340:
Players control the characters by jumping, dodging and attacking their way through legions of enemies. Because the main characters are muscle-bound brawlers, they have the ability to pick up objects well beyond their own weight (e.g. cars and traffic lights) to use as weapons. They can do the same to
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Each player has a life bar, which decreases each time they are hit. Some enemies can grab onto the players and drain their life. A player loses a life when his life bar reaches zero. If the hit that finishes a player is an explosion or flame, he slumps to the ground burnt. The life bar can be fully
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on their April 15, 1990 issue as being the seventh most-successful table arcade unit of the month. In Hong Kong, it was the top-grossing conversion kit on the
Bondeal arcade charts from March to April 1990.
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showing the player(s) punching a "Power Cola" vending machine causing sodas to fall out which they drink, those vending machines also featured in most stages as replenishment points.
328:
In the game, players control one of two mercenaries hired by the
American government to stop the terrorist organization "Big Valley". Their objective is to retake control of a ruined
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also noted the game's humor, comparing it to playing an interactive cartoon. They wrote that it was even better than other recent Data East games, including the game's predecessor,
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most enemies as well. While playing co-op, it is also possible for one player to pick up the other to use as a projectile.
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377:. The Japanese version of this port kept the Japanese arcade version's title unchanged.
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504:"one of the best beat'em ups I've seen in years" and rated it a 95%. Mark Caswell of
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magazine said it was "the first
Megadrive beat 'em up that comes close to rivalling
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The game was later ported to the Mega Drive/Genesis by ISCO/Opera House, but the
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magazine placed the game at #37 in their Top Mega Drive Games of All Time.
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533:
465:
308:
620:"Overseas Readers Column: Many Videos Unveiled At AOU Expo '90 Chiba"
608:. Vol. 15, no. 8. RePlay Publishing. May 1990. p. 145.
522:. The magazine dubbed it a "classic" in terms of style and gameplay.
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370:
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The arcade game was critically acclaimed upon release. Writing for
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803:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)"
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The arcade version was later included in the compilation disc
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from Big Valley after a nuclear explosion the group caused.
653:. Vol. 15, no. 7. April 1990. pp. 50–64.
319:. Outside Japan, the port was released under the name
386:, along with other Data East arcade games bought by
510:magazine called it a fun and humorous beat-'em-up.
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766:. No. 1 (June/July 1992). United Kingdom:
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525:The Mega Drive version was also well-received.
361:Cover art for the European Mega Drive version.
8:
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941:Multiplayer and single-player video games
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747:. Sinclair User. June 1990. pp. 56-57.
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7:
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926:Video games set in the 21st century
719:Harris, Craig (February 16, 2012).
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721:"Data East Arcade Classics Review"
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770:. 23 April 1992. pp. 126–37.
931:Video games set in New York City
828:Mega magazine issue 1, page 76,
345:refilled between stages, with a
671:Caswell, Mark (26 April 1990).
373:versions of them were retitled
916:Video games developed in Japan
390:after Data East's bankruptcy.
1:
814:(in Japanese). No. 378.
631:(in Japanese). No. 377.
936:Post-apocalyptic video games
792:, issue 5, page 78, May 1992
946:Side-scrolling beat 'em ups
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307:(1988). The game was later
297:developed and published by
967:
818:15 April 1990. p. 25.
758:"Software A-Z: Mega Drive"
647:"ACME: New Product Review"
353:Ports and related releases
66:& Opera House (MD/GEN)
863:Killer List of Videogames
681:. No. 76 (May 1990).
635:1 April 1990. p. 26.
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519:Bad Dudes Vs. DragonNinja
410:
407:
383:Data East Arcade Classics
304:Bad Dudes Vs. DragonNinja
40:
706:Computer and Video Games
493:Computer and Video Games
430:Computer and Video Games
301:. It was a follow-up to
921:Video games set in 2030
901:Cooperative video games
122:Tatsuya Kiuchi (Arcade)
951:Data East arcade games
362:
284:, released in Asia as
906:Data East video games
816:Amusement Press, Inc.
633:Amusement Press, Inc.
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709:. June 1990. p. 90.
602:"The Bondeal Chart"
404:
911:Sega Genesis games
891:Arcade video games
768:Paragon Publishing
402:
363:
313:Mega Drive/Genesis
207:Mega Drive/Genesis
142:Mega Drive/Genesis
871:at arcade-history
830:Future Publishing
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474:
423:Positive (Arcade)
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219:February 28, 1992
16:(Redirected from
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886:1990 video games
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471:87% (Mega Drive)
459:91% (Mega Drive)
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125:Hitoshi Sakimoto
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701:"Crude Busters"
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540:Streets of Rage
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375:Two Crude Dudes
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322:Two Crude Dudes
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120:Hiroaki Yoshida
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30:1990 video game
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27:1990 video game
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840:External links
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773:
749:
745:"Crude Buster"
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711:
697:Julian Rignall
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673:"Crude Buster"
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498:Julian Rignall
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367:North American
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108:Sōichi Akiyama
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573:Kurūdo Basutā
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513:Sinclair User
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442:Sinclair User
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403:Review scores
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330:New York City
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268:Single-player
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193:April 1, 1990
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175:February 1990
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158:February 1990
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106:Takaaki Inoue
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102:Programmer(s)
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896:Beat 'em ups
869:Crude Buster
868:
857:
846:
824:
811:Game Machine
809:
797:
783:
761:
752:
725:. Retrieved
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628:Game Machine
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517:
511:
505:
502:Crude Buster
501:
491:
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484:Crude Buster
483:
480:Game Machine
479:
477:
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447:94% (Arcade)
440:
435:95% (Arcade)
428:
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381:
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364:
343:
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327:
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320:
302:
290:, is a 1990
287:Crude Buster
286:
285:
280:
279:
278:
206:
163:
96:Akira Ohtami
72:Publisher(s)
54:Developer(s)
47:Arcade flyer
18:Crude Buster
727:January 14,
408:Publication
295:arcade game
292:beat 'em up
272:multiplayer
254:Beat 'em up
133:Platform(s)
114:Composer(s)
92:Designer(s)
86:Iwao Horita
82:Producer(s)
880:Categories
832:, Oct 1992
763:Console XS
583:References
496:magazine,
478:In Japan,
454:Console XS
202:April 1990
184:March 1990
118:Azusa Hara
858:Two Crude
852:MobyGames
847:Two Crude
399:Reception
394:Reception
347:cut scene
299:Data East
281:Two Crude
76:Data East
59:Data East
36:Two Crude
788:rating,
785:MegaTech
564:クルードバスター
560:Japanese
534:MegaTech
466:MegaTech
371:European
336:Gameplay
258:platform
249:Genre(s)
127:(MD/GEN)
61:(Arcade)
861:at the
568:Hepburn
500:called
482:listed
311:to the
264:Mode(s)
152:Release
146:Windows
651:RePlay
606:RePlay
388:G-Mode
309:ported
164:Arcade
138:Arcade
806:(PDF)
723:. IGN
678:Crash
623:(PDF)
547:Notes
507:Crash
418:Crash
411:Score
790:EMAP
729:2013
528:Mega
369:and
317:1992
237:1992
228:1992
64:ISCO
850:at
543:".
315:in
882::
808:.
776:^
760:.
737:^
703:.
699:.
687:^
675:.
659:^
649:.
625:.
604:.
591:^
570::
566:,
562::
325:.
270:,
256:,
233:EU
224:NA
215:JP
198:EU
189:NA
180:HK
171:JP
144:,
140:,
731:.
235::
226::
217::
200::
191::
182::
173::
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.