Knowledge (XXG)

Spacing Guild

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771:. However, decades after the end of the Butlerian Jihad, Emperor Jules revokes the monopoly in order to curry political favor, resulting in several rival foldspace companies springing up, such as Celestial Transport and EsconTran. These new companies, however, are unable to provide 100% safe transportation due to their lack of Navigators, the creation process of whom is a proprietary secret tightly held by VenHold. Director Josef Venport ruthlessly crushes the competition and even executes a rival CEO. Josef Venport's desire for restoring his family's monopoly and thirst for knowledge put him in conflict with the Butlerians, a radical religious sect that follows the teachings of the late Rayna Butler under the leadership of Manford Torondo. Realizing that the weak Emperor Salvador Corrino is unwilling to crush the Butlerians, Venport lures him out to Arrakis and has him eaten by a sandworm. Unfortunately for him, Salvador's sabotaged ship manages to return to Salusa Secundus and report the truth to the newly-crowned Emperor Roderick, Salvador's brother. Roderick swears vengeance on Venport. Just then, Torondo gets his hands on a cache of atomics, which he uses to obliterate VenHold's main planet. Eventually, imperial forces track down Venport's secret laboratory and invade. Norma offers Josef a chance to survive by becoming a Navigator. She then folds space to the bridge of the imperial flagship and strikes a deal with the Emperor, agreeing to dissolve VenHold in exchange for Roderick sparing her and all her Navigators, and also establishing the Spacing Guild. 758:, which allows a ship to fold space, traveling great distances instantaneously. Her future husband, entrepreneur Aurelius Venport, begins mass-producing the ships which are eventually known as heighliners. The technique proves to be unsafe, however, as one in ten flights ends in the ship's destruction due to navigational difficulties. Desperate for a solution, Norma consumes increasing amounts of melange to improve her thinking and concentration. Full immersion in a tank of spice gas deforms her body, but ultimately bestows on her the prescient ability to plot a safe path for a heighliner through foldspace. As the first Navigator, Norma begins a training program to produce enough Navigators to pilot a fleet of heighliners. Over 80 years later, she puts the creation of the Spacing Guild in motion through her descendant, Josef Venport. 863:) from their homeworlds to Arrakis. The Guild also uses its Navigators to pilot their NIAB ("Navigator in a Boat") Tanks, a hover tank that projects a single electrical bolt, and NIAP ("Navigators in a Plane") Flyers, an aerial version of the NIAB Tank, although without any weapons of its own. The NIAB Tank also has the ability to fold-space for short distances on the battlefield. One mission in the game involves the three House attacking each other on a Guild heighliner. The Guild forces in the game can also deploy a unit called the Maker, an infantry unit somewhat resembling both a Navigator and a small sandworm, armed with an electrical weapon. Later in the game, the Spacing Guild attempts to seize control of the universe by building an "Emperor Worm". 546:
destruction of Dune and the sandworms on that planet, and the strict control by the Bene Gesserit, who maintain a monopoly over the largest stockpiles of melange. The prescient rule of Leto II that lasted 3,500 years has shown the universe the perils of prescience, namely that the entire universe can be locked into the vision of a single entity, giving that entity absolute power. The Guild, facing obsolescence and suspicion, couples itself with Ix in decline; Navigators continue to exist, but their importance in the universe is severely diminished. As Paul Atreides notes in
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contract with the Guild to be removed "to a place of safety outside the System". Some Houses in danger of ruin or defeat have "become renegade Houses, taking family atomics and shields and fleeing beyond the Imperium". The Guild controls a "sanctuary planet" (or planets) known as Tupile, intended for such "defeated Houses of the Imperium ... Location(s) known only to the Guild and maintained inviolate under the Guild Peace".
