Knowledge (XXG)

Dust II

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knew had to stay. Though, he wanted to add other elements, an area with close combat and an area with long-range fights, which turned into B Tunnels and Long A. Compared to Dust, he was patient in using the "trim" feature, an element that separated certain objects; he said he, "tried to use the trim very carefully, only exactly when needed, and not just as filler". He set certain rules for himself with trimming so that he did not overuse or under-use it; overusing would make the map too complex and under-using would make it too flat. Another thing different from Dust is that Dust II did not undergo any other major layout changes.
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to the Counter-Terrorist's spawn. At Long A, there are another three important areas before approaching the A Site. Long Doors are the two sets of open double doors that lead from the Terrorist's spawn to Long A; Pit is a sloped area where players can hide or use for cover near Long Doors; and Counter-Terrorist spawn, located right of Long A from A Site, is where the Counter-Terrorists spawn. B Tunnels has two main areas; Upper Tunnels and Lower Tunnels. Upper Tunnels leads to the B site or Terrorist spawn; Lower Tunnels leads to Upper Tunnels or Middle.
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Terrorist side must gain control in one of two locations to plant the bomb; these sites are easily accessible to the Counter-Terrorists at the beginning of the round. The map has a few main choke points: "Middle", "Long A", and "B Tunnels". Of its layout, the map's creator David Johnston wrote: "...Dust was little more than a figure-of-eight that had grown a pair of arms and legs, centralizing the battles but providing tactical wiggle room."
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launch it was retitled Dust II. The map was designed to be simple and balanced. During the initial development of the map, "Long A", a long pathway that leads towards the "A Site", was not present. It existed in the map because of space limitations of the engine. During development, map features such as caverns that would have provided cover, a window in "B Site", and a longer ramp in the Counter-Terrorist's Spawn to A Site were removed.
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In October 2017, Valve released a beta remake of the map, which improved upon player readability, visuals, and movement. A week later, the updated version was made public. In April 2018, the map was put back in the Active Duty Competitive Pool, replacing "Cobblestone". In November 2022, Valve removed
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The main choke points contain tactically important positions and areas. Middle has three main areas: Catwalk, an elevated pathway that leads to Short on A site; Lower Tunnels, a tunnel leading from Middle to Upper Tunnels; and Middle Doors, that has a set of open double doors at Middle, which leads
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game. Like the other maps in the game, players are divided into two teams: Terrorists and Counter-Terrorists. The Terrorists have a limited time in which to plant and detonate a bomb; the Counter-Terrorists try to stop them from planting the bomb or to defuse it if it has already been planted. The
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Dust II was developed by David Johnston for the first game in the series as a conceptual sequel to the existing Dust map. Chris "MacMan" Ashton helped provide textures for the map. Johnston originally titled it "Dust 3" because he did not think it was a worthy successor to Dust; before the game's
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Johnston stated in a blog post that, in making Dust II, he "had to ensure that this new map had everything in common with Dust, without actually being Dust". He began identifying what made Dust unique and Johnston kept the simple structures, ramps, crates, and "Dust doors"; these were elements he
360:. There was an immediate backlash to this change from professional players and community members; according to Peter "ptr" Gurney, Valve " out a map that's balanced and put a map in that literally has at least 4-5 problems I can think of right away". Fabien "kioShiMa" Fiey, another professional 431:
