Knowledge (XXG)

Dead State

Source 📝

359:
apart, the player must organize a handful of allies, work on fortifying the school into a livable long-term shelter, scouting for food and supplies, making uncertain alliances with others, and attempting to hold together a group as humanity teeters on the brink of extinction. And although the undead lurk as an ever present environmental threat, the biggest obstacle to the player are other humans with the same goal: survival at any cost.
314:
There are both melee and ranged weapons: any character can use any weapon, but their skill with it will depend on the applicable stats and skills for each (Melee - Strength stat and Melee skill; Ranged - Perception stat and Ranged skill). Melee weapons often have multiple different attacks, which can
281:
The maximum level for character development is capped at 20 - by this point, the character will also have reached 170 attribute points. Players may also choose to do certain quests to gain another 30 attribute points, making the maximum points available 200. Experience can still be gained and is used
354:
is centered in the fictional town of Splendid, and the gameplay area covers a significant amount of the center of the state - this ranges from Abilene (north), San Angelo (west), and Austin (southeast). The game begins sometime in the modern day, in the spring, and lasts over a period of about four
298:
The player character can select up to three other characters to accompany in the field: early builds of the game experimented with AI-controlled allies, but the end product had fully controllable ally characters. The game also features perma-death, meaning that if one of your allies is killed, they
294:
is fully turn-based, utilizing an Action Point system that draws from a character's Agility stat, and relies on character initiative to determine turn order. It also employs a "Line of Sight" scenario - if no allies or enemies can see each other, they do not appear on the map. Once one is sighted,
268:
Character Creation consists of two stages. Initially, the player chooses their character's gender, 3D appearance, portrait (either from a pre-generated list, uploading an image, or using the custom portrait generator), and name. After this, the player has a choice of either selecting an archetype
322:
is the Noise Meter, which sits on the upper left of the screen and measures how much of a racket is being made. Undead and humans alike are attracted to noise, and raising the Noise Meter too high will result in undead spawning on the edges of the map, and moving towards the source of the sound.
358:
Set at the beginning of the undead apocalypse, the player is involved in a plane crash over central Texas near the fictional town of Splendid, and are saved by a small group of survivors that have taken refuge at the local public school and made it their Shelter. As society is beginning to fall
255:
splits its time between scavenging - where the player explores the environment for food, fuel, luxury items, medical supplies, and antibiotics - and base management back at the Shelter - assigning jobs, building upgrades, creating items, and interacting with fellow survivors. Standard action in
305:
features combat against both the undead and other factions of human enemies. While undead only come in two forms - walkers and crawlers - they move at a uniform rate, and are not very dangerous in small numbers. Both allies and enemies can be infected if they are pulled down by the undead and
277:
Players are able to advance their skills and stats not by killing creatures, but by completing various goals, such as investigating areas, collecting a certain amount of food, resolving a conflict, and so on. Ally characters gain 1 skill point for each day they're at the Shelter, which are
338:
update included a significant amount of updates and improvements, including a full combat rebalance, improved animations, better AI, new areas, new gameplay modes, and stability and pathfinding improvements. The free demo of the game was later updated with the
315:
do variant damage based on a character's angle of attack, and whether or not the target is human or undead. Ranged weapons often lack the multiple different attacks of melee, but some can get modifications that improve their utility in combat.
278:
automatically distributed based on their preset character personalities. While the player is unable to distribute their points, for some allies, they are able to influence the development of some ally characters based upon their actions.
29: 1041: 310:
update.) Human enemies are far more dangerous, falling into a variety of factions from frightened looters to biker gangs to rogue military - each with their own varying stat and skill levels, weapons, and items.
662:
This isn't just Dead State anymore - this is Dead State: Reanimated! DS:R isn't just an update - it's our definitive enhanced edition with brand-new content, full of improvements and fixes requested by you, our
418:, seeking $ 150,000 to fund the development of the game. The campaign ended one month later on July 5, having collected $ 332,635; 221% of the original goal. The game was first shown at the Indie Megabooth for 1376: 323:
Players eventually discover items to allow them to manipulate noise, such as firecrackers and noisemakers, and can utilize them to lure enemies towards one another or away from a lootable area.
306:
attacked while their health is low, and when killed, infected characters will reanimated as zombies themselves. (Players cannot be infected unless they choose the "Player Infection" mode in the
586:
Seeing the first footage of Dead State's zombie-smashing, looter-blasting turn-based combat might be the main draw of the video below, but it's the details that really captured my attention.
