PlayStation (console) games
693:. July 1997. pp. 22β23
1369:
933:. March 1998. p. 121.
1348:Single-player video games
1242:Nutter, Lee (June 1998).
988:(in Japanese). Enterbrain
982:"γ―γΌγͺγ¨γ»γ―γ©γ€γ·γΉ [PS]"
926:Electronic Gaming Monthly
462:Electronic Gaming Monthly
294:Electronic Gaming Monthly
276:
273:
251:
248:
29:
1244:"Review: Courier Crisis"
1090:"Courier Crisis Review"
1328:BMG Interactive games
1135:(November 19, 1997).
1029:on September 10, 1999
883:"Courier Crisis (PS)"
881:Gia (December 1997).
746:"Pedal to the Mettle"
1333:GT Interactive games
1249:Sega Saturn Magazine
631:"sega-europe.online"
498:Sega Saturn Magazine
419:Sega Saturn Magazine
827:on January 19, 1998
758:on December 5, 1998
486:collision detection
270:
245:
436:review aggregation
243:
44:New Level Software
1343:Sega Saturn games
1256:. pp. 64β65.
1208:Future Publishing
1098:. CBS Interactive
428:
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266:
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178:
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140:December 20, 1997
115:November 14, 1997
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1318:1997 video games
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1278:. No. 112.
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1198:"Courier Crisis"
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1172:"Courier Crisis"
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1137:"Courier Crisis"
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1013:"Courier Crisis"
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929:. No. 104.
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823:. Archived from
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800:The Free Library
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754:. Archived from
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721:. No. 108.
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656:"Courier Crisis"
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1252:. No. 32.
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1206:. No. 27.
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1176:Next Generation
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1021:. No. 56.
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956:(in Japanese).
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689:. No. 31.
686:Next Generation
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605:CBS Interactive
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525:BMG Interactive
488:, and a choppy
446:Next Generation
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368:Next Generation
312:
244:Aggregate score
241:
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205:BMG Interactive
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75:BMG Interactive
68:
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19:1997 video game
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16:1997 video game
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1298:Courier Crisis
1292:
1291:External links
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1282:. p. 98.
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1018:Game Informer
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662:on 1998-02-10
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637:on 1998-12-02
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514:Dead or Alive
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482:draw distance
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320:Game Informer
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299:5.25/10 (PS1)
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269:Review scores
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173:Single-player
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124:November 1997
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1323:Action games
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1247:
1214:November 23,
1212:. Retrieved
1201:
1192:
1182:November 23,
1180:. Retrieved
1175:
1149:November 23,
1147:. Retrieved
1145:. Ziff Davis
1140:
1133:Rignall, Jaz
1102:November 23,
1100:. Retrieved
1093:
1062:November 23,
1060:. Retrieved
1053:
1043:
1033:November 23,
1031:. Retrieved
1027:the original
1016:
992:November 23,
990:. Retrieved
985:
963:November 23,
961:. Retrieved
951:
924:
893:November 23,
891:. Retrieved
886:
876:
866:November 23,
864:. Retrieved
860:the original
855:GameRankings
853:
829:. Retrieved
825:the original
818:
808:
798:– via
792:. Retrieved
788:the original
781:
772:
760:. Retrieved
756:the original
749:
739:
727:. Retrieved
716:
707:
697:November 23,
695:. Retrieved
684:
675:
664:. Retrieved
660:the original
650:
639:. Retrieved
635:the original
625:
615:November 23,
613:. Retrieved
598:
588:
567:
563:
550:
545:
528:
518:
512:
506:
502:
496:
495:The British
494:
477:
471:
466:
460:
458:
451:
444:
440:GameRankings
431:
430:
417:
405:
366:
354:
349:2.3/10 (PS1)
342:
330:
318:
304:
292:
282:
258:GameRankings
230:
222:
208:
202:
181:
180:
179:
149:May 15, 1998
128:
103:
50:Publisher(s)
40:Developer(s)
1050:"Viewpoint"
480:also cited
465:also noted
313:23/40 (PS1)
311:25/40 (SAT)
274:Publication
227:Development
198:Sega Saturn
194:PlayStation
129:Sega Saturn
104:PlayStation
94:Sega Saturn
90:PlayStation
85:Platform(s)
1312:Categories
958:Enterbrain
931:Ziff Davis
887:Consoles +
666:2023-11-15
641:2023-05-03
580:References
490:frame rate
412:6/10 (PS1)
361:3/10 (PS1)
283:Consoles +
249:Aggregator
203:Publisher
190:video game
1303:MobyGames
1023:FuncoLand
424:48% (SAT)
337:68% (PS1)
262:54% (PS1)
240:Reception
235:Reception
200:in 1997.
1095:GameSpot
831:July 29,
820:GameSpot
794:July 25,
762:July 25,
751:GameSpot
729:March 8,
609:Archived
600:GameSpot
453:GameSpot
438:website
344:GameSpot
219:Gameplay
158:Genre(s)
1275:GamePro
1055:GameFan
986:Famitsu
953:Famitsu
718:GamePro
569:GamePro
552:GameFan
530:Famitsu
508:Grandia
501:called
478:GamePro
473:GamePro
332:GameFan
306:Famitsu
169:Mode(s)
100:Release
517:, and
325:4.5/10
187:action
185:is an
163:Action
556:'
537:Notes
400:(PS1)
277:Score
252:Score
1254:EMAP
1216:2020
1184:2020
1151:2020
1104:2020
1064:2020
1035:2020
994:2020
965:2020
895:2020
868:2020
833:2022
796:2022
764:2022
731:2021
699:2020
617:2020
196:and
1301:at
1280:IDG
1142:IGN
723:IDG
549:In
356:IGN
287:85%
211:to
1314::
1262:^
1246:.
1224:^
1200:.
1174:.
1159:^
1139:.
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1092:.
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1002:^
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950:.
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903:^
885:.
852:.
841:^
817:.
780:.
748:.
715:.
683:.
607:.
603:.
597:.
511:,
492:.
215:.
145:EU
136:NA
120:EU
111:NA
92:,
70:EU
59:NA
1218:.
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61::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.