382:, the game is split into chapters and subdivided into ground-based and airborne missions. The story of the game dictates which missions come when during the initial playthrough and how they play out, though as the player progresses, new remixed versions of the various playable levels called "free missions" are unlocked, which allow the player to go through the missions with the story elements removed. The player can jump between the game world's self-contained areas via a world map unlocked after the first chapter. In between the various chapters and missions, the player builds up their characters using experience points earned in battle: the characters' weapons and abilities, and the abilities of the player's dragon, can be gradually improved. The player's view of the world is through a fixed camera, which tracks the player's progress across the player area. Collectables in the form of weapons and items such as armor and health points and items needed to progress within the level are also available for the player to seek out. The game features Normal, Hard, and Expert difficulty levels, and there are multiple weapons and items to collect throughout the levels.
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environments as bland and felt that there were too few FMVs and too many game engine-driven cutscenes, which he described as "awful". Parkin criticized the game's graphic capacities, commenting that players would "stop watching the main screen instead fixing upon the little map in the corner to guide your character towards hostile red dots that only materialize polygonal just seconds before you lock swords.", while Jarvis said that it had not improved from the previous game and called the colors "very murky, drab and dark". 1UP said that the graphics " hold up to the visual quality of Cavia's other titles like
753:, the company's Japanese publisher, wanted that aspect toned down to make a more mainstream game. It was designed to keep some dark aesthetics from its predecessor, with the previous game's theme of immorality as one of the key character and narrative themes, as well as themes of war and death. Other themes explored were love and hate, and the ambivalence represented in the world's prevalent factions (the Knights of the Seal, and the Cult of Watchers). Highlighted aspects of the story were the father-son relationship between Nowe and Legna, and how Manah had matured since the events of
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both the first game and the series mechanic of the protagonist riding a dragon. Shiba ended up writing their dialogue to emphasize their relationship and the difficulty of them fighting each other, paralleling earlier scenes between Caim and
Angelus. The deaths of Caim and Angelus was intended to be "short and ruthless", but Yasui had it changed to the more sentimental version present in the game. Dialogue from Caim for the scene was cut from the game due to it clashing with his previous portrayal as a mute. Urick was created to be the supportive "big brother" of the party.
678:: The group arrive in the Promised Land and Legna prepares to enact the prophecy, but Nowe instead chooses to find a new Goddess. Legna calls the Holy Dragons to battle, but Seere leads an army of Golems against them. With everything seeming lost, Manah and Nowe share a final kiss, which triggers Nowe's transformation into the New Breed. Nowe and Legna do battle, and Legna is killed. Eris then reveals that she is to become the new Goddess. Eris is initiated, and although the world is restored, Nowe and Manah feel sad that no other solution could be found.
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Seere, who unsuccessfully tries to stop them. When they confront Gismor, he reveals himself to be a vindictive survivor of the Empire from eighteen years before. Defeated, Gismor destroys the final seal himself, releasing
Angelus from her imprisonment. After Seere reveals the true consequences of Manah's actions, Nowe and Legna pursue Angelus. When they find her, they find that Angelus has been driven mad by the pain of being the final seal. Caim asks them to kill her, and as she dies, he and Angelus share a final moment together before fading away.
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ability to launch two types of fireballs: a homing variety that deals damage to single enemies, and a widespread attack which does higher damage to groups. Alongside this, the dragon can perform a special attack called "Dragon
Overdrive", which kills many normal enemy units outright and deals high damage to stronger units and bosses. The dragon also gains experience and levels up through combat, dealing more damage in its attacks as it grows stronger. It also evolves and grows stronger at points directly linked to the game's narrative.
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created to aid the dragons in their war against the
Watchers. Nowe reunites with Eris, who has been healed by Seere, and frees Manah from her madness. Legna then takes the three to the Promised Land, a dragon stronghold that holds the Bone Casket, an object given to the dragons by, and imbued with the power of, the Watchers, that can speed up Nowe's evolution into the New Breed. It is also where Seere has gone to initiate a new Goddess of the Seal. The game has three endings, each achieved on a separate playthrough.
655:, but uses her magic to escape. After returning from the mission, Nowe is poisoned by Gismor, who reveals that he killed Nowe's adoptive father Oror. Surviving and escaping with Legna, Nowe is pursued by the Knights, including Eris, who wishes to persuade him to return. Nowe and Legna eventually rejoin Manah and join her on her quest to destroy the seals and, in her mind, free the people from the Knights' oppression.
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814:: while he tried not to copy any parts of Casca's design, Fujisaka tried to convey it using aspects of her personality. He also tried to balance this part of her depiction with a tender and more feminine side. Another idea he had in mind was the image of an honors student. Her dance-like fighting style was generally suggested by the game's staff. Caim's redesign was meant to represent his status as a wanderer.
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order to use their different weapons. The characters use physical attacks using character weapons for short-range battle, while magical attacks are used for long-range attacks and groups of enemies. The magical attacks vary between the playable characters. Weapons, characters and magical abilities leave up and grow stronger as the player gains experience points in combat: weapons have a four-level cap.
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684:: When they arrive, Legna reveals Eris' fate to become the new Goddess, and Nowe chooses to follow Legna's plan. But upon trying to enter the Casket, it rejects him and fuses with Manah. Legna and Nowe battle Manah, who sacrifices herself to destroy the Bone Casket's power. Nowe, Legna and Eris then lead the Holy Dragons in their war against the Watchers.
690:: Events proceed as in Ending B, but when the Casket attacks Manah, she manages to overpower and absorb it. Legna summons the Holy Dragons and events proceed as in Ending A. After Legna's defeat and the destruction of the Bone Casket, both the Watchers and the dragons fade, leaving the world safe and humans free to create a new future for themselves.
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through". GameTrailers said that there was "nothing new here.", while
Meuller called it "dull at best and frustrating at worst". 1UP said that the combat was "almost sickening to look at.", though he cited the RPG elements as a redeeming feature. Jarvis simply called the gameplay "Same old, same old", citing it as a major fault of the game.