2616: 50: 435:. With their endless need for melange, the Spacing Guild has a vested interest in breaking Paul's stranglehold over the spice supply. Edric's involvement also protects the conspirators from discovery, as his prescience hides the activities of himself and those around him from other prescients, like Paul. The plot ultimately fails, and Edric and Mohiam are executed by 877: 210:. Essentially apolitical, the Guild is primarily concerned with the flow of commerce and preservation of the economy that supports them. Although their ability to dictate the terms of and fees for all transport gives them influence in the political arena, they do not pursue political goals beyond their economic ones. 357:(1965), the Spacing Guild enjoys a profitable monopoly on interstellar travel and commerce. Though powerful, the Spacing Guild has never actively tried to openly seize power over all of humanity and rule directly, instead sharing power with the Emperor and the Great Houses, and influencing events from the shadows. 361:
concludes that the Guild does this out of a belief that any political empire is finite, ending sooner or later. The only way to guarantee their continual existence is to be a "parasite", propping up one imperial dynasty until it collapses, then simply switching to support the next one. At the end of
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several millennia before. These compilers eliminate the need for the Navigators, and the strategic disadvantage that this aspect of melange dependency has become, because the Navigators' abilities are slowly being compromised by the severe reductions in the availability of spice resulting from the
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notes that "Navigators were forever bathed in the orange gas of melange, their features often fogged by the vapors," that they possess a "tiny v of a mouth" and "ugly flap of nose" and that "Mouth and nose appeared small on a Navigator's gigantic face with its pulsing temples." She also notes that
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series, the Spacing Guild has begun replacing its Navigators with the more cost-effective Ixian navigation devices and cutting off the Navigators' supply of melange. More and more Navigators are dying from withdrawal of the spice—including Ardrae, "one of the oldest remaining Navigators"—and many
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and plummeting into the atmosphere to its destruction. Affected by the tainted melange, D'murr misguides his ship out of the known universe and collapses. As his spice supply is replaced with genuine melange, D'murr uses the last of his strength to return the ship safely to Junction, home of the
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to "fold space" and thereby travel great distances across the universe instantaneously. Navigators are able to use a limited form of prescience to safely navigate interstellar space. Navigators are humans who mutated through the consumption of and exposure to massive amounts of the drug melange.
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and offering protection to the dissenting theologians who created this book. Nonetheless, in the same appendix, Herbert held that the Guild members themselves were atheists, and only promoted this move to promote a stable societal order from which they could profit. Houses of the Imperium may
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To enable their prescience, Guild Navigators not only consume large quantities of the spice, but are also continuously immersed in highly concentrated amounts of orange spice gas. This level of extreme and extended exposure causes their bodies to atrophy and mutate over time, their heads and
377:. Paul has learned the extent of the Guild's dependence on spice, and that without it they are "blind" and unable to navigate interstellar travel. The Guild is forced to side with Paul, threatening to strand the Emperor and his troops on Arrakis if he does not relinquish the throne. 293:(1969), is called a "humanoid fish," and described in his tank of spice gas as "an elongated figure, vaguely humanoid with finned feet and hugely fanned membranous hands—a fish in a strange sea." The Navigators' "elongated and repositioned limbs and organs" are noted in 822:
We don't see the Navigators in this first part... I tried to keep all the space-travelling as mysterious as possible, like almost bringing some kind of mysticism or sacred relationship with that part of the movie. Everything involving space is just evocated and very
794:, the Navigator's mutation affects his entire body, and he resembles a giant newt or worm with a heavily deformed head, V-shaped mouth and vestigial limbs. The Navigator is not shown to have the blue-in-blue eyes of a spice addict. The 2000 miniseries 675:
infiltrators are behind the plan, plotting their own takeover of the universe. Waff works in secret, hidden on Edrik's own heighliner, on genetically engineering his "advanced" sandworms. He accomplishes this by altering the
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develop technology that the Ixians and the Administrative faction of the Spacing Guild refer to as "compilers". These compilers perform calculations very similar to computers, nearly violating the prohibitions against
767:(2012), this company, now called "Venport Holdings" or even "VenHold", evolves into the Guild of the later novels. VenHold originally has the monopoly on foldspace travel, granted to Aurelius Venport by 696:, who seizes the valuable optimized melange. He incapacitates Edrik by damaging his tank and releasing its spice gas, soon destroying the entire heighliner to rid himself of the Navigator altogether. 740:. The flawed spice disrupts and confuses D'murr's thoughts, feelings and prescience. Disastrously, the first heighliner emerges from foldspace at the wrong point, striking the defensive shields of 258:
extremities elongating, and causing them to become vaguely aquatic in appearance. The first external sign of melange-induced metabolic change is visible in the eyes, as the drug tints the
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portrays the Navigator as a withered figure with a humanoid head, blue-in-blue eyes and arms which have mutated into wings with elongated webbed fingers. The 2003 sequel miniseries
384:, Herbert wrote that the Guild, along with the Bene Gesserit order, had been responsible for the standardization of religion in the universe by promoting the adoption of the 266:
to a dark shade of blue, called "blue-in-blue" or "the Eyes of Ibad," "a total blue so dark as to be almost black." This is a common side effect in all spice addicts.
