196:, most of the play mechanics, and some animations and other elements, but introduced an entirely new lineup of characters, new arenas, and a soundtrack of licensed music. It was met with an underwhelming critical response, being said to offer little new over the recent top-tier games in the fighting genre, and dropped into obscurity.
556:
Control is through three buttons of shift, punch and kick. Each fighter (excluding Yukiwo) also has three different choices of fighting styles: a main technique at which they excel and two sub-styles which could be either aikido, wrestling, boxing, karate, or else. This creates a wide variety of
658:
is an extremely competent game with the misfortune of stumbling into some bad timing. If it had been released, say, 18 months ago, it would've been the greatest thing since sliced bread and probably could've started its own religion. Unfortunately,
40:
708:
said that "The music really saves much of the game for me", though he and co-reviewer Shawn Smith found the opponent A.I. absurdly difficult to the point where it takes the fun out of the single-player mode.
350:." Some of the characters, such as Harold, were designed by Fujita on spec, before he knew of the street gang theme that THQ wanted for the game. The characters were animated using
697:
considered them a highlight, stating that "The motion-captured characters are built well, if not a little blocky, and really move according to their unique fighting styles."
1238:
212:
become available for selection upon certain conditions being met. Twelve different arenas based on real-life locations are used for combat. Fighting styles used include
172:
artist Kurtis Fujita) brawling in a two-dimensional environment. Players select different members of each gang to fight rival gangs on their respective turfs.
1213:
648:
were mediocre, with most critics commenting that while the game is decent at worst in every respect, it fails to hold up against its contemporaries.
1233:
1208:
1203:
342:
was to create a game which had characters that
Americans could identify with, while still maintaining the visual flair of Japanese
1045:
983:
717:
is a decent start for a company looking to get into the fighting market, it's just not as accomplished as other fighters, even
814:
768:
681:." Common subjects of criticism were the unimaginative characters and the lack of variety in the moves. Reviewers for both
1175:
560:
Characters are: Shiroh, Kaede, Mark, Bernhard, Hornet, Yukiwo, Silene, Sanson, Hoihoi, Raoul, Faraha, Dr. Wiz, and Leon.
1218:
704:
impressively high, the evade move a strong feature, and the music both catchy and appropriate to the action. Sushi-X of
408:
868:
549:
is based on. It was released on PlayStation in Japan only, with
Polygon Magic using it to rework it into a distinct
1198:
1193:
1086:
848:
683:
619:
1158:
988:
738:
1228:
447:
204:
Players select a game mode to play then select one of the sixteen initially available fighters based on
145:
76:
396:
384:
59:
47:
428:
1223:
438:
176:
161:
71:
948:
418:
1003:
677:
499:
362:
112:
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offers nothing new to the already solid lineup of 32-bit 3D fighting games established by
1055:
358:
351:
1187:
542:
534:
514:
504:
389:
335:
209:
205:
169:
157:
149:
127:
117:
90:
52:
17:
1050:
824:
776:
593:
208:
gang stereotypes. Each fighter represents one of four different street gangs. Four
518:
443:
193:
131:
1091:
853:
769:"Thq To Develop, Publish Original Fighting Game, ""Vs."" For Sony Playstation"
701:
671:
1117:
815:"THQ needs to stay in school if it intends to compete against the big boys"
878:
192:
which was released in
Japanese arcades in September 1996. It retained the
665:
1153:
922:
873:
650:
564:
338:
artist Kurtis Fujita. According to Fujita, "The main idea and theme of
221:
900:
39:
217:
213:
99:
742:
538:
483:
401:
347:
343:
186:
739:"THQ Ships Fab Five [date mislabeled "December 3, 1997"]"
165:
1122:
1021:
819:
689:
631:
567:
Records released the official soundtrack CD in
November 1996.
153:
64:
1151:
Boba Fatt (December 1997). "PlayStation ProReview: Vs".
693:also said the character models are too blocky, but
510:
498:
453:
437:
427:
417:
407:
395:
383:
378:
354:footage recorded at Polygon Magic's Tokyo studios.
123:
111:
82:
70:
58:
46:
32:
413:Nakaaki Kuroki (arcade), Eiji Takeshima (console)
969:
963:
563:Yasuhisa Watanabe composed the game's music.
8:
846:"Vs.: T*HQ Makes Fighting Short and Sweet".
604:
907:. IGN Entertainment, Inc. November 3, 1997.
1146:
1144:
1142:
1140:
992:. No. 181. December 1996. p. 56.
802:. No. 74. June 1998. p. 101-102.
603:
578:
375:
38:
29:
1239:Multiplayer and single-player video games
1079:
1077:
1075:
1073:
1071:
1069:
1067:
1065:
916:
914:
1111:
1109:
1107:
1105:
1103:
1101:
730:
334:The characters were designed by former
1022:"ZTTL-0003 | FIGHTERS' IMPACT - VGMdb"
1010:. No. 62. March 1997. p. 48.
763:
761:
759:
168:-based characters (designed by former
179:and an American localized version of
7:
608:
583:
574:
1116:Douglas, Adam (December 2, 1997).