424:. In the original game, two powers, the Empire and the Union, were engaged in a religious war over the Seals, magical bindings tied to a chosen Goddess of the Seal that kept dark entities known as the Watchers from appearing in the mortal world and destroying humanity. Caught up in the conflict were Caim and Angelus, a human and a
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Nowe and Manah head for the final seal in the
District of Heavenly Time, guarded by Gismor himself. Nowe and Gismor battle, and Gismor is wounded again, transforming into a shadow-like being and using Eris to block Nowe's final attack. Believing Eris dead, Nowe and Manah pursue Gismor, but are met by
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The game begins with Nowe becoming a fully-fledged Knight of the Seal. During his first mission, Nowe begins to doubt the ethics of the
Knights' methods, as the seals require human sacrifices to remain strong. During a second mission to ensure the protection of the seal in the District of Soul Flame,
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stages and role-playing mechanics. The previous game's producer, writer and character designer returned to their respective roles. The game was designed as a more mainstream game in light of the previous game's dark aesthetic and story. The game sold 206,000 copies by the end of 2005. Western reviews
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s director Akira Yasui suffered from creative differences, with the result that Yoko termed their relationship on the project as a "love-hate" story in a 2013 interview concerning the series. Their relationship inspired one of the stories created for an in-game weapon. Yoko was eventually brought on
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as one of the best games on the PS2. Rogers gave praise to the game's parry mechanic and atmosphere. In the year of its release in Japan, the game received a novelization written by Emi
Nagashima under her pen name of Jun Eishima. Yoko and Shiba teamed up again to create another game in the series,
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One of the main concepts for main protagonist Nowe was surpassing one's father. For the fight between Nowe and Legna, special gameplay functions and mechanics needed to be created for Nowe. Shiba had mixed feelings about the final fight between Legna and Nowe, which he saw as a drastic change from
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With the seals destroyed, the world begins to fall into chaos and Manah is driven mad by the memories of her actions eighteen years before. Legna then takes Nowe to the floating fortress of the Holy
Dragons, where they hear a prophecy concerning Nowe: according to the prophecy, Nowe is a New Breed
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Aerial gameplay puts the main character atop his dragon, which is guided round by the player to attack enemy formations and large structures on the ground or enemies and airships in the sky. The player can also jump between the dragon and the ground during ground-based missions. The dragon has the
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After taking down
Lieutenant Yaha and destroying the seal in the District of Precious Light, Manah is captured by the Knights and sentenced to death. Nowe manages to rescue her and heads for the seal in the District of Shining Life, which was once guarded by Urick before he fled in fear when Caim
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On their way to the second seal, Manah shows Nowe the true horror of the Knights' deeds, fully winning him over. The two then fight and kill Lieutenant Hanch, destroying the seal in the District of Hallowed Water. After this, they are joined by Urick, a former Lieutenant of the Knights, to rout a
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Combat in the game is similar to its predecessor, with the main series of missions beginning after an opening tutorial. The game features ground-based hack-and-slash gameplay and aerial combat. In ground combat, the player controls multiple characters, switching between them via the pause menu in
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The gameplay was universally criticized. Parkin called the battle gameplay "lightweight" and the balance between ground and aerial combat poor despite a good character leveling system, while Lewis described it as being without strategy, with the game "just dumping in more boring enemies to wade
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who had made a pact (a magical ritual that linked their souls), and fought to try to keep both the Seals and the Goddess safe. Though they ultimately failed, Angelus became the new seal, averting the end of the world. Eighteen years later, the Seals are protected by the Knights of the Seal, who
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The graphics received mixed reviews. Lewis called them "more interesting than the first game, but marginally so", and Meuller called them "dated", with environments seeming "bland and drab, and the enemies generic". The GameTrailers reviewer praised the character animations, but cited the
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and acted as Sound Director for the game. The CGI cutscenes were scored by Masashi Yano. Due to criticism of his work on the first game, Sano was asked by Shiba to bring in outside help for the second game's soundtrack: Matsumoto was brought in because of his work on the songs
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1044:'s Simon Parkin cited the story as being very good, though he found Nowe "a little nauseating to watch as the weighty, dark (and pretty good) plot unfolds", and VideoGamer.com's Adam Jarvis called the story "one of the highlights of the package". The
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reflected both her evolved personality and her more traditional depiction as a fantasy heroine. Elements of their designs were taken from Caim and Furiae, representing "passing the torch" between characters. Because of Legna's different roles in
1682:: What do you know of suffering? Of humiliation? Have you ever slept on cold earth? Eaten dirt to stave off hunger? You were blessed with powers by birth. You cannot understand or even imagine the suffering I endured as a survivor of the Empire.
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sold well in Japan. The game was considered a hit in Japan by Ubisoft, selling 100,000 units in its first week, and reaching sales of 170,000 units by the end of the month, becoming the second best-selling game of June behind Sega's
789:. In addition to designing the characters, Fujisaka drew the character portraits used for character dialogue boxes during in-game cutscenes, a feature he initially objected to. Nowe, in contrast to the other protagonists of the
1607:: Now do you see, Nowe? How they suffer? They have nothing to eat. They're starving to death... But they cannot leave. If they do try, the Knights punish them. But staying here means that they weaken and die, one by one. /
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was eventually unveiled in 2013, with Shiba, Yoko and Fujisaka returning to their former roles and the story being set before the original game. Both Shiba and Yoko have voiced their willingness to continue the series on
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fairly late in the game's production to act as video editor for the CGI cutscenes and trailers. The CGI cutscenes were created by Studio Anima. The game's cast featured multiple film and television actors, including
311:: the story revolves around Nowe, a boy raised by the dragon Legna, fighting against a tyrannical faction of knights, encountering characters from the previous game and becoming entangled in the fate of the world.
1478:: Five seals hold in place the red dragon, the last bastion against world destruction. Charged with protecting them are the Knights of the Seal. In charge of each is a guardian, a lieutenant among the knights.
1661:: You ask too much of me... If we live long enough to atone for our sins, we've lived long enough. I've lived... too long... I'll be training with General Oror in the afterlife... See you around... kid.
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group of bandits. Attacked by the Knights, they are unexpectedly saved by Caim, who is also working to destroy the seals and free his dragon Angelus from the pain of being the Goddess Seal.