516:(1985), are set 5,000 years after the reign of Paul Atreides, a period that includes 3,500 years of Leto II's reign and 1,500 years following his death. The warlike 331:(2005), Edric is described as surviving without spice gas once a hole is opened in his tank, though his prescient abilities are practically useless in this state. 2647: 2199: 227:
Control of these Navigators gives the Spacing Guild its monopoly on interstellar travel and banking, making the organization a balance of power against the
851:(2001). It has its own private army with which it can back up its demands. The Guild uses its heighliners to transport troops of the three player Houses ( 283:
wonders if they are mutated to the point of no longer appearing human. At the end of the novel, two self-identified Guild Navigators accompanying Emperor
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navigation technology that would not require Navigators. Seeking an alternative source of spice to break the Bene Gesserit monopoly, Edrik meets with
2597: 1810: 484:, making the Guild completely dependent on him. He also notes in the novel that though history has attributed the design of the first Guild ship to 2642: 2592: 279:
notes that the Guild is "as jealous of its privacy as it is of its monopoly," and that not even their own agents ever see Navigators. Leto's son
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I got a call from an estate attorney who asked me what I wanted to do with two safety deposit boxes of my dad's ... in them were the notes to
550:, it was the Spacing Guild's obsession with the "safe path" that led them "ever into stagnation", and brought on their eventual obsolescence. 1776: 1380: 608:
fears his kind's obsolescence when the Spacing Guild itself (pressured by a shortage of melange) begins funding the development of superior
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presents Edric as a sleek, golden humanoid with an elongated head and limbs, and feathery appendages. Though Navigators are not present in
2298: 1612: 688:. Adapting to their new environment, these "seaworms" quickly flourish, eventually producing a highly concentrated form of spice, dubbed " 2241: 802: 2435: 833:, Adam Felman opined that the limited inclusion of the Guild in Villeneuve's film helped prevent the story from becoming convoluted. 917: 2652: 2328: 818:, Guild representatives are depicted as humanoids in white, cloaked space suits with opaque helmet visors. Villeneuve explained: 651:
later offers Edrik something better in exchange for sanctuary—the genetic knowledge for the Guild to create their own, optimized
1284: 1906: 1512: 1061: 1803: 1481: 635:, and her price for his expertise is Edrik's help transporting a certain cargo. He agrees, delivering by heighliner the 456:(1985), a "very powerful" Navigator is described as "one of the Edrics", suggesting a possible breeding plan or use of 2261: 2214: 1582: 643:, where the Bene Gesserit are mass-producing weapons and armed battleships. Uxtal is ultimately unsuccessful, but the 895: 243: 2353: 2028: 287:
are described as "fat" but not otherwise non-human. The Guild Navigator Edric, introduced in the first chapter of
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prequel trilogy (2002–2004) by Brian Herbert and Anderson, unappreciated scientist Norma Cenva creates the
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John C. Smith analyzes the concept of the Guild in the essay "Navigators and the Spacing Guild" in
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defect and disappear into space rather than allow the devices on their ships. All are unaware that
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prequel trilogy (1999–2001) by Brian Herbert and Anderson, set immediately before the events of
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stage and creating an aquatic form of the worms, which are then released into the oceans of
508: 485: 481: 477: 363: 327: 295: 228: 203: 149: 64: 39: 960:(1965), Herbert uses the term "Guildsman" alternately for both Navigators and Guild agents. 714:, explores the previously-unexplained process of becoming a Navigator through the story of 2587: 2577: 2546: 2375: 2098: 1933: 1465: 1431: 1346: 856: 755: 750: 706: 652: 575: 542: 428: 276: 249: 223: 222:
series, enormous starships called heighliners employ a scientific phenomenon known as the
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Spoiler Interview: Denis Villeneuve on the Ending, Paul's Dreams, and What's Coming in
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Frank Herbert refers to the Navigators alternately as "Guild Steersmen" beginning with
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Herbert, Frank (1965). "Appendix III: Report on Bene Gesserit Motives and Purposes".
