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Hannes Bajohr defines generative literature as literature involving "the automatic production of text according to predetermined parameters, usually following a combinatory, sometimes aleatory logic, and it emphasizes the production rather than the reception of the work (unlike, say, hypertext)."
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Story generators have often followed specific narratological theories of how stories are constructed. An early example is Grimes' Fairy Tales, the "first to take a grammar-based approach and the first to operationalize Propp's famous model."
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writing. Baillehache states, "When compared to earlier uses of chance operation in literature, a piece like this one resembles some of the automatic writings produced by
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is that the former is produced according to a computational algorithm involving randomizers and user interaction, and the latter by two free-wheeling human subjects."
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157:"a non-anthropocentric empathy aimed not at the psychological states of the artists but at understanding the process of the work’s material production."
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404:"Algorithmic Empathy: On Two Paradigms of Digital Generative Literature and the Need for a Critique of AI Works"
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523:"Chance Operations and Randomizers in Avant-garde and Electronic Poetry: Tying Media to Language"
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is poetry or fiction that is automatically generated, often using computers. It is a genre of
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77:(1830–1843) is probably the first example of mechanised generative literature, while
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462:, vol. 10690, Cham: Springer International Publishing, pp. 89–103,
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89:(LLMs) of the 2020s, generative literature is becoming increasingly common.
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278:"John Clark's Latin Verse Machine: 19th Century Computational Creativity"
330:"Popular Prosody: Spectacle and the Politics of Victorian Versification"
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Ryan, James (2017), Nunes, Nuno; Oakley, Ian; Nisi, Valentina (eds.),
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connects generative literature to avant-garde literary movements like
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is an example of generative narrative. Jonathan
Baillehache compares
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Poetry and fiction generated automatically, usually using computers.
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The first examples of automated generative literature are poetry:
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Bajohr describes two main paradigms of generative literature: the
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173:(1830–1843) produced lines of hexameter verse in Latin, and
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Story machines: how computers have become creative writers
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Media
Culture and Cultural Techniques Working Papers
185:computer, generated short, satirical love letters.
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496:Sharples, Mike; Pérez y Pérez, Rafael (2022).
456:"Grimes' Fairy Tales: A 1960s Story Generator"
217:gives a detailed history of story generation.
85:(1952) is the first digital example. With the
249:. . . The difference between Nanette Wylde’s
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433:. Cambridge, UK Medford, MA: Polity press.
374:. Cambridge, UK Medford, MA: Polity press.
153:. The latter leads to what Bajohr calls a
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282:IEEE Annals of the History of Computing
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188:Examples of generative poetry using
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133:Paradigms of generative literature
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328:Hall, Jason David (2007-09-01).
213:and Rafael Peréz y Peréz's book
129:is also an important reference.
521:Baillehache, Jonathan (2013).
500:. London New York: Routledge.
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334:Nineteenth-Century Literature
276:Sharples, Mike (2023-01-01).
468:10.1007/978-3-319-71027-3_8
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253:and Breton and Soupault’s
190:artificial neural networks
181:(1952), programmed on the
346:10.1525/ncl.2007.62.2.222
304:10.1109/MAHC.2023.3241258
245:in their collective work
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460:Interactive Storytelling
429:Rettberg, Scott (2019).
370:Rettberg, Scott (2019).
402:Bajohr, Hannes (2020).
416:10.5451/UNIBAS-EP79106
147:connectionist paradigm
63:, and also related to
578:Generative literature
431:Electronic literature
372:Electronic literature
179:love letter generator
125:. Bajohr argues that
103:Electronic Literature
87:large language models
83:love letter generator
61:electronic literature
57:Generative literature
41:Electronic literature
22:Generative literature
540:10.14434/TCv8i1.5049
204:Narrative generation
194:David Jhave Johnston
175:Christopher Strachey
155:algorithmic empathy:
149:, which is based on
79:Christopher Strachey
247:The Magnetic Fields
171:Latin Verse Machine
139:sequential paradigm
75:Latin Verse Machine
507:978-1-003-16143-1
477:978-3-319-71026-6
440:978-1-5095-1677-3
381:978-1-5095-1677-3
243:Philippe Soupault
183:Manchester Mark 1
161:Poetry generation
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101:In his book
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151:neural nets
93:Definitions
562:Categories
483:2023-08-01
295:2301.05570
261:References
235:Surrealist
167:John Clark
145:, and the
143:algorithms
115:Surrealism
71:John Clark
549:1933-7418
354:0891-9356
312:1058-6180
251:Storyland
231:Storyland
222:Storyland
192:include
27:Features
198:ReRites
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123:Fluxus
119:Oulipo
410:(4).
290:arXiv
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308:ISSN
241:and
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