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Although the main characters were designed by Fujisaka, the character Legna, previously known as the "Black Dragon", was designed by Taro Hasegawa, who was also monster designer for both
1012:. It eventually sold just over 206,000 copies by the end of 2005. The game was eventually re-released as part of Square Enix's Ultimate Hits series, re-releases of high-selling titles.
749:. In contrast to the previous game, the game contained far less of the mature themes found in the original. Shiba, speaking in a 2013 interview, said that the reason for this was that
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series, was designed around the concept of a stereotypical hero. Nowe was one of Fujisaka's favorite characters to design, although Shiba was less enthusiastic. Manah's redesign in
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if there were sufficient sales and funds, while Yoko also expressed interest in making a second spin-off, although he did not specify whether it would be set in the world of
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859:, who also worked as a sound producer. The theme song for the game's English release was "Growing Wings", a localized version of the first game's theme song sung by
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reviewer called the "clear undercurrent of "maybe the good guys are the bad guys,"" one of the main reasons to keep playing the game. In contrast, the reviewer for
710:, originally proposed a space adventure involving dragons, but this was vetoed at an early stage. Yoko was not involved in creating the narrative as he had been in
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attacked the district. Urick and Nowe face off against Caim, who mortally wounds Urick before being driven off. Urick dies content and the seal is destroyed.
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1858:: Do you think that's what Manah would have wanted? I don't suppose we'll ever knew. All we have left is war, and the desolation it leaves in its wake.
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1582:: Yes, three years ago, I gave the same drink to Oror, before he left to head the defense. He drank it all down without hesitation, just like you. /
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1636:: I'm just a coward. During the attack on the seal three years ago, I was defeated by Caim. General Oror saved me. I left him to die, and ran away.
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and conventional video game music, and to evoke the emotions of the various characters and the feeling of battle. The game's theme song in Japan, "
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1850:: The dragons never forgot their history. They lived to honor it. Now, they are about to surpass the Gods, with the New Breed as their weapon. /
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1561:: They're not proud martyrs! Look how terrified they are! The knights are just forcing the weak and dispossessed to be sacrificial victims!
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was announced in December 2004. Producer Takamasa Shiba and character designer Kimihiko Fujisaka returned to the team, alongside actor
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1036:'s Ed Lewis said it "admirably the bizarre and fantastically medieval world that was established in the original game.", while
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praised the story, but gave mixed opinions about the graphics and widely criticized the gameplay. A spin-off from the series,
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464:, a dragon who helped raise Nowe and was involved in the events of 18 years before. Accompanying Nowe on his journey is Manah
847:" and "Tsuki no Shizuku", and, Yoshiki was brought on at Matsumoto's request. The soundtrack was designed to be a fusion of
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576:, once a companion to Caim and now the Hierarch of the Union. Minor characters include the guardians of the Seals, Zhangpo
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a former Knight who made a pact with the Grim Reaper in exchange for his mortality. The main villain of the game is Gismor
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1765:: Yes, the red dragon replaced the last goddess. Now that the dragon is dead, a new goddess is to be born...or so I hear.
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1632:: You're the missing lieutenant, and the guardian of the key to the District of Shining Life. Isn't that so, Urick? /
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called it "a cookie-cutter RPG plot" where players could "predict nearly every plot twist the game throws at .",
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Nowe encounters Manah, who kills the guardian Zhangpo and destroys the seal. Manah is sentenced to be
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1891:: At last, the fate of humanity rests in human hands. It's up to us to create a paradise, or a hell.
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738:. Shiba commented at the time that he felt they had gathered a very good voice cast for the game.
706:, who voiced the dragon Angelus and its partner Caim in the previous game. The original director,
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757:. To promote the game in Japan, Fujisaka created a light-toned joke advertisement under the name
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far more colorful than the previous game, wanting to do something that was the "opposite" of
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2408:"Drag-on Dragoon 2 Original Soundtrack :: Liner Notes Translated by Ben Schweitzer"
1854:: If the world is truly to be free from the law of the Gods, I shall become a weapon. /
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1829:: Yes. I'll wait for the day when Eris can lead the life of an ordinary woman again.
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s soundtrack was composed by Ryoki Matsumoto and Aoi Yoshiki, with supervision by
448:, a Knight of the Seal who possesses superhuman powers. Nowe's companion is Legna
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1707:: I cannot tell, either. It's an explosion of rage... I fear her mind is broken.
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3052:"Drakengard 3 Connects To Nier, Will Have A Balance Between Darkness And Humor"
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2919:"Drakengard 3 Producer And Creative Director Explain How The Game Came To Be"
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to publish the title overseas. Ubisoft also handled the game's localization.
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2129:"Drakengard 3 trying to avoid 'formulaic' JRPG tropes with its dark setting"
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416:: originally said to take place after the game's first ending, it was later
1753:: What's in the Promised Land? What would Hierarch Seere be doing there? /
528:, leader of the Knights of the Seal. Returning from the first game are Caim
2181:"Ubisoft and Square Enix Deliver DRAKENGARD 2 To North America and Europe"
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1040:'s Greg Meuller called it "Interesting with plenty of twists and turns".
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1821:: Nowe, I cannot believe in a peace achieved by one woman's sacrifice. /
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1757:: He'll perform the sealing ceremony, and restore order to the world. /
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2153:"『ドラッグ オン ドラグーン3』キャラデザ担当・藤坂氏インタビュー。伝説の学園恋愛ゲーム化企画"エンジェレグナ"もチラリ【電撃DOD3】"
1748:(PlayStation 2). Ubisoft. Scene: Verse 1. Level/area: Chapter 12.
1557:: Nowe! Don't be a fool! They are the chosen ones, proud martyrs... /
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takes place in an unnamed land nearly two decades after the events of
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1723:(PlayStation 2). Ubisoft. Scene: Verse 3. Level/area: Chapter 9.
1698:(PlayStation 2). Ubisoft. Scene: Verse 1. Level/area: Chapter 9.
1677:(PlayStation 2). Ubisoft. Scene: Verse 4. Level/area: Chapter 8.
1652:(PlayStation 2). Ubisoft. Scene: Verse 9. Level/area: Chapter 7.
1627:(PlayStation 2). Ubisoft. Scene: Verse 9. Level/area: Chapter 7.
1602:(PlayStation 2). Ubisoft. Scene: Verse 5. Level/area: Chapter 4.