1494: 988: 1489: 1242: 1172: 799: 1479: 907: 535:
DS:R isn't just an update - it's our definitive enhanced edition with brand-new content, full of improvements and fixes requested by you, our community!
422:
with a playable demo showing, and showed there again the following year. On February 14, 2014, DoubleBear Productions launched an early access demo of
1499: 737:
As the speculators have correctly guessed, yes, DoubleBear's first game is indeed a Zombie RPG, which we have fondly referred to as a ZRPG internally.
407:
were an influence on the game design, as he intended to "work it into a broader examination of how humans deal with a crisis beyond their control."
1449: 388:, although it was later upgraded to Torque 3D. The game initially carried the working title of "ZRPG", but was updated with the formal title of 1235: 1147: 399:
stated that the game was intended to be very dynamic, with each playthrough forming a unique experience. Mitsoda's own experiences living in
1529: 1459: 295:
they appear - but combat does not initiate until the enemy either detects the player or an ally, or the player manually initiates combat.
1484: 438:
entered active beta on Steam on August 27, 2014, and has had consistent patches and updates since the Early Access release in February.
434:’s gameplay as an opportunity for the player to prepare their strategy and allow the early access players to test and polish the game. 1519: 1469: 1524: 1504: 1464: 1228: 679: 1454: 832: 602: 1474: 1304: 456:
writer Evan Lahti's 2014 Personal Pick. The game has had multiple updates since its release, the largest of those being the
857: 753: 1176: 1514: 575: 222:
scenario. Players are tasked with leading a group of survivors living in a shelter in the fictional town of Splendid,
460:
release. As with that and all other patches and updates, they have been released for free to the owners of the game.
496: 1209: 653: 1439: 936: 807: 710: 522: 611:
The biggest change that we have recently made is the following – you can now control your whole party in combat.
548: 915: 299:
stay dead, and there is no way to revive them. However, if the player character is killed, the game is over.
1392: 803: 211: 180: 1067: 1014: 475:
also penned a postmortem of the game on Gamasutra, and the team spoke about it on a panel at PAX Dev 2015.
1509: 1336: 1093: 828: 675: 530: 371: 235: 215: 44: 1320: 774: 238:
continued to work on the title and in May 2015 released an "enhanced edition" which changed the name to
89: 1444: 1408: 1251: 380: 140: 53: 39: 123: 73: 63: 1072: 1019: 758: 580: 553: 501: 385: 147: 1272: 1118: 419: 219: 111: 101: 732: 1296: 1280: 404: 175: 714: 683: 657: 445: 208: 184: 962: 471:, Iron Tower Studios assisted with creating a Russian language translation of the game. 1360: 1312: 687: 400: 1433: 1143: 749: 728: 598: 492: 472: 396: 375: 194: 82: 78: 1416: 1344: 411: 231: 1384: 1202: 882: 1220: 1215: 861: 778: 606: 415: 135: 1352: 1288: 128: 28: 370:
began development in Summer 2009 as a collaboration between the newly formed
624: 269:
that fits a certain play style, or distributing character points manually.
1368: 1264: 640:
I particularly like the way melee weapons have different utility attacks.
453: 1042:"Dead State: Reanimated is on Steam and free to owners of the original" 449: 260:
is in real-time, switching into turn-based mode when combat initiates.
152: 1148:"Postmortem: DoubleBear's Dead State - Controlling scope in an RPG" 1328: 282:
to learn more skills or buy consumable items throughout the game.
