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Hot Wheels: Velocity X

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535:, but Dr. Justice ceased development due to risks associated with altering history. Otto plans to travel back in time to prevent the production of Hot Wheels cars and erase the Justice family from existence as revenge for his firing. Max is approached by Rupert Jacoby (Alaskey), Otto's right-hand man, who challenges Max to a race for the temporal transmission—the final Velocity X project component—and the Velocity X disks. However, during the race with Rupert, Otto's gang steals the transmission. With the assistance of Gearhead, Max tracks the gang to Monument City's Underworld, where he defeats Nitro, Belcher, Fast Lane, Slick, and Rupert, before battling Otto. Despite his defeat, Otto escapes police custody and remains at large, while Max returns to street racing. 524:), was spotted investigating gang territory in Crankshaft Bay. Sparky contacts Max, telling him about map fragments she found with the names of Dr. Justice and Otto von Diesel (Noah Nelson) written on them. After traveling to the bay, collecting the map fragments, and rescuing Sparky from gang members, the map is taken to Gearhead for analysis. Dr. Justice asks Max to return to Crankshaft Bay to retrieve a data cube containing backup files for the Velocity X project, but their communications are intercepted by Metacog (Wingert), the gang's robotic assistant. 528:
protocols. Gearhead completes his analysis of the map, which depicts a meeting taking place at the Burnout Glacier volcano. Otto plans to collect volcanic gas, an ingredient in the Velocity X fuel, by triggering an eruption with a rocket. Max destroys the rocket before it launches, and retrieves Dr. Justice's own gas canister from within the volcano. Simon "Slick" Deluca (Wingert), another gang member, wagers the gas canister on a race with Max.
2847: 2642: 544: 509:(Kaufman), claims to have the disks and challenges Max to a race. After the race Nitro reveals that he never had the disks, and that he was told to deliver them to someone in Turbine Sands. Dr. Justice tells Max that the Velocity X disks contain a formula for a fuel allowing Hot Wheels cars to travel twice their normal speed, and that his stolen HW Prototype 12 runs on 1120: 1115: 970: 965: 960: 935: 930: 925: 920: 2855: 1110: 1105: 1100: 955: 950: 915: 641: 505:)—advises Max not to investigate, but eventually gives in. Max heads for the Engineering Plant, but a timed explosive device destroys the building before he arrives. Not long after, another explosive device is planted at the Hot Wheels Tire Factory. Max is able to retrieve the bomb before it detonates, and drops it off at an abandoned building. 476:
The game also has a Drag Race mode, a Battle mode, and a Joyride mode. The Drag Race and Battle modes are both single-player and multiplayer (except in the PC version of the game). The Joyride, in essence, is free roam. The player can also unlock cars in Joyride by collecting all ten gears or finding
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Max successfully secures the cube, but is accosted by Fast Lane Frascatti (Allison Levine), a gang member who challenges Max to a race for the uranium in exchange for information about Otto. Max learns that Otto was once a member of his father's engineering team, but was fired for bypassing safety
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In the Challenge mode, the player has to complete all 18 challenges. Each challenge comes with various tasks, such as achieving "x" Stunt points, collecting "x" gears, or reaching the finish before the clock hits 00:00. Along the way, new vehicles, as well as new race/battle maps and weapons, are
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across five modes. In the main Adventure mode, the player has to beat all 14 missions, while completing tasks in each one. These tasks vary from destroying a few vehicles, collecting items, racing/battling a boss, and more. The game's missions take place across 5 different locations, with three
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Max learns that the gang responsible for the Engineering Plant and Tire Factory explosions used the commotion as a diversion to steal Dr. Justice's experimental HW Prototype 12 vehicle and a series of disks containing research on a "Velocity X" project. One gang member, Conrad "Nitro" Byrne
34: 722:'s GBA version of the game on October 31 in the US and December 6 in PAL regions. The PS2 version released in the US on November 12 and PAL regions on November 29. The GameCube version released in the US on November 14 and PAL regions on December 13. In 2002, Mattel distributed a 480:
The player begins with six vehicles, and three in the GBA version. The game has 27 additional vehicles that can be unlocked by successfully completing various challenges and missions. Each car is rated on its speed, grip, stunt, and armor.
