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Shinobi (2002 video game)

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discovered Akujiki, the evil soul-stealing sword that would be used in the ritual to decide the clan's leader. The commandment deems that the next clan leader must be determined by a duel to the death between the eldest clan heirs—in this case, Moritsune and Hotsuma. Aware of their destiny, the brothers trained incessantly, instructed by their foster parent, Kobushi (previous leader of the Oboro Clan). 10 years passed as the brothers refined their techniques and honed their senses, preparing for the longtime duel and training their skills. The duel occurred beneath a full moon, with only Hotsuma's childhood friend, Ageha, and Kobushi as the witnesses and after a long exhausting fight, Hotsuma won and finally slew his brother, though he felt a great deal of guilt from it.
349:-based, involving large numbers of recurring enemies. Hotsuma's sword, Akujiki, is his primary weapon. Akujiki feeds on souls, initially devouring those of the enemies he kills, then that of Hotsuma himself if he does not kill any enemies for too long. This leads to an emphasis on killing all enemies in a battle as quickly as possible. To ensure that Akujiki's hunger remains sated, Hotsuma can kill four or more enemies with no more than a few seconds between each kill to perform an exaggeratedly violent "TATE" attack that will release more souls for Akujiki. The mechanic of jumping from enemies after dispatching them adds an element of 379:
hellspawn to wreak havoc upon the city, and all but destroyed the Oboro Clan. The city's residents became paralyzed with fear. With the Oboro Clan ravaged and Tokyo on the verge of collapse, Hotsuma placed himself at the heart of the chaos, determined to reach the mysterious Golden Palace and avenge the death of his clan. Along the way, Hotsuma is also forced to battle the slain Oboro ninja who had been reanimated to serve Hiruko.
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the helicopter, now possessed. Ageha arrives manages to distract it back into the air. Ageha is mad with Hotsuma exacting his revenge, but he tells her that he does not need her help, and then leaves her and goes through the city roofs, where he encounters mysterious ninja named Aomizuchi, whom he fights, and Akujiki awakens by tasting his blood. Aomizuchi escapes when the helicopter arrives again, and Hotsuma escapes the fire.
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Hiruko and destroy Akujiki, as he blames the evil sword for everything that happened. Hotsuma fights and kills Hiruko after an intense battle, absorbing the sorcerer's soul into Akujiki. He thinks of his brother as the palace crumbles around him. As the military celebrates the collapse of the Golden Palace, Kagari looks on with sadness in her eyes.
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wants him to kill her, he is unable to do it. This leads to her capture by Hiruko's minions. Hotsuma confronts and destroys Yatsurao, but in doing so, allows Hiruko to absorb its power and restore his youth, which had apparently been his plan with Yatsurao the whole time. Hiruko returns to his palace with Hotsuma continuing his pursuit.
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another wave of ninjas, he eventually reaches the main shrine of Oboro Clan. There, Ageha is trying to help Kobushi, who is injured from fighting. Helicopter arrives again, and Hotsuma slices the rocket that was fired on them. He eventually manages to destroy it, but Kobushi dies in Ageha's hands. Hotsuma continues, leaving the temple.