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After consolidating its hold on the space travel industry during the events of
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of the Navigator's voice with its simultaneous mechtranslation into impersonal
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their mutated voices require translation devices, describing "the singsong
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has secured complete control over of the scarce melange reserves through
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engages in a conspiracy to dethrone Emperor Paul Atreides, joined by the
192: 156: 692:." Edrik and the ultraspice are later intercepted by Face Dancer leader 2572: 2468: 2277: 1621: 1490: 640: 632: 440: 370: 2458: 693: 436: 259: 27:
Fictional organization in the Dune franchise created by Frank Herbert
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Smith, John C. (2008). "Navigators and the Spacing Guild". In
870: 677: 1066:: 10 Biggest Differences Between the 2021 and 1984 Versions" 718:. D'murr, a human native of the technology-producing planet 732:
uses to secretly test the synthetic melange created by the
728:(2001), D'murr is piloting one of two heighliners which 54:
Mutated Guild Navigator suspended in a tank filled with
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The power of the Guild is balanced against that of the
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Herbert, Frank (1965). "Terminology of the Imperium".
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Edrik in his spice tank, as depicted on the cover of
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gas, accompanied by Guild agents, as depicted in the
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Author Brian Herbert on Flipping the Myth of Jihad"
127: 119: 114: 104: 94: 73: 32: 628:). However, Uxtal is in the forced service of the 1463:Herbert, Brian; Anderson, Kevin J. (2002–2004). 1429:Herbert, Brian; Anderson, Kevin J. (1999–2001). 206:as well as of the assembled noble Houses of the 820: 131:Controls a monopoly on space travel and banking 1132: 1130: 1128: 1126: 956:(1969). It may also be noted that starting in 1804: 1763:. Psychology of Popular Culture. Dallas, TX: 1090: 1088: 179:(also called "the spice") to achieve limited 8: 1587:: Those Weren't Guild Navigators on Caladan" 1394: 1392: 898:. There might be a discussion about this on 373:, the only source of the all-important drug 1446:Herbert, Brian; Anderson, Kevin J. (2001). 1361:Herbert, Brian; Anderson, Kevin J. (2007). 1344:Herbert, Brian; Anderson, Kevin J. (2006). 1060:Pierce-Bohen, Kayleena (October 30, 2021). 321:In an unused passage by Frank Herbert from 199:across interstellar space instantaneously. 