1577:(PlayStation 2). Ubisoft. Scene: Verse 1. Level/area: Chapter 3.
1552:(PlayStation 2). Ubisoft. Scene: Verse 3. Level/area: Chapter 1.
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so it took place in an isolated timeline following events similar to
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1887:: No more dragons or gods. This is the beginning of a new world. /
496:, a female Knight of the Seal and Nowe's childhood friend; and Urick
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765:, they entered an agreement with developer and publishing company
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2280:『ドラッグ オン ドラグーン(DOD)』シリーズのキャラ人気投票結果を開発者が総括! カイムとアンヘルのラストにまつわる秘話とは?
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In September 2013, the game was given an honorable mention among
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The on-foot and aerial combat, showing characters Nowe and Legna.
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2537:"Square Enix Music Online :: Drakengard 2 - Growing Wings"
2021:『ドラッグ オン ドラグーン』シリーズ座談会、佳境へ。ヨコオタロウが暴く『DOD2』安井ディレクターの心の闇&『ニーア』反省話
1519:『ドラッグ オン ドラグーン2』が描く愛と狂気の終着点――紅と黒が交錯する『DOD2』の存在意義(レゾンデートル)を見つめ直す
1022:. The game received "average" reviews, according to video game
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2244:『ドラッグ オン ドラグーン(DOD)』シリーズの裏話を柴プロデューサーが暴露!? 『DOD3』の使徒のデザイン秘話も掲載
2316:『ドラッグ オン ドラグーン(DOD)』シリーズ居酒屋座談会、再び。柴プロデューサーと藤坂さんがヨコオタロウに物申す!?
1825:: I know. But you also know that we have no other choice. /
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eventually grow to become a dominating force in the land.
2437:(in Japanese). Bullet Witch Official Blog. Archived from
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Characters of the Drakengard series § Drakengard 2 2
2635:[Drag-On Dragoon 2: Sealed Red, Immoral Black].
1703:: Legna! What is the red dragon saying? I can't tell! /
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Doraggu On Doragūn Tsū: Fūin no Kurenai, Haitoku no Kuro
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received a score of 30/40 from Japanese gaming magazine
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1586:: Wh-? My eyes...I can't see... You have poisoned me!
1611:: Hell for them if they stay, and hell if they flee.
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3074:"Drakengard 3's Director Is Keen for Drakengard 4"
3025:"Deadly Premonition developer making Drakengard 3"
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1934:"『ドラッグ オン ドラグーン3』キャラデザ担当の藤坂公彦氏と柴貴正Pのロングインタビューをお届け"
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1442:Drag-On Dragoon 3 The Complete Guide + Settings
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1883:: I...I no longer need to become a Goddess. /
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272:Drag-On Dragoon 2: love red, ambivalence black
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8:
2894:Drag-On Dragoon 2: Sealed Red, Immoral Black
2627:
2625:
2460:""融合"をテーマにした『ドラッグオンドラグーン2』のサウンドトラックが7月20日発売"
2014:
2012:
900:
741:One of the decisions Yasui made was to make
560:, the current Goddess of the Seal; and Seere
2699:: CS1 maint: numeric names: authors list (
2055:(in Japanese). Studio Anima. Archived from
1956:
1954:
1874:(PlayStation 2). Ubisoft. Scene: Ending C.
1845:(PlayStation 2). Ubisoft. Scene: Ending B.
1816:(PlayStation 2). Ubisoft. Scene: Ending A.
1194:"Updated Australian release list, 27/02/06"
3175:
3168:
3143:
3129:
3121:
1473:(PlayStation 2). Ubisoft. Scene: Opening.
1314:"Drakengard 2: North American Impressions"
1125:game at AQ Interactive were unsuccessful.
899:
874:
30:
21:
2820:(in Japanese). Geimin.net. Archived from
2663:
2661:
2659:
2657:
2597:
2595:
2593:
2591:
2512:"シリーズ最新作『ドラッグオンドラグーン2』の主題歌を歌うのはあの中島美嘉さん!"
1994:. Drag-On Dragoon 2 Website. 2005-05-27.
1405:
1403:
1401:
2755:
2753:
2751:
2749:
2716:
2714:
2712:
2710:
2565:"Drakengard 2 for PlayStation 2 Reviews"
2078:"前作に続き『ドラッグオンドラグーン2』も豪華キャスト!ピーター、小雪らが出演"
1781:
1779:
1777:
1775:
1773:
1373:
1371:
1369:
1367:
1365:
3459:
2103:"小雪さんやピーターさんも駆けつけた!『ドラッグオンドラグーン2』完成披露会"
1220:
1218:
1184:
1149:
1059:Ghost in the Shell: Stand Alone Complex
305:, set after the events of the original
2692:
2999:"結果的に新情報満載 『ドラッグ オン ドラグーン3』開発者インタビュー"
2818:"GEIMIN.NET/2005年テレビゲームソフト売り上げTOP500"
1761:: Hierarch Seere found a goddess? /
7:
2872:"These Were My 8 Favorite PS2 Games"
2843:"9月発売の「アルティメット ヒッツ」は『DC -FF7-』など3本!"
904:
879:
2896:(in Japanese). Tokyo: Square Enix.
2892:Eishima, Jun (September 30, 2005).
2434:Bullet Witch / Staff Blog / 2006年6月
2410:. Square Enix Music. Archived from
1117:s release, Cavia was absorbed into
1104:but that eventually developed into
870:
2350:Drag-On Dragoon 2: Memory of Blood
1992:"Drag-On Dragoon 2: Staff Comment"
1879:: The other dragons are fading. /
14:
3522:Hack and slash role-playing games
2941:"Nier Developer Cavia is No More"
432:The game's main character is Nowe
294:in all other territories for the
74:
3462:
3436:
3435:
2211:"A Look Back at Ubisoft's JRPGs"
1790:. VideoGamer.com. Archived from
1732:: It's over. We're together now.
1657:: Urick! No! Don't go! Urick! /
1448:. 2014-04-11. pp. 180–181.