485:, Overworks decided to grant Hotsuma the ability to run on walls. His usage of ninja magic was a recurring feature in the series, implemented as part of a desire to mix older and newer gameplay elements, but his "stealth dash" move was a new addition consistent with the overall fast-paced nature of the game. 399:
Midway into his journey, Hotsuma encounters a young shrine maiden named Kagari who believes that she is intended to be sacrificed by Hiruko to release a statue called Yatsurao. She asks Hotsuma to kill her, but feeling guilty over killing his brother and the similarity of the situation where the girl
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Four years after, a massive earthquake struck Tokyo, and a mysterious Golden Palace appeared in the center of the destroyed city. With the appearance of the palace came the return of the powerful sorcerer Hiruko, who was thought to have been defeated and sealed by the Oboro Clan long ago. He summoned
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After the battle, Hotsuma breaks to Hiruko's Golden Palace, where Hiruko reveals that he had all along intended for Hotsuma to kill all of the hellspawn and the undead Oboro so that their souls would fuse inside Akujiki. He could then take the sword and use it to rule the world. Hotsuma vows to kill
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Eventually, Ageha meets him and reveals that she released Hiruko. She also reveals that the death match between him and Moritsune was not really to decide the Oboro's leader, but to provide a soul to keep Akujiki sated. Ageha secretly worked with Hiruko to get him to resurrect Moritsune, not knowing
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Hotsuma continues through the Oboro Clan's temple, where he encounters several dogs and encountering a twin siblings and his young students, Shirogane and Akagane, who are slowly being possessed and beg Hotsuma to kill them. He destroys them in a battle, and takes their souls. After a struggle with
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The game starts when Hotsuma arrives in Tokyo in a helicopter, and while in position to the Golden Palace, suddenly two hellspawns arrive and crash into the helicopter, and Hotsuma jumps from it. After running through the city alleyways and streets, defeating several tanks and ninjas, he encounters
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Raised together within the Oboro Clan, Hotsuma and Moritsune were seldom apart during their youth. Being the younger of the two, Hotsuma looked up to Moritsune, and considered his older brother to be a superior warrior. Eventually, the Oboro Clan commandment was revealed to the two boys after they
268:, and special moves. Upon finding a golden castle after an earthquake, Hotsuma makes it his goal to defeat the powerful sorcerer Hiruko, who had summoned hellspawn creatures in Japan to destroy Tokyo. Hotsuma's mission is to stop Hiroko from destroying the world and avenge the death of his clan. 391:
Hotsuma reaches the temples of the Oboro Clan, where Akujiki starts to eat his soul while trying to get rid of the sword. Ageha encounters him and tells him the story about the Akujiki; Akujiki is an evil sword which was longtime hidden during the Oboro Clan rule, and killed many fighters by
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games. Smith echoed this opinion, additionally noting occasionally problematic default camera angles. Hopper stated that "ost of the environments look very nice and detailed, while some are a little plain". Turner called the environments overall "samey" and "uninspired".
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consuming their souls. Akujiki needs to be fed, or it will eventually consume Hotsuma as well. She explains him that he will need to feed the sword by killing the possessed fighters, whose souls have been darkened, to still Akujiki and prevent it from consuming Hotsuma.
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began around May 2001, with a team of roughly 50 people. Takashi Uriu filled in as producer. The game was originally planned for the Dreamcast until the console was discontinued and Sega began creating games for other companies' consoles. The
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games made consistent use of shuriken-based combat which would have been difficult to master in a 3D game. An auto-targeting system was added, and the gameplay emphasis shifted to swordplay rather than shurikens. Due to the 3D rendering of
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to briefly paralyze his enemies. Three types of ninja magic are available to him: "Ka'en", an area-based fire attack; "Kamaitachi", a ranged shock wave attack; and "Raijin", which grants him invincibility for a short period of time.
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s initial release fell on November 12, 2002 in North America; December 5 in Japan; and May 15, 2003 in Europe. It was generally well received by critics, with respective scores of 71 out of 100 and 71.67% from review aggregators
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that the revived Moritsune would become one of Hiruko's henchmen with no memory of his past. Moritsune is actually Aomizuchi, the fourth hellspawn lord. Moritsune kills Ageha, then fights Hotsuma. Hotsuma defeats him again.
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The newly introduced Hotsuma was singled out for strong praise. Smith called Hotsuma "a great design, a sort of post-modern evolution of the ninja in comparison to the thoroughly traditional
541:. Hotsuma's character, as well as the game's setting and plot, resulted from a desire to create a "darker hero" for the game. Hotsuma's "stealth dash" move hatched from Uriu's knowledge of 1705: 497:. Another is, the games on the market right now classified as 'action-adventure,' we don't feel attracted to those as far as the action goes. You have action , and you have 1610:
highlighted repetitive environmental textures as contributing to the difficulty of finding one's way through the levels, comparing them to textures that might be found in
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elements of action-adventure gameplay and appeal to the action market. Other gameplay elements resulted from a desire to mix old and new elements. Upon release,
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s Mike Weigand highlighted the TATE attack as "cool" and "hyper-violent", and praised the game's overall emphasis on "head-on deception" rather than stealth.
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Hotsuma kills an enemy in the game's urban Japanese setting. The necessity of his sword to absorb the souls of his victims creates urgency in the gameplay.
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and again published by Sega for the PlayStation 2. The game stars female ninja Hibana, who is stylistically and kinetically analogous to Hotsuma.
