Knowledge (XXG)

Exidy

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found support in Australia and Europe, particularly in the Netherlands where it was offered with a course on the educational channel TELEAC, in place of the Belgian DAI computer. They later sold their division to Biotech Capital Group in 1981. One independent Sorcerer game designer later brought in to create Exidy arcade games was Vic Tolomei.
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Through its entire operation, Exidy never went public nor sought venture capital investment. The company relied entirely on its products and the fundraising efforts of President Pete Kauffman to sustain the operation who liked to maintain control. This also led to a resistance to license product from
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controversy, Paul Jacobs, served as the company’s chief sales person from 1976-1978 and 1983-1984. Originally from Chicago Coin, Jacobs helped to build the company to become the third biggest manufacturer of arcade video games in 1977 and stabilized the company during a period of uncertainty after a
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Ramtek subsequently got into manufacturing coin-operated video games as a side business. Kauffman, however, believed that he could do more with a company dedicated to exploiting the new trend in electronic games. He and Ampex engineer Samuel Hawes formed a new company to enter the coin-op industry,
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compatible system first sold in 1978. The hardware had no native graphics modes, though had a text mode with programmable characters. Exidy supported the system with documentation, tools, and a few in-house developed games, but the system did not have much of a following in North America. It later
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other countries like Japan, relying mostly on in-house talent. In 1985, the company went into bankruptcy and former Atari coin-op head Gene Lipkin became president. A plan was hatched for Exidy to be bought by Sega, but this never materialized and Lipkin left to establish Sega Enterprises USA.
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Exidy had a bonus program for engineers who created hit games, but did not start accrediting its developers until fairly late in its history. In the company’s later years, many of their game designers left to join other studios. Long term game designer Howell Ivy departed the company for Sega
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game on test at a local pub. It was assembled in an old oak barrel ‘table model’ without a coin door. The quarters just dropped into the barrel…After playing the game, I tried to move it slightly. It wouldn’t move. It must have been full of quarters. This could not have been a fad!"
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During development, this game was called 0077. The title was changed to Top Secret possibly due to copyright issues, since the title is similar to the movie series 007. When the game was changed to Top Secret, 50 levels were added and the controls were changed to a steering wheel.
477:(1988). Afterwards, they moved into video poker machines and eventually into electro-mechanical redemption games. Kauffman eventually brought in his daughter Victoria and maintained control of the company until it was voluntarily dissolved in 1999. 320:. Renamed Exidy II (or Exidy 2), the company intended to continue running the Union City manufacturing plant to exploit the vector graphics technology under license from Cinematronics. The company released a version of 977:
A twist on the Skee-Ball concept. Unlike that game, the balls curve around a loop, hopefully falling into a hole. Just under the holes, there is a moving puppet, which can be struck with the ball for double points.
1566: 1546: 1551: 230:(1975) which became a success, but they refused to pay their licensing fees to Exidy due to Chicago Coin’s failing financial state. Needing to make a distinct game to compete with 104:
was an American developer and manufacturer of coin-operated electro-mechanical and video games which operated from 1973 to 1999. They manufactured many notable titles including
1561: 1541: 316:(1978), the first arcade video game with a high score table, developed by independent company Techni-Cal. In November 1979, Exidy purchased the company Vectorbeam from 382:
When the coin-operated video game market started to suffer in mid-1982, Exidy diversified into different experiences. They returned to electro-mechanical games with
1536: 401:(1983) was a success, establishing the Exidy 440 hardware system and prompting the release of more light gun games in the same style. The ‘c’ series consisted of 240:(1976), was a minor success before it attracted notice for its violent content. The resulting controversy gave Exidy a national profile with stories appearing on 1556: 298:
Their exploration into microprocessors also led to the development of the Sorcerer personal computer. Partnering with early commercial computer retailer
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arcade emulator to release a number of Exidy arcade properties for non-commercial use by community members. Over time, these games included
170:, Kauffman joined them as a marketing executive. In late 1972, Kauffman was one of a handful of engineers sent to examine the prototype of 631: 397:
In 1983, Exidy began creating light gun games, which had not been popular in the arcades since the heyday of electro-mechanical games.