1438:ドラッグ オン ドラグーン3 設定資料集+ザ・コンプリートガイド
362:
351:
298:. It is the second entry in the
3492:Action role-playing video games
2973:"NieR Director Quits Cavia/AQi"
2799:from the original on 2014-03-29
2735:from the original on 2014-02-15
2643:from the original on 2013-09-20
2577:from the original on 2014-03-24
2543:from the original on 2014-03-01
2327:from the original on 2016-03-03
2291:from the original on 2016-03-03
2255:from the original on 2015-03-17
2217:from the original on 2014-04-04
2191:from the original on 2013-12-11
2032:from the original on 2016-03-03
1998:from the original on 2009-06-04
1530:from the original on 2013-05-22
1412:"Drakengard II Import Hands-On"
1284:"Drakengard 2 Updated Hands-On"
1192:Jastrzab, Jeremy (2006-02-27).
3567:Video games about the military
3562:Video games developed in Japan
3072:Ashcraft, Brian (2014-01-06).
2971:Gantayat, Anoop (2010-11-04).
2939:Quillen, Dustin (2010-07-13).
1903:Gantayat, Anoop (2004-12-15).
1490:Gantayat, Anoop (2004-12-17).
1410:Torres, Ricardo (2005-06-20).
1342:Gantayat, Anoop (2005-07-07).
1009:Mushiking: King of the Beetles
824:Music of the Drakengard series
16:Action role-playing video game
1:
2785:Gamespot Staff (2005-06-12).
2670:"Drakengard 2 Review for PS2"
2486:"Pop Hottie for Drakengard 2"
2484:Dunham, Jeremy (2005-03-21).
1788:"Drakengard 2 Review for PS2"
1492:"First Details: Drakengard 2"
838:, who worked on the music of
3517:Fiction about assassinations
3502:Fiction about discrimination
3050:Hawkins, Matt (2013-10-13).
3023:Phillips, Tom (2013-03-04).
2602:Parkin, Simon (2006-03-13).
1444:] (in Japanese). Tokyo:
1282:Mueller, Greg (2006-02-03).
2127:Yoon, Andrew (2013-10-18).
1786:Jarvis, Adam (2006-03-13).
1312:Roper, Chris (2006-01-30).
1169:
636:
620:
602:
586:
570:
554:
538:
522:
506:
490:
474:
458:
442:
3583:
2633:"ドラッグ オン ドラグーン2 封印の紅、背徳の黒"
2209:Thew, Geoff (2014-03-26).
1962:"『ドラッグオンドラグーン2』の完成披露会が開催!"
1078:
821:
402:
3542:Single-player video games
3430:
2787:"DS beating PS2 in Japan"
1160:
908:
905:
883:
880:
642:, who helped raise Nowe.
630:
614:
596:
580:
564:
548:
532:
516:
500:
484:
468:
452:
436:
29:
3537:Fiction about rebellions
3532:PlayStation 2-only games
2668:1Up staff (2013-02-17).
2433:
2381:. RPGFan. Archived from
2345:
2315:
2279:
2243:
2052:ドラッグ オン ドラグーン2 封印の紅、背徳の黒
2051:
2020:
1518:
1437:
1378:Lewis, Ed (2006-02-16).
1161:ドラッグ オン ドラグーン2 封印の紅、背徳の黒
1134:next-generation consoles
2379:"Drag-on Dragoon 2 OST"
3259:Nier: Automata Ver1.1a
1728:: Is it over, Caim? /
1064:Naruto: Uzumaki Ninden
399:Setting and characters
36:North American box art
3497:Cavia (company) games
2761:"Drakengard 2 review"
2723:"Drakengard 2 review"
2604:"Drakengard 2 Review"
2539:. Square Enix Music.
2377:Wilson, Mark (2005).
2352:] (in Japanese).
1344:"Drakengard 2 Update"
378:As with the original
1870:Cavia (2006-02-14).
1841:Cavia (2006-02-14).
1812:Cavia (2006-02-14).
1744:Cavia (2006-02-14).
1719:Cavia (2006-02-14).
1694:Cavia (2006-02-14).
1673:Cavia (2006-02-14).
1648:Cavia (2006-02-14).
1623:Cavia (2006-02-14).
1598:Cavia (2006-02-14).
1573:Cavia (2006-02-14).
1548:Cavia (2006-02-14).
1469:Cavia (2006-02-14).
1252:"Cavia Inc. Line-Up"
269:, known in Japan as
3527:PlayStation 2 games
3512:Fantasy video games
2917:Sato (2013-05-05).
1905:"Drakengard Sequel"
902:
877:
810:, a character from
314:Like the original,
277:action role-playing
243:Action role-playing
3557:Video game sequels
3237:Nier Reincarnation
2346:ドラッグオンドラグーン2 設定資料集
2213:. Hardcore Gamer.
875:
734:and veteran actor
704:Shinnosuke Ikehata
653:burnt at the stake
3547:Square Enix games
3450:
3449:
3405:Final Fantasy XIV
3300:
3299:
3246:
3245:
2903:978-4-7575-1086-9
2406:Schweitzer, Ben.
1446:ASCII Media Works
1240:. Scene: Credits.