explores the theme of the fragility of multiplayer experiences and player bases, and is set in the far future, entirely inside "the last copy of de_dust2 in the world". It includes a hidden homage to David Johnston, the original creator of Dust and Dust II, as well as numerous references to
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and changed some of the physics. Dust II received a graphical update and new objects that would affect gameplay were added. New doors were added and a crate at "Middle" was made easier to climb. A raised ceiling made firing down from T spawn onto Mid Doors easier.
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There have been several imitations and recreations of Dust II. In early 2014, it was reported that the map had been recreated in real life, though the location of its recreation is not known. Dust II has also been found in other games because of the work of
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featured more graphical updates and changed all of the doors from wooden doors to metal doors, making them much more difficult to penetrate. In an update on February 3, 2017, Dust II was removed from the Active Duty Competitive Pool, a group of
292:, Dust II received graphical upgrades. The map was referred to by Valve as a "touchstone" map, meaning that it received graphical and lighting enhancements but would retain relatively the same layout. 352:
Dust II has existed since 2001 and has been subject to imitation, spin offs, and disapproval from the gaming community. In February 2017, the map was removed from the Active Duty Competitive Pool in
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game and is present in all games in the series. Apart from graphical updates, it underwent minimal changes after its initial release, before receiving a significant visual revision in
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player, said, "Why is everyone so surprised. Looks logical that is removed, the only one that has not been redone??", referring to the earlier reworking and refinement of other
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game. It was designed with the aims of simplicity and balance, based on its symmetrical design and two points, over which the two teams must fight for control.
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praised the 2017 update, stating: "It's a healthy overhaul that makes some modest but interesting changes without reinventing the wheel." Professional
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mapmaker, said: "Valve has given the map a very cohesive and 'tactile' look, making it easier to get a read on your surroundings". Mitch Bowman of
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In April 2024, Dust II was added back to Active Duty rotation replacing Overpass, causing mixed reactions from players and members of the
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game to date and, as of the 2017 updates, continues to receive positive reception from mapmakers and players. Shawn "FMPONE" Snelling, a
1506: 1371: 1119: 706:"Dust 2 fact: Long A exists purely because I ran out of world space. Wanted to build out further but couldn't, so went long instead!" 705: 1433: 255: 144: 127: 611: 329:
criticized the addition of a car to the map, saying, "you can hide behind it well, and I just think it's kind of overpowered".
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in October 2017. The map has been popular with players since its initial release, and both its original and revised design in
1412: 1364: 1055: 210: 682: 1581: 1556: 934: 356:, a group of maps played in professional competitions. The map was removed in favor of a revamped version of a map titled 644: 151:; red representing bomb points, and green representing team spawn areas (top is Counter-Terrorists, bottom is Terrorists) 1551: 568: 1027: 1571: 1561: 1405: 804: 402: 179: 114: 59: 1236: 506: 847: 1566: 1576: 1498: 911: 1514: 1467: 357: 265: 1474: 735: 325:
players have mixed opinions; some players enjoyed the update and its changes, while some were disapproving.
1520: 1419: 235: 1481: 1426: 956:"CS:GO Update Replaces Dust 2 with Anubis in the Active Duty Map Pool for 2023 Paris Major, and More" 709: 240: 160: 99: 78: 268:" and, at the same time, given its own exclusive map group in the Casual and Deathmatch game modes. 414: 377: 156: 95: 1088: 1529: 438: 1180: 1302:"Counter Strike : cette map culte a 25 ans et elle n'a jamais été aussi belle et réaliste" 1003: 470: 809: 337: 1440: 1213: 1185: 772:"Counter-Strike: Global Offensive moves Dust2 out of rotation in favour of revamped Inferno" 284: 419: 422:
