638:"looks killer", saying it had "more technical detail than any game has a right to." In the next issue, her comments about the finished product were more nuanced. While she acknowledged that "the wealth of tactical and strategic data on weapons, ships, subs, etc., is overwhelming", she found performance on a basic Amiga was "unbearably sluggish". She concluded by giving the game an average rating of 3.5 out of 5, saying, "Long on realism, somewhat short on playability."
603:(Issue 156), Patricia, Kirk and Hartley Lesser called this "is a true simulation with data reflecting real-world equipment and weaponry." They thought the game was "a graphical masterpiece". They concluded by giving the PC DOS/MS-DOS version of the game a perfect score of 5 out of 5, saying, "a simulation that is far more than a game – it's war!". A year later, they gave the
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the 36th best computer game ever. The editors called it "probably the best known and most successful naval war game there's ever been. It's still selling today, even five years after its initial release, and military academies have been known to use the game as a training aid. Now that's realism!" In
207:
is a naval simulator that uses data regarding real military equipment and weaponry, based on a miniatures wargame. The game does not use preset battle algorithms to control the outcome of combat, and does not control play balance between sides. The game comes with a user's guide with an appendix of
624:
looks superb in high resolution colour." He also thought the user interface was "well-handled". He concluded by giving both the game and the graphics an above-average rating of 8 out of 10, saying, "If tactical modern naval is your field, this is the program you've been waiting for."
697:
is an entertaining and thought-provoking addition to the
Harpoon system. The combination of imaginative scenarios with new (and/or outdated) platforms and situations give the battleset a distinctive style of play that sets it apart from the Atlantic battlesets."
191:
is a game in which the player is the commander of either NATO or Soviet forces, making judgment calls and sending orders to ships and aircraft, armed with weapon systems selected from more than 100 available options. The game mainly focuses on combat in the
32:
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furthermore states that the game requires "careful" and "arduous" strategic planning, and express that "It's hard to fault the accuracy and comprehensiveness of the military hardware database which supports
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is the most detailed simulation to appear in the civilian marketplace ... a must-have for the serious naval gamer", and that he had learned more from six hours with the game than one year at the
659:, and it would be unfair to criticise the lack of more usual arcade-style sequences. The game makes no claim to be anything other than a realistic and heavily strategic representation of
680:
likewise presented the game with their 1990 "Best PC Wargame" award. They dubbed it "the most detailed, authentic, and convincing simulation of modern naval warfare yet devised."
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the 40th-best computer game ever released. The magazine's wargame columnist Terry
Coleman named it his pick for the third-best computer wargame released by late 1996.
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1316:
1311:
1100:
676:
586:, M. Evan Brooks, a United States military officer, gave the game five stars out of five. He stated that "there is no question that
1130:
Carter, Tim (July 1992). "The Reign in
Bahrain Depends Mainly on the Planes: Harpoon Battleset #4: Indian Ocean/The Persian Gulf".
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1281:
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in 1991, calling it a "combat simulation for purists", due to the lack of "flashy action scenes" or joystick controls.
620:, Mike Siggins noted the complexity of the game and said it "is not a game for wimps." He liked the graphics, saying, "
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concludes by expressing that "Even so, it's too dryly erudite to appeal to as wide an audience as most simulations."
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and unclassified versions. SEATAG was developed into a true tactical training game called NAVTAG that ran on three
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260:'s exposure to this system in 1980 while on active duty led to the eventual development of Harpoon.
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Carter, Tim (May 1992). "The Cub Med
Invasion - The Mediterranean Conflict: Harpoon Battleset #3".
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information on the politics between superpowers and modern maritime warfare strategies, a
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Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (October 1991). "The Role of
Computers".
861:
Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1991). "The Role of
Computers".
812:
Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1990). "The Role of
Computers".