1085:Nier (video game)
1024:review aggregator
995:
994:
898:
897:
318:combines on-foot
286:and published by
262:
261:
211:February 14, 2006
139:Fuminori Ishikawa
117:Kimihiko Fujisaka
3574:
3487:2005 video games
3467:
3466:
3465:
3458:
3439:
3438:
3176:
3169:
3145:
3138:
3131:
3122:
3105:Square Enix page
3088:
3087:
3085:
3084:
3069:
3063:
3062:
3060:
3059:
3047:
3041:
3040:
3038:
3037:
3020:
3014:
3013:
3011:
3010:
2995:
2989:
2988:
2986:
2985:
2968:
2962:
2961:
2959:
2958:
2949:. Archived from
2936:
2930:
2929:
2927:
2926:
2914:
2908:
2907:
2889:
2883:
2882:
2880:
2879:
2864:
2858:
2857:
2855:
2854:
2839:
2833:
2832:
2830:
2829:
2814:
2808:
2807:
2805:
2804:
2782:
2776:
2775:
2773:
2772:
2757:
2744:
2743:
2741:
2740:
2718:
2705:
2704:
2698:
2690:
2688:
2687:
2678:. Archived from
2665:
2652:
2651:
2649:
2648:
2629:
2620:
2619:
2617:
2616:
2599:
2586:
2585:
2583:
2582:
2561:
2552:
2551:
2549:
2548:
2533:
2527:
2526:
2524:
2523:
2508:
2502:
2501:
2499:
2498:
2481:
2475:
2474:
2472:
2471:
2456:
2450:
2449:
2447:
2446:
2429:
2423:
2422:
2420:
2419:
2403:
2394:
2393:
2391:
2390:
2374:
2368:
2367:
2342:
2336:
2335:
2333:
2332:
2311:
2300:
2299:
2297:
2296:
2275:
2264:
2263:
2261:
2260:
2239:
2226:
2225:
2223:
2222:
2206:
2200:
2199:
2197:
2196:
2177:
2168:
2167:
2165:
2164:
2149:
2143:
2142:
2140:
2139:
2124:
2118:
2117:
2115:
2114:
2099:
2093:
2092:
2090:
2089:
2074:
2068:
2067:
2065:
2064:
2047:
2041:
2040:
2038:
2037:
2016:
2007:
2006:
2004:
2003:
1988:
1977:
1976:
1974:
1973:
1958:
1949:
1948:
1946:
1945:
1930:
1921:
1920:
1918:
1917:
1900:
1894:
1893:
1867:
1861:
1860:
1838:
1832:
1831:
1809:
1803:
1802:
1800:
1799:
1783:
1768:
1767:
1741:
1735:
1734:
1716:
1710:
1709:
1691:
1685:
1684:
1670:
1664:
1663:
1645:
1639:
1638:
1620:
1614:
1613:
1595:
1589:
1588:
1570:
1564:
1563:
1545:
1539:
1538:
1536:
1535:
1514:
1508:
1507:
1505:
1504:
1487:
1481:
1480:
1466:
1460:
1459:
1434:
1428:
1427:
1425:
1424:
1407:
1396:
1395:
1393:
1392:
1375:
1360:
1359:
1357:
1356:
1339:
1330:
1329:
1327:
1326:
1309:
1300:
1299:
1297:
1296:
1279:
1264:
1263:
1262:on May 12, 2008.
1248:
1242:
1241:
1222:
1213:
1212:
1210:
1209:
1200:. Archived from
1189:
1173:
1172:
1162:
1154:
1116:
1099:
903:
878:
833:
773:Character design
720:
641:
639:
633:
632:
625:
623:
617:
616:
609:
608:
605:
599:
598:
591:
589:
583:
582:
575:
573:
567:
566:
559:
557:
551:
550:
543:
541:
535:
534:
527:
525:
519:
518:
511:
509:
503:
502:
495:
493:
487:
486:
479:
477:
471:
470:
463:
461:
455:
454:
447:
445:
439:
438:
366:
355:
228:
219:
210:
201:
78:
76:
67:
34:
22:
3582:
3581:
3577:
3576:
3575:
3573:
3572:
3571:
3477:
3476:
3473:
3463:
3461:
3453:
3451:
3446:
3426:
3372:
3346:
3296:
3271:
3242:
3208:
3160:
3149:
3096:
3091:
3082:
3080:
3071:
3070:
3066:
3057:
3055:
3049:
3048:
3044:
3035:
3033:
3022:
3021:
3017:
3008:
3006:
2997:
2996:
2992:
2983:
2981:
2970:
2969:
2965:
2956:
2954:
2938:
2937:
2933:
2924:
2922:
2916:
2915:
2911:
2904:
2891:
2890:
2886:
2877:
2875:
2866:
2865:
2861:
2852:
2850:
2841:
2840:
2836:
2827:
2825:
2816:
2815:
2811:
2802:
2800:
2784:
2783:
2779:
2770:
2768:
2759:
2758:
2747:
2738:
2736:
2721:Mueller, Greg.
2720:
2719:
2708:
2691:
2685:
2683:
2667:
2666:
2655:
2646:
2644:
2631:
2630:
2623:
2614:
2612:
2601:
2600:
2589:
2580:
2578:
2563:
2562:
2555:
2546:
2544:
2535:
2534:
2530:
2521:
2519:
2510:
2509:
2505:
2496:
2494:
2483:
2482:
2478:
2469:
2467:
2458:
2457:
2453:
2444:
2442:
2435:
2431:
2430:
2426:
2417:
2415:
2405:
2404:
2397:
2388:
2386:
2376:
2375:
2371:
2364:
2347:
2344:
2343:
2339:
2330:
2328:
2317:
2313:
2312:
2303:
2294:
2292:
2281:
2277:
2276:
2267:
2258:
2256:
2245:
2241:
2240:
2229:
2220:
2218:
2208:
2207:
2203:
2194:
2192:
2179:
2178:
2171:
2162:
2160:
2151:
2150:
2146:
2137:
2135:
2126:
2125:
2121:
2112:
2110:
2101:
2100:
2096:
2087:
2085:
2076:
2075:
2071:
2062:
2060:
2053:
2049:
2048:
2044:
2035:
2033:
2022:
2018:
2017:
2010:
2001:
1999:
1990:
1989:
1980:
1971:
1969:
1960:
1959:
1952:
1943:
1941:
1932:
1931:
1924:
1915:
1913:
1902:
1901:
1897:
1869:
1868:
1864:
1840:
1839:
1835:
1811:
1810:
1806:
1797:
1795:
1785:
1784:
1771:
1743:
1742:
1738:
1718:
1717:
1713:
1693:
1692:
1688:
1672:
1671:
1667:
1647:
1646:
1642:
1622:
1621:
1617:
1597:
1596:
1592:
1572:
1571:
1567:
1547:
1546:
1542:
1533:
1531:
1520:
1516:
1515:
1511:
1502:
1500:
1489:
1488:
1484:
1468:
1467:
1463:
1456:
1439:
1436:
1435:
1431:
1422:
1420:
1409:
1408:
1399:
1390:
1388:
1377:
1376:
1363:
1354:
1352:
1341:
1340:
1333:
1324:
1322:
1311:
1310:
1303:
1294:
1292:
1281:
1280:
1267:
1250:
1249:
1245:
1224:
1223:
1216:
1207:
1205:
1191:
1190:
1186:
1182:
1177:
1176:
1155:
1151:
1146:
1114:
1097:
1091:
1077:
996:
876:Aggregate score
873:
869:
855:", was sung by
831:
826:
820:
775:
718:
697:
648:
627:
611:
606:
593:
577:
561:
