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103:#20, rating it 4 out of 5 overall, and stated that "These covenants are finely crafted, perhaps displaying detail which is beyond players not intimately familiar with the system, but also showing what the system is capable of creating."
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campaign, the characters of all the players at the table are considered to be in the same covenant, so using this book enables the players to act together to design a covenant that best matches the community they all represent.
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placed a heavy emphasis on the characters' home — the covenant — and even gave rules for mechanically defining it. This would later be developed into a full book,
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s covenant system was that it was specifically designed to introduce plot hooks into the game, thereby building recurring storylines from the beginning of play."
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campaign. However, the four sample covenants would make original and entertaining settings for fantasy scenarios in your own campaign."
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is a supplement presenting rules and guidelines on how to create a "covenant" (a group or community) of wizards. At the start of an
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The life cycle of a covenant (spring, summer, autumn, winter) is discussed, and four sample covenants are described.
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thought the book was "well written, but of doubtful utility unless you play in an
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material, it feels at first like a cash-in, but closer study is rewarded."
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Heroic Worlds: A History and Guide to Role-Playing Games
363:Role-playing game supplements introduced in 1990
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34:in 1990 for the fantasy role-playing game
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51:is a 64-page softcover book written by
283:. No. 15. June 1990. p. 39.
260:(April–May 1990). "Capsule Reviews".
208:(June 1991). "Role-playing reviews".
140:, Shannon Appelcline commented that "
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148:(1990). Part of the innovation of
138:Dungeons & Designers: The '80s
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296:Designers & Dragons: The '80s
236:. Prometheus Books. p. 123.
166:(Volume 2, Issue 10 - Jul 1990)
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30:is a supplement published by
119:In the June 1991 edition of
106:In the June 1990 edition of
294:Shannon Appelcline (2014).
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266:. No. 20. p. 49.
232:Schick, Lawrence (1991).
358:Ars Magica supplements
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32:White Wolf Publishing
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300:Evil Hat Productions
59:, with cover art by
280:Games International
263:White Wolf Magazine
109:Games International
44:Publication history
338:"Casus Belli #082"
324:"Casus Belli #057"
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309:978-1-61317-081-6
136:In the 2014 book
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179:Casus Belli
171:Casus Belli
150:Ars Magica'
127:Ken Rolston
61:Doug Shuler
352:Categories
187:References
142:Ars Magica
131:Ars Magica
114:Ars Magica
100:White Wolf
76:Ars Magica
37:Ars Magica
216:TSR, Inc.
146:Covenants
95:Covenants
93:reviewed
86:Reception
72:Covenants
49:Covenants
27:Covenants
218:: 84–86.
67:Contents
340:. 1994.
326:. 1990.
214:(170).
156:Reviews
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240:
211:Dragon
122:Dragon
304:ISBN
238:ISBN
97:for
55:and
182:#82
174:#57
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224:^
195:^
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