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stated that he is "the supermodel of video-game action heroes—lean, stylish and mean—and he fights as good as he looks". Turner and
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because of its familiarity to the team; Uriu had become experienced with the console's software during his past work on the
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console on November 12, 2002, in North America; December 5 in Japan; and May 15, 2003, in Europe. The game stars the master
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Hotsuma, leader of the Oboro clan, who wields Akujiki, a sword that feeds on souls. He can also use ninja magic,
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staff writer Steven Hopper stated that "hile some would want a bit more depth from a ninja game, I think the
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Critics consistently mentioned the game's high difficulty. The game was described as "hellaciously hard" by
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battle. Gameplay consists of quickly moving through levels and killing enemies. The game does not feature
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titles had not been as demanding. Hopper called it "the toughest game I’ve played in a long time".
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series throughout its early years. Other projects had prohibited Overworks from developing
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2002. Upon completion of development, the game received a rating of "M" (Mature) from the
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theme, the atmospheric sound effects vibrantly ring true throughout".
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series. The console's relative popularity was also a decisive factor.
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refers to a male ninja. The gameplay is also structured similarly to
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On March 7, 2012, an emulated version was released in Europe on the
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and repetitiveness of the basic enemies while praising the bosses.
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perspective. The player guides protagonist Hotsuma through eight
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ninja's ability to "divide themselves into different bodies".
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Producer Takashi Uriu, after being asked in an interview with
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staff writer Che Chou and as "ninja tough" in a review from
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in the game. The game was released on December 4, 2003.
2155:"Kunoichi trailer to be included in Shinobi rerelease" 443:
game, and Sega returned to publish it. Development of
581:(ESRB), which cited "Blood and Gore" and "Violence". 1562:-style gameplay keeps the game close to its roots". 605:
and gameplay footage played by experienced players.