545:
529:
513:
497:
481:
465:
449:
433:
407:
401:
396:
376:
375:
374:
373:
369:
368:
367:
358:
357:
356:
345:
232:
223:
214:
205:
196:
161:
155:Ryoki Matsumoto
142:
123:
84:
73:
62:
37:
20:
19:2005 video game
17:
12:
11:
5:
3580:
3578:
3570:
3569:
3564:
3559:
3554:
3549:
3544:
3539:
3534:
3529:
3524:
3519:
3514:
3509:
3504:
3499:
3494:
3489:
3479:
3478:
3472:
3471:
3448:
3447:
3445:
3444:
3431:
3428:
3427:
3425:
3424:
3420:Nier: Automata
3415:
3408:
3401:
3396:
3391:
3386:
3380:
3378:
3374:
3373:
3371:
3370:
3365:
3363:Nobuyoshi Sano
3360:
3354:
3352:
3348:
3347:
3345:
3344:
3339:
3334:
3329:
3324:
3319:
3310:
3308:
3302:
3301:
3298:
3297:
3295:
3294:
3287:
3279:
3277:
3273:
3272:
3270:
3269:
3268:
3267:
3254:
3252:
3248:
3247:
3244:
3243:
3241:
3240:
3233:
3230:Nier: Automata
3226:
3218:
3216:
3210:
3209:
3207:
3206:
3199:
3192:
3184:
3182:
3173:
3166:
3162:
3161:
3150:
3148:
3147:
3140:
3133:
3125:
3119:
3118:
3107:
3102:
3095:
3094:External links
3092:
3090:
3089:
3064:
3042:
3015:
2990:
2963:
2931:
2909:
2902:
2884:
2870:(2013-09-01).
2859:
2847:Dengeki Online
2834:
2809:
2777:
2745:
2706:
2653:
2621:
2587:
2553:
2528:
2516:Dengeki Online
2503:
2476:
2464:Dengeki Online
2451:
2424:
2395:
2369:
2362:
2356:. 2005-08-05.
2337:
2323:. 2013-06-17.
2321:Dengeki Online
2301:
2287:. 2013-06-21.
2285:Dengeki Online
2265:
2251:. 2013-06-19.
2249:Dengeki Online
2227:
2201:
2187:. 2005-11-16.
2169:
2157:Dengeki Online
2144:
2119:
2107:Dengeki Online
2094:
2082:Dengeki Online
2069:
2042:
2028:. 2013-04-22.
2026:Dengeki Online
2008:
1978:
1950:
1922:
1895:
1862:
1833:
1804:
1769:
1736:
1711:
1686:
1665:
1640:
1615:
1590:
1565:
1540:
1526:. 2013-03-27.
1524:Dengeki Online
1509:
1482:
1461:
1454:
1429:
1397:
1380:"Drakengard 2"
1361:
1331:
1301:
1265:
1258:Archived from
1243:
1228:(2006-07-10).
1214:
1183:
1181:
1178:
1175:
1174:
1148:
1147:
1145:
1142:
1119:AQ Interactive
1089:Nier: Automata
1076:
1073:
993:
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2059:on 2009-11-01
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1234:PlayStation 2
1231:
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1221:
1219:
1215:
1204:on 2012-07-17
1203:
1199:
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901:Review scores
893:
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861:Kari Wahlgren
858:
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736:Yoshio Harada
733:
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324:aerial combat
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290:in Japan and
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257:Single-player
255:
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220:March 3, 2006
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184:PlayStation 2
182:
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136:Sawako Natori
135:
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120:Taro Hasegawa
119:
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28:
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3394:Access Games
3314:
3289:
3282:
3257:
3235:
3228:
3221:
3213:
3203:Drakengard 3
3201:
3196:Drakengard 2
3195:
3194:
3187:
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3156:
3152:
3111:Drakengard 2
3110:
3100:Ubisoft page
3081:. Retrieved
3067:
3056:. Retrieved
3054:. Siliconera
3045:
3034:. Retrieved
3028:
3018:
3007:. Retrieved
3005:. 2013-04-04
2993:
2982:. Retrieved
2976:
2966:
2955:. Retrieved
2951:the original
2944:
2934:
2923:. Retrieved
2921:. Siliconera
2912:
2893:
2887:
2876:. Retrieved
2862:
2851:. Retrieved
2849:. 2008-07-10
2837:
2826:. Retrieved
2822:the original
2812:
2801:. Retrieved
2790:
2780:
2769:. Retrieved
2767:. 2006-07-06
2765:GameTrailers
2737:. Retrieved
2726:
2684:. Retrieved
2680:the original
2673:
2645:. Retrieved
2613:. Retrieved
2607:
2579:. Retrieved
2568:
2545:. Retrieved
2531:
2520:. Retrieved
2518:. 2005-03-18
2506:
2495:. Retrieved
2489:
2479:
2468:. Retrieved
2466:. 2005-07-08
2454:
2443:. Retrieved
2439:the original
2427:
2416:. Retrieved
2412:the original
2387:. Retrieved
2383:the original
2372:
2349:
2340:
2329:. Retrieved
2293:. Retrieved
2257:. Retrieved
2219:. Retrieved
2204:
2193:. Retrieved
2161:. Retrieved
2159:. 2013-09-05
2147:
2136:. Retrieved
2122:
2111:. Retrieved
2109:. 2005-06-02
2097:
2086:. Retrieved
2084:. 2005-02-16
2072:
2061:. Retrieved
2057:the original
2045:
2034:. Retrieved
2000:. Retrieved
1970:. Retrieved
1968:. 2005-06-02
1942:. Retrieved
1940:. 2013-09-02
1914:. Retrieved
1908:
1898:
1888:
1884:
1880:
1876:
1875:
1872:Drakengard 2
1871:
1865:
1855:
1851:
1847:
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1843:Drakengard 2
1842:
1836:
1826:
1822:
1818:
1817:
1814:Drakengard 2
1813:
1807:
1796:. Retrieved
