Knowledge (XXG)

Guess the Correlation

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127:, where the guess can range from 0 (no correlation) to 1 (perfect positive correlation). Players start out with three lives and no points. Guesses made within 0.05 of the true correlation are awarded a life and five points. Guesses made within 0.10 are awarded one point, and guesses over 0.10 are not awarded any points and a life is deducted. The game ends when the player has run out of lives. 116: 100:. Players are presented with a stream of scatter plots depicting the relationship between two random variables and are asked to guess how positively correlated they are. Guesses closer to the real correlation are rewarded more points. The game features both single and two-player modes and has a retro 8-bit design and sound effects. 130:
In the two player mode, opponents challenge each other at guessing the true correlation. Once a session has been initiated between two players, both players are presented with the same scatter plot. The player with the closest guess to true correlation is awarded a point. In the event of a draw, no
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Collected guesses are used to better understand how humans perceive correlations in scatter plots by identifying features within scatter plots, such as outliers, that cause players to over or under estimate the true correlation.
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In the single-player mode, players are presented with a stream of scatter plots depicting the relationship between two random variables. The aim is to guess the true
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points are awarded to either player. The first player to reach 10 points is declared the winner.
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A scatter plot of the type used in the game. This scatterplot displays a correlation of r=.24
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By 1 February 2016, over 2 million guesses had been collected from 100,000 participants.
305: 97: 115: 86: 60: 25: 263:"This 8-Bit Guess-the-Correlation Game Is Way More Fun Than It Should Be" 267: 294: 114: 71: 207: 96:. The game was developed to study human perception in 235:"A game about correlations that's more than just fun" 66: 50: 42: 34: 24: 175:"The 8-Bit Game That Makes Statistics Addictive" 8: 19: 337:Video games developed in the United Kingdom 18: 228: 226: 224: 201: 199: 197: 162: 92:developed in 2016 by Omar Wagih at the 168: 166: 7: 261:Jamie Condliffe (1 February 2016). 14: 94:European Bioinformatics Institute 233:Brian Tarran (9 February 2016). 206:Omar Wagih (10 December 2015). 125:Pearson correlation coefficient 151:List of crowdsourcing projects 1: 332:Human-based computation games 16:Browser game research project 353: 173:Ed Yong (30 March 2016). 208:"Guess the Correlation" 120: 118: 83:Guess the Correlation 20:Guess the Correlation 312:Professional studies 146:Game with a purpose 90:game with a purpose 72:guessthecorrelation 57:Game with a purpose 21: 121: 85:is a minimalistic 80: 79: 344: 322:2016 video games 298: 297: 295:Official website 280: 279: 277: 275: 258: 252: 251: 249: 247: 230: 219: 218: 216: 214: 203: 192: 191: 189: 187: 170: 76: 73: 22: 352: 351: 347: 346: 345: 343: 342: 341: 302: 301: 293: 292: 289: 284: 283: 273: 271: 260: 259: 255: 245: 243: 232: 231: 222: 212: 210: 205: 204: 195: 185: 183: 172: 171: 164: 159: 141:Citizen science 137: 113: 70: 35:Initial release 17: 12: 11: 5: 350: 348: 340: 339: 334: 329: 324: 319: 314: 304: 303: 300: 299: 288: 287:External links 285: 282: 281: 253: 220: 193: 161: 160: 158: 155: 154: 153: 148: 143: 136: 133: 112: 109: 78: 77: 68: 64: 63: 54: 48: 47: 44: 40: 39: 36: 32: 31: 28: 15: 13: 10: 9: 6: 4: 3: 2: 349: 338: 335: 333: 330: 328: 327:Browser games 325: 323: 320: 318: 315: 313: 310: 309: 307: 296: 291: 290: 286: 270: 269: 264: 257: 254: 242: 241: 236: 229: 227: 225: 221: 209: 202: 200: 198: 194: 182: 181: 176: 169: 167: 163: 156: 152: 149: 147: 144: 142: 139: 138: 134: 132: 128: 126: 117: 110: 108: 105: 101: 99: 98:scatter plots 95: 91: 88: 87:browser-based 84: 75: 69: 65: 62: 58: 55: 53: 49: 45: 41: 37: 33: 29: 27: 23: 272:. Retrieved 266: 256: 244:. Retrieved 240:Significance 238: 211:. Retrieved 184:. Retrieved 180:The Atlantic 178: 129: 122: 106: 102: 82: 81: 61:Browser game 43:Available in 26:Developer(s) 317:Perception 306:Categories 157:References 30:Omar Wagih 135:See also 111:Gameplay 274:20 July 268:Gizmodo 246:26 July 213:26 July 186:20 July 67:Website 46:English 276:2017 248:2017 215:2017 188:2017 74:.com 52:Type 38:2016 308:: 265:. 237:. 223:^ 196:^ 177:. 165:^ 59:, 278:. 250:. 217:. 190:.

Index

Developer(s)
Type
Game with a purpose
Browser game
guessthecorrelation.com
browser-based
game with a purpose
European Bioinformatics Institute
scatter plots

Pearson correlation coefficient
Citizen science
Game with a purpose
List of crowdsourcing projects


"The 8-Bit Game That Makes Statistics Addictive"
The Atlantic



"Guess the Correlation"



"A game about correlations that's more than just fun"
Significance
"This 8-Bit Guess-the-Correlation Game Is Way More Fun Than It Should Be"
Gizmodo
Official website

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