Knowledge (XXG)

GURPS Lite

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Unlike the later 4E version, the 3E original included the Magery advantage and rules for casting spells in various mana zones (it is only possible to cast Magic in High Mana settings without Magery). It also included the 14 basic spells of Create Fire, Daze, Detect Magic, Fireball, Foolishness,
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People are allowed to make unmodified copies of the document and distribute as they please, as long as they don't charge any more than the cost of reproduction and don't incorporate it into another product.
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Haste, Ignite Fire, Lend Health, Lend Strength, Light, Minor Healing, Shape Fire, Shield and Sleep. These magic options were removed in the following years' 4E version of Lite.
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third edition, as a 32-page version of the game, which allowed Steve Jackson Games the chance to publish standalone games without a need for the main
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Index

GURPS 4e Lite

Designers
Scott Haring
Sean Punch
Steve Jackson Games
GURPS
GURPS
role-playing game
GURPS 4e Basic Set
character creation
advantages
skills
GURPS Discworld
PDF
Steve Jackson Games

adding to it


ISBN
978-1-907702-58-7
GURPS Lite 4th Edition
Stub icon
role-playing game
stub
expanding it
v
t
e

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