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144:
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about
Russian destroyers. Clancy used the simulation to test the naval battles for
711:, and stated that "Despite the lack of creativity in the generation of scenarios,
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version a perfect score as well. Six months after that, the
Lessers gave the
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634:, Judith Kilbury-Cobb wrote that a preview copy of the Amiga version of
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1201:"Harpoon review from Amiga Action 18 (Mar 1991) - Amiga Magazine Rack"
1104:. Vol. 4, no. 1. January–February 1991. pp. 10, 12, 14.
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1200:
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will find that the new platforms make the package worth the price."
1012:
Kilbury-Cobb, Judith (December 1990 – January 1991). "CyberPlay".
608:
263:
The original game was expanded with additional releases including
173:
106:
715:
is a useful addition to the
Harpoon system. Players who use the
110:
1029:
Kilbury-Cobb, Judith (February–March 1991). "CyberPlay".
978:"War In Our Time / A Survey Of Wargames From 1950-2000"
1183:
Coleman, Terry (November 1996). "Command Decisions".
695:
Harpoon: Battleset Three: The Mediterranean Conflict
140:
128:
120:
100:
87:
75:
59:
38:
24:
703:Harpoon BattleSet 4: Indian Ocean / Persian Gulf
273:Harpoon BattleSet 4: Indian Ocean / Persian Gulf
165:in 1989 for DOS. This was the first game in the
1046:Houghton, Gordon; Hamza, Kati (February 1991).
674:named it "Wargame of the Year". The editors of
253:for the Red Side, Blue Side, and Game Control.
1172:. No. 148. November 1996. pp. 63–98.
892:
890:
539:
1166:"150 Best (and 50 Worst) Games of All Time".
1134:. Vol. 1, no. 96. pp. 110–112.
713:Battleset Four: The Indian Ocean/Persian Gulf
628:In the December 1990–January 1991 edition of
475:
277:Harpoon Designers' Series: BattleSet Enhancer
8:
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1119:. Vol. 1, no. 94. pp. 90–91.
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265:Harpoon BattleSet 2: North Atlantic Convoys
1322:Video games developed in the United States
309:
30:
21:
1054:. No. 29. emap Images. p. 22.
797:
256:Former naval officer and future author
212:by Larry Bond, and a booklet by author
841:Cobb, Jim (April 1997). "Ship-Shape".
1149:Top 40: The Best Games of All Time".
995:Siggins, Mike (May 1990). "Harpoon".
685:Harpoon Battleset 3: The MED Conflict
282:A remake was released in 1994 titled
269:Harpoon Battleset 3: The MED Conflict
7:
924:Ferrell, Ed (February–March 1993). "
314:
234:called SEATAG was introduced by the
541:
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1189:. No. 148. pp. 277, 280.
477:
242:options. It was available in both
222:, which he co-authored with Bond.
14:
897:Brooks, M. Evan (February 1990).
663:conflict – as such it succeeds."
577:surpassed 80,000 copies by 1993.
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976:Brooks, M. Evan (January 1994).
580:In the February 1990 edition of
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1101:Game Player's PC Strategy Guide
1098:s Annual PC Game Awards 1990".
1066:"CGW's Game of the Year Awards"
1001:. No. 14. pp. 42, 44.
677:Game Player's PC Strategy Guide
611:version another perfect score.
1307:Real-time strategy video games
1:
951:"The Modern Games: 1950–2000"
949:Brooks, M. Evan (June 1992).
597:In the April 1990 edition of
1072:. September 1990. p. 70
847:. No. 153. p. 150.
292:was released in 1997 titled
230:In the late 1970s, a manual
1215:"Jeux & stratégie NF 7"
926:Harpoon: Battleset Enhancer
614:In the May 1990 edition of
1338:
1035:. No. 36. p. 38.
1018:. No. 35. p. 53.
288:. Another remake based on
52:Applied Computing Services
1317:Three-Sixty Pacific games
1312:Single-player video games
905:. No. 68. p. 12
318:
315:
29:
1155:(3): 32–42. August 1994.