1792:the original
1762:
1758:
1754:
1750:
1749:
1746:Drakengard 2
1745:
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1725:
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1721:Drakengard 2
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1714:
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1700:
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1696:Drakengard 2
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1674:
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1650:Drakengard 2
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1625:Drakengard 2
1624:
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1608:
1604:
1603:
1600:Drakengard 2
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1593:
1583:
1579:
1578:
1575:Drakengard 2
1574:
1568:
1558:
1554:
1553:
1550:Drakengard 2
1549:
1543:
1532:. Retrieved
1512:
1501:. Retrieved
1495:
1485:
1475:
1474:
1471:Drakengard 2
1470:
1464:
1441:
1432:
1421:. Retrieved
1415:
1389:. Retrieved
1383:
1353:. Retrieved
1347:
1323:. Retrieved
1317:
1293:. Retrieved
1287:
1260:the original
1246:
1230:Drakengard 2
1229:
1206:. Retrieved
1202:the original
1197:
1187:
1152:
1137:
1128:Drakengard 3
1126:
1122:
1111:
1105:
1094:
1092:
1081:Drakengard 3
1069:
1062:
1057:
1054:
1050:GameTrailers
1031:
1017:
1014:Drakengard 2
1013:
1007:
999:Drakengard 2
998:
997:
986:
974:
964:GameTrailers
962:
950:
938:
926:
914:
845:Yuki no Hana
839:
829:Drakengard 2
828:
827:
811:
804:Drakengard 2
803:
799:
795:Drakengard 2
794:
790:
787:Drakengard 2
786:
782:
780:
776:
758:
754:
746:
743:Drakengard 2
742:
740:
716:Drakengard 2
715:
711:
700:Drakengard 2
699:
698:
687:
681:
675:
669:
665:
661:
657:
649:
431:
421:
413:
410:Drakengard 2
409:
408:
388:
384:
379:
377:
336:Drakengard 3
334:
328:
316:Drakengard 2
315:
313:
306:
300:
271:
270:
266:Drakengard 2
265:
264:
263:
169:
55:Publisher(s)
43:Developer(s)
25:Drakengard 2
3469:Video games
3384:Square Enix
3317:protagonist
2354:Square Enix
1238:Square Enix
906:Publication
751:Square Enix
724:Ryo Katsuji
695:Development
288:Square Enix
179:Platform(s)
158:Aoi Yoshiki
148:Composer(s)
100:Producer(s)
94:Akira Yasui
90:Director(s)
69:Square Enix
3507:Drakengard
3481:Categories
3306:Characters
3284:Drakengard
3189:Drakengard
3180:Drakengard
3153:Drakengard
3083:2014-05-25
3058:2013-12-10
3036:2013-10-09
3009:2013-12-10
2984:2013-11-14
2957:2011-07-13
2925:2013-10-09
2878:2013-10-17
2868:Tim Rogers
2853:2013-12-15
2828:2014-01-05
2803:2014-03-29
2771:2014-01-04
2739:2013-11-14
2686:2013-12-11
2647:2014-05-03
2615:2013-11-14
2581:2013-01-06
2570:Metacritic
2547:2014-03-01
2522:2014-01-05
2497:2014-01-04
2470:2014-01-05
2445:2017-06-06
2418:2014-02-15
2389:2014-01-04
2331:2014-11-07
2295:2014-01-05
2259:2014-11-07
2221:2014-04-26
2195:2013-12-11
2163:2014-04-13
2138:2013-11-11
2113:2014-01-05
2088:2014-01-05
2063:2019-04-06
2036:2014-03-09
2002:2015-06-22
1972:2013-12-13
1944:2013-12-12
1916:2014-01-04
1798:2014-02-15
1534:2016-03-11
1503:2014-02-23
1423:2014-02-23
1391:2013-11-14
1355:2013-10-17
1325:2013-10-17
1295:2014-02-15
1256:Cavia Inc.
1208:2008-07-10
1180:References
1123:Drakengard
1101:Tim Rogers
1079:See also:
1027:Metacritic
890:Metacritic
881:Aggregator
840:Drakengard
800:Drakengard
791:Drakengard
783:Drakengard
755:Drakengard
747:Drakengard
712:Drakengard
626:, and Oror
422:Drakengard
414:Drakengard
380:Drakengard
308:Drakengard
301:Drakengard
280:video game
171:Drakengard
3412:SINoALICE
3358:Yoko Taro
3116:MobyGames
3030:Eurogamer
2609:Eurogamer
2133:Shacknews
1042:Eurogamer
928:Eurogamer
872:Reception
867:Reception
759:Angelegna
728:Saki Aibu
708:Yoko Taro
418:retconned
129:Writer(s)
110:Artist(s)
3441:Category
3342:Machines
3265:episodes
2874:. Kotaku
2797:Archived
2792:GameSpot
2733:Archived
2728:GameSpot
2695:cite web
2641:Archived
2575:Archived
2541:Archived
2325:Archived
2289:Archived
2253:Archived
2215:Archived
2189:Archived
2030:Archived
1996:Archived
1528:Archived
1476:Narrator
1417:GameSpot
1289:GameSpot
1157:Japanese
1140:or not.
1038:GameSpot
1006:port of
952:GameSpot
688:Ending C
682:Ending B
676:Ending A
610:and Yaha
343:Gameplay
275:, is an
238:Genre(s)
3377:Related
3003:Famitsu
2946:1UP.com
2675:1UP.com
2637:Famitsu
2185:Ubisoft
1966:Famitsu
1938:Famitsu
1726:Angelus
1165:Hepburn
1019:Famitsu
940:Famitsu
916:1Up.com
812:Berserk
767:Ubisoft
592:, Hanch
523:Jisumoa
507:Yūrikku
292:Ubisoft
253:Mode(s)
190:Release
80:Ubisoft
3455:Portal
3422:Church
3351:People
3078:Kotaku
2900:
2360:
1680:Gismor
1580:Gismor
1452:
1098:'s
1095:Kotaku
1087:, and
1075:Legacy
981:6.3/10
969:6.2/10
894:58/100
853:Hitori
732:Koyuki
603:Hanchi
555:Anheru
459:Reguna
426:dragon
303:series
166:Series
3389:Cavia
3322:Kainé
3276:Music
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