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97:. You click on dialogue options and work your way through different scenes. In the game a quest takes the player into a basement full of colorful characters and challenging tasks. The game tries to indirectly deal with a number of issues such as anger, guilt, loyalty conflicts, the fantasy to reunite the divorced parents and other emotional effects of divorce on children.
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says that it is the “first research-based psychological computer game designed to help children deal indirectly with divorce and separation”. The game is designed to increase communication between the parents and children. The game comes with a Parent's Guide with tips and information on how to use
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the game with the child. You could use
Earthquake in Zipland as a tool to help support children of divorce. The interactive story may include benefits of bibliotherapy brought to life on screen.
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The game is available in two versions, one for parents and children and one for therapists and helping professionals. The game also works on
Windows 98 and Windows XP
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The goal of the game is to help children whose parents are undergoing
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Can Social-Change Video Games Tackle
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