776:Aktueller Software Markt
172:. It was ported to the
210:Harpoon Tactical Guide
1186:Computer Gaming World
1169:Computer Gaming World
1132:Computer Gaming World
1117:Computer Gaming World
1070:Computer Gaming World
982:Computer Gaming World
955:Computer Gaming World
903:Computer Gaming World
844:Computer Gaming World
752:Computer Gaming World
735:Computer Gaming World
708:Computer Gaming World
690:Computer Gaming World
672:Computer Gaming World
583:Computer Gaming World
431:Computer Gaming World
16:1989 computer wargame
1287:Cold War video games
1282:Classic Mac OS games
784:Jeux & Stratégie
701:Tim Carter reviewed
683:Tim Carter reviewed
1258:at Internet Archive
1255:Harpoon Classic '97
998:Games International
984:. pp. 194–212.
787:nouvelle formule #7
693:, and stated that "
617:Games International
470:Games International
312:
295:Harpoon Classic '97
226:Development history
163:Three-Sixty Pacific
66:Three-Sixty Pacific
48:Three-Sixty Pacific
310:
236:United States Navy
1302:Naval video games
1292:Computer wargames
592:Naval War College
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150:
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135:Real-time wargame
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1272:1989 video games
1253:Demo version of
1248:Internet Archive
1241:Demo version of
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1048:"No Cap'n Ahab!"
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717:Scenario Editor
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19:1989 video game
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1226:External links
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238:for exploring
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1074:. Retrieved
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907:. Retrieved
902:
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760:Amiga Action
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61:Publisher(s)
40:Developer(s)
1277:Amiga games
1217:. May 1990.
1152:PC Gamer US
1093:Game Player
1076:16 November
961:24 November
909:15 November
779:- Feb, 1991
771:- Mar, 1993
763:- Mar, 1991
755:- Jun, 1991
725:PC Gamer US
391:(Macintosh)
316:Publication
102:Platform(s)
77:Designer(s)
1266:Categories
792:References
768:Top Secret
258:Larry Bond
244:classified
214:Tom Clancy
82:Larry Bond
1297:DOS games
1236:MobyGames
899:"Harpoon"
737:declared
722:In 1994,
670:In 1990,
646:reviewed
605:Macintosh
573:Sales of
307:Reception
302:Reception
248:networked
178:Macintosh
115:Macintosh
1147:PC Gamer
931:PC Games
661:cold war
527:(MS-DOS)
463:(MS-DOS)
361:(MS-DOS)
279:(1992).
271:(1991),
267:(1989),
240:tactical
200:Gameplay
194:GIUK Gap
130:Genre(s)
1232:Harpoon
1052:The One
745:Reviews
739:Harpoon
730:Harpoon
665:The One
657:Harpoon
652:The One
648:Harpoon
643:The One
636:Harpoon
622:Harpoon
588:Harpoon
575:Harpoon
566:(Amiga)
421:(Amiga)
232:wargame
205:Harpoon
189:Harpoon
168:Harpoon
154:Harpoon
141:Mode(s)
121:Release
93:Harpoon
25:Harpoon
881:Dragon
863:Dragon
814:Dragon
733:1996,
728:named
600:Dragon
326:Dragon
170:series
95:series
88:Series
1096:'
938:: 78.
609:Amiga
319:Score
174:Amiga
157:is a
107:Amiga
1078:2013
1032:Info
1015:Info
963:2013
911:2013
705:for
687:for
631:Info
534:Info
184:Plot
176:and
124:1989
1246:at
1234:at
936:IDG
928:".
111:DOS
70:PSS
1268::
1068:.
1050:.
980:.
953:.
934:.
901:.
889:^
871:^
853:^
800:^
594:.
298:.
196:.
180:.
113:,
109:,
68:,
1203:.
1145:"
1091:"
1080:.
965:.
913:.
830:.
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