2959: 2932: 2889: 2838: 2811: 766: 758: 696: 676: 668: 655: 650: 215: 199: 161: 149: 137: 119: 109: 99: 89: 77: 65: 53: 39: 2211:"The Drop: Week of August 13th 2012 New Releases" 2359: 2357: 510:about the design of the game in terms of genre. 487: 1476: 1366: 1198: 1177: 1156: 1135: 1114: 1093: 1072: 1051: 1030: 1009: 988: 967: 946: 925: 904: 883: 862: 841: 820: 799: 778: 713: 2786: 2392: 2390: 2181:"'Heads-Up' Game Store Update 7th March 2012" 8: 1606:Level design was received generally poorly. 1416: 1280: 1259: 2679:: CS1 maint: numeric names: authors list ( 2525:. No. 116. p. 117. Archived from 2504:. Vol. 915. June 30, 2006. p. 83. 2442:. No. 162. p. 220. Archived from 2793: 2779: 2771: 2398:"Shinobi Critic Reviews for PlayStation 2" 2323: 2321: 2319: 2317: 2315: 2086: 2084: 2082: 2080: 2016: 2014: 2012: 1919: 1917: 1915: 1913: 1911: 1909: 1759: 1757: 1755: 1753: 1751: 1258: 1223: 647: 286:was generally well received by critics. A 45: 36: 1845: 1843: 1841: 1839: 1837: 2980:Sonic & All-Stars Racing Transformed 755: 724:album recorded by Sega's music division 515:Although Overworks had worked mainly on 334:that each consist of two sections and a 29:The Revenge of Shinobi (2002 video game) 3103:Video games scored by Yasuhiro Kawakami 2871:Shinobi III: Return of the Ninja Master 2330:"Shinobi Review for PS2 on GamePro.com" 1689: 564:ToeJam & Earl III: Mission to Earth 3093:Video games scored by Masaru Setsumaru 2672: 2642: 2640: 2638: 2427: 2425: 1932:from the original on December 12, 2007 1862:from the original on September 2, 2012 1580:s Benjamin Turner criticized the poor 1545:s basic gameplay was largely praised. 529:series helped with the creation of an 489:The version you see this time is pure 452:console was chosen over the competing 3088:Video games scored by Tatsuyuki Maeda 2410:from the original on January 11, 2014 2375:from the original on October 12, 2012 2051: 2049: 2047: 2045: 2043: 1978: 1976: 1974: 1850:Turner, Benjamin (November 8, 2002). 1822:from the original on October 15, 2013 1803: 1801: 1799: 1797: 1795: 1793: 1778:from the original on November 6, 2012 7: 3098:Video games scored by Fumie Kumatani 2906:The G.G. Shinobi II: The Silent Fury 2863:Shadow Dancer: The Secret of Shinobi 2479:from the original on October 2, 2012 1924:Hopper, Steven (November 21, 2002). 1879: 1877: 1263: 1228: 3083:Video games scored by Yutaka Minobe 2706:from the original on April 24, 2010 2694:Kasavin, Greg (February 10, 2004). 2328:Weigand, Mike (November 12, 2002). 2153:Niizumi, Hirohiko (June 23, 2003). 1985:"Interview With Shinobi Developers" 1884:Walk, Gary Eng (January 10, 2003). 1478: 1368: 1219: 593:was re-released as part of Japan's 579:Entertainment Software Rating Board 2623:from the original on July 30, 2011 2586:Official U.S. PlayStation Magazine 2560:from the original on June 14, 2014 2548:Kasavin, Greg (November 7, 2002). 2300:from the original on June 29, 2011 2134:from the original on June 29, 2011 1959:from the original on June 30, 2010 1808:Smith, David (November 12, 2002). 1666:refers to a female ninja, just as 1471:Official U.S. PlayStation Magazine 573:. The game was later exhibited at 25: 2244:. Dark Horse Comics. January 2002 1418: 1282: 472:marked the jump of the series to 2728: 2515:Leeper, Justin (December 2002). 2209:Ashraf, Jawad (12 August 2012). 1497: 1492: 1487: 1482: 1477: 1437: 1432: 1427: 1422: 1417: 1387: 1382: 1377: 1372: 1367: 1301: 1296: 1291: 1286: 1281: 423:, had been the developer of the 256:series. It was released for the 3073:Video games adapted into comics 2288:IGN Staff (November 12, 2002). 1737:from the original on 2023-05-27 1708:from the original on 2023-05-27 274:was originally planned for the 3078:Video games developed in Japan 2579:Kennedy, Sam (December 2002). 2498:"プレイステーション2 - Shinobi (シノビ)". 