Knowledge (XXG)

Football Manager Live

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245:. The gameworld system was radically changed in 2010 when they were split into two types: 'Fantasy Players' and 'Returning Stars.' Previously, as a gameworld progressed over time, 'real life' players gradually aged and retired to be replaced by generated players (or 'regens'). This remains the case with 'Fantasy Players' gameworlds, but for 'Returning Stars' the gameworld is reset sporadically back to the present day. 272:
managers to use their existing skill points after the reset. This move was met with great appreciation by the game's current subscribers. At the same time it was announced that the new version 1.4 would include youth academies and many more extras which its subscribers had been asking for many months.
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On 18 December 2009 Sports Interactive announced that it would be extending the free time for its managers until the reset in March 2010. It was also announced following the outcry over lost skills that they would be implementing a new skills system into FML after the reset which would allow current
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Clubs could choose a football association based on the number of matches the user wants to play ("Casual" FAs for casual players and "Xtreme" ones for more dedicated managers) and which play times were most convenient. Each FA had its own ladder system with a premier league and several lower leagues
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Whilst the game was subscription-based, both major and minor updates were provided within the subscription paid by users. Subscriptions could be purchased online using debit/credit cards, or PayPal to play on a regular basis, or through boxed copies, which were released in the United Kingdom on 23
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community as many managers were upset by the results from this decision which would include losing all progress made up until this date. SI in an attempt to make up for this action offered all current subscribers two months of free play time though this was met with relatively negative reactions.
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The first gameworld, launched on 4 November 2008 was Cantona, and this was followed by 8 other worlds until the first Pro-Gameworld, Toms, was launched on 12 January 2009. Existing users were encouraged to join the first Pro-Gameworld by having the opportunity to transfer the skills that they had
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In order to manage the inflationary economics of the game, players were required to construct a stadium to accommodate several different fan bases to the club. These included die hards, devoted, families, glory hunters and corporates, each offering their own characteristics such as wealth and
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On 26 November 2009, vast changes to the existing game were announced by SI. The most controversial of these changes was the announcement of the resetting of all current game worlds to their initial states, which would commence on 1 March 2010 This announcement caused controversy amongst the
222:. Matchmaking for league fixtures was done through a "resolve by" system in which users have to finish a game by a certain deadline instead of having to meet online at a specific time. If a player could not meet the deadline, an AI "assistant manager" took over their team for that match. 213:
utilised a very similar database to that of Football Manager 2009 like its offline counterpart, aging players retired and younger players were randomly generated in their place within each game world, creating an increasingly fictional environment as seasons progress.
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atmosphere. This took money out of club finances and was generally received negatively by players. The stadia and fan base profile had little impact on gameplay and had no impact on the appearance of stadia during gameplay.
31: 229:-like skill training system for users. Managers could improve their skills over time in coaching, physiotherapy, finance, scouting and infrastructure to become more specialised or to suit their style of play. 332: 675: 680: 670: 695: 474: 329: 249:
gained to the new Gameworld. This had not been possible when transferring worlds previously and the challenge of playing the best was readily taken up.
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Users were assigned to a "Game World" of up to 1000 players and created their clubs and filled their squads with real players, similar to
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titles, whilst keeping the same match engine and many of their fundamental concepts.
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Football Manager Live: How the ultimate management sim became an MMORPG
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with the player signing with the highest-bidding club. Whilst
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January 2009. The servers for the game shut down in May 2011.