223: 523:"Steam Community :: Group Announcements :: Dead State" 1224: 1068:"Reanimated: Dead State Hefty Overhaul Patch Released" 410:
On June 5, 2012, DoubleBear started a campaign on the
230:was released in December 2014 after having been in 190: 174: 158: 146: 134: 122: 110: 100: 88: 72: 62: 52: 38: 21: 1173:"Shambling Into the Light: Dead State Postmortem" 908:"Dead State Early Access on Steam – First looks" 1495:Video games with gender-selectable protagonists 754:"Obsidian Veterans to Make Zombie RPG: "ZRPG"" 1236: 1119:"Dead State Russian translation: it's ready!" 937:"Big Halloween News: We Have A Release Date!" 392:when it was formally announced a year later. 8: 374:and Iron Tower Studio, with writer/designer 576:"Know Your Roll: Dead State's Combat Video" 1490:Video games developed in the United States 1243: 1229: 1221: 430:was an early preview of the first week of 27: 18: 497:"A Blood Red State: Dead State Revealed" 484: 452:on December 4, 2014, and was picked as 378:as the project lead. The game utilized 1015:"Wot I Think - Dead State: Reanimated" 833:"Dead State: The Zombie Survival RPG" 7: 549:"Just Survive: Dead State Interview" 603:"Greenlight Success and Other News" 334:Released on May 13, 2015, the free 943:. Steam Community. 31 October 2014 800:"Designing a "Serious" Zombie RPG" 318:A key factor within the combat in 14: 1480:Tactical role-playing video games 989:"2014 Personal Pick - Dead State" 860:. Indie MEGABOOTH. Archived from 654:"Dead State: Reanimated is here!" 1500:Video games scored by Lena Raine 987:Lahti, Evan (29 December 2014). 914:. Apocalypsezone. Archived from 623:Lahti, Evan (17 December 2014). 428:Dead State: The First Seven Days 1305:Wildlife Tycoon: Venture Africa 1066:O'Connor, Alice (14 May 2015). 963:"Dead State sets a launch date" 961:Chalk, Andy (31 October 2014). 527:Dead State: Reanimated is here! 467:patch was the final update for 218:and Iron Tower Studio set in a 1450:Kickstarter-funded video games 858:"Dead State - Indie MEGABOOTH" 574:Smith, Adam (March 18, 2013). 1: 1530:DoubleBear Productions games 1460:Post-apocalyptic video games 1040:Chalk, Andy (13 May 2015). 773:Brother None (2010-09-16). 547:Smith, Adam (6 June 2012). 234:since spring of that year. 1546: 1485:Torque (game engine) games 1094:"Dead State 2? Expansion?" 1013:Meer, Alec (19 May 2015). 709:Corgipede (May 26, 2015). 652:Corgipede (May 13, 2015). 1520:Video games about zombies 1470:Single-player video games 1345:Dance Praise 2: The ReMix 1259: 1175:. PAX Dev. Archived from 711:"Dead State demo updated" 680:"Dead State's Free Demo!" 26: 1525:Early access video games 1505:Video games set in Texas 1465:Role-playing video games 1252:Torque video game engine 1455:Crowdfunded video games 1377:Penny Arcade Adventures 798:Keane Ng (2009-08-11). 212:role-playing video game 1475:Steam Greenlight games 829:DoubleBear Productions 775:"Dead State Interview" 735:. Iron Tower Studios. 676:DoubleBear Productions 531:DoubleBear Productions 372:DoubleBear Productions 241:Dead State: Reanimated 236:DoubleBear Productions 216:DoubleBear Productions 58:DoubleBear Productions 45:DoubleBear Productions 1321:Ultimate Duck Hunting 273:Character advancement 1409:The Age of Decadence 1125:. Iron Tower Studios 690:on December 19, 2015 381:The Age of Decadence 1123:irontowerstudio.com 864:on October 22, 2013 625:"Dead State Review" 1515:Windows-only games 1146:(March 11, 2015). 