Knowledge (XXG)

Powergaming

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89:, due to the practice of maximizing desirable or "powerful" traits while minimizing underpowered or less useful traits. Such characters often draw criticism for not fitting the theme and tone of the game world, or for being difficult to challenge. Another form of powergaming involves a focus on acquiring power during game progression, often by acquiring powerful equipment or unusual abilities. This lends itself to gameplay that is materialistic (and often, in the context of the game world, arguably immoral) and can frustrate other players who are looking to interact with the game world, score points, and not merely acquire game resources. Another term for a powergamer is a munchkin, who may be differentiated from normal powergamers to describe players who seek to acquire power and loot at the expense and disregard of their teammates. 101:
others to participate in unwanted role-playing. For instance, a player who unilaterally describes their character as doing something with (or to) another character that would usually require the other to play along — such as having a fight or a sexual encounter — is considered to be powergaming. In such games, in which a sense of community and rapport between players is seen as crucial and conducive to the game's overall well-being, powergaming is generally regarded as extremely offensive behavior if it is not stated in the rules as being a punishable offense (including, but not limited to, banning). It is often seen as synonymous with
61:, with the aim of maximizing progress towards a specific goal. Other players may consider this disruptive when done to the exclusion of all other considerations, such as storytelling, atmosphere, and camaraderie. When focusing on the letter of the rules over the spirit of the rules, it is often seen as 100:
over acquiring levels or skills, players can be described as powergamers if they presume or declare that their own action against another player character is successful without giving the other player character the freedom to act on their own prerogative. They may also be a player who tries to force
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In video games, powergamers enjoy being at the bleeding edge of progression of their selected game, taking part in every activity that yields the fastest progression, and bypassing the "lesser" activities or any other secondary job, trait, or skill. This is a wide generalization, however. A player
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who likes to maximize all aspects of the game and do so in an expedient manner is also classified as a powergamer, often seeing more of the world than the "average" player would.
65:, un-fun, or unsociable. This behavior is most often found in games with a wide range of game features, lengthy campaigns, or prize tournaments such as 376: 93: 318: 278: 253: 216: 381: 351: 294: 157: 70: 81:
Powergaming in roleplaying games can take several forms. One form is the deliberate creation of optimal
371: 241: 85:(PCs), with the aim of maximizing the power the player wields in the game world. This is known as 245: 310: 298: 314: 274: 249: 212: 82: 58: 202: 234: 365: 208: 182: 127: 62: 122: 132: 86: 50: 161: 345: 341: 337: 306: 97: 54: 137: 102: 17: 355: 66: 204:
Games' Most Wanted: The Top 10 Book of Players, Pawns, and Power-Ups
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in which real life is treated as an online game to be powergamed.
46: 171:. University of Utrecht / Digital Games Research Association. 27:
A playing style focused on game mastery over enjoyment
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as opposed to 'roll-play' in text-based environments.
303:Play Between Worlds: Exploring Online Game Culture 269:Benedikt, Claire Lisette; Ciskowski, Dave (1995). 233: 169:Proceedings of the 1st Digra conference: Level Up 299:"Beyond Fun: Instrumental Play and Power Gamers" 271:MUDs: Exploring Virtual Worlds on the Internet 8: 149: 162:"Power Gamers Just Want To Have Fun?" 7: 201:Rome, Ben H.; Hussey, Chris (2013). 94:online text-based role-playing games 49:or game-like systems, particularly 25: 45:) is a style of interacting with 344:. An article on the basics of 1: 377:Role-playing game terminology 96:that emphasize collaborative 352:A Powergamer's guide to Life 338:Roll-playing vs. Roleplaying 398: 382:Video game terminology 232:Stark, Lizzie (2012). 67:massively multiplayer 242:Chicago Review Press 186:Chivalry and Sorcery 340:on TopMudSites, by 181:Ed Simbalist & 211:. pp. 82–83. 59:role-playing games 190:3.03 Power Gaming 83:player characters 16:(Redirected from 389: 325: 324: 291: 285: 284: 266: 260: 259: 239: 236:Leaving Mundania 229: 223: 222: 198: 192: 179: 173: 172: 166: 154: 21: 397: 396: 392: 391: 390: 388: 387: 386: 362: 361: 334: 329: 328: 321: 293: 292: 288: 281: 268: 267: 263: 256: 231: 230: 226: 219: 200: 199: 195: 180: 176: 164: 156: 155: 151: 146: 119: 79: 33:(also known as 28: 23: 22: 15: 12: 11: 5: 395: 393: 385: 384: 379: 374: 364: 363: 360: 359: 349: 333: 332:External links 330: 327: 326: 319: 286: 279: 273:. BradyGames. 261: 254: 224: 217: 193: 174: 148: 147: 145: 142: 141: 140: 135: 130: 125: 118: 115: 78: 75: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 394: 383: 380: 378: 375: 373: 370: 369: 367: 357: 353: 350: 347: 343: 339: 336: 335: 331: 322: 320:0-262-20163-1 316: 312: 308: 304: 300: 296: 290: 287: 282: 280:1-56686-246-9 276: 272: 265: 262: 257: 255:9781613740675 251: 247: 243: 238: 237: 228: 225: 220: 218:9781597977234 214: 210: 209:Potomac Books 206: 205: 197: 194: 191: 187: 184: 183:Wilf Backhaus 178: 175: 170: 163: 159: 153: 150: 143: 139: 136: 134: 131: 129: 128:Powerleveling 126: 124: 121: 120: 116: 114: 110: 108: 104: 99: 95: 90: 88: 84: 76: 74: 72: 68: 64: 60: 56: 52: 48: 44: 40: 36: 32: 19: 302: 295:Taylor, T.L. 289: 270: 264: 235: 227: 203: 196: 189: 188:(1983) p.10 185: 177: 168: 158:Taylor, T.L. 152: 123:Gamesmanship 111: 106: 91: 80: 43:optimization 42: 38: 35:power gaming 34: 30: 29: 372:Competition 309:. pp.  77:Description 71:collectible 51:video games 31:Powergaming 366:Categories 244:. p.  144:References 133:Min-maxing 87:min-maxing 63:unsporting 55:boardgames 39:min maxing 346:role-play 342:Wes Platt 307:MIT Press 107:godmoding 98:role-play 18:Godmoding 297:(2006). 160:(2003). 138:Twinking 117:See also 103:twinking 73:games. 356:satire 317:  277:  252:  215:  57:, and 165:(PDF) 47:games 41:, or 354:, a 315:ISBN 275:ISBN 250:ISBN 213:ISBN 246:238 105:or 92:In 69:or 368:: 313:. 311:74 305:. 301:. 248:. 240:. 207:. 167:. 109:. 53:, 37:, 323:. 283:. 258:. 221:. 20:)

Index

Godmoding
games
video games
boardgames
role-playing games
unsporting
massively multiplayer
collectible
player characters
min-maxing
online text-based role-playing games
role-play
twinking
Gamesmanship
Powerleveling
Min-maxing
Twinking
Taylor, T.L.
"Power Gamers Just Want To Have Fun?"
Wilf Backhaus
Games' Most Wanted: The Top 10 Book of Players, Pawns, and Power-Ups
Potomac Books
ISBN
9781597977234
Leaving Mundania
Chicago Review Press
238
ISBN
9781613740675
ISBN

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