379: 377: 140: 125: 89: 73: 61: 49: 37: 23: 252:Gameworlds were named after real-life ex-players. 255:In June 2010 the 3D match engine, first seen in 676:Massively multiplayer online role-playing games 468: 8: 307:Football Manager Live – The Official Website 289:Football Manager Live – The Official Website 681:Video games developed in the United Kingdom 671:Inactive massively multiplayer online games 696:Products and services discontinued in 2011 475: 461: 453: 325: 323: 321: 29: 20: 281: 188:differed significantly from previous 7: 259:was added to Football Manager Live. 165:and released in November 2008 for 14: 159:massively multiplayer online game 145:Massively multiplayer online game 411:"Sports Interactive Community" 385:"Sports Interactive Community" 1: 241:There were 12 Gameworlds in 201:. Players were signed via a 712: 205:system similar to that of 493: 28: 220:promotion and relegation 312:16 October 2007 at the 294:26 August 2007 at the 225:The game also added a 218:which were linked via 446:Football Manager Live 335:21 April 2008 at the 257:Football Manager 2009 243:Football Manager Live 211:Football Manager Live 186:Football Manager Live 154:Football Manager Live 24:Football Manager Live 417:on 21 December 2009 391:on 30 November 2009 161:(MMO) developed by 263:Game restructuring 163:Sports Interactive 44:Sports Interactive 648: 647: 227:role playing game 167:Microsoft Windows 150: 149: 107: 98: 703: 666:2008 video games 661:Football Manager 485:Football Manager 477: 470: 463: 454: 427: 426: 424: 422: 413:. Archived from 407: 401: 400: 398: 396: 387:. Archived from 381: 372: 371: 369: 367: 358:. Archived from 352: 346: 327: 316: 304: 298: 286: 199:fantasy football 191:Football Manager 117: 105: 96: 67:Football Manager 33: 21: 711: 710: 706: 705: 704: 702: 701: 700: 651: 650: 649: 644: 489: 481: 436: 431: 430: 420: 418: 409: 408: 404: 394: 392: 383: 382: 375: 365: 363: 362:on 9 April 2009 354: 353: 349: 345:, 17 March 2008 337:Wayback Machine 328: 319: 314:Wayback Machine 305: 301: 296:Wayback Machine 287: 283: 278: 265: 239: 183: 121: 118:23 January 2009 112: 108: 101: 100:4 November 2008 99: 19: 18:2008 video game 12: 11: 5: 709: 707: 699: 698: 693: 688: 683: 678: 673: 668: 663: 653: 652: 646: 645: 643: 642: 635: 628: 621: 614: 607: 600: 593: 586: 579: 572: 565: 558: 551: 544: 537: 530: 523: 516: 509: 502: 494: 491: 490: 482: 480: 479: 472: 465: 457: 451: 450: 442: 435: 434:External links 432: 429: 428: 402: 373: 347: 317: 299: 280: 279: 277: 274: 264: 261: 238: 235: 182: 179: 148: 147: 142: 138: 137: 129: 123: 122: 120: 119: 109: 91: 87: 86: 77: 71: 70: 63: 59: 58: 53: 47: 46: 41: 35: 34: 26: 25: 17: 13: 10: 9: 6: 4: 3: 2: 708: 697: 694: 692: 689: 687: 686:Windows games 684: 682: 679: 677: 674: 672: 669: 667: 664: 662: 659: 658: 656: 641: 640: 636: 634: 633: 629: 627: 626: 622: 620: 619: 615: 613: 612: 608: 606: 605: 601: 599: 598: 594: 592: 591: 587: 585: 584: 580: 578: 577: 573: 571: 570: 566: 564: 563: 559: 557: 556: 552: 550: 549: 545: 543: 542: 538: 536: 535: 531: 529: 528: 524: 522: 521: 517: 515: 514: 510: 508: 507: 503: 501: 500: 496: 495: 492: 487: 486: 478: 473: 471: 466: 464: 459: 458: 455: 449: 447: 443: 441: 440:Official site 438: 437: 433: 416: 412: 406: 403: 390: 386: 380: 378: 374: 361: 357: 351: 348: 344: 343: 338: 334: 331: 326: 324: 322: 318: 315: 311: 308: 303: 300: 297: 293: 290: 285: 282: 275: 273: 269: 262: 260: 258: 253: 250: 246: 244: 236: 234: 230: 228: 223: 221: 215: 212: 208: 204: 203:proxy bidding 200: 195: 193: 192: 187: 180: 178: 174: 172: 168: 164: 160: 156: 155: 146: 143: 139: 136: 133: 130: 128: 124: 115: 111: 110: 104: 95: 92: 88: 85: 81: 78: 76: 72: 69: 68: 64: 60: 57: 54: 52: 48: 45: 42: 40: 36: 32: 27: 22: 16: 638: 631: 624: 617: 610: 603: 596: 589: 582: 575: 568: 561: 554: 547: 540: 533: 526: 525: 519: 512: 505: 498: 483: 445: 419:. Retrieved 415:the original 405: 393:. Retrieved 389:the original 364:. Retrieved 360:the original 350: 342:The Guardian 340: 302: 284: 270: 266: 254: 251: 247: 242: 240: 231: 224: 216: 210: 196: 189: 185: 184: 175: 153: 152: 151: 102: 93: 65: 51:Publisher(s) 39:Developer(s) 15: 691:MacOS games 488:video games 421:25 December 395:26 November 75:Platform(s) 655:Categories 276:References 237:Gameworlds 135:simulation 97:(download) 333:Archived 310:Archived 292:Archived 181:Gameplay 171:Mac OS X 127:Genre(s) 103:Windows: 94:Windows: 84:Mac OS X 366:6 April 141:Mode(s) 90:Release 80:Windows 157:was a 132:Sports 62:Series 106:(DVD) 639:2024 632:2023 625:2022 618:2021 611:2020 604:2019 597:2018 590:2017 583:2016 576:2015 569:2014 562:2013 555:2012 548:2011 541:2010 534:2009 527:Live 520:2008 513:2007 506:2006 499:2005 423:2009 397:2009 368:2009 207:eBay 169:and 56:Sega 448:FAQ 114:PAL 657:: 376:^ 339:, 320:^ 173:. 82:, 476:e 469:t 462:v 425:. 399:. 370:. 116::

Index


Developer(s)
Sports Interactive
Publisher(s)
Sega
Football Manager
Platform(s)
Windows
Mac OS X
PAL
Genre(s)
Sports
simulation
Massively multiplayer online game
massively multiplayer online game
Sports Interactive
Microsoft Windows
Mac OS X
Football Manager
fantasy football
proxy bidding
eBay
promotion and relegation
role playing game
Football Manager 2009
Football Manager Live – The Official Website
Archived
Wayback Machine
Football Manager Live – The Official Website
Archived

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