over the course of a month, revamping the entire map's graphics to make them realistic.
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maps for professional games, in the competitive game mode. It was instead replaced by "
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map, and was developed by David Johnston before the official release of the original
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in which the map's original textures had been replaced by cyberpunk-themed materials
261: 713: 976: 1334:"Save Counter-Strike from disappearing forever in this surreal multiplayer game" 1274: 939: 906: 842: 674: 174: 1209:"I Deeply Appreciate These Cyberpunk 2077 Takes On Classic Counter-Strike Maps" 533:"Dust 2: How Counter-Strike's Most Popular Map Was Almost Completely Different" 634: 1270:"Far Cry 5 Arcade fans already re-made battle royale and Counter-Strike maps" 1120:"What Are The Pros Saying About Dust II Being Removed from Competitive Play?" 960: 408: 396: 390: 343: 143: 1246: 1338: 1241: 981: 776: 639: 606: 501: 496: 326: 317: 1356: 1333: 1093: 717: 427: 373: 296: 170: 148: 40: 1089:"Find out what the pros think of Counter-Strike's all-new Dust 2 map" 1060: 573: 871:"Dust II to Dust II: How Valve rebuilt a classic Counter-Strike map" 272:
Dust II from the Active Duty Competitive Pool in favor of "Anubis".
336: 418:. In 2023, a user named Nic remade Dust II from the ground up in 1150:"Counter Strike's Legendary de_dust2 Map Recreated in Real Life" 1032: 838:"The new and improved Dust II is now available for beta testing" 569:"Valve Removes Counter-Strike's Dust2 Map From Competitive Play" 1360: 935:"Dust II returns to Active Duty map pool, Cobblestone removed" 740: 805:"Valve unveils new version of Counter-Strike's Dust 2 map" 121:
The map was first released in March 2001 for the original
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After its initial release on March 13, 2001, as part of
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have been positively received by players and mapmakers.
1028:"Community Reacts: Dust2 replaces Overpass in map pool" 1056:"What Counter-Strike Mapmakers Think Of The New Dust2" 1491: 1450: 1397: 1113: 1111: 74: 66: 54: 23: 169:. The map is set in a dusty environment based on 765: 763: 490: 488: 108:. Dust II is the successor to "Dust", another 1372: 388:The map has seen imitations in games such as 8: 977:"All Counter-Strike 2 maps confirmed so far" 16:Video game map in the Counter-Strike series 1379: 1365: 1357: 668: 666: 664: 662: 39: 1237:"You can play de_dust2 in Far Cry Arcade" 562: 560: 142: 803:McWhertor, Michael (October 11, 2017). 633:Salomonsson, Fredrik (March 15, 2016). 600:Salomonsson, Fredrik (March 22, 2016). 451: 1130:from the original on February 28, 2018 954:Saksena, Sanchay (November 22, 2022). 900:Villanueva, Jamie (October 19, 2017). 836:Villanueva, Jamie (October 11, 2017). 784:from the original on November 13, 2017 748:from the original on November 13, 2017 509:from the original on February 10, 2018 20: 1327: 1325: 1068:from the original on January 23, 2018 902:"The Dust II remake is now available" 736:"Counter-Strike: Evolution of Dust 2" 734:Onyett, Charles (February 13, 2012). 729: 727: 581:from the original on January 25, 2018 545:from the original on December 1, 2017 7: 1054:Grayson, Nathan (October 12, 2017). 933:Villanueva, Jamie (April 20, 2018). 704:Johnston, Dave (February 2, 2017). 647:from the original on January 2, 2018 635:"How to defend on CS:GO's Dust2 map" 614:from the original on January 2, 2018 602:"How to attack on CS:GO's Dust2 map" 531:Leack, Jonathan (February 2, 2017). 526: 524: 457: 455: 1235:Davenport, James (March 28, 2018). 380:published a re-textured version of 1282:from the original on April 1, 2018 1087:Stubbs, Mike (December 28, 2017). 817:from the original on March 5, 2018 770:Donnelly, Joe (February 6, 2017). 685:from the original on March 9, 2018 497:"CS:GO's new Dust 2 map, reviewed" 495:Bowman, Mitch (October 13, 2017). 14: 673:Johnston, Dave (April 26, 2014). 1179:Walker, Alex (August 21, 2018). 1156:. March 31, 2014. Archived from 1118:Hitt, Kevin (February 3, 2017). 975:Bhatti, Fariha (July 26, 2023). 869:Kerr, Chris (October 11, 2017). 716:on February 2, 2017 – via 567:Gach, Ethan (February 5, 2017). 469:. March 13, 2001. Archived from 256:Counter-Strike: Global Offensive 249:Counter-Strike: Global Offensive 128:Counter-Strike: Global Offensive 47:Counter-Strike: Global Offensive 1207:Walker, Alex (April 23, 2021). 