187:that allows them to successfully navigate " 2431: 1958: 1922: 1811: 1797: 1789: 1517:Is Better (and Weirder) than You Remember" 1108: 1106: 841:The Spacing Guild is a sub-faction in the 506:The fifth and sixth novels of the series, 48: 1540: 1538: 1038: 1036: 1034: 1032: 1030: 918:Learn how and when to remove this message 1581:Butler, Mary Anne (November 19, 2021). 1318:from the original on September 21, 2009 997: 973: 945: 647:he creates of deceased Tleilaxu Master 1480:Michel, Lincoln (September 21, 2021). 995: 993: 991: 989: 987: 985: 983: 981: 979: 977: 528:, the old Spacing Guild complex above 231:and the assembled noble Houses of the 29: 2648:Fictional elements introduced in 1965 1287:from the original on October 17, 2014 1251:from the original on October 24, 2015 1179: 1177: 1175: 488:, it was actually Venport's mistress 7: 1682:Schnieders, Daniel (July 28, 2022). 1486:Kept Science Fiction Cinema Strange" 1233:Itzkoff, Dave (September 24, 2006). 1306:Neuman, Clayton (August 17, 2009). 745:Guild headquarters, before dying. 541:" that were imposed following the 25: 1712:Kapalka, Jason (September 2001). 1545:Travis, Ben (November 16, 2021). 427:, and Paul's embittered consort, 2615: 2614: 2242:Frank Herbert's Children of Dune 1190:Movie Doesn't Include the Guild" 875: 2643:Dune (franchise) organizations 1184:Felman, Adam (April 3, 2022). 1: 1611:Dingo, Star (June 21, 2001). 1283:. 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1856: 1855: 1853: 1851:Frank Herbert 1849: 1843: 1840: 1838: 1837:Brian Herbert 1835: 1834: 1831: 1827: 1826: 1821: 1820:Frank Herbert 1814: 1809: 1807: 1802: 1800: 1795: 1794: 1791: 1780: 1774: 1770: 1766: 1762: 1760: 1755: 1748: 1745: 1732: 1728: 1727: 1719: 1717: 1708: 1705: 1693: 1689: 1687: 1684:"NIAB Tank - 1678: 1675: 1662: 1658: 1656: 1648: 1645: 1632: 1628: 1624: 1623: 1618: 1616: 1607: 1604: 1592: 1588: 1586: 1577: 1574: 1562: 1561: 1556: 1554: 1550: 1541: 1539: 1535: 1522: 1518: 1516: 1508: 1505: 1493: 1492: 1487: 1485: 1476: 1473: 1468: 1467: 1459: 1456: 1451: 1450: 1442: 1439: 1434: 1433: 1425: 1422: 1417: 1410: 1407: 1402: 1395: 1393: 1389: 1384: 1378: 1374: 1370: 1366: 1365: 1357: 1354: 1349: 1348: 1340: 1337: 1333: 1331: 1317: 1313: 1311: 1310:Winds of Dune 1302: 1299: 1286: 1282: 1281: 1276: 1274: 1266: 1263: 1250: 1246: 1245: 1240: 1238: 1229: 1226: 1221: 1220: 1212: 1209: 1197: 1196: 1191: 1189: 1180: 1178: 1176: 1172: 1167: 1166: 1161: 1157: 1156:Brian Herbert 1150: 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In 1985's 298: 297: 292: 291: 286: 282: 278: 274: 273: 267: 265: 261: 252: 251: 245: 238: 236: 234: 230: 225: 221: 213: 211: 209: 205: 200: 198: 194: 190: 186: 182: 178: 174: 170: 167:(alternately 166: 163:and banking. 