1098:steamcommunity.com 1073:Rock Paper Shotgun 1020:Rock Paper Shotgun 941:steamcommunity.com 912:Apocalypsezone.com 887:indiemegabooth.com 759:Rock Paper Shotgun 752:(August 7, 2009). 731:(August 6, 2009). 601:(April 19, 2013). 581:Rock Paper Shotgun 554:Rock Paper Shotgun 502:Rock Paper Shotgun 264:Character creation 1427: 1426: 1273:Marble Blast Gold 889:. Indie MegaBooth 343:content as well. 220:zombie apocalypse 200: 199: 48:Iron Tower Studio 1537: 1440:2014 video games 1297:Minions of Mirth 1281:Quest for Saddam 1245: 1238: 1231: 1222: 1206: 1205: 1203:Official website 1188: 1187: 1185: 1184: 1169: 1163: 1162: 1160: 1159: 1140: 1134: 1133: 1131: 1130: 1115: 1109: 1108: 1106: 1105: 1090: 1084: 1083: 1081: 1080: 1063: 1057: 1056: 1054: 1053: 1037: 1031: 1030: 1028: 1027: 1010: 1004: 1003: 1001: 1000: 984: 978: 977: 975: 974: 958: 952: 951: 949: 948: 933: 927: 926: 924: 923: 904: 898: 897: 895: 894: 883:"PAX Prime 2014" 879: 873: 872: 870: 869: 854: 848: 847: 845: 844: 825: 819: 818: 816: 815: 806:. Archived from 795: 789: 788: 786: 785: 770: 764: 763: 746: 740: 739: 725: 719: 718: 706: 700: 699: 697: 695: 686:. Archived from 678:(May 13, 2015). 672: 666: 665: 649: 643: 642: 637: 636: 620: 614: 613: 595: 589: 588: 571: 565: 564: 562: 561: 544: 538: 537: 533:. May 13, 2015. 519: 513: 512: 510: 509: 489: 444:was released on 405:Hurricane Andrew 207:is a turn-based 162:December 4, 2014 31: 19: 1545: 1544: 1540: 1539: 1538: 1536: 1535: 1534: 1430: 1429: 1428: 1423: 1255: 1249: 1201: 1200: 1197: 1192: 1191: 1182: 1180: 1171: 1170: 1166: 1157: 1155: 1142: 1141: 1137: 1128: 1126: 1117: 1116: 1112: 1103: 1101: 1092: 1091: 1087: 1078: 1076: 1065: 1064: 1060: 1051: 1049: 1046:www.pcgamer.com 1039: 1038: 1034: 1025: 1023: 1012: 1011: 1007: 998: 996: 986: 985: 981: 972: 970: 960: 959: 955: 946: 944: 935: 934: 930: 921: 919: 906: 905: 901: 892: 890: 881: 880: 876: 867: 865: 856: 855: 851: 842: 840: 837:kickstarter.com 827: 826: 822: 813: 811: 797: 796: 792: 783: 781: 772: 771: 767: 748: 747: 743: 727: 726: 722: 708: 707: 703: 693: 691: 674: 673: 669: 651: 650: 646: 634: 632: 622: 621: 617: 597: 596: 592: 573: 572: 568: 559: 557: 546: 545: 541: 521: 520: 516: 507: 505: 491: 490: 486: 481: 365: 349: 332: 288: 275: 266: 250: 209:survival horror 185:survival horror 169: 163: 117: 95: 94:Nick Skolozdra 81: 68:Christina Ramey 47: 34: 17: 16:2014 video game 12: 11: 5: 1543: 1541: 1533: 1532: 1527: 1522: 1517: 1512: 1507: 1502: 1497: 1492: 1487: 1482: 1477: 1472: 1467: 1462: 1457: 1452: 1447: 1442: 1432: 1431: 1425: 1424: 1422: 1421: 1413: 1405: 1397: 1389: 1381: 1373: 1365: 1361:Venture Arctic 1357: 1349: 1341: 1333: 1325: 1317: 1313:Quest for Bush 1309: 1301: 1293: 1285: 1277: 1269: 1260: 1257: 1256: 1250: 1248: 1247: 1240: 1233: 1225: 1219: 1218: 1207: 1196: 1195:External links 1193: 1190: 1189: 1164: 1135: 1110: 1085: 1058: 1032: 1005: 979: 953: 928: 899: 874: 849: 820: 790: 765: 741: 720: 701: 667: 644: 615: 590: 566: 539: 514: 495:(2010-08-25). 483: 482: 480: 477: 420:PAX Prime 2013 401:Miami, Florida 364: 361: 348: 345: 331: 325: 287: 284: 274: 271: 265: 262: 249: 246: 198: 197: 192: 188: 187: 178: 172: 171: 160: 156: 155: 150: 144: 143: 138: 132: 131: 126: 120: 119: 116:Brian Mitsoda 114: 108: 107: 104: 98: 97: 92: 86: 85: 76: 70: 69: 66: 60: 59: 56: 50: 49: 42: 36: 35: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 1542: 1531: 1528: 1526: 1523: 1521: 1518: 1516: 1513: 1511: 1510:Windows games 1508: 1506: 1503: 1501: 1498: 1496: 1493: 1491: 1488: 1486: 1483: 1481: 1478: 1476: 1473: 1471: 1468: 1466: 1463: 1461: 1458: 1456: 1453: 1451: 1448: 1446: 1443: 1441: 1438: 1437: 1435: 1419: 1418: 1414: 1411: 1410: 1406: 1403: 1402: 1398: 1395: 1394: 1390: 1387: 1386: 1382: 1379: 1378: 1374: 1371: 1370: 1366: 1363: 1362: 1358: 1355: 1354: 1350: 1347: 1346: 1342: 1339: 1338: 1334: 1331: 1330: 1326: 1323: 1322: 1318: 1315: 1314: 1310: 1307: 1306: 1302: 1299: 1298: 1294: 1291: 1290: 1286: 1283: 1282: 1278: 1275: 1274: 1270: 1267: 1266: 1262: 1261: 1258: 1253: 1246: 1241: 1239: 1234: 1232: 1227: 1226: 1223: 1217: 1213: 1212: 1208: 1204: 1199: 1198: 1194: 1179:on 2015-12-10 1178: 1174: 1168: 1165: 1153: 1152:gamasutra.com 1149: 1145: 1144:Brian Mitsoda 1139: 1136: 1124: 1120: 1114: 1111: 1099: 1095: 1089: 1086: 1075: 1074: 1069: 1062: 1059: 1047: 1043: 1036: 1033: 1022: 1021: 1016: 1009: 1006: 994: 990: 983: 980: 968: 964: 957: 954: 942: 938: 932: 929: 918:on 2014-02-25 917: 913: 909: 903: 900: 888: 884: 878: 875: 863: 859: 853: 850: 839:. Kickstarter 838: 834: 830: 824: 821: 810:on 2010-07-02 809: 805: 801: 794: 791: 780: 776: 769: 766: 761: 760: 755: 751: 750:Kieron Gillen 745: 742: 738: 734: 730: 729:Brian Mitsoda 724: 721: 716: 712: 705: 702: 689: 685: 681: 677: 671: 668: 664: 659: 655: 648: 645: 641: 630: 626: 619: 616: 612: 608: 604: 600: 599:Brian Mitsoda 594: 591: 587: 583: 582: 577: 570: 567: 556: 555: 550: 543: 540: 536: 532: 528: 524: 518: 515: 504: 503: 498: 494: 493:Kieron Gillen 488: 485: 478: 476: 474: 473:Brian Mitsoda 470: 466: 463:Although the 461: 459: 455: 451: 447: 443: 439: 437: 433: 429: 425: 421: 417: 413: 408: 406: 402: 398: 397:Brian Mitsoda 393: 391: 387: 383: 382: 377: 376:Brian Mitsoda 373: 369: 362: 360: 356: 353: 346: 344: 342: 337: 329: 326: 324: 321: 316: 312: 309: 304: 300: 296: 293: 285: 283: 279: 272: 270: 263: 261: 259: 254: 247: 245: 243: 242: 237: 233: 229: 225: 221: 217: 214:developed by 213: 210: 206: 205: 196: 195:Single-player 193: 189: 186: 182: 179: 177: 173: 168: 167: 161: 157: 154: 151: 149: 145: 142: 139: 137: 133: 130: 127: 125: 121: 118:Annie Mitsoda 115: 113: 109: 105: 103: 99: 96:Jonathan Chan 93: 91: 90:Programmer(s) 87: 84: 83:Annie Mitsoda 80: 79:Brian Mitsoda 77: 75: 71: 67: 65: 61: 57: 55: 51: 46: 43: 41: 37: 30: 25: 20: 1417:BeamNG.drive 1415: 1407: 1400: 1399: 1391: 1383: 1375: 1367: 1359: 1351: 1343: 1335: 1327: 1319: 1311: 1303: 1295: 1287: 1279: 1271: 1263: 1210: 1181:. Retrieved 1177:the original 1167: 1156:. Retrieved 1151: 1138: 1127:. Retrieved 1122: 1113: 1102:. Retrieved 1097: 1088: 1077:. Retrieved 1071: 1061: 1050:. Retrieved 1045: 1035: 1024:. Retrieved 1018: 1008: 997:. Retrieved 992: 982: 971:. Retrieved 966: 956: 945:. Retrieved 940: 931: 920:. Retrieved 916:the original 911: 902: 891:. Retrieved 886: 877: 866:. Retrieved 862:the original 852: 841:. Retrieved 836: 823: 812:. Retrieved 808:the original 804:The Escapist 793: 782:. Retrieved 768: 757: 744: 736: 723: 704: 692:. Retrieved 688:the original 670: 661: 647: 639: 633:. Retrieved 628: 618: 610: 593: 585: 579: 569: 558:. Retrieved 552: 542: 534: 526: 517: 506:. Retrieved 500: 487: 468: 464: 462: 457: 441: 440: 435: 431: 427: 423: 412:crowdfunding 409: 394: 389: 379: 367: 366: 357: 351: 350: 340: 335: 333: 327: 319: 317: 313: 307: 302: 301: 297: 291: 289: 280: 276: 267: 257: 252: 251: 240: 239: 232:Early Access 227: 203: 202: 201: 181:Role-playing 170:May 13, 2015 165: 164: 54:Publisher(s) 40:Developer(s) 1445:Indie games 1216:Kickstarter 1154:. Gamasutra 993:pcgamer.com 967:pcgamer.com 779:GameBanshee 694:December 9, 629:pcgamer.com 607:Kickstarter 416:Kickstarter 386:game engine 363:Development 148:Platform(s) 124:Composer(s) 106:Oscar Velzi 74:Designer(s) 64:Producer(s) 1434:Categories 1401:Dead State 1393:Hinterland 1353:Dreamlords 1289:RocketBowl 1211:Dead State 1183:2015-12-08 1158:2015-12-08 1129:2015-12-08 1104:2015-12-08 1079:2015-12-08 1052:2015-12-08 1048:. PC Gamer 1026:2015-12-08 999:2015-12-08 995:. PC Gamer 973:2014-10-31 969:. PC Gamer 947:2014-10-31 922:2014-02-20 893:2015-12-08 868:2014-06-13 843:2015-12-08 814:2010-12-13 784:2010-12-13 663:community! 635:2015-12-08 631:. PC Gamer 560:2015-12-08 508:2010-12-13 479:References 469:Dead State 465:Reanimated 458:Reanimated 442:Dead State 436:Dead State 432:Dead State 426:on Steam. 424:Dead State 390:Dead State 368:Dead State 352:Dead State 341:Reanimated 336:Reanimated 328:Reanimated 320:Dead State 308:Reanimated 303:Dead State 292:Dead State 290:Combat in 258:Dead State 253:Dead State 228:Dead State 204:Dead State 166:Reanimated 129:Lena Raine 22:Dead State 1385:Protöthea 1337:Blockland 395:Designer 141:Torque 3D 112:Writer(s) 102:Artist(s) 1369:BoneTown 1265:Tribes 2 454:PC Gamer 355:months. 248:Gameplay 176:Genre(s) 1100:. Steam 450:GOG.com 403:during 330:changes 191:Mode(s) 159:Release 153:Windows 1420:(2015) 1412:(2015) 1404:(2014) 1396:(2008) 1388:(2008) 1380:(2008) 1372:(2008) 1364:(2007) 1356:(2007) 1348:(2007) 1340:(2007) 1332:(2006) 1324:(2006) 1316:(2006) 1308:(2005) 1300:(2005) 1292:(2004) 1284:(2003) 1276:(2003) 1268:(2001) 733:"ZRPG" 414:site, 286:Combat 136:Engine 1329:vSide 1254:games 715:Steam 684:Steam 658:Steam 446:Steam 224:Texas 696:2015 448:and 347:Plot 33:Logo 1214:at 384:'s 1436:: 1150:. 1121:. 1096:. 1070:. 1044:. 1017:. 991:. 965:. 939:. 910:. 885:. 835:. 831:. 802:. 777:. 756:. 713:. 682:. 660:. 656:. 638:. 627:. 609:. 605:. 584:. 578:. 551:. 529:. 525:. 499:. 244:. 226:. 183:, 1244:e 1237:t 1230:v 1186:. 1161:. 1132:. 1107:. 1082:. 1055:. 1029:. 1002:. 976:. 950:. 925:. 896:. 871:. 846:. 817:. 787:. 762:. 717:. 698:. 563:. 511:.

Index


Developer(s)
DoubleBear Productions
Publisher(s)
Producer(s)
Designer(s)
Brian Mitsoda
Annie Mitsoda
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Lena Raine
Engine
Torque 3D
Platform(s)
Windows
Genre(s)
Role-playing
survival horror
Single-player
survival horror
role-playing video game
DoubleBear Productions
zombie apocalypse
Texas
Early Access
DoubleBear Productions
DoubleBear Productions
Brian Mitsoda

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.