239:was allowed to use Valve's new 1268:Grubb, Jeff (March 29, 2018). 288:, alongside all other maps in 211:Counter-Strike: Condition Zero 177:, co-designer of the original 90:", also known by its filename 1: 1332:Lahti, Evan (July 18, 2019). 49:after the October 2017 update 1181:"When Dust 2 Goes Cyberpunk" 1310:(in French). August 3, 2023 341:An imitation of Dust II in 1598: 307:Dust II has been in every 282:During the development of 368:maps before this change. 38: 28: 1515:Counter-Strike: Malvinas 675:"The Making Of: Dust 2" 1004:"On The Other Hand..." 349: 236:Counter-Strike: Source 229:Counter-Strike: Source 152: 1007:Counter Strike 2 Blog 467:Counter-Strike Planet 340: 146: 1582:Video game locations 1557:2001 in video gaming 1507:match fixing scandal 1160:on February 28, 2018 881:on November 13, 2017 850:on November 13, 2017 161:first-person shooter 100:first-person shooter 79:First-person shooter 1552:Counter-Strike maps 914:on February 1, 2018 415:Cube 2: Sauerbraten 327:Jake "Stewie2K" Yip 1572:Morocco in fiction 1562:2001 introductions 350: 348:s "Far Cry Arcade" 241:Source game engine 206:Counter-Strike 1.1 153: 1567:Fictional regions 1539: 1538: 712:). Archived from 473:on March 30, 2005 333:Impact and legacy 84: 83: 1589: 1577:Multiplayer maps 1441:Counter-Strike 2 1434:Global Offensive 1381: 1374: 1367: 1358: 1351: 1350: 1348: 1346: 1329: 1320: 1319: 1317: 1315: 1298: 1292: 1291: 1289: 1287: 1265: 1259: 1258: 1256: 1254: 1249:on April 2, 2018 1245:. Archived from 1232: 1226: 1225: 1223: 1221: 1214:Kotaku Australia 1204: 1198: 1197: 1195: 1193: 1186:Kotaku Australia 1176: 1170: 1169: 1167: 1165: 1146: 1140: 1139: 1137: 1135: 1115: 1106: 1105: 1103: 1101: 1084: 1078: 1077: 1075: 1073: 1051: 1045: 1044: 1042: 1040: 1024: 1018: 1017: 1015: 1013: 1000: 994: 993: 991: 989: 972: 966: 965: 951: 945: 944: 930: 924: 923: 921: 919: 910:. Archived from 897: 891: 890: 888: 886: 877:. Archived from 866: 860: 859: 857: 855: 846:. 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In 2018, 262:whitelisted 175:Jess Cliffe 1546:Categories 1502:in esports 1154:Gamersbook 446:References 67:Created by 1530:Half-Life 1314:August 4, 1286:April 11, 1039:April 27, 1012:April 26, 961:IGN India 875:Gamasutra 425:The game 409:Minecraft 403:Crossfire 397:Far Cry 5 391:Far Cry 3 344:Far Cry 5 303:Reception 224:release. 1339:PC Gamer 1280:Archived 1253:April 2, 1242:PC Gamer 1128:Archived 1100:March 6, 1066:Archived 982:PCGamesN 815:Archived 782:Archived 777:PC Gamer 746:Archived 683:Archived 645:Archived 640:PC Gamer 612:Archived 607:PC Gamer 579:Archived 543:Archived 507:Archived 502:PC Gamer 477:April 8, 318:PC Gamer 147:Dust II 92:de_dust2 34:location 1524:surfing 1492:Related 1468:Inferno 1461:Dust II 1094:Redbull 810:Polygon 718:Twitter 428:Dustnet 382:Dust II 374:modders 358:Inferno 299:scene. 297:esports 266:Inferno 196:History 171:Morocco 163:series 149:minimap 102:series 94:, is a 88:Dust II 24:Dust II 1475:Mirage 1427:Online 1420:Source 1392:series 1061:Kotaku 574:Kotaku 412:, and 219:'s 139:Design 710:Tweet 439:Quake 75:Genre 1482:Nuke 1452:Maps 1347:2019 1316:2023 1288:2018 1255:2018 1222:2022 1194:2022 1166:2018 1136:2018 1102:2018 1074:2017 1041:2024 1033:HLTV 1014:2024 990:2023 920:2017 887:2017 856:2017 823:2017 790:2017 754:2017 691:2017 653:2017 620:2017 587:2017 551:2017 515:2017 479:2018 436:and 222:Xbox 214:and 1124:WWG 741:IGN 1548:: 1336:. 1324:^ 1304:. 1278:. 1272:. 1239:. 1211:. 1183:. 1152:. 1126:. 1122:. 1110:^ 1091:. 1064:. 1058:. 1030:. 979:. 958:. 937:. 904:. 873:. 840:. 813:. 807:. 780:. 774:. 762:^ 744:. 738:. 726:^ 681:. 677:. 661:^ 643:. 637:. 610:. 604:. 577:. 571:. 559:^ 541:. 535:. 523:^ 505:. 499:. 487:^ 465:. 454:^ 442:. 406:, 400:, 394:, 1480:" 1473:" 1466:" 1459:" 1380:e 1373:t 1366:v 1349:. 1318:. 1290:. 1257:. 1224:. 1196:. 1168:. 1138:. 1104:. 1076:. 1043:. 1016:. 992:. 964:. 943:. 922:. 889:. 858:. 825:. 792:. 756:. 720:. 708:( 693:. 655:. 622:. 589:. 553:. 517:. 481:. 386:. 346:' 86:"

Index

Counter-Strike

Counter-Strike
First-person shooter
video game map
first-person shooter
Counter-Strike
Counter-Strike
Counter-Strike: Global Offensive

minimap
video game map
first-person shooter
Counter-Strike
Morocco
Jess Cliffe
Counter-Strike
Counter-Strike: Condition Zero
Xbox
Counter-Strike: Source
Source game engine
Counter-Strike: Global Offensive
whitelisted
Inferno
Counter-Strike 2
esports
PC Gamer
Jake "Stewie2K" Yip

Far Cry 5

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