162: 158: 154: 152: 148: 144: 143:Frank Herbert 140: 139:Spacing Guild 130: 126: 122: 118: 113: 110: 107: 103: 100: 99:Frank Herbert 97: 93: 86: 84: 83: 79: 78: 76: 72: 67: 66: 61: 57: 51: 46: 42: 41: 36: 33:Spacing Guild 31: 19: 2619: 2552:Lady Jessica 2542:Duncan Idaho 2478: 2454:Face Dancers 2449:Bene Tleilax 2416: 2406: 2398: 2390: 2382: 2374: 2366: 2352: 2344: 2311: 2304: 2297: 2290: 2283: 2276: 2269: 2248: 2240: 2232: 2206: 2186: 2171: 2144: 2136: 2128: 2119: 2118: 2105: 2097: 2089: 2080: 2079: 2066: 2058: 2052:Paul of Dune 2050: 2041: 2040: 2027: 2019: 2011: 2002: 2001: 1988: 1980: 1972: 1963: 1962: 1940: 1932: 1897: 1889: 1881: 1873: 1867:Dune Messiah 1865: 1857: 1823: 1757: 1747: 1735:. Retrieved 1724: 1715: 1707: 1695:. Retrieved 1691: 1685: 1677: 1665:. 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Retrieved 1069: 1063: 1055: 1046:Dune Messiah 1044: 1020: 1014: 1003: 957: 954:Dune Messiah 953: 948: 931: 929: 914: 905: 894:Please help 885: 846: 840: 828: 827:Writing for 826: 821: 813: 804: 797: 789: 783: 762: 760: 749: 747: 738:Project Amal 723: 716:D'murr Pilru 715: 711: 705: 703: 667: 663: 659: 657: 637:Obliterators 622:axlotl tanks 605: 601: 599: 594: 590: 586: 580: 574: 560: 557: 547: 521: 513: 507: 505: 500: 496: 471: 469: 464: 451: 449: 402:Dune Messiah 400: 398: 394:Dune Messiah 393: 381: 379: 352: 350: 345: 326: 323:Dune Messiah 322: 320: 300: 294: 290:Dune Messiah 288: 270: 268: 256: 248: 219: 217: 201: 189:folded space 185:precognition 183:, a form of 172: 168: 164: 150: 138: 136: 123:Organization 80: 63: 38: 2527:Feyd-Rautha 2363:(1985–2022) 2195:soundtracks 1767:. pp.  1697:October 21, 1667:October 26, 1596:October 26, 1566:October 19, 1527:October 26, 1497:October 26, 1291:October 22, 1255:October 22, 1201:October 25, 1195:Screen Rant 1077:October 26, 1071:Screen Rant 845:video game 830:Screen Rant 823:mysterious. 786:David Lynch 673:Face Dancer 579:(2006) and 569:and author 512:(1984) and 490:Norma Cenva 414:Face Dancer 239:Description 197:heighliners 60:David Lynch 2637:Categories 2593:Technology 2489:Characters 2408:Head-Space 2319:Board game 2306:Spice Wars 2226:Television 2215:soundtrack 2180:soundtrack 1731:Ziff Davis 1371:. p.  968:References 908:April 2024 890:to readers 775:Depictions 742:Wallach IX 690:ultraspice 593:he dubbed 367:Shaddam IV 312:ululations 285:Shaddam IV 214:Navigators 181:prescience 95:Created by 2474:Sardaukar 2324:Card game 2285:Dune 2000 2200:accolades 1737:April 26, 1637:April 26, 1369:Tor Books 857:Harkonnen 736:in their 682:sandtrout 653:sandworms 335:Plotlines 233:Landsraad 208:Landsraad 193:starships 173:Steersmen 169:Guildsmen 2621:Category 2598:Glossary 2588:Sandworm 2566:Elements 2428:Universe 2313:Imperium 2250:Prophecy 2208:Part Two 1954:Prequels 1909:" (1985) 1718:Review)" 1553:Part Two 1322:June 16, 1316:Archived 1285:Archived 1249:Archived 1162:(2005). 936:(2008). 