Knowledge (XXG)

GunZ: The Duel

Source πŸ“

581:: "Dear GunZ Players, We regret to inform you that unfortunately GunZ will be closing on May 31st, 2013. This decision was not taken lightly and only decided on after thorough discussion with Aeria's internal teams and MAIET. We apologize for these unfortunate circumstances. We know this is sad news and can be frustrating. The closure of a game is always hardest for us at Aeria as we recognize the community's dedication towards the game but regrettably games can't last forever." 347: 278: 269:
items could have been dropped depending on the monster killed. Players ran through these to obtain an item randomly selected from the possibilities of that monster. The items obtained depended on the monster that the chest came from. By sacrificing certain items in combination, players could enter a
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Players could make the quests tougher and more profitable by using special quest items to increase the quest level that could be bought from the in-game store or obtained during a quest. Quest items in-game were stored in glowing chests that spawned where the monster that it came from died; certain
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In Quest mode, players, in a group of up to 4 members, went through parts of a map for a certain number of stages, which were determined by the quest level. In each stage, players were required to kill 18 to 44 creatures, and the game ended when every member of the player team died or completed all
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In the first week of May 2013 (1st on the forums and on the homepage), Aeria announced that the game would be cancelled on May 31, and that the forums would be deleted in June. They stated that only AP purchased during those final four weeks would be refunded, and that AP purchased in prior
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A significant and unique part of the gameplay was the movement system. Players could run on walls, perform flips off of them, and do quick mid-air dodges in any horizontal direction. Advanced movement and combat techniques were commonly referred to as "K-Style" or Korean style; a variety of
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subsequently went live on November 29, 2006. The live service included clan wars and quest mode. The premium item shop was opened on January 8, 2007. Quest mode was updated on February 14, 2007. New sounds and voice narrations were added to the game on May 9, 2007.
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quest. Boss items were obtained through pages and other boss quests, and pages were obtained through the in-game shop. The quest system was designed to reduce the amount of time needed to prepare for boss raids that are typical in many other online games.
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page 11 Operational Example 0195: "The example is described with reference to an on-line game known as GunZ - The Duel" (MAIET Entertainment, Korea), but the characteristics of the example are equally applicable to many other
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business model for purchasing premium in-game items. The game allowed players to perform exaggerated, gravity-defying action moves, including wall running, stunning, tumbling, and blocking bullets with swords, in the style of
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techniques fell under this category. These usually exploited the game's animation and weapon switch systems through a series of animation cancellations to allow the player to perform another action rapidly after the first.
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was to be created more inline with what the creators had originally planned for the original game. In March 2009, MAIET pushed back the date of release from 2009 to 2011, citing "new materials".
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A player is congratulated for killing multiple players in a short amount of time
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of the stages. Quests could take place in the Prison, Mansion, or Dungeon map.
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months/years used to build characters would not be refunded to players.
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Official Gazette of the United States Patent and Trademark Office
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a 55% review score. MMOHuts gave the game a 3.6 out of 5.
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The game was managed on an international gaming portal by
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Commercial video games with freely available source code
