Knowledge

Fictionary

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Players earn one point for voting for the correct definition, and one point for each vote cast for the definition they wrote. (Other traditions for scoring award more points for guessing the correct definition than a player gets for picking their own.) The Picker earns three points if no one selects
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A version of the game called Dixonary has been running online since July 4, 1989, for the first fifteen years on CompuServe in its Tapcis Forum. It is believed that this game is the longest-running on-line game, and has run for more than 3,075 rounds. In May 2005, the game moved to its own website
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One player, the "picker" for the turn, chooses an obscure word from the dictionary and announces and spells it to the other players. The chosen word should be one that the picker expects no other player to know. If a player is familiar with the chosen word, they should say so and the picker should
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based on Fictionary, which ran from 1965 to 1988, and was revived in 1996. Two teams of three players (journalists, B and C list celebrities, etc.) compete. A player from one team has to decide between the three proposed definitions provided by the opposing team. If the first player correctly
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One variation allows a player to vote for their own definition, although they do not get points for doing so. (This can encourage other people to vote for that definition as well, and the player would get those points.) Another variation does not allow a player to vote for their own definition.
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for it. The definitions, as well as the correct definition, are collected blindly by the selector and read aloud, and players vote on which definition they believe to be correct. Points are awarded for correct guesses, and for having a fake definition guessed by another player.
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Once all definitions have been handed in, the picker reads the list aloud, once. On the second reading, each other player in turn then votes for the definition they believe is correct. Because the picker selected the word and knows the definition, the picker does not
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the correct definition. There are variations where the picker earns no points during their round as picker, fairness being achieved by ensuring that all players take equal numbers of turns as picker.
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The Picker collects and shuffles the definitions, including their own, which is the correct one. As definitions are handed in, the picker should check them over to ensure that they can read the
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choose a different word. If a word has more than one definition listed, the Picker privately chooses which one to use, but in such a case must specify, "X, when it does
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identifies the true definition of the word, they earn their team a point. If they are wrong, the team which provided the definitions are awarded the point.
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and to clarify any questions. Stumbling over or misreading a definition is usually a sign that it is not the correct one—unless the picker is trying to bluff.
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is chosen by the picker. The first three lines are read and a fake fourth line must be made up by the other players which acts like the fake definitions.
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roots. Stock phrases such as "Any of several..." or "One or more..." sometimes lend authority to definitions. Players may decide beforehand whether
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Play then proceeds with the dictionary going to another player, which starts a new turn. A full circuit of the dictionary constitutes a round.
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in which players guess the definition of an obscure word. Each round consists of one player selecting and announcing a word from the
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Each player writes a crafty and credible definition of the word, initials it, and submits it to the word picker.
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to receive multiple points by drawing multiple votes from other players. Similarly, in the board game
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Another variation asks players to write the first line of a novel using the title and the
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mean so-and-so." Generally, the Picker can edit the dictionary definition as they desire.
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Breakthrough Strategies to Teach and Council Troubled Youth: All-Time Favorite Lessons,
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featured the game under the same name. The 30 minute late night game show aired on
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or other writing implement for each player, and notecards or identical pieces of
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when CompuServe disconnected the forum. Since May 2007 it has been played in a
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Ruth Herman Wells, "Lesson 3: Using Big Words to Reach 'Big Word Users',"
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The dictionary game is sometimes suggested as a game to teach vocabulary.