813:Douglas, Adam (December 2, 1997).
553:for the American and PAL markets.
25:
467:
357:The soundtrack includes music by
1214:PlayStation (console)-only games
654:, for example, summed up that "
1234:Video games developed in Japan
950:アーケードTVゲームリスト国内•海外編(1971-2005)
775:. May 27, 1997. Archived from
1:
1094:. January 1998. p. 164.
921:Kalata, Kurt (May 9, 2011).
856:. October 1997. p. 142.
741:. 1998-02-04. Archived from
700:Most critics also found the
1209:PlayStation (console) games
1204:Organized crime video games
970:
798:"Genuino sabor Americano".
1255:
1087:Electronic Gaming Monthly
964:
849:Electronic Gaming Monthly
706:Electronic Gaming Monthly
684:Electronic Gaming Monthly
620:Electronic Gaming Monthly
612:
609:
587:
584:
37:
989:Computer and Video Games
156:in 1997. The game, a 3D
148:video game developed by
1179:related articles at IGN
820:IGN Entertainment, Inc.
1046:"Vs. for PlayStation"
368:
365:, and Pigs in Space.
18:Fighters' Impact
1058:on December 9, 2019.
881:on November 14, 2014
1219:Polygon Magic games
1084:"Review Crew: Vs".
927:Hardcore Gaming 101
606:
581:
423:Shinkaida Tetsuyaro
579:
1199:3D fighting games
984:"AM show - JAMMA"
867:Marriott, Scott.
641:
640:
602:
601:
524:
523:
433:Yasuhisa Watanabe
152:and published by
137:
136:
16:(Redirected from
1246:
1194:1997 video games
1163:
1162:
1157:. No. 111.
1148:
1135:
1134:
1132:
1130:
1113:
1096:
1095:
1090:. No. 102.
1081:
1060:
1059:
1054:. Archived from
1042:
1036:
1035:
1033:
1032:
1018:
1012:
1011:
1000:
994:
993:
980:
974:
973:
971:Faitāzu Inpakuto
967:
966:
961:
955:
954:
944:
938:
937:
935:
933:
918:
909:
908:
897:
891:
890:
888:
886:
877:. Archived from
864:
858:
857:
843:
837:
836:
834:
832:
827:on July 13, 2011
810:
804:
803:
795:
789:
788:
786:
784:
779:on July 14, 1997
765:
754:
753:
751:
750:
735:
713:concluded that "
678:Fighters Megamix
607:
582:
532:
529:Fighters' Impact
487:
471:
469:
379:Fighters' Impact
376:
369:Fighters' Impact
363:Suicide Machines
361:, Los Infernos,
182:Fighters' Impact
103:
95:December 2, 1997
94:
42:
30:
21:
1254:
1253:
1249:
1248:
1247:
1245:
1244:
1243:
1184:
1183:
1172:
1167:
1166:
1150:
1149:
1138:
1128:
1126:
1115:
1114:
1099:
1083:
1082:
1063:
1044:
1043:
1039:
1030:
1028:
1020:
1019:
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1002:
1001:
997:
982:
981:
977:
962:
958:
946:
945:
941:
931:
929:
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912:
899:
898:
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866:
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852:. No. 99.
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767:
766:
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732:
727:
642:
580:Aggregate score
577:
573:
541:, developed by
526:
494:
491:
482:
475:
466:
374:
373:1996 video game
371:
332:
327:
230:
202:
175:The title is a
107:
98:
89:
28:
27:1997 video game
23:
22:
15:
12:
11:
5:
1252:
1250:
1242:
1241:
1236:
1231:
1229:Fighting games
1226:
1221:
1216:
1211:
1206:
1201:
1196:
1186:
1185:
1182:
1181:
1171:
1170:External links
1168:
1165:
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1161:. p. 164.
1136:
1097:
1061:
1037:
1013:
995:
975:
956:
947:Masumi Akagi.
939:
910:
892:
869:"Vs. Overview"
859:
838:
823:Archived from
805:
790:
755:
729:
728:
726:
723:
639:
638:
635:
627:
626:
623:
615:
614:
611:
600:
599:
596:
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589:
586:
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572:
569:
522:
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512:
508:
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502:
496:
495:
493:
492:
490:
489:
488:April 25, 1997
479:
474:
473:
472:September 1996
463:
457:
455:
451:
450:
441:
435:
434:
431:
425:
424:
421:
415:
414:
411:
405:
404:
399:
393:
392:
387:
381:
380:
372:
370:
367:
359:Razed in Black
352:motion capture
331:
328:
326:
325:
322:
319:
316:
312:
311:
307:
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300:
297:
293:
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255:
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250:
249:
246:
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236:
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160:, features 20
135:
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125:
121:
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115:
109:
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96:
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74:
68:
67:
62:
56:
55:
50:
44:
43:
35:
34:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
1251:
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991:
990:
985:
979:
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972:
960:
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951:
943:
940:
928:
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917:
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896:
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880:
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860:
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839:
826:
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821:
816:
809:
806:
801:
794:
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778:
774:
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764:
762:
760:
756:
745:on 1998-02-04
744:
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629:
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624:
622:
621:
617:
616:
605:Review scores
597:
595:
592:
591:
570:
568:
566:
561:
558:
554:
552:
548:
544:
543:Polygon Magic
540:
536:
535:fighting game
531:
530:
520:
516:
515:Single-player
513:
509:
506:
503:
501:
497:
485:
481:
480:
478:
465:
464:
462:
459:
458:
456:
452:
449:
445:
442:
440:
436:
432:
430:
426:
422:
420:
416:
412:
410:
406:
403:
400:
398:
394:
391:
390:Polygon Magic
388:
386:
382:
377:
366:
364:
360:
355:
353:
349:
345:
341:
337:
336:Marvel Comics
329:
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178:
173:
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170:Marvel Comics
167:
163:
159:
155:
151:
150:Polygon Magic
147:
143:
142:
133:
129:
128:Single-player
126:
122:
119:
118:Fighting game
116:
114:
110:
101:
97:
92:
88:
87:
85:
81:
78:
75:
73:
69:
66:
63:
61:
57:
54:
53:Polygon Magic
51:
49:
45:
41:
36:
31:
19:
1176:
1152:
1127:. Retrieved
1121:
1085:
1056:the original
1051:GameRankings
1049:
1040:
1029:. Retrieved
1025:
1016:
1007:
1004:"Japon News"
998:
987:
978:
959:
949:
942:
930:. Retrieved
926:
904:
901:"Vs. Review"
895:
883:. Retrieved
879:the original
872:
862:
847:
841:
829:. Retrieved
825:the original
818:
808:
799:
793:
781:. Retrieved
777:the original
772:
747:. Retrieved
743:the original
733:
718:
714:
710:
705:
699:
694:
688:
682:
676:
670:
664:
660:
655:
649:
645:
644:Reviews for
643:
630:
618:
594:GameRankings
562:
559:
555:
550:
546:
528:
527:
525:
476:
460:
397:Publisher(s)
385:Developer(s)
356:
339:
333:
203:
189:
181:
180:
174:
140:
139:
138:
60:Publisher(s)
48:Developer(s)
965:ファイターズインパクト
932:1 September
885:December 4,
831:December 4,
800:Superjuegos
783:November 3,
773:ebworld.com
610:Publication
545:, on which
519:multiplayer
477:PlayStation
448:PlayStation
439:Platform(s)
429:Composer(s)
409:Director(s)
330:Development
324:Hendrickson
194:game engine
146:PlayStation
132:multiplayer
77:PlayStation
72:Platform(s)
1188:Categories
1092:Ziff Davis
1031:2024-08-28
854:Ziff Davis
749:2023-04-09
725:References
702:frame rate
672:Soul Blade
585:Aggregator
533:is a 1996
248:Slim Daddy
228:Characters
1224:THQ games
1129:31 August
1026:vgmdb.net
576:Reception
571:Reception
419:Artist(s)
162:polygonal
104:June 1998
666:Tekken 2
625:5.625/10
505:Fighting
500:Genre(s)
280:Kathleen
206:American
200:Gameplay
113:Genre(s)
1154:GamePro
874:Allgame
695:GamePro
651:GamePro
565:Zuntata
557:moves.
511:Mode(s)
454:Release
299:Calucag
234:Streets
222:kung fu
158:fighter
124:Mode(s)
83:Release
1008:Joypad
719:Tekken
675:, and
461:Arcade
444:Arcade
315:Eric O
310:Bosses
286:O'Doul
277:Harold
272:Campus
242:Vikram
218:aikido
214:karate
210:bosses
613:Score
588:Score
539:Taito
537:from
402:Taito
348:manga
344:anime
321:Neige
302:Mineo
296:Kenny
291:Beach
283:Leath
264:Thana
261:Jalil
258:Ramos
187:Taito
144:is a
1131:2020
1118:"Vs"
934:2020
923:"Vs"
887:2009
833:2009
785:2019
687:and
637:4/10
346:and
318:Joel
305:Kara
267:Paco
253:Hood
245:Oleg
220:and
177:port
166:gang
1177:Vs.
1159:IDG
1123:IGN
905:IGN
721:."
715:Vs.
711:IGN
690:IGN
661:Vs.
656:Vs.
646:Vs.
632:IGN
598:57%
551:Vs.
547:Vs.
340:Vs.
239:Mia
185:by
154:THQ
141:Vs.
65:THQ
33:Vs.
1190::
1139:^
1120:.
1100:^
1064:^
1048:.
1024:.
1006:.
986:.
968:,
925:.
913:^
903:.
871:.
817:.
771:.
758:^
669:,
517:,
484:JP
468:WW
446:,
224:.
216:,
164:,
130:,
100:EU
91:NA
1133:.
1034:.
953:.
936:.
889:.
835:.
787:.
752:.
486::
470::
190:,
102::
93::
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.