Knowledge (XXG)

Darkon Wargaming Club

Source 📝

25: 347:. Countries also exist on a map kept by the administration of Darkon. Land "hexes" may be discovered and claimed, wars (both land and naval) may be fought, and cities, ships, and other structures may be built. The amount of land a country owns has a direct impact on how much in-game money (represented by gold- and silver-colored metal coins minted by the Club administration) is earned. 196: 365:
Darkon also allows another form of unit, a Knight's Retinue. A person that has attained the title of Knight in the realm of Darkon may wear their own personal symbol on their tabard and manage their own personal army. The retinue members would all wear the same symbol as the Knight they serve under.
265:
The Senate of Darkon is made up of one or two representatives from each country (team) in Darkon. Duties of the Senate consist of introducing and voting on new rules and bylaws, electing executive board members, and making specific Club decisions. Additionally, the Senate may overrule any official
327:
Darkon is made up of a number of teams, or "countries". A country is a group of players, usually friends, who have all pledged allegiance to the same leader, agreed to wear the same country symbol, and fight for the same goals. Country rosters are fairly static; players may drift from one country
274:
The Noble Council is a governing body consisting of Club members who have earned the title of "Knight of the Realm" through Club service and high esteem of the Club members. It is this council's task to ensure that safety policies and practices are being performed by Club members at all times, and
709:
During "Adventure" events, plots are put into place in which the countries of Darkon work together (or against each other) to fulfill a quest, solve a puzzle, and/or defeat an enemy. Roleplaying is of particular importance at these events, as the overall "plot" of Darkon exists from one Adventure
654:
Green damage spellballs are used specifically with siege engines in the game, and causes immediate "death" to any player directly hit by it. Those within a three-foot radius of the spellball's landing point are "mortally wounded," which is to say he or she becomes incapacitated for 5 minutes and
313:
to the Noble Council. Based upon that player's merit, the Council may then accept or deny the applicant. However, Nobles approved by the Noble Council may be decommissioned by the Senate if seen unfit. Additionally, the Noble Council may bestow the title of "Knight Errant" on any Club member.
350:
Presently there are nine officially recognized countries in Darkon; they are Aquilonia, Bard City, Ched Nasad, Chendrolyn, Drowned Isles, Elidor, Fatalia's Legion, Lost Company and No Quarter! There are also three officially recognized guilds: the Gilded Cloaks, the Golden Dragon Consortium and
705:
Furthermore, a player is in no way required to reveal his or her personal agenda or background to another player, though it is generally considered good form to truthfully respond when a player asks, "What do I see?" Players may outright answer or simply give a short visual description of
701:
There are no set rules for roleplaying. Darkon contains a large spectrum of players, from those who play entirely for the competition of the fight and do not engage in roleplay, to those who do not fight at all and spend the majority of their time in the game roleplaying their character.
531:. While there are currently few specific rules governing the construction of a siege engine in Darkon, all siege engines must be built with the utmost degree of safety in mind. Ballista bolts are built much like javelins, while catapult/trebuchet stones are cloth balls filled with 183:
The group has various tie-ins with local park services and other public-grounds administrative bodies, meaning they often have opportunities to set up their events in public parks and nature preserves as well as through personal arrangements with private farmers, landowners, and
650:
spell from his or her spellbook, then throw a blue spellball at his or her target. If the target is hit, he or she takes a specific amount of damage to the area of the body hit. Every spell is different and it is the player's responsibility to know the effect of every spell.
718:
Members of the Darkon Wargaming Club come from all walks of life, yet a strong sense of camaraderie exists regardless of background, social status, or any other factor. One thread usually common to all members, though, is a hobby for gaming in general, whether it be
554:
in Darkon afford a player special protections against physical and magic damage. Armor may either be built by the player or bought (provided they follow the official specifications and safety guidelines), and can range from a basic leather
586:
relic) may be deflected by a shield and cause no damage as long as the weapon does not solidly strike the individual before or after contact with the shield. Shields may be destroyed by a halberd, certain-sized two-handed axes, or via the
698:). Race may play a large part of a character's motivations in Darkon. For example, one who has chosen a Drow would usually roleplay as a member of an evil and treacherous race of elves whose sole ambition is money and status. 354:
Other countries/guilds may unofficially exist in the realm, but until they petition for recognition by the Club administration they may not claim hexes on — or earn money from — the map, nor engage in a land war.