2219:Sony Interactive Entertainment 2189:Sony Interactive Entertainment 2179:Ashraf, Jawad (7 March 2012). 2122:IGN Staff (October 18, 2002). 2058:"E2 2002: New Shinobi details" 759: 1: 2589:. p. 152. Archived from 736:. The soundtrack consists of 553:Electronic Entertainment Expo 2766:Hardcore Gaming 101: Shinobi 1983:Fox, Fennec (May 24, 2002). 1766:"E3 2002: Shinobi Interview" 1640:Nightshade (2003 video game) 709:Shinobi Original Sound Track 651:Shinobi Original Sound Track 294:album and a sequel entitled 2465:Fahey, Rob (May 13, 2003). 2432:EGM Staff (December 2002). 2365:"Shinobi for PlayStation 2" 1174:"Shinobi ~Transient Ballad~ 3144: 2973:Alex Kidd in Shinobi World 1894:. No. 690. p. 77 1764:IGN Staff (May 23, 2002). 1637: 738:traditional Japanese music 683:Traditional Japanese music 614:PlayStation 2 Classic line 26: 3128:Single-player video games 3053:PlayStation Network games 3033:Cancelled Dreamcast games 2439:Electronic Gaming Monthly 1651:, was later developed by 1590:Electronic Gaming Monthly 1313:Electronic Gaming Monthly 1267: 1264: 1232: 1229: 1199: 1195:"Quick Moves ~ Mercy Kill 1191: 1178: 1170: 1157: 1149: 1136: 1128: 1115: 1107: 1094: 1086: 1073: 1065: 1052: 1044: 1031: 1023: 1010: 1002: 989: 981: 968: 960: 947: 939: 926: 918: 905: 897: 884: 876: 863: 855: 842: 834: 821: 813: 800: 792: 779: 771: 763: 714: 601:containing a trailer for 597:budget line with a bonus 558:Crazy Taxi 3: High Roller 44: 3108:Video games set in Tokyo 2124:"Top 10 PS2 Most Wanted" 2093:"Shinobi (PS2) - Review" 1926:"Shinobi - PS2 - Review" 1852:"GameSpy: Shinobi (PS2)" 1727:"Shinobi [2002]" 1677:s. Hotsuma appears as a 521:role-playing video games 27:Not to be confused with 3123:Video games about ninja 2290:"Shinobi OST Announced" 2264:"Shinobi オリジナルサウンドトラック" 1582:artificial intelligence 589:On September 25, 2003, 2914:The Revenge of Shinobi 2847:The Revenge of Shinobi 2550:"Shinobi Review (PS2)" 2467:"Shinobi Review (PS2)" 539:action-adventure games 523:, experience with the 513: 313: 722:video game soundtrack 715:Shinobi オリジナルサウンドトラック 356:Hotsuma can also use 324:action-adventure game 311: 3118:Hack and slash games 2529:on November 14, 2004 2103:on November 14, 2014 1891:Entertainment Weekly 1509:Entertainment Weekly 300:were also released. 115:Makoto Tsuchibayashi 3048:PlayStation 3 games 3043:PlayStation 2 games 2696:"Nightshade Review" 2661:on October 13, 2012 2593:on January 22, 2004 2446:on January 23, 2004 2342:on February 6, 2005 2091:Weiss, Brett Alan. 1261: 1226: 726:Sega Digital Studio 662:Sega Digital Studio 570:Panzer Dragoon Orta 3113:Video game reboots 2736:Video games portal 1571:s David Smith and 1224: 314: 3058:Sega beat 'em ups 3010: 3009: 2890:Handheld consoles 2855:The Cyber Shinobi 2056:Torres, Ricardo. 2023:"Shinobi Q&A" 1662:s Japanese title 1653:Wow Entertainment 1518: 1517: 1257: 1256: 1212: 1211: 750:sword-and-sorcery 740:with elements of 706: 705: 672:December 21, 2002 638:Dark Horse Comics 551:was showcased at 246:and published by 225: 224: 174:November 12, 2002 127:Teruhiko Nakagawa 16:(Redirected from 3135: 3068:Shinobi (series) 3063:Sega video games 3023:2002 video games 2987:Project X Zone 2 2898:The G.G. Shinobi 2795: 2788: 2781: 2772: 2738: 2733: 2732: 2731: 2716: 2715: 2713: 2711: 2691: 2685: 2684: 2678: 2670: 2668: 2666: 2657:. Archived from 2644: 2633: 2632: 2630: 2628: 2609: 2603: 2602: 2600: 2598: 2576: 2570: 2569: 2567: 2565: 2545: 2539: 2538: 2536: 2534: 2512: 2506: 2505: 