Knowledge (XXG)

Venture (video game)

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Winky is equipped with a bow and arrow and explores a dungeon with rooms and hallways. The hallways are patrolled by large, tentacled monsters named Hallmonsters, which cannot be killed, injured, or stopped in any way. Once in a room, Winky may kill monsters, avoid traps and gather treasures. If he
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magazine in its "Arcade Alley" column where its graphics and background music were praised. Reviewers predicted that the game's "complex play routine and strategies" which had made the game seem "out of place" in the arcade would guarantee the home release's popularity. It would go on to receive a
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Winky dies if he touches a monster or Hallmonster. Dead monsters decay over time and their corpses may block room exits, delaying Winky and possibly allowing the Hallmonster to enter. Shooting a corpse causes it to regress back to its initial death phase. The monsters themselves move in specific
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named Winky, the goal is to collect the treasure in each of the rooms. Winky can shoot arrows at enemies which turn into slowly disintegrating corpses when hit. Corpses are deadly to the touch. Each room has a different layout, treasure, and enemies, and some rooms have special features, such as
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The goal of each room is only to steal the room's treasure. In most rooms, it is possible (though difficult) to steal the treasure without defeating the monsters within. Some rooms have traps that are only sprung when the player picks up the treasure. For instance, in "The Two-Headed Room", two
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The game consists of three different dungeon levels with different rooms. After clearing all the rooms in a level the player advances to the next. After three levels the room pattern and monsters repeat, but at a higher speed and with a different set of treasures.
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allows them to dodge the player's shots with varying degrees of "intelligence" (for example, the snakes of "The Serpent Room" are relatively slow to dodge arrows, the
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stays in any room too long, a Hallmonster will enter the room, chase and kill him. In this way, the Hallmonsters serve the same role as "Evil Otto" in the arcade game
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in 1983 complained of the repetition of the first three levels after completing them, but said that otherwise "ColecoVision
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No. 58. Besides giving a praise to the game, Yarnot felt that credit should have been given to the designer of that game.
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The highest score on the original game was set in 1982 by 15-year-old Randy Kuntz of Fairview, Alberta.
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Certificate of Merit in the category of "Best Arcade-to-Home Video Game Translation" at the 4th annual
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Winky (lower right) has entered a room with 3 monsters and a treasure.
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patterns but may deviate to chase the player, and the game's
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Two-Headed Room, Dragon Room, Spider Room, Troll Room
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The different dungeons in each level are as follows:
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Wall Room, Serpent Room, Skeleton Room, Goblin Room
130: 118: 97: 73: 58: 41: 24: 461:"Home Video Games: Colecovision: Alive With Five" 222:of "The Troll Room" are quite adept at evasion). 210:appear the moment the player picks up the prize. 481:Yarnot, Jan (December 1982). "Capsule Reviews". 336:. Cash Box Pub. Co. 5 February 1983. p. 35. 502:Greg Michetti (May 18, 1982). "Captain Video". 239:Genie Room, Demon Room, Cyclops Room, Bat Room 167:A port was released as a launch title for the 274:is just as enjoyable as the arcade version". 8: 465:Creative Computing Video & Arcade Games 577:Video games developed in the United States 277:Jan Yarnot reviewed the Coleco version of 30: 21: 345: 343: 319: 171:in 1982, followed by versions for the 440:(11). Reese Communications: 30, 108. 7: 476: 474: 404:(9). Reese Communications: 26, 112. 14: 459:Linzmayer, Owen (Spring 1983). 1: 248:The ColecoVision version of 608: 582:Single-player video games 527:Killer List of Videogames 328:"Manufacturers Equipment" 29: 268:Video & Arcade Games 370:"The Story of CommaVid" 192: 190: 351:"Atari 2600 Venture" 147:is a fantasy-themed 567:Intellivision games 489:Steve Jackson Games 562:ColecoVision games 552:Arcade video games 266:Creative Computing 193: 109:ColecoVision, 2600 153:arcade video game 140: 139: 599: 557:Atari 2600 games 542:1981 video games 508: 507: 504:Edmonton Journal 499: 493: 492: 478: 469: 468: 456: 450: 449: 420: 414: 413: 384: 378: 377: 365: 359: 358: 347: 338: 337: 324: 252:was reviewed in 34: 22: 607: 606: 602: 601: 600: 598: 597: 596: 532: 531: 517: 512: 511: 501: 500: 496: 484:The Space Gamer 480: 479: 472: 458: 457: 453: 422: 421: 417: 386: 385: 381: 368:Santulli, Joe. 367: 366: 362: 349: 348: 341: 326: 325: 321: 316: 301: 293: 284:The Space Gamer 246: 185: 151:released as an 110: 105: 65: 50: 37: 20: 19:1981 video game 17: 16:1981 video game 12: 11: 5: 605: 603: 595: 594: 589: 587:CommaVid games 584: 579: 574: 569: 564: 559: 554: 549: 544: 534: 533: 530: 529: 516: 515:External links 513: 510: 509: 494: 470: 451: 415: 379: 360: 339: 318: 317: 315: 312: 311: 310: 300: 297: 292: 289: 245: 242: 241: 240: 237: 234: 184: 181: 164:moving walls. 138: 137: 132: 128: 127: 122: 116: 115: 99: 95: 94: 77: 71: 70: 62: 56: 55: 45: 39: 38: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 604: 593: 590: 588: 585: 583: 580: 578: 575: 573: 570: 568: 565: 563: 560: 558: 555: 553: 550: 548: 545: 543: 540: 539: 537: 528: 524: 523: 519: 518: 514: 505: 498: 495: 490: 486: 485: 477: 475: 471: 467:. p. 50. 466: 462: 455: 452: 447: 443: 439: 435: 434: 429: 425: 419: 416: 411: 407: 403: 399: 398: 393: 389: 383: 380: 375: 374:Digital Press 371: 364: 361: 356: 352: 346: 344: 340: 335: 334: 329: 323: 320: 313: 309: 307: 303: 302: 298: 296: 290: 288: 286: 285: 280: 275: 273: 269: 267: 262: 257: 256: 251: 243: 238: 235: 232: 231: 230: 227: 223: 221: 217: 211: 209: 203: 201: 200: 189: 182: 180: 178: 177:Intellivision 174: 170: 165: 162: 158: 154: 150: 146: 145: 136: 135:Single-player 133: 129: 126: 123: 121: 117: 114:Intellivision 113: 108: 103: 100: 96: 93: 92:Intellivision 89: 85: 81: 78: 76: 72: 68: 63: 61: 57: 53: 49: 46: 44: 40: 33: 28: 23: 592:Coleco games 547:Action games 521: 503: 497: 482: 464: 454: 437: 431: 424:Kunkel, Bill 418: 401: 395: 388:Kunkel, Bill 382: 373: 363: 354: 331: 322: 308:(video game) 305: 294: 282: 278: 276: 271: 264: 261:Arkie Awards 253: 249: 247: 228: 224: 212: 204: 197: 194: 169:ColecoVision 166: 143: 142: 141: 111: 106: 102:August 1981: 101: 88:ColecoVision 60:Publisher(s) 43:Developer(s) 36:Arcade flyer 572:Exidy games 428:Katz, Arnie 392:Katz, Arnie 355:Atari Mania 161:smiley-face 155:in 1981 by 149:action game 75:Platform(s) 536:Categories 314:References 291:High score 173:Atari 2600 84:Atari 2600 446:0147-8907 410:0147-8907 244:Reception 206:2-headed 333:Cash Box 306:Route-16 299:See also 183:Gameplay 120:Genre(s) 52:CommaVid 525:at the 522:Venture 279:Venture 272:Venture 250:Venture 199:Berzerk 144:Venture 131:Mode(s) 98:Release 69:(ports) 25:Venture 487:(58). 444:  408:  220:trolls 208:ettins 125:Action 104:Arcade 80:Arcade 67:Coleco 54:(2600) 491:: 49. 433:Video 397:Video 255:Video 157:Exidy 112:1983: 107:1982: 64:Exidy 48:Exidy 442:ISSN 406:ISSN 175:and 281:in 538:: 473:^ 463:. 436:. 426:; 400:. 390:; 372:. 353:. 342:^ 330:. 263:. 216:AI 179:. 90:, 86:, 82:, 506:. 448:. 438:6 412:. 402:6 376:. 357:.

Index


Developer(s)
Exidy
CommaVid
Publisher(s)
Coleco
Platform(s)
Arcade
Atari 2600
ColecoVision
Intellivision
Genre(s)
Action
Single-player
action game
arcade video game
Exidy
smiley-face
ColecoVision
Atari 2600
Intellivision

Berzerk
ettins
AI
trolls
Video
Arkie Awards
Creative Computing
The Space Gamer

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