684:, the development team was given much more creative freedom with the Hot Wheels license than Mattel had allowed in the past, resulting in the game's signature weapon designs and vehicle damage models. 676:
headquarters. At this demonstration, Beyond Games suggested a simultaneous October 2002 release for all three versions of the game, and confirmed that only the GameCube version would include full
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when he gets a distress signal from his home in Monument City, and returns to find the building ransacked. Shortly afterward, an alarm at the Hot Wheels Engineering Plant is sounded. Gearhead (
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received mixed reviews across all platforms upon release, with praise for its variety of Hot Wheels cars and game modes, and criticism for its mission structure, vehicle controls, stunt
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In the GBA version, the story mode is simply races mixed with tasks given by the Professor such as destroying other vehicles and collecting items. At the end of each, a boss is raced.
664:—for the first time. At E3 2002, THQ showcased the GBA, PS2, and GameCube versions of the game across multiple booths, accompanied by Mattel's life-size replica of the Hot Wheels 609:, and was described as a "mission-based racing adventure set in a dark, futuristic world." The project was originally developed for PS2 hardware, and took the team two weeks to 2932: 378:, and his efforts to thwart the Monument City Underworld crime ring intent on stealing the Velocity X formula. Players assume the role of Max, competing in street races and 2937: 1909: 694:
regions. The PC version of the game released on October 16. To promote the game, Mattel distributed a reskin of the Hot Wheels 40 Somethin' model car exclusive to
2907: 2307: 417: 1932: 1876: 2927: 2371: 2275: 2191: 2339: 1975: 443: 2476: 520:). Belcher wagers the uranium in exchange for a face-off with Max. Afterwards, Belcher tells Max that his girlfriend, Nichole "Sparky" Hendrix ( 2780: 1393: 2396: 2136: 2103: 2833: 2576: 2441: 2070: 2752: 736: 473:
unlocked. In the GBA version the Challenges are Battle, where the player destroys opponents; and Tag, where the player rams opponents.
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After intercepting the gang's uranium shipment and stopping a hijacked train in Turbine Sands, Max encounters "Backroads" Belcher (
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the following year in January 2002 at THQ Editors' Day, with a launch window of Christmas 2002. The game was tentatively titled
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the game to GameCube. The GameCube's increased processing power also allowed for further enhancements, including an expanded
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Gearhead completes his analysis of the backup data cube. The goal of the Velocity X project was vehicle-assisted
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was released in conjunction with the GameCube version, and was one of the first titles to use the GameCube's
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1:24 scale models. In 2005, THQ released a two-in-one bundle including the GBA versions of
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would become the final title developed under the Beyond Games name, as the studio would
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project. On May 20, an official THQ press release revealed the game's full title—
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missions in each world, except for the final world, which only has 2 missions.
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in late 2001, THQ approached the studio to begin development of an untitled
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the hidden key in each map. These modes are absent in the GBA version.
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Hawken, Kieren (November 2016). "From the Archives: Beyond Games".
501:)—a robotic assistant designed by Max's father, Dr. Peter Justice ( 2801: 1197:
received "mixed" reviews on all platforms according to video game
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called Brainstorm, and decided to use the same framework for the
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PC demo disc with a limited edition run of Hot Wheels Racing
718:, with a projected launch date of November 12. THQ released 653: 2158:
Evans, Geraint (November 2002). "Hot Wheels Velocity X".
1353:"Mattel Licenses Popular Brand Names To Two Gaming Firms" 706:. On October 25, the development team announced that the 577:
using the Hot Wheels license. The team had created a new
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cars. The story follows Maxwell "Max" Justice, a teenage
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across five locations in the greater metropolitan area.
493:) a 17 year old racing prodigy for Team Hot Wheels is 644:
Mattel's life-size Twin Mill replica at the E3 2002
2681: 2649: 2594: 513:and can turn invisible for short periods of time. 316: 300: 198: 174: 164: 152: 142: 130: 120: 104: 92: 80: 70: 58: 46: 26: 625:. The tone of the story was heavily inspired by 547:Early concept art of the Turbine Sands location. 1382:Suciu, Peter; Padilla, Raymond (January 2002). 690:launched exclusively in North America (US) and 559:to produce video games based on the Hot Wheels 1900:"Hot Wheels Velocity X Maximum Justice Review" 1713:Hot Wheels Velocity X: Original Game Unboxing! 1097: 2570: 8: 947: 912: 827: 2179:. Vol. 164. January 2003. p. 173. 1316:. Vol. 164. January 2003. p. 174. 680:. According to Beyond Games vice president 668:model car. On August 2, THQ demonstrated a 2933:Video games developed in the United States 2577: 2563: 2555: 1569:(Press release). Los Angeles, California: 835: 826: 760: 751: 461:in which the player competes in races and 32: 23: 2938:Multiplayer and single-player video games 2498:Sauerteig, Christian (January 31, 2003). 2461: 2459: 2391: 2389: 1272: 1270: 652:On May 13, THQ announced its lineup for 340:Hot Wheels: Velocity X – Maximum Justice 2426: 2424: 1966:"Hot Wheels Velocity X Maximum Justice" 1305: 1303: 1278:"Hot Wheels Shines at THQ Editors' Day" 1266: 1213: 2444:from the original on November 22, 2013 2139:from the original on December 27, 2014 2106:from the original on December 27, 2014 2073:from the original on December 27, 2014 2040:from the original on December 31, 2008 2009:from the original on December 27, 2008 1978:from the original on December 27, 2014 1879:from the original on February 28, 2015 1750:from the original on November 20, 2002 1691:from the original on November 20, 2002 1652:Mirabella III, Fran (August 2, 2002). 1647: 1645: 1426:from the original on November 20, 2002 1288:from the original on November 20, 2002 1220:Game Boy Advance version developed by 2374:from the original on October 25, 2013 2278:from the original on October 25, 2013 2028:Bedigian, Louis (December 17, 2002). 1396:from the original on October 24, 2007 1377: 1375: 832: 757: 7: 2908:Games with GameCube-GBA connectivity 2854: 831: 756: 589:project. The game was announced for 555:obtained an extended agreement with 2512:from the original on March 30, 2003 2479:from the original on April 30, 2013 2059:Harris, Craig (November 22, 2002). 1099: 747: 2342:from the original on June 25, 2013 2310:from the original on June 27, 2013 2197:Official U.S. PlayStation Magazine 2125:Roper, Chris (November 18, 2002). 2092:Roper, Chris (November 18, 2002). 1912:from the original on March 5, 2021 1654:"Hands-on: Hot Wheels: Velocity X" 1450:"THQ Announces Hot Wheels For PS2" 1083:Official U.S. PlayStation Magazine 388:was released in North America and 14: 1931:Fryman, Avi (December 30, 2002). 949: 914: 698:—featuring decals of the THQ and 412:version of the game developed by 408:Hot Wheels video game release. A 2928:Video games based on Mattel toys 2853: 2846: 2845: 2640: 2190:Rybicki, Joe (January 1, 2003). 1964:Nam, Michael (January 7, 2003). 1898:Davis, Ryan (January 13, 2003). 1865:Provo, Frank (January 3, 2003). 1681:"Velocity-X Hits the Shelves!!!" 1507:Perry, Douglass (June 7, 2002). 1118: 1113: 1108: 1103: 1098: 968: 963: 958: 953: 948: 933: 928: 923: 918: 913: 16:2002 vehicular combat video game 1999:"Hot Wheels: Velocity X Review" 1625:"Digital Press Goes to E3 2002" 1384:"THQ Gamer's Day 2002: Part II" 2192:"Hot Wheels: Velocity X (PS2)" 2030:"Hot Wheels Velocity X Review" 1867:"Hot Wheels Velocity X Review" 621:, and graphics rendered at 60 1: 2540:(in German). January 16, 2003 2233:. February 2003. p. 128. 656:2002, including the untitled 2254:. February 2003. p. 68. 1997:Tha Wiz (December 1, 2023). 1933:"HotWheels Velocity X (GBA)" 1854:. February 2003. p. 98. 1710:Overdrive (March 26, 2022). 1623:Rogers, Don (May 24, 2002). 2954: 2223:"Hot Wheels: Velocity X". 2175:"Hot Wheels: Velocity X". 2164:. No. 75. p. 51. 1844:"Hot Wheels: Velocity X". 1479:Staff (January 30, 2002). 1448:Staff (January 24, 2002). 1351:Staff (February 1, 2001). 1310:"Hot Wheels: Velocity X". 430:, and graphical fidelity. 2843: 2834:Unleashed 2: Turbocharged 2638: 2244:"Hot Wheels Velocity X". 1740:"Hot Wheels Goes Gold!!!" 1540:"THQ Announces E3 Lineup" 855: 850: 845: 840: 780: 775: 770: 765: 672:build of the game at the 420:to unlock bonus content. 41:region GameCube cover art 31: 2362:"Hot Wheels: Velocity X" 2330:"Hot Wheels: Velocity X" 2298:"Hot Wheels: Velocity X" 2266:"Hot Wheels: Velocity X" 2094:"Hot Wheels: Velocity X" 2061:"Hot Wheels: Velocity X" 1820:"Hot Wheels: Velocity X" 1795:"Hot Wheels: Velocity X" 1770:"Hot Wheels: Velocity X" 1509:"Hot Wheels: Velocity X" 2532:"Hot Wheels Velocity X" 2500:"Hot Wheels Velocity X" 2467:"Hot Wheels Velocity X" 2432:"Hot Wheels Velocity X" 2397:"Hot Wheels Velocity X" 2127:"Hot Wheels Velocity X" 1416:"Looking Forward to E3" 702:logos—bundled with the 581:from the ground up for 539:Development and release 489:Maxwell "Max" Justice ( 114:Kennett Galbraith (PS2) 2923:Hot Wheels video games 2903:Game Boy Advance games 1597:"THQ: E3 Booth Report" 1595:Staff (May 24, 2002). 1538:Staff (May 13, 2002). 1195:Hot Wheels: Velocity X 737:Hot Wheels: World Race 662:Hot Wheels: Velocity X 649: 548: 334:Hot Wheels: Velocity X 27:Hot Wheels: Velocity X 2760:Stunt Track Challenge 2409:on September 13, 2008 1687:. November 12, 2002. 1284:. February 18, 2002. 643: 575:vehicular combat game 561:intellectual property 546: 459:vehicular combat game 444:Chapter 11 bankruptcy 436:undergo restructuring 402:intellectual property 396:, PlayStation 2, and 2610:Heroes on Hot Wheels 1945:on December 16, 2005 1746:. October 25, 2002. 1422:. January 20, 2002. 2893:PlayStation 2 games 2795:World's Best Driver 829: 754: 2913:Racing video games 2883:Beyond Games games 2697:Stunt Track Driver 2624:Ultimate Challenge 752: 650: 549: 463:demolition derbies 380:demolition derbies 116:Ryan McBride (GCN) 112:Bruce Johnson (PC) 76:Christopher Salmon 2865: 2864: 2725:Planet Hot Wheels 2595:Television series 2204:on March 29, 2004 1358:Los Angeles Times 1333:. Vol. 160. 1199:review aggregator 1191: 1190: 825: 824: 637:animated series. 623:frames per second 358:and published by 330: 329: 293:December 13, 2002 284:November 14, 2002 268:November 29, 2002 259:November 12, 2002 2945: 2878:2002 video games 2857: 2856: 2849: 2848: 2644: 2579: 2572: 2565: 2556: 2550: 2549: 2547: 2545: 2528: 2522: 2521: 2519: 2517: 2495: 2489: 2488: 2486: 2484: 2463: 2454: 2453: 2451: 2449: 2428: 2419: 2418: 2416: 2414: 2405:. Archived from 2393: 2384: 2383: 2381: 2379: 2358: 2352: 2351: 2349: 2347: 2326: 2320: 2319: 2317: 2315: 2294: 2288: 2287: 2285: 2283: 2262: 2256: 2255: 2241: 2235: 2234: 2220: 2214: 2213: 2211: 2209: 2200:. Archived from 2187: 2181: 2180: 2172: 2166: 2165: 2155: 2149: 2148: 2146: 2144: 2122: 2116: 2115: 2113: 2111: 2089: 2083: 2082: 2080: 2078: 2056: 2050: 2049: 2047: 2045: 2025: 2019: 2018: 2016: 2014: 1994: 1988: 1987: 1985: 1983: 1961: 1955: 1954: 1952: 1950: 1941:. Archived from 1928: 1922: 1921: 1919: 1917: 1895: 1889: 1888: 1886: 1884: 1862: 1856: 1855: 1850:. 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Index

Hot Wheels: Velocity X
PAL
Developer(s)
Beyond Games
Publisher(s)
THQ
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
David Wohl
Composer(s)
Hot Wheels
Engine
Platform(s)
Windows
Game Boy Advance
PlayStation 2
GameCube
NA
PAL
NA
PAL
NA
PAL
NA
PAL
Genre(s)

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