2495: 2489: 2488: 2486: 2484: 2462: 2456: 2455: 2453: 2451: 2429: 2420: 2419: 2417: 2415: 2394: 2385: 2384: 2382: 2380: 2361: 2352: 2351: 2349: 2347: 2338:. Archived from 2325: 2310: 2309: 2307: 2305: 2285: 2279: 2278: 2276: 2274: 2260: 2254: 2253: 2251: 2249: 2236: 2230: 2229: 2227: 2225: 2215:PlayStation Blog 2206: 2200: 2199: 2197: 2195: 2185:PlayStation Blog 2176: 2170: 2169: 2167: 2165: 2150: 2144: 2143: 2141: 2139: 2119: 2113: 2112: 2110: 2108: 2099:. Archived from 2088: 2075: 2074: 2072: 2070: 2053: 2038: 2037: 2035: 2033: 2018: 2007: 2006: 2004: 2002: 1993:. Archived from 1980: 1969: 1968: 1966: 1964: 1948: 1942: 1941: 1939: 1937: 1921: 1904: 1903: 1901: 1899: 1886:"Shinobi Review" 1881: 1872: 1871: 1869: 1867: 1847: 1832: 1831: 1829: 1827: 1805: 1788: 1787: 1785: 1783: 1761: 1746: 1745: 1743: 1742: 1723: 1717: 1716: 1714: 1713: 1694: 1679:secret character 1676: 1661: 1579: 1570: 1553: 1544: 1526: 1502: 1501: 1500: 1496: 1495: 1491: 1490: 1486: 1485: 1481: 1480: 1442: 1441: 1440: 1436: 1435: 1431: 1430: 1426: 1425: 1421: 1420: 1392: 1391: 1390: 1386: 1385: 1381: 1380: 1376: 1375: 1371: 1370: 1306: 1305: 1304: 1300: 1299: 1295: 1294: 1290: 1289: 1285: 1284: 1262: 1227: 1225:Aggregate scores 1204: 1202: 1201: 1183: 1181: 1180: 1162: 1160: 1159: 1141: 1139: 1138: 1120: 1118: 1117: 1099: 1097: 1096: 1078: 1076: 1075: 1057: 1055: 1054: 1036: 1034: 1033: 1015: 1013: 1012: 1006:"Strange Machine 994: 992: 991: 985:"Dirty Maelstrom 973: 971: 970: 952: 950: 949: 931: 929: 928: 910: 908: 907: 889: 887: 886: 868: 866: 865: 847: 845: 844: 838:"Transfiguration 826: 824: 823: 805: 803: 802: 784: 782: 781: 761: 756: 719: 717: 716: 657:Soundtrack album 648: 511: 495:action-adventure 419:, a division of 237:action-adventure 206:Action-adventure 191: 183:December 5, 2002 182: 173: 131:Masaru Setsumaru 49: 37: 21: 3143: 3142: 3138: 3137: 3136: 3134: 3133: 3132: 3038:Overworks games 3013: 3012: 3011: 3006: 3001:Sonic the Comic 2955: 2928: 2885: 2879:Shinobi Legions 2834: 2807: 2799: 2734: 2729: 2727: 2724: 2719: 2709: 2707: 2693: 2692: 2688: 2671: 2664: 2662: 2649:"Shinobi (PS2)" 2646: 2645: 2636: 2626: 2624: 2613:"Related Games" 2611: 2610: 2606: 2596: 2594: 2578: 2577: 2573: 2563: 2561: 2547: 2546: 2542: 2532: 2530: 2517:"Shinobi (PS2)" 2514: 2513: 2509: 2497: 2496: 2492: 2482: 2480: 2464: 2463: 2459: 2449: 2447: 2434:"Shinobi (PS2)" 2431: 2430: 2423: 2413: 2411: 2396: 2395: 2388: 2378: 2376: 2363: 2362: 2355: 2345: 2343: 2327: 2326: 2313: 2303: 2301: 2287: 2286: 2282: 2272: 2270: 2266:(in Japanese). 2262: 2261: 2257: 2247: 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431:titles for the 414: 385: 372: 367: 306: 250:as part of the 195: 186: 177: 168: 132: 130: 129:Tatsuyuki Maeda 128: 126: 84: 83:Masahiro Kumono 60:Overworks (AM7) 35: 34:2002 video game 32: 23: 22: 15: 12: 11: 5: 3141: 3139: 3131: 3130: 3125: 3120: 3115: 3110: 3105: 3100: 3095: 3090: 3085: 3080: 3075: 3070: 3065: 3060: 3055: 3050: 3045: 3040: 3035: 3030: 3025: 3015: 3014: 3008: 3007: 3005: 3004: 2997: 2990: 2983: 2976: 2969: 2963: 2961: 2957: 2956: 2954: 2953: 2945: 2936: 2934: 2930: 2929: 2927: 2926: 2918: 2910: 2902: 2893: 2891: 2887: 2886: 2884: 2883: 2875: 2867: 2859: 2851: 2842: 2840: 2836: 2835: 2833: 2832: 2824: 2815: 2813: 2809: 2808: 2800: 2798: 2797: 2790: 2783: 2775: 2769: 2768: 2763: 2752: 2740: 2739: 2723: 2722:External links 2720: 2718: 2717: 2686: 2634: 2604: 2571: 2540: 2507: 2490: 2457: 2421: 2386: 2353: 2311: 2280: 2255: 2231: 2201: 2171: 2145: 2114: 2076: 2039: 2008: 1970: 1951:Roper, Chris. 