552:"Play the Best MMO, Browser, and Mobile Games for Free" 358: 185: 173: 115: 103: 93: 47: 35: 21: 295:s networking system in most parts of the game was 666:Prevention of cheating in on-line interaction 8: 399:signed a contract to release the sequel for 27: 18: 501: 499: 436: 323:games until management shifted to the 7: 713:Video games developed in South Korea 14: 311:ended on November 17, 2006. ijji 506:Altay, Omer (28 December 2009). 480:. August 5, 2008. Archived from 451:. August 5, 2008. Archived from 345: 592:"Gunz The Duel Reviews for PC" 77:Aeria Games and Entertainment, 1: 327:gaming portal in March 2012. 82:Aeria Games and Entertainment 474:"Interview: GunZ – The Duel" 723:Windows-only freeware games 635:"GunZ 2 Release Date Issue" 508:"GunZ The Duel Game Review" 759: 388: 572:GunZ Service Announcement 307:The closed beta for ijji 209: 26: 526:"ijji GunZ announcement" 228:, originally created by 119:June 2005 (Beta Edition) 282: 743:Level Up! Games games 708:Third-person shooters 405:GunZ: The Second Duel 280: 377:PC Gamer UK awarded 180:Third-person shooter 698:MAIET Entertainment 641:on October 20, 2009 234:MAIET Entertainment 54:MAIET Entertainment 42:MAIET Entertainment 577:2013-06-05 at the 357:. You can help by 338:Critical reception 283: 738:Aeria Games games 484:on August 9, 2008 375: 374: 197: 196: 193:, online campaign 110:Microsoft Windows 750: 688:2003 video games 651: 650: 648: 646: 637:. Archived from 631: 625: 624: 622: 621: 612:. Archived from 606: 600: 599: 588: 582: 569: 563: 562: 560: 559: 554:. Aeriagames.com 548: 542: 541: 539: 537: 528:. Archived from 522: 516: 515: 503: 494: 493: 491: 489: 470: 464: 463: 461: 460: 455:on June 16, 2009 441: 370: 367: 349: 342: 294: 245:microtransaction 211: 165: 156: 147: 138: 129: 85: 76: 65: 31: 19: 758: 757: 753: 752: 751: 749: 748: 747: 733:Netmarble games 678: 677: 676: 654: 644: 642: 633: 632: 628: 619: 617: 608: 607: 603: 590: 589: 585: 579:Wayback Machine 570: 566: 557: 555: 550: 549: 545: 535: 533: 532:on May 12, 2007 524: 523: 519: 505: 504: 497: 487: 485: 472: 471: 467: 458: 456: 443: 442: 438: 434: 417: 409:The Second Duel 393: 387: 371: 365: 362: 355:needs expansion 340: 334: 305: 292: 262: 169: 160: 151: 142: 133: 124: 120: 89: 80: 71: 60: 56: 17: 16:2005 video game 12: 11: 5: 756: 754: 746: 745: 740: 735: 730: 725: 720: 715: 710: 705: 700: 695: 690: 680: 679: 675: 674:External links 672: 671: 670: 662: 653: 652: 626: 601: 583: 564: 543: 517: 495: 465: 435: 433: 430: 429: 428: 423: 416: 413: 395:In July 2008, 389:Main article: 386: 383: 373: 372: 352: 350: 339: 336: 304: 301: 261: 258: 201:GunZ: The Duel 195: 194: 187: 183: 182: 177: 171: 170: 168: 167: 158: 149: 140: 131: 121: 117: 113: 112: 107: 101: 100: 99:Realspace v2.0 97: 91: 90: 88: 87: 78: 69: 57: 51: 45: 44: 39: 33: 32: 24: 23: 22:GunZ: The Duel 15: 13: 10: 9: 6: 4: 3: 2: 755: 744: 741: 739: 736: 734: 731: 729: 726: 724: 721: 719: 718:Windows games 716: 714: 711: 709: 706: 704: 701: 699: 696: 694: 691: 689: 686: 685: 683: 673: 667: 664:Dec 11, 2008 663: 660: 656: 655: 640: 636: 630: 627: 616:on 2009-10-21 615: 611: 605: 602: 597: 593: 587: 584: 580: 576: 573: 568: 565: 553: 547: 544: 531: 527: 521: 518: 513: 509: 502: 500: 496: 483: 479: 475: 469: 466: 454: 450: 446: 440: 437: 431: 427: 424: 422: 419: 418: 414: 412: 410: 406: 402: 398: 392: 384: 382: 380: 369: 366:December 2009 360: 356: 353:This section 351: 348: 344: 343: 337: 335: 332: 328: 326: 322: 317: 314: 310: 302: 300: 298: 291: 287: 279: 275: 272: 266: 259: 257: 255: 251: 246: 242: 237: 235: 231: 227: 226:shooting game 224: 221: 217: 216: 212:), or simply 207: 203: 202: 192: 188: 184: 181: 178: 176: 172: 163: 159: 154: 150: 148:November 2006 145: 141: 139:November 2006 136: 132: 127: 123: 122: 118: 114: 111: 108: 106: 102: 98: 96: 92: 83: 79: 74: 70: 68: 63: 59: 58: 55: 52: 50: 46: 43: 40: 38: 34: 30: 25: 20: 703:Online games 643:. Retrieved 639:the original 629: 618:. Retrieved 614:the original 610:"GunZ 2 FAQ" 604: 595: 586: 567: 556:. Retrieved 546: 534:. Retrieved 530:the original 520: 511: 486:. Retrieved 482:the original 477: 468: 457:. Retrieved 453:the original 448: 439: 408: 404: 400: 394: 378: 376: 363: 359:adding to it 354: 333: 329: 318: 312: 308: 306: 297:peer-to-peer 289: 288: 284: 267: 263: 250:action films 241:free-to-play 238: 230:South Korean 223:third-person 214: 213: 200: 199: 198: 49:Publisher(s) 37:Developer(s) 478:MMOFury.com 449:MMOFury.com 325:Aeria Games 191:multiplayer 105:Platform(s) 682:Categories 620:2008-09-12 558:2013-10-23 459:2008-08-05 432:References 645:April 13, 488:August 5, 426:Netmarble 403:, titled 243:, with a 218:, was an 166:June 2006 157:July 2006 130:June 2003 67:Netmarble 661:page 982 596:GameFAQs 575:Archived 415:See also 260:Gameplay 175:Genre(s) 669:games." 512:MMOHuts 303:History 239:It was 232:-based 189:Online 186:Mode(s) 116:Release 536:May 6, 391:GunZ 2 385:Sequel 220:online 210:건즈 온라인 206:Korean 95:Engine 657:2007 397:MAIET 293:' 254:anime 693:Ijji 647:2009 538:2007 490:2008 421:ijji 401:GunZ 379:Gunz 321:ijji 313:GunZ 309:GunZ 290:GunZ 271:boss 252:and 215:GunZ 361:. 162:IND 126:KOR 62:KOR 684:: 594:. 510:. 498:^ 476:. 447:. 407:. 256:. 236:. 208:: 153:BR 144:EU 135:NA 86:BR 73:NA 649:. 623:. 598:. 561:. 540:. 514:. 492:. 462:. 368:) 364:( 204:( 164:: 155:: 146:: 137:: 128:: 84:: 75:: 64::

Index


Developer(s)
MAIET Entertainment
Publisher(s)
MAIET Entertainment
KOR
Netmarble
NA
Aeria Games and Entertainment
Engine
Platform(s)
Microsoft Windows
KOR
NA
EU
BR
IND
Genre(s)
Third-person shooter
multiplayer
Korean
online
third-person
shooting game
South Korean
MAIET Entertainment
free-to-play
microtransaction
action films
anime

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