Knowledge (XXG)

Design tool

Source đź“ť

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converting their nonverbal knowledge into objects directly (as when an artisan fashioned an American ax) or into drawings that have enabled others to build what was in their minds, have chosen the shape and many of the qualities of our man-made surroundings. This intellectual component of technology, which is non-literary and non-scientific, has been generally unnoticed because its origins lie in art and not in science.
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New ideas can come by way of experimenting with tools and methods. Some designers explore ideas using pencil and paper. Others use many different mark-making tools and resources from computers to sculpture as a means of inspiring creativity. Traditionally, objects like pencil, compass, ruler, drawing
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triangle have been considered design tools and have been used to characterize design and designers. One reason for the success of traditional design tools such as pencil and paper is that these tools can be used without any special knowledge and their usage facilitates a continuous flow of thoughts.
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As the scientific component of knowledge in technology has increased markedly in the 19th and 20th centuries, the tendency has been to lose sight of the crucial part played by nonverbal knowledge in making the "big" decisions of form, arrangement, and texture, that determine the parameters within
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Much of the creative thought of the designers of our technological world is nonverbal, not easily reducible to words; its language is an object or a picture or a visual image in the mind. It is out of this kind of thinking that the clock, printing press, and snowmobile have arisen. Technologists,
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on paper, moving the designer through the creative process more quickly. However, being faced with limitless choices does not help isolate the best design solution and can lead to endless iterations with no clear design outcome. A designer may use
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There is some debate whether computers enhance the creative process of design. Rapid production from the computer allows many designers to explore multiple ideas quickly with more detail than what could be achieved by traditional hand-rendering or
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In his work claims Ferguson that visual reasoning is a widely used tool used in creating technological artefacts. There is ample evidence that visual methods, particularly drawing, play a central role in creating artefacts.
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in the thinking process. In this article he reasoned that "Thinking with pictures is an essential strand in the intellectual history of technological development." He concludes his article with the following statement:
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allows designers to create models of designs that can be analyzed without having to make expensive and time-consuming physical prototypes.
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Christof Ehrlich: The Construction of the Idea and its Tools, in: Design - Creativity and Materialization. Cottbus, 1999, ISSN 1434-0984.
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Verbal design tools are, for example, metaphor, description, discussion, critique, theory, algorithm, calculation, program.
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Visual design tools are, for example, gesture, sketch, drawing, scale model, perspective drawing, photograph, film, video.
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programs have many functions which can be discussed in terms of design tools. One of the most widely used design tools is
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The appropriate development and presentation tools can substantially change how an audience perceives a project. The
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Elke Krasny: Architektur beginnt im Kopf - The Making of Architecture. Basel, Boston, Berlin: Birkhäuser, 2008,
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which enables designers to create 3D models, 2D drawings, and schematics of their designs. CAD together with
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to explore multiple or complex ideas quickly without the distractions and complications of software.
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used for design can be divided in two categories, visual and verbal. Conventionally, in areas like
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http://www.elkekrasny.at/en/archives/tag/architektur-beginnt-im-kopf-the-making-of-architecture
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PETRUSCHAT, Jörg (2001): Bemerkungen zum Zeichnen, in: form+zweck, Heft 18, pp. 70 – 77
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Creative Computer Tools for Artists: Using Software to Develop Drawings and Paintings,
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Design - Creativity and Materialization. Cottbus, 1999, ISSN 1434-0984, online at:
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http://www.cloud-cuckoo.net/openarchive/wolke/eng/Subjects/subject991.html
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Ferguson, Eugene S. (1977, p. 835); Cited in: Becker (2007, p. 167-8)
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are objects, media, or computer programs, which can be used to
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is one of the most basic and most popular graphic design tools.
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Elke Krasny: The Making of Architecture, Graz, 2011, at:
242:, Basics Architecture 03, Lausanne, AVA academia, 2011, 72:, the use of verbal design media may be prevalent. 1931: 1890: 1833: 1723: 975: 894: 810: 718: 600: 480: 318:The mind's eye: Nonverbal thought in technology 379:Jann Lawrence Pollard and Jerry James Little, 425: 8: 1991: 1720: 1694: 1139: 477: 466: 432: 418: 410: 1949:Good Design Award (Museum of Modern Art) 231: 1954:Good Design Award (Chicago Athenaeum) 7: 1898:American Institute of Graphic Arts 269:Milton Glaser Draws & Lectures 14: 1908:Design and Industries Association 370:, topic 1141. retrieved 3-18-2007 1903:Chartered Society of Designers 153:finite element method analysis 1: 1974:Prince Philip Designers Prize 617:Architectural lighting design 1780:Electronic design automation 1763:Virtual home design software 735:Automotive suspension design 103:which a system will operate. 639:Environmental impact design 2342: 1918:International Forum Design 1288:Engineering design process 383:November 2001 Introduction 2253: 2001: 1990: 1719: 1693: 1149: 1138: 1040:Integrated circuit design 962:Stage/set lighting design 851:Hardware interface design 767:Hardware interface design 476: 465: 447: 1875:Industrial design rights 1863:Fashion design copyright 1775:Design quality indicator 1224:Creative problem-solving 1015:Electrical system design 871:Sonic interaction design 782:Photographic lens design 656:Healthy community design 2071:New product development 2036:Enterprise architecture 1964:IF Product Design Award 1923:Design Research Society 1475:Reliability engineering 157:analytic element method 1527:Top-down and bottom-up 876:User experience design 777:Packaging and labeling 750:Electric guitar design 688:Landscape architecture 305:Telling About Society. 271:. retrieved 31-01-2011 197:Computer-aided design 25: 2326:Computer-aided design 2056:Innovation management 1939:European Design Award 1705:Intellectual property 1522:Theory of constraints 1485:Responsibility-driven 1325:For manufacturability 1229:Creativity techniques 1067:Nuclear weapon design 881:User interface design 745:Corrugated box design 666:Interior architecture 316:Ferguson, Eugene S. " 129:computer-aided design 19: 2321:Architectural design 2101:Unintelligent design 2081:Philosophy of design 1795:Design specification 1748:Comprehensive layout 1320:For behaviour change 1293:Probabilistic design 1055:Power network design 592:Visual merchandising 549:Instructional design 527:Postage stamp design 394:desktoppub.about.com 331:197.4306 (1977): 827 240:Architectural Design 131:(CAD) software like 2021:Creative industries 1944:German Design Award 1853:Design infringement 1738:Architectural model 1077:Organization design 1072:Nucleic acid design 1020:Experimental design 573:Traffic sign design 403:Retrieved 3-19-2008 392:Jacci Howard Bear, 361:Designtalkboard.com 350:Designtalkboard.com 192:Reflective practice 2086:Process simulation 2061:Intelligent design 1385:Intelligence-based 1380:Integrated topside 1310:Framework-oriented 995:Behavioural design 866:Information design 544:Information design 399:2013-12-06 at the 366:2018-06-12 at the 355:2007-06-29 at the 323:2014-03-18 at the 82:Eugene S. Ferguson 26: 2303: 2302: 2249: 2248: 2016:Conceptual design 1986: 1985: 1982: 1981: 1969:James Dyson Award 1825:Website wireframe 1815:Technical drawing 1689: 1688: 1537:Transgenerational 1278:Ecological design 1154:Activity-centered 1134: 1133: 1130: 1129: 1112:Spacecraft design 906:Public art design 844:Video game design 822:Experience design 792:Production design 772:Motorcycle design 730:Automotive design 634:Ecological design 512:Film title design 359:, topic 1030 and 248:978-2-940411-26-9 151:software such as 133:Autodesk Inventor 120:Computer programs 84:'s 1977 paper in 62:industrial design 2333: 2295: 2288: 2281: 2274: 2267: 2260: 1992: 1869:Geschmacksmuster 1843:Community design 1721: 1695: 1455:Process-centered 1251:Design–bid–build 1219:Cradle-to-cradle 1199:Concept-oriented 1140: 1117:Strategic design 1087:Processor design 1062:Mechanism design 1030:Geometric design 990:Algorithm design 930:Jewellery design 861:Immersive design 755:Furniture design 700:Landscape design 478: 467: 434: 427: 420: 411: 404: 390: 384: 377: 371: 347: 341: 338: 332: 314: 308: 302:Howard S. Becker 299: 293: 290: 284: 278: 272: 266: 260: 257: 251: 236: 92:visual reasoning 2341: 2340: 2336: 2335: 2334: 2332: 2331: 2330: 2306: 2305: 2304: 2299: 2293: 2286: 2279: 2272: 2265: 2258: 2245: 2046:Futures studies 1997: 1978: 1927: 1886: 1835: 1829: 1715: 1714: 1685: 1591:Value sensitive 1581:User innovation 1460:Public interest 1425:Object-oriented 1145: 1126: 1107:Software design 1097:Research design 1050:Physical design 1005:Database design 979: 977: 971: 947:Property design 942:Game art design 896: 890: 813: 806: 721: 714: 671:Interior design 622:Building design 603: 596: 483: 472: 461: 443: 438: 408: 407: 401:Wayback Machine 391: 387: 378: 374: 368:Wayback Machine 357:Wayback Machine 348: 344: 339: 335: 325:Wayback Machine 315: 311: 300: 296: 291: 287: 279: 275: 267: 263: 258: 254: 238:Jane Anderson: 237: 233: 228: 205: 187:Design strategy 178: 122: 114: 101: 78: 50: 41: 12: 11: 5: 2339: 2337: 2329: 2328: 2323: 2318: 2308: 2307: 2301: 2300: 2298: 2297: 2290: 2283: 2276: 2269: 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241: 235: 232: 225: 221: 217: 213: 211: 207: 206: 202: 198: 195: 193: 190: 188: 185: 183: 182:Design method 180: 179: 175: 173: 171: 166: 160: 158: 154: 150: 146: 142: 138: 134: 130: 126: 119: 117: 111: 109: 98: 97: 96: 93: 89: 88: 83: 75: 73: 71: 67: 63: 59: 55: 47: 45: 38: 36: 34: 30: 23: 18: 2096:STEAM fields 2066:Lean startup 2051:Indie design 1867: 1834:Intellectual 1724: 1586:Value-driven 1564:Use-centered 1470:Regenerative 1450:Policy-based 1410:Mind mapping 1315:For assembly 1256:Design–build 1174:By committee 1159:Adaptive web 957:Sound design 915:glass design 913: / 898:applied arts 839:Level design 710:Urban design 661:Hotel design 612:Architecture 587:Video design 580: / 571: / 539:Illustration 532:Print design 502:Brand design 388: 380: 375: 345: 336: 328: 312: 307:2007. p. 167 304: 297: 288: 276: 264: 255: 239: 234: 203:Bibliography 161: 141:Pro Engineer 123: 115: 106: 85: 79: 58:architecture 51: 42: 29:Design tools 28: 27: 2134:competition 2091:Slow design 2041:Form factor 2011:Concept art 1820:HTML editor 1500:Sustainable 1335:For testing 1179:By contract 1035:Work design 1010:Drug design 982:engineering 856:Icon design 834:Game design 812:Interaction 760:Sustainable 693:Sustainable 582:Type design 559:Photography 554:News design 497:Book design 492:Advertising 471:Disciplines 70:engineering 2310:Categories 2294:Wiktionary 2287:Wikisource 2241:technology 2211:principles 1810:Storyboard 1636:management 1631:leadership 1596:Privacy by 1435:Parametric 1405:Metadesign 1375:Integrated 1365:High-level 1350:Generative 1345:Functional 1214:Continuous 1209:Contextual 1184:C-K theory 1144:Approaches 886:Web design 740:CMF design 720:Industrial 578:Typography 226:References 147:(DMU) and 137:SolidWorks 2280:Wikiquote 2266:Wikibooks 2216:rationale 2181:knowledge 2156:education 2076:OODA loop 1800:Prototype 1785:Flowchart 1743:Blueprint 1611:computing 1547:Universal 1495:Safe-life 1400:Low-level 1390:Iterative 1370:Inclusive 1355:Geodesign 1246:Defensive 1194:Co-design 1164:Affective 2273:Wikinews 2206:paradigm 2186:language 2166:engineer 2161:elements 2151:director 1836:property 1681:thinking 1671:strategy 1656:research 1616:controls 1574:Empathic 1505:Systemic 1465:Rational 1420:New Wave 1234:Critical 457:Designer 397:Archived 364:Archived 353:Archived 321:Archived 250:, p. 40 176:See also 170:sketches 165:paste-up 125:Computer 2259:Commons 2231:studies 2176:history 2144:student 2129:classic 2117:Design 2031:.design 1959:Graphex 1661:science 1651:pattern 1646:methods 1621:culture 1604:Design 1415:Modular 1268:Diffuse 1189:Closure 911:Ceramic 569:Signage 452:Outline 329:Science 87:Science 39:Objects 2316:Design 2236:studio 2221:review 2201:museum 2124:change 1932:Awards 1805:Sketch 1790:Mockup 1770:CAutoD 1711:Awards 1676:theory 1666:sprint 1641:marker 1606:choice 980:& 978:design 814:design 722:design 604:design 522:Motion 484:design 441:Design 246:  218:  135:, DSS 112:Verbal 76:Visual 33:design 22:pencil 2119:brief 2006:Agile 1725:Tools 1702:Tools 1340:For X 976:Other 895:Other 139:, or 64:, or 54:media 48:Media 2196:load 2191:life 2171:firm 1758:CAID 1626:flow 1542:TRIZ 1430:Open 244:ISBN 216:ISBN 20:The 1753:CAD 1733:AAD 1510:SOD 1490:RWD 1360:HCD 827:EED 676:EID 327:." 155:or 149:CAE 2312:: 60:, 433:e 426:t 419:v

Index


pencil
design
media
architecture
industrial design
graphic design
engineering
Eugene S. Ferguson
Science
visual reasoning
Computer
computer-aided design
Autodesk Inventor
SolidWorks
Pro Engineer
Digital Mockup
CAE
finite element method analysis
analytic element method
paste-up
sketches
Design method
Design strategy
Reflective practice
Computer-aided design
http://www.cloud-cuckoo.net/openarchive/wolke/eng/Subjects/subject991.html
ISBN
978-3764389796
ISBN

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