1943: 1905: 1873: 1833: 1789: 1747: 1718: 1688: 1686: 1683: 1647:, a 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Past 470:Shinobi 445:Shinobi 441:Shinobi 429:Shinobi 425:Shinobi 317:Shinobi 284:Shinobi 272:Shinobi 253:Shinobi 229:Shinobi 216:Mode(s) 162:Release 143:Shinobi 40:Shinobi 18:Hotsuma 2952:(2003) 2944:(2002) 2925:(2011) 2917:(2002) 2909:(1992) 2901:(1991) 2882:(1995) 2874:(1993) 2866:(1990) 2858:(1990) 2850:(1989) 2831:(1989) 2823:(1987) 2812:Arcade 2806:series 1963:May 1, 1634:Sequel 1560:arcade 1464:7.8/10 1404:7.6/10 1253:71/100 1243:71.67% 1208:  1187:  1166:  1145:  1124:  1103:  1082:  1069:"Ageha 1061:  1040:  1019:  998:  977:  956:  935:  914:  893:  872:  851:  830:  809:  788:  767:Length 742:techno 687:techno 567:, and 531:action 491:action 433:Saturn 332:levels 280:action 138:Series 1675:' 1660:' 1578:' 1569:' 1552:' 1543:' 1525:' 1342:32/40 1268:Score 1233:Score 1200:疾手~介錯 1179:忍~儚譚~ 796:"Fate 764:Title 720:is a 698:Label 678:Genre 383:Story 319:is a 262:ninja 232:is a 2967:Sega 2712:2010 2681:link 2667:2014 2629:2010 2599:2010 2566:2014 2535:2014 2485:2010 2452:2010 2416:2014 2381:2010 2348:2014 2306:2010 2275:2010 2250:2010 2226:2024 2196:2024 2166:2010 2140:2010 2109:2010 2071:2010 2034:2010 2003:2010 1965:2010 1938:2014 1900:2014 1868:2010 1828:2014 1784:2010 1532:and 1452:8/10 1354:8/10 1330:3/10 746:rock 744:and 691:rock 519:and 458:Xbox 456:and 421:Sega 365:Plot 336:boss 248:Sega 72:Sega 2759:at 2748:at 2294:IGN 2128:IGN 1815:IGN 1771:IGN 1731:IGN 1565:IGN 1459:IGN 1192:21. 1171:20. 1158:卑瑠呼 1150:19. 1137:黄金城 1129:18. 1108:17. 1087:16. 1066:15. 1053:寛栄寺 1045:14. 1032:八面王 1024:13. 1003:12. 982:11. 961:10. 760:No. 599:DVD 508:IGN 435:or 188:PAL 3019:: 2702:. 2698:. 2677:}} 2673:{{ 2651:. 2637:^ 2619:. 2615:. 2583:. 2556:. 2552:. 2519:. 2475:. 2469:. 2436:. 2424:^ 2406:. 2400:. 2389:^ 2371:. 2367:. 2356:^ 2332:. 2314:^ 2296:. 2292:. 2217:. 2213:. 2187:. 2183:. 2157:. 2130:. 2126:. 2095:. 2079:^ 2060:. 2042:^ 2025:. 2011:^ 1987:. 1973:^ 1955:. 1908:^ 1888:. 1876:^ 1858:. 1854:. 1836:^ 1818:. 1812:. 1792:^ 1774:. 1768:. 1750:^ 1733:. 1729:. 1704:. 1700:. 1536:. 1514:B− 1116:回想 1095:蒼龍 1074:朱刃 1011:奇械 990:濁渦 969:化神 948:炎上 940:9. 927:遭遇 919:8. 906:忍領 898:7. 885:涼社 877:6. 864:守恒 856:5. 843:変貌 835:4. 822:儀式 814:3. 801:宿命 793:2. 772:1. 689:, 685:, 561:, 474:3D 321:3D 234:3D 208:, 179:JP 170:NA 2794:e 2787:t 2780:v 2714:. 2683:) 2669:. 2631:. 2601:. 2568:. 2537:. 2487:. 2454:. 2418:. 2383:. 2350:. 2308:. 2277:. 2252:. 2228:. 2198:. 2168:. 2142:. 2111:. 2073:. 2036:. 2005:. 1967:. 1940:. 1902:. 1870:. 1830:. 1786:. 1744:. 1715:. 1205:" 1203:) 1197:( 1184:" 1182:) 1176:( 1163:" 1161:) 1155:( 1142:" 1140:) 1134:( 1121:" 1119:) 1113:( 1100:" 1098:) 1092:( 1079:" 1077:) 1071:( 1058:" 1056:) 1050:( 1037:" 1035:) 1029:( 1016:" 1014:) 1008:( 995:" 993:) 987:( 974:" 972:) 966:( 953:" 951:) 945:( 932:" 930:) 924:( 911:" 909:) 903:( 890:" 888:) 882:( 869:" 867:) 861:( 848:" 846:) 840:( 827:" 825:) 819:( 806:" 804:) 798:( 785:" 783:) 780:忍 777:( 718:) 712:( 190:: 181:: 172:: 31:. 20:)

Index

Hotsuma
The Revenge of Shinobi (2002 video game)

Developer(s)
Overworks (AM7)
Publisher(s)
Sega
Director(s)
Producer(s)
Programmer(s)
Artist(s)
Composer(s)
Shinobi
Platform(s)
PlayStation 2
NA
JP
PAL
Genre(s)
Action-adventure
hack and slash
Single-player
3D
action-adventure
video game
Overworks
Sega
Shinobi
PlayStