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282:. The game was published by Gamecock Media Group on October 16, 2007, and was the first game they published. Less than two months later, the developer announced it had laid off all employees. The game switched to a free-to-play model, but in October 2008 Auran shutdown the game servers meaning the game would no longer be playable.
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A new business plan was drafted late in the game's life which attempted to save the game. This plan included a match limit for free players and the possibility for skilled players to turn their skill into cash; however, the servers shut down before this plan was ever implemented.
349:. This made the game completely free to play, with the option of upgrading to the two previous payment options: retail price (a one-time fee), and Immortal (monthly payments). Additionally, all players prior to this large patch were given Immortal status free for life.
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gave a 6.5 out of 10, however ultimately criticized similar concepts, such as excessive numbers of useless skills, too many NPCs and minimal longevity.
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were sometimes not frozen in place when casting a spell, which allowed them to retreat and avoid obstacles that might otherwise have locked them in.
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period. The pace of gameplay thus tended to be faster than PvP combat in traditional RPGs. For example, spell-casters in
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gave the game 4.5 out of 10, highlighting its poorly optimized engine, and its clumsy and chaotic gameplay.
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At the beginning of 2008, a large change was made to the game mechanics and the business plan of
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The game was initially well received in beta testing and during a pre-release event known as the
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received below average reviews from major gaming websites, having a score of 53.65% on
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used a method of matching equally ranked players from across the world in PvP matches.
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focus on PvP combat differentiated it from traditional RPGs that center around
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further differentiated itself from traditional RPGs by making many of its
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used collectible equipment, skills, and a ranking mechanism for players.
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67:. Unsourced material may be challenged and removed.
949:Massively multiplayer online role-playing games
322:and abilities activate instantly and lacking a
274:(PvP) competitive online role-playing game and
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276:massively multiplayer online role-playing game
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624:, press release, 21 June 2006, speedtree.com
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944:Inactive massively multiplayer online games
959:Products and services discontinued in 2008
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127:Learn how and when to remove this message
791:Joynt-Borger, Sarah (24 October 2007).
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817:Villoria, Gerald (21 November 2007).
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65:adding citations to reliable sources
974:Video games scored by Pedro Camacho
760:Onyett, Charles (24 October 2007).
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969:Video games developed in Australia
591:Fury credits page at mobygames.com
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726:VanOrd, Kevin (2 November 2007).
639:GameSpot Staff (August 5, 2008).
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900:David, Mike (5 November 2007).
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52:needs additional citations for
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843:Biessener, Adam; Juba, Joe.
304:. However, like most RPGs,
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939:Gamecock Media Group games
904:. GameZone. Archived from
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641:"Auran's Fury shuts down"
557:and a score of 55/100 on
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298:player versus environment
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30:Not to be confused with
615:to feature SpeedTreeRT
300:(PvE) content against
278:(MMORPG) developed by
76:"Fury" video game
964:Unreal Engine 3 games
699:"Fury for PC Reviews"
302:non-player characters
728:"Fury for PC Review"
272:player versus player
177:Gamecock Media Group
61:improve this article
18:Fury (computer game)
855:on 30 November 2007
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984:Windows-only games
908:on 6 November 2007
902:"Fury Review - PC"
772:on 26 October 2007
762:"IGN: Fury Review"
738:on 1 December 2008
620:2013-05-22 at the
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671:"Fury for PC"
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78: –
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72:Find sources:
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50:This article
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910:. Retrieved
906:the original
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853:the original
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706:. Retrieved
678:. Retrieved
675:GameRankings
650:. Retrieved
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172:Publisher(s)
160:Developer(s)
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59:Please help
54:verification
51:
912:26 December
885:26 December
859:26 December
828:26 December
802:26 December
776:26 December
742:26 December
708:26 December
680:26 December
652:February 9,
597:28 December
588:MobyGames,
490:GamesRadar+
406:Publication
334:Development
258:Multiplayer
223:Platform(s)
194:Composer(s)
184:Designer(s)
928:Categories
797:GamesRadar
703:Metacritic
575:References
559:Metacritic
390:Metacritic
371:Aggregator
117:April 2014
87:newspapers
880:Eurogamer
845:"KTHXBAI"
611:"Auran's
416:Eurogamer
362:Reception
357:Reception
216:SpeedTree
214:Foliage:
732:GameSpot
646:GameSpot
618:Archived
565:GameSpot
527:GameZone
440:GameSpot
324:cooldown
286:Gameplay
243:Genre(s)
823:GameSpy
452:GameSpy
254:Mode(s)
234:Release
228:Windows
101:scholar
876:"Fury"
543:6.5/10
531:4.6/10
445:4.5/10
394:55/100
384:53.65%
320:spells
294:'s
270:was a
248:MMORPG
206:Engine
103:
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409:Score
374:Score
280:Auran
188:Auran
165:Auran
108:JSTOR
94:books
914:2017
887:2017
861:2017
830:2017
804:2017
778:2017
744:2017
710:2017
682:2017
654:2017
613:Fury
599:2008
551:Fury
433:5/10
421:3/10
347:Fury
328:Fury
316:Fury
310:Fury
306:Fury
291:Fury
267:Fury
145:Fury
80:news
32:Furi
766:IGN
569:IGN
538:IGN
63:by
930::
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.