867:Analysis 853:Atreides 734:Tleilaxu 700:Prequels 524:Junction 476:(1981), 411:Tleilaxu 157:monopoly 153:universe 128:Function 2573:Arrakis 2469:Mentats 2278:Dune II 2211:(2024) 2191:(2021) 2176:(1984) 2120:Caladan 2003:Legends 1964:Prelude 1926:Sequels 1769:151–166 1756:(ed.). 1657:Review" 1622:GamePro 1591:NerdBot 1583:"Daily 1491:Tor.com 1314:. AMC. 1275:Review" 1239:Babies" 886:may be 748:In the 686:Buzzell 680:of the 664:Hunters 641:Richese 633:Hellica 554:Sequels 441:Stilgar 417:Scytale 375:melange 371:Arrakis 307:Lucilla 218:In the 195:called 177:melange 68:(1984). 2459:Fremen 2411:(2016) 2403:(2013) 2395:(2007) 2387:(2005) 2379:(2003) 2371:(1992) 2357:(1984) 2349:(1984) 2253:(2024) 2245:(2003) 2237:(2000) 2149:(2022) 2141:(2021) 2133:(2020) 2110:(2016) 2102:(2014) 2094:(2012) 2071:(2023) 2063:(2009) 2055:(2008) 2042:Heroes 2032:(2004) 2024:(2003) 2016:(2002) 1993:(2001) 1985:(2000) 1977:(1999) 1945:(2007) 1937:(2006) 1902:(1985) 1894:(1984) 1886:(1981) 1878:(1976) 1870:(1969) 1862:(1965) 1775:  1560:Empire 1379:  1330:Dune 7 694:Khrone 595:Dune 7 458:gholas 437:Fremen 419:, the 316:Galach 260:sclera 253:(2006) 2583:Spice 2512:Chani 2415:Lego 2338:Other 2262:Games 2165:Films 1721:(PDF) 940:Notes 861:Ordos 837:Games 645:ghola 614:Uxtal 610:Ixian 606:Edrik 530:Gammu 439:naib 407:Edric 105:Genre 62:film 56:spice 2417:Dune 2271:Dune 2188:Dune 2173:Dune 1859:Dune 1825:Dune 1773:ISBN 1739:2022 1699:2022 1669:2022 1639:2022 1598:2022 1585:Dune 1568:2022 1549:Dune 1529:2022 1515:Dune 1499:2022 1484:Dune 1377:ISBN 1324:2020 1293:2022 1257:2022 1237:Dune 1203:2022 1188:Dune 1097:Dune 1079:2022 1064:Dune 1021:Dune 1005:Dune 958:Dune 859:and 815:Dune 798:Dune 791:Dune 712:Dune 704:The 668:Dune 649:Waff 561:Dune 548:Dune 499:and 382:Dune 354:Dune 346:Dune 281:Paul 272:Dune 264:iris 262:and 220:Dune 151:Dune 137:The 120:Type 87:1965 82:Dune 65:Dune 40:Dune 1822:'s 1373:180 784:In 678:DNA 658:In 600:In 470:In 450:In 431:of 399:In 351:In 318:." 171:or 159:on 145:'s 2639:: 1771:. 1723:. 1690:. 1659:. 1625:. 1619:. 1589:. 1557:. 1537:^ 1519:. 1488:. 1391:^ 1375:. 1367:. 1326:. 1277:. 1247:. 1241:. 1192:. 1174:^ 1158:; 1125:^ 1105:^ 1087:^ 1068:. 1029:^ 976:^ 855:, 720:Ix 597:. 534:Ix 460:. 447:. 305:, 275:, 235:. 1905:" 1812:e 1805:t 1798:v 1781:. 1741:. 1701:. 1688:" 1671:. 1653:" 1641:. 1613:" 1600:. 1570:. 1555:" 1547:" 1531:. 1501:. 1469:. 1452:. 1435:. 1403:. 1385:. 1350:. 1308:" 1295:. 1271:" 1259:. 1222:. 1205:. 1168:. 1143:. 1119:. 1099:. 1081:. 1062:" 1049:. 1023:. 1008:. 921:) 915:( 910:) 906:( 902:. 892:. 537:" 20:)

Index

Guild Navigator
Dune

spice
David Lynch
Dune
Dune
Frank Herbert
Science fiction
Frank Herbert
science fiction
Dune universe
monopoly
interstellar travel
melange
prescience
precognition
folded space
starships
heighliners
Padishah Emperor
Landsraad
Holtzman effect
Padishah Emperor
Landsraad

Hunters of Dune
sclera
iris
Dune

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