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inspired a number of clones in both Japan and North America, becoming Exidy’s best-selling game at the time with 7,000 units sold.
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Enterprises USA to help start their product development apparatus. Ken Nicholson who worked on the light gun series as well as
234:, another engineer who had joined from Ramtek named Howell Ivy was assigned to create a quick turnaround. The resulting game, 429:
before it, attracted attention due to its violent and graphic content, including shooting body parts off of torture victims.
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Calfee, Richard W.; Hatley, E. Troy; Kauffman, Pete (1970-11-09). "Need accurate recordings of fast transients? Try disks".
328:, but did not release any other games using vector graphics technology at the time. They would later create the vector game 252:
as well as increased sales of the game. Several follow-up games from the company used the Death Race hardware, including
890: 688: 658: 563:. The ROM images of these games are available to download from the MAME website after acknowledging their terms of use. 353: 236: 130: 106: 1515: 1482: 218:
To help get their games a wider market, Exidy opened a licensing arrangement with the large amusement manufacturer
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A twist on the Skee-Ball concept. Unlike that game, the balls curve around a loop, hopefully falling into a hole.
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in 2010. In 2015, Collectorvision Games registered the abandoned trademark for Exidy along with its logo.
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Several of Exidy’s games found success putting twists on popular arcade concepts of the time. Their game
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to license their video games. In 1975, John Metzler joined Exidy from Ramtek and produced a game called
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Exidy, Inc on October 30, 1973. The name was a portmanteau of the phrase, “Excellence in Dynamics.”
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with Charles McEwan and John Metzler. When the two broke off to form the graphics terminal company
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Ellis, David (August 2006). "The Wayback Machine: Of Mouse Traps and Crossbows: The Exidy Story".
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acquired the license to develop new versions of Exidy’s arcade catalog. They eventually released
345:(1979), which Sega subsequently threatened legal action over. They expanded on the gameplay with 248: 163: 876: 436:, specifically the 600XL. The system featured four titles licensed from computer game company 347: 195:
Exidy’s first products were in the ball-and-paddle genre, including a basic clone of Atari’s
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In 1984, Exidy invested in an interchangeable kit design called the Max-A-Flex based on the
1531: 361:(1980) and was later ported to both the Atari VCS and Colecovision consoles by Coleco. 147: 1525: 1225: 317: 180:(1972) in the Andy Capp’s Tavern in Sunnyvale. Kauffman recalled of the experience: 299: 219: 1218: 226:(1975). Under the licensing arrangement, Chicago Coin produced a version called 171: 93: 1459: 1402: 242: 78: 1426:"Exidy's Introduces Four "First Star" Games In Massive Display A.O.E. Show". 1138: 918: 813: 473: 312: 303: 159: 118: 456:. Max-A-Flex was subsequently abandoned after the release of these titles. 351:(1980), creating a unique blend of maze and shooting elements. Their game 835: 203:(1974), which may have been modeled on an unreleased Ramtek game called 862: 489: 158:
Harold Ray “Pete” Kauffman had worked in the technological field at
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Exidy also produced upgrade-kit of this game called Victor Banana.
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Exidy did license some product early in its history, including
394:(1983), a video quiz game aimed at the bar and tavern market. 271:
Howell Ivy began working with microprocessor technology after
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License of Ramtek's Knockout. The cocktail version is called
468:(1986) left to join Epyx. Designer Vic Tolomei left in 1987. 1386:
Meyers, Richard (December 1982). "The Exidy Experiment".
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In 2007, Pete Kauffman worked with the developers of the
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Technology companies based in the San Francisco Bay Area
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The salesman and spokesman for the company during the
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Developer and manufacturer of coin-operated amusements
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Compasio, Camille (1985-01-19). "Around the Route".
1213:in 1984 for use with the Max-A-Flex arcade system. 582: 89: 69: 52: 44: 34: 24: 1547:Defunct video game companies of the United States 1552:Defunct computer companies of the United States 471:The company’s last traditional video game was 390:(1983), both takes on skee ball. They created 8: 279:(1977) and a game with a similar conceit to 19: 1518:featuring a history of Death Race and Exidy 667:During development, this game was known as 566:Pete Kauffman passed away on July 3, 2015. 275:. He created the early color graphics game 183:"I was really excited when I first saw the 146:(1986). They were also the creators of the 573: 18: 1562:Companies based in Sunnyvale, California 1542:Video game companies established in 1973 1483:"Obituary: Exidy founder Pete Kauffman" 1325: 1301: 1537:American companies established in 1973 1198:A take on the ticket grabber concept. 834:Originally developed and released by 324:(1979) under this arrangement called 207:. In 1975, Exidy began manufacturing 7: 1381: 1379: 1377: 302:, Exidy developed the hardware of a 1557:Defunct computer hardware companies 367:(1981) was an action-based take on 14: 1185:A take on the Skee-Ball concept. 268:downturn in video arcade games. 1507:Free Exidy arcade ROM downloads 1370:, Exidy, Inc., October 30, 1973 150:(1978) home computer platform. 1172:Poker game (gambling version) 1: 1407:Video Game History Foundation 1401:Chapman, Chris (2018-06-01). 856:Purchased from Cinematronics 339:(1979) was similar to Sega’s 652:Mechanical basketball game. 373:dungeon crawling similar to 1291:(1995, mechanical gun game) 1285:(1995, mechanical gun game) 1279:(1995, mechanical gun game) 1583: 1403:"The Media vs. Death Race" 1368:Articles of Incorporation 1209:These were licensed from 1205:First Star Software games 579: 576: 209:electro-mechanical games 1485:. Gamasutra. 2015-07-06 1388:Videogaming Illustrated 1516:The Dot Eaters Article 613:Licensed from Ramtek. 370:Dungeons & Dragons 1471:CollectorVision Games 1460:Mean Hamster Software 1247:Unreleased prototypes 482:Mean Hamster Software 434:Atari 8-bit computers 168:Sunnyvale, California 160:Data Disc Corporation 1211:First Star Software 645:Old Time Basketball 438:First Star Software 213:Old Time Basketball 211:with a game called 21: 249:The New York Times 164:Ramtek Corporation 1430:: 18. March 1984. 1428:Canadian Coin Box 1202: 1201: 703:Super Death Chase 632:Destruction Derby 357:(1981) riffed on 254:Super Death Chase 224:Destruction Derby 99: 98: 1574: 1494: 1493: 1491: 1490: 1479: 1473: 1468: 1462: 1457: 1451: 1450: 1438: 1432: 1431: 1423: 1417: 1416: 1414: 1413: 1398: 1392: 1391: 1383: 1372: 1371: 1364: 1358: 1357: 1349: 1343: 1342: 1330: 1313: 1306: 1068:Limited release 952:Limited release 606:Table Foosballer 574: 232:Demolition Derby 228:Demolition Derby 22: 1582: 1581: 1577: 1576: 1575: 1573: 1572: 1571: 1522: 1521: 1503: 1498: 1497: 1488: 1486: 1481: 1480: 1476: 1469: 1465: 1458: 1454: 1440: 1439: 1435: 1425: 1424: 1420: 1411: 1409: 1400: 1399: 1395: 1385: 1384: 1375: 1366: 1365: 1361: 1351: 1350: 1346: 1332: 1331: 1327: 1322: 1317: 1316: 1307: 1303: 1298: 1253:Kreepy Krawlers 1249: 1207: 572: 310:Exidy released 156: 85: 81: 65: 17: 12: 11: 5: 1580: 1578: 1570: 1569: 1564: 1559: 1554: 1549: 1544: 1539: 1534: 1524: 1523: 1520: 1519: 1513: 1502: 1501:External 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Kauffman 58: 57: 55: 51: 47: 43: 40: 37: 33: 30: 27: 23: 1487:. Retrieved 1477: 1466: 1455: 1446: 1442: 1436: 1427: 1421: 1410:. 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Index

Private
Video games
Palo Alto
California
Arcade games
Death Race
Circus
Star Fire
Venture
Mouse Trap
Crossbow
Chiller
Exidy Sorcerer
Data Disc Corporation
Ramtek Corporation
Sunnyvale, California
Atari Inc
Pong
electro-mechanical games
Chicago Coin
Death Race
60 Minutes
The New York Times
Breakout
Circus
Paul Terrell
S-100 bus
Star Fire
Cinematronics
Head On

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