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In the editions published by Avalon Hill, the amount needed to win was raised to $ 7500. Also, a "Rich
Collector" can appear via a Special Events card deck to purchase at full price items of the most expensive collections. In addition, a "Buyer's Card" can be used as a wild card to complete a set.
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In the editions published by 3M, a player may acquire items via auction, and may sell items in their hand to other players for a value indicated by a die roll. This can be anywhere from 25% to 100% of the property's theoretical value. Players attempt to put together a set of related items. The first
134:, John Jackson noted that "In practice, the completion of one or two medium-value sets is enough to win; the high-value sets take too long to collect." He concluded "If gratuitous awards for rolling the right number on a die or landing on the proper space is your idea of excitement, then
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and it was published by 3M in 1963. It sold well, and 3M came out with new editions in 1964, 1965, 1967, 1968, 1970 and 1975. Avalon Hill then acquired the license for the game, and produced a new edition titled
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magazine, and gave it 2 1/2 stars out of 5, stating that "As a person who enjoys going to auctions, I'm afraid I found this simulation rather disappointing despite its promise."
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is a game in which players complete collections of rare items and make money buying and selling to other collectors.
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that simulates the buying and selling of items via auction. The game was acquired in the mid-1970s by
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player to attain a worth of $ 5000 in completed sets and cash is the winner.
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In 1989, Swedish publisher Casper created a
Swedish-language edition titled
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Although the game had been a popular product for 3M for over twenty years,
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The Avalon Hill Game Co. General Index and
Company History, 1952-1980
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The Avalon Hill Game Co
General Index and Company History, 1952-1980
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may afford you hours of fun. Otherwise, look elsewhere."
292:. Harrisburg, PA: Stackpole Books. pp. 39–40.
159:was. Unfortunately, that's still not saying much."
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238:. New York: Playboy Press. pp. 13–14.
209:(September–October 1989). "General Games".
166:reported in 1980 that their edition titled
236:The Playboy Winner's Guide to Board Games
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144:The Playboy Winner's Guide to Board Games
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45:is a board game published in 1963 by
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53:and re-published under two titles:
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155:"is certainly a better game than
98:Larry and Pearl Winters designed
290:A Player's Guide to Table Games
132:A Player's Guide to Table Games
348:Board games introduced in 1963
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36:Box cover of 3M edition, 1963
27:Board game published in 1965
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338:3M bookshelf game series
170:"has never sold well."
288:Jackson, John (1975).
116:Första, Andra, Tredje!
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120:First, Second, Third!
85:Gameplay: Avalon Hill
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265:"High-Bid: Versions"
320:. 1980. p. 13.
212:Games International
183:Games International
94:Publication history
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343:Avalon Hill games
269:boardgamegeek.com
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272:. Retrieved
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232:Freeman, Jon
215:(9): 10, 12.
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318:Avalon Hill
149:Jon Freeman
51:Avalon Hill
332:Categories
274:2022-11-08
190:References
176:reviewed
126:Reception
111:in 1989.
234:(1979).
157:High Bid
136:High Bid
100:High-Bid
70:High-Bid
65:Contents
42:High-Bid
18:High Bid
178:Auction
109:Auction
59:Auction
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294:ISBN
240:ISBN
180:for
57:and
141:In
130:In
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254:^
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47:3M
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118:(
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