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chaired it for many years. The series finished on 18 June 2004, with a
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may vary when playing Fictionary, but play usually proceeds like this:
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are based on Fictionary. In one round of the board game
254:Fictionary is featured as a segment on the weekly 519:, Academy Curricular Exchange online resource. 465:Oxford University Press (Oct 30, 1986) p. 200. 404:. Oxford University Press. 2008. Archived from 330: 186:read out from the back of the book as clues. 8: 505:Language Arts Activities for the Classroom, 267:, where it is known as the bluffing round. 448:, Springhouse Corporation (1978) p. 102. 232:, players describe or fabricate a word's 70:The game requires a large and preferably 438: 293:was first aired in October 1965, with 168:One variation uses a book of assorted 413:Sachs, Lisa Roy; Patty Sachs (1997). 57:, and other players composing a fake 7: 589:Bruno Faidutti's Ideal Games Library 34:The game is played with a dictionary 503:Sidney W. Tiedt and Iris M. Tiedt, 376:has produced multiple editions of 25: 398:"Oxford Dictionaries Word Games" 341:in 1993, and was rebroadcast on 463:The Oxford guide to word games, 1: 517:Language: The Dictionary Game 507:Allyn and Bacon (1987) p. 88. 312:based on the concept include 597:for playing the game online. 366:, and has a support site at 172:instead of a dictionary. A 417:. Meadowbrook. p. 45. 357:Electronic and online games 632: 540:. Retrieved 13 Sept. 2019. 198:Other versions of the game 136:Often simple words (e.g., 591:describes other variants. 331: 486:Youth Change, (1991). 383:Jackbox also produced 280:was a popular daytime 35: 259:National Public Radio 203:Board and party games 33: 297:as chair. Presenter 250:Radio and television 315:Take My Word For It 43:the Dictionary Game 446:Learning, volume 7 243:Wise and Otherwise 36: 534:Dictionary Dabble 521:Google Books link 450:Google books link 408:on July 20, 2001. 347:satellite channel 308:Other television 305:special in 2011. 238:lose their chance 218:Dictionary Dabble 86:for each player. 16:(Redirected from 623: 570: 569: 567: 565: 547: 541: 530: 524: 514: 508: 501: 495: 480: 474: 459: 453: 443: 428: 409: 368:www.dixonary.net 336: 334: 333: 41:, also known as 21: 631: 630: 626: 625: 624: 622: 621: 620: 601: 600: 579: 574: 573: 563: 561: 549: 548: 544: 538:Board Game Geek 531: 527: 515: 511: 502: 498: 481: 477: 460: 456: 444: 440: 435: 425: 412: 396: 393: 359: 328: 299:Robert Robinson 252: 205: 200: 192: 166: 134: 68: 28: 23: 22: 18:Dictionary game 15: 12: 11: 5: 629: 627: 619: 618: 613: 603: 602: 599: 598: 592: 586: 578: 577:External links 575: 572: 571: 542: 525: 509: 496: 475: 461:Tony Augarde, 454: 437: 436: 434: 431: 430: 429: 423: 410: 392: 389: 358: 355: 251: 248: 204: 201: 199: 196: 191: 188: 165: 162: 148:labels (e.g., 133: 130: 125: 124: 121: 117: 113: 106: 103: 74:dictionary, a 67: 64: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 628: 617: 614: 612: 609: 608: 606: 596: 593: 590: 587: 584: 581: 580: 576: 560: 556: 552: 546: 543: 539: 535: 529: 526: 522: 518: 513: 510: 506: 500: 497: 493: 492:9781891881060 489: 485: 479: 476: 472: 471:9780192820051 468: 464: 458: 455: 451: 447: 442: 439: 432: 426: 424:0-671-52123-3 420: 416: 411: 407: 403: 402:AskOxford.com 399: 395: 394: 390: 388: 386: 381: 379: 375: 374:Jackbox Games 371: 369: 365: 356: 354: 352: 348: 344: 340: 327: 323: 322: 317: 316: 311: 306: 304: 300: 296: 292: 291:Call My Bluff 287: 283: 279: 278: 277:Call My Bluff 273: 268: 266: 265: 260: 257: 249: 247: 245: 244: 239: 235: 231: 227: 223: 219: 215: 214: 210: 202: 197: 195: 189: 187: 185: 180: 178: 175: 171: 163: 161: 159: 155: 151: 147: 146:lexicographic 143: 139: 131: 129: 122: 118: 114: 111: 107: 104: 101: 96: 95: 94: 92: 87: 85: 81: 77: 73: 65: 63: 60: 56: 52: 48: 44: 40: 32: 19: 595:greenbird.io 562:. Retrieved 555:Red Nose Day 554: 545: 537: 528: 516: 512: 504: 499: 483: 478: 462: 457: 445: 441: 415:Pick A Party 414: 406:the original 401: 385:Dictionarium 384: 382: 377: 372: 364:Google Group 360: 350: 325: 324:. In Japan, 319: 313: 307: 303:Comic Relief 290: 275: 269: 262: 253: 241: 229: 225: 221: 217: 211: 206: 193: 190:Academic use 181: 167: 157: 153: 149: 137: 135: 126: 99: 88: 69: 46: 42: 38: 37: 611:Party games 583:Frictionary 284:television 226:Weird Wordz 209:board games 110:handwriting 91:house rules 89:Individual 616:Word games 605:Categories 559:BBC Online 551:"Schedule" 391:References 310:game shows 286:panel game 261:quiz show 230:Derivation 213:Balderdash 72:unabridged 59:definition 55:dictionary 47:Dictionary 45:or simply 39:Fictionary 433:Citations 349:in 2008. 295:Robin Ray 264:Says You! 234:etymology 222:Flummoxed 51:word game 27:Word game 321:Wordplay 177:quatrain 164:Variants 150:obsolete 132:Strategy 66:Gameplay 564:8 March 378:Fibbage 351:Tahoiya 343:Fuji TV 339:Fuji TV 326:Tahoiya 270:In the 174:rhyming 158:dialect 154:geology 49:, is a 490:  469:  421:  224:, and 138:strunt 76:pencil 184:blurb 170:poems 142:Latin 116:vote. 84:paper 566:2011 488:ISBN 467:ISBN 419:ISBN 345:739 332:たほいや 318:and 207:The 282:BBC 100:not 80:pen 607:: 557:. 553:. 536:, 400:. 274:, 272:UK 256:US 220:, 216:, 156:, 152:, 78:, 568:. 532:" 523:. 494:. 473:. 452:. 427:. 335:) 329:( 20:)

Index

Dictionary game

word game
dictionary
definition
unabridged
pencil
pen
paper
house rules
handwriting
Latin
lexicographic
poems
rhyming
quatrain
blurb
board games
Balderdash
etymology
lose their chance
Wise and Otherwise
US
National Public Radio
Says You!
UK
Call My Bluff
BBC
panel game
Robin Ray

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