575:(Armor Rating 2) worn on the torso would give the player one extra hit versus a "black weapon" (i.e., two-handed sword, halberd, "black" glaive, or battle axe), and the second hit would result in a mortal wound. 642:) in nature. Most spells that affect other characters utilize a "spellball," which is a round cloth ball stuffed with cotton fiber. The color of the spellball determines the magic's effect. For example, a 682:, a chaotic abomination of some magic-twisted species, or anywhere in between. Additionally, all players choose a race for their character, be it relatively mundane (e.g., human), literary (e.g., 571:
is not acceptable) and metal armor be made of steel, brass, or bronze. Damage taken while wearing armor is determined by the type of weapon versus the class of armor worn. For example,
630:
spirit of the game. Magic takes place in the form of spells, written by the player, which must be read in order for the spell to be invoked. Spells may be offensive (i.e.,
1000: 374:
Darkon is full-contact padded weapons sport and therefore must be guaranteed safe for the players. Individual members of the club are trusted to build his or her own
282:) and safety Marshals periodically throughout the year. Any Knight may challenge the Noble Council in a contest of arms in order to gain a higher title (such as 278:
Individual Knights are held to a higher standard and expected to maintain conduct becoming of their rank at all times. Knights are expected to serve as Elders (
710:
event to the next. Roleplaying still exists in "Battle" events (events where no plot is outlined; members simply fight), though to a much lesser degree.
995: 328:
to another, but for the most part, membership in a country is very personal and moving is generally an important decision (as it is in real life).
990: 213:
The executive board of Darkon handles the day-to-day administration of the club, such as finances, registration, records, and contact with other
172:
Administration of The Darkon Wargaming Club is composed of three official governing bodies: the "Executive Board," the "Noble Council," and the "
42: 730:
Some players who meet in Darkon often end up becoming lifelong friends. Darkon has also been responsible for the occasional marriage or two.
513:
are built using an actual arrow or bolt with the head removed. The tip of the arrow shaft is then padded with foam and secured with tape.
306:) and the right to play the class Cavalier. They may also go up in higher rank via promotion from the High King or the Noble Council. 985: 442:
also may be used. At the simplest level, Darkon melee weapons are composed of a firm core with several layers of hard- and soft-cell
759: 108: 89: 458:
of every weapon. As of 2012, the club has decided to include weapons covered in a soft rubberized coat as an alternative to cloth.
795: 225:, who acts as chief representative of the Club when dealing with outside officials, and makes final interpretations of Club Rules, 61: 769: 477:
cores may only be used for spears. Metal cores are not to be used except with express permission from the Club administration.
737:
borne of all live-action roleplaying games. "Rhinohiding" (the act of "blowing off" one's hits; also known as "ego armor"), "
246:, who is the chief financial officer of the club and maintains the club finances and ensures payment of accounts payable, and 217:. Members of this governing body are the official representatives of the Darkon Wargaming Club. The Board is composed of: 68: 46: 846: 314:
Knights Errant are Nobles in title and must be regarded as such, but they do not have voting rights on the Noble Council.
75: 378:
in a manner consistent with the Club rules. The large selection of legal weapons available to players are one-handed
222: 57: 35: 643: 177: 253:, who chairs the Senate, maintains the club's safety Marshals, and makes final interpretations of Club Bylaws. 343:) or may consist of pure fiction. Most countries select a fictional background as it is generally easier to 970: 656: 674:, or "acting out one's character" is a prominent part of Darkon. Players may elect to roleplay a valiant 159:
story by Oliver Janney. On June 3, 2009, a segment featuring several members of the club was featured on
331:
All countries in Darkon have some type of recorded history. The history may be the actual history of a
160: 503:
Javelins are long tubes built using foam and adhesive, containing a ½" PVC or hollow fiberglass core.
358:
Nomads are players who have no allegiance to any country. They generally are hired out (i.e. become
82: 148:
enthusiasts to almost 2,000 members in 2005, with a small number of chapters dotting the country.
519:
are also in use in the game of Darkon for specialized battle campaigns. Siege weapons include
724: 691: 687: 383: 679: 480:
Darkon players also use different varieties of foam for their weapons ranging from simple
403: 336: 582:) wrapped in hard- and soft-cell foam and covered with cloth. Any weapon (save for the 180:, with a system of checks and balances to prevent one body from gaining too much power. 804: 745:" (using out-of-game knowledge in-game in an advantageous fashion) are a few examples. 623: 489: 415: 229: 979: 779: 572: 510: 493: 399: 165: 134: 564: 516: 481: 431: 419: 461:
Cores are made using various lightweight-yet-sturdy materials. Common cores are
738: 695: 671: 344: 195: 185: 24: 366:
Members of a retinue can sign in as any country and be members of any country.
163:. There is also an award-winning feature-length documentary based on the club, 151:
Darkon is notable for its age and media coverage. The club was featured on two
742: 720: 655:
will "die" if not properly healed. The green spellsballs are also used in the
466: 395: 391: 250: 126: 528: 497: 359: 243: 803:. Baltimore: The Darkon Wargaming Club, Inc. TX-1-843-745. Archived from 774: 675: 568: 524: 520: 485: 435: 387: 332: 310: 152: 754: 627: 579: 427: 375: 291: 279: 189: 567:. In Darkon, leather armor must be at least 5-ounce genuine leather ( 488:
are also used to keep the foam and core together in one solid weapon;
764: 741:" (splitting hairs in the rules in order to gain an advantage), and " 560: 556: 551: 532: 474: 423: 411: 340: 303: 173: 794:
Zygmontas, Kevin; Walsh, Jennifer; Marietta, Robert (January 2009).
232:, who chairs the Noble Council, serves as chief liaison with other 734: 547: 506: 451: 447: 439: 407: 379: 295: 283: 239:
the Secretary, who maintains the Club Roster and official records,
236:
clubs and stands in as chief executive in the President's absence,
194: 971:
Darkon the Movie: Documentary based on The Darkon Wargaming Club
733:
As with most other subcultures, Darkon utilizes a vocabulary of
539:
section of this article for more information about spellballs.)
470: 455: 443: 299: 287: 257:
All Executive Board members are elected annually by the Senate.
233: 214: 145: 130: 683: 595:
relic in one hit. Additionally, certain magic spells such as
462: 156: 18: 140:
Founded in 1985 and built upon the rules of the now-defunct
965: 783:, the documentary based on The Darkon Wargaming Club 49:. Unsourced material may be challenged and removed. 176:." The Club administration is run much like the 137:based in the Baltimore/Washington/Virginia area. 275:to discipline those who violate such policies. 309:Those who wish to gain nobility must submit a 535:fiber, known as "spellballs" (please see the 8: 951:The Darkon Wargaming Club Official Rulebook 939:The Darkon Wargaming Club Official Rulebook 927:The Darkon Wargaming Club Official Rulebook 915:The Darkon Wargaming Club Official Rulebook 903:The Darkon Wargaming Club Official Rulebook 891:The Darkon Wargaming Club Official Rulebook 879:The Darkon Wargaming Club Official Rulebook 867:The Darkon Wargaming Club Official Rulebook 834:The Darkon Wargaming Club Official Rulebook 797:The Darkon Wargaming Club Official Rulebook 578:Shields are ½" pieces of plywood (¼" for 109:Learn how and when to remove this message 1001:1985 establishments in the United States 826: 622:Like most fantasy role-playing games, 500:are the most common for this purpose. 266:decision made by the executive board. 142:Emarthnguarth Outdoor Wargaming System 7: 606:Shields may block some spells (i.e. 47:adding citations to reliable sources 847:"Video - Breaking News Videos from" 591:relic in three solid hits, or the 14: 996:Organizations established in 1985 760:Belegarth Medieval Combat Society 626:is used in Darkon as part of the 770:Society for Creative Anachronism 362:) by a country during an event. 144:, Darkon grew from a handful of 23: 484:to high-end industrial foams. 131:live-action role-playing (LARP) 34:needs additional citations for 991:Live-action role-playing games 199:"Meatgrinder" battle in Darkon 1: 694:) or godlike in power (e.g., 725:tabletop role-playing games 1017: 536: 986:Live-action battle gaming 178:United States Government 610:) but not others (i.e. 465:and the more expensive 446:taped or glued to it. 58:"Darkon Wargaming Club" 438:, and specially-built 323:Countries and retinues 200: 638:), or utility (i.e., 198: 161:National Public Radio 123:Darkon Wargaming Club 634:), defensive (i.e., 593:Javelin of Lightning 450:must also cover the 155:broadcasts and in a 43:improve this article 204:Club administration 589:Mace of Disruption 201: 129:battle gaming and 636:Cure Light Wounds 603:destroy shields. 584:Arrow of Piercing 543:Armor and shields 384:Two-handed swords 119: 118: 111: 93: 1008: 966:Official website 954: 948: 942: 936: 930: 924: 918: 912: 906: 900: 894: 888: 882: 876: 870: 864: 858: 857: 855: 854: 843: 837: 831: 818: 816: 815: 809: 802: 565:full plate armor 351:Tempestas Alas. 339:nation (such as 114: 107: 103: 100: 94: 92: 51: 27: 19: 1016: 1015: 1011: 1010: 1009: 1007: 1006: 1005: 976: 975: 962: 957: 949: 945: 937: 933: 925: 921: 913: 909: 901: 897: 889: 885: 877: 873: 865: 861: 852: 850: 845: 844: 840: 832: 828: 824: 813: 811: 807: 800: 793: 791: 751: 716: 669: 646:could read the 620: 608:Word of Holding 545: 492:, double-sided 372: 325: 320: 272: 263: 211: 209:Executive Board 206: 115: 104: 98: 95: 52: 50: 40: 28: 17: 12: 11: 5: 1014: 1012: 1004: 1003: 998: 993: 988: 978: 977: 974: 973: 968: 961: 960:External links 958: 956: 955: 943: 931: 919: 907: 895: 893:, pp. 225-226. 883: 881:, pp. 220-224. 871: 859: 838: 825: 823: 820: 790: 787: 786: 785: 777: 772: 767: 762: 757: 750: 747: 715: 712: 678:, a cutthroat 668: 665: 648:Lightning Bolt 619: 616: 601:Lightning Bolt 544: 541: 511:crossbow bolts 490:contact cement 371: 368: 324: 321: 319: 316: 271: 268: 262: 259: 255: 254: 247: 240: 237: 230:Vice-President 226: 210: 207: 205: 202: 117: 116: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 1013: 1002: 999: 997: 994: 992: 989: 987: 984: 983: 981: 972: 969: 967: 964: 963: 959: 953:, pp. 99-161. 952: 947: 944: 940: 935: 932: 928: 923: 920: 916: 911: 908: 904: 899: 896: 892: 887: 884: 880: 875: 872: 868: 863: 860: 848: 842: 839: 835: 830: 827: 821: 819: 810:on 2011-07-25 806: 799: 798: 788: 784: 782: 778: 776: 773: 771: 768: 766: 763: 761: 758: 756: 753: 752: 748: 746: 744: 740: 736: 731: 728: 727:, or others. 726: 722: 713: 711: 707: 703: 699: 697: 693: 689: 685: 681: 677: 673: 666: 664: 662: 658: 652: 649: 645: 641: 637: 633: 629: 625: 617: 615: 613: 609: 604: 602: 598: 594: 590: 585: 581: 576: 574: 570: 566: 562: 558: 553: 549: 542: 540: 538: 534: 530: 526: 522: 518: 517:Siege engines 514: 512: 508: 504: 501: 499: 495: 491: 487: 483: 478: 476: 472: 468: 464: 459: 457: 453: 449: 445: 441: 437: 433: 429: 425: 421: 420:quarterstaves 417: 413: 409: 405: 401: 397: 393: 389: 385: 381: 377: 369: 367: 363: 361: 356: 352: 348: 346: 342: 338: 334: 329: 322: 317: 315: 312: 307: 305: 301: 297: 293: 289: 285: 281: 276: 270:Noble Council 269: 267: 260: 258: 252: 248: 245: 241: 238: 235: 231: 227: 224: 220: 219: 218: 216: 208: 203: 197: 193: 191: 187: 181: 179: 175: 170: 168: 167: 162: 158: 154: 149: 147: 143: 138: 136: 135:United States 133:club in the 132: 128: 124: 113: 110: 102: 99:November 2012 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 950: 946: 941:, pp. 44-49. 938: 934: 929:, pp. 37-44. 926: 922: 914: 910: 905:, pp. 30-31. 902: 898: 890: 886: 878: 874: 866: 862: 851:. Retrieved 841: 833: 829: 812:. Retrieved 805:the original 796: 792: 780: 732: 729: 717: 708: 706:themselves. 704: 700: 670: 660: 653: 647: 639: 635: 631: 621: 611: 607: 605: 600: 596: 592: 588: 583: 577: 546: 515: 505: 502: 482:camping mats 479: 460: 373: 364: 357: 353: 349: 330: 326: 308: 277: 273: 264: 256: 212: 182: 171: 164: 150: 141: 139: 122: 120: 105: 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 739:powergaming 721:video games 696:storm giant 672:Roleplaying 667:Roleplaying 661:Nature Love 640:Hold Portal 392:battle axes 360:mercenaries 186:high school 16:Gaming club 980:Categories 917:, page 33. 869:, page 14. 853:2012-11-27 814:2009-06-12 789:References 743:metagaming 573:chain mail 529:trebuchets 467:fiberglass 414:, chained 251:Magistrate 127:non-profit 69:newspapers 849:. CNN.com 836:, page 1. 597:Warp Wood 525:catapults 521:ballistae 498:duct tape 486:Adhesives 436:crossbows 388:hand axes 244:Treasurer 223:President 192:grounds. 775:Dagorhir 749:See also 676:nobleman 632:Fireball 580:bucklers 569:Pleather 463:PVC pipe 440:javelins 428:halberds 345:roleplay 333:Medieval 318:Gameplay 311:petition 280:referees 153:Fox News 755:Amtgard 714:Culture 659:spell " 628:fantasy 552:shields 424:glaives 412:daggers 396:hammers 376:weapons 370:Weapons 337:ancient 292:Marquis 190:college 83:scholar 781:Darkon 765:Boffer 692:sprite 561:greave 557:bracer 533:cotton 527:, and 507:Arrows 496:, and 475:bamboo 456:pommel 426:, and 416:flails 408:spears 380:swords 341:Sparta 304:Prince 261:Senate 174:Senate 166:Darkon 85:  78:  71:  64:  56:  822:Notes 808:(PDF) 801:(PDF) 735:slang 688:dwarf 680:rogue 657:Druid 624:Magic 618:Magic 612:Curse 548:Armor 537:Magic 452:blade 448:Cloth 404:maces 400:clubs 296:Count 284:Baron 215:LARPs 125:is a 90:JSTOR 76:books 644:Mage 550:and 509:and 494:tape 473:and 471:Wood 454:and 444:foam 432:Bows 300:Duke 288:Earl 249:the 242:the 234:LARP 228:the 221:the 188:and 146:LARP 121:The 62:news 684:elf 663:". 614:). 599:or 563:to 559:or 469:. 430:. 335:or 302:or 157:CNN 45:by 982:: 723:, 690:, 686:, 523:, 434:, 422:, 418:, 410:, 406:, 402:, 398:, 394:, 390:, 386:, 382:, 298:, 294:, 290:, 286:, 169:. 856:. 817:. 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

Index


verification
improve this article
adding citations to reliable sources
"Darkon Wargaming Club"
news
newspapers
books
scholar
JSTOR
Learn how and when to remove this message
non-profit
live-action role-playing (LARP)
United States
LARP
Fox News
CNN
National Public Radio
Darkon
Senate
United States Government
high school
college

LARPs
President
Vice-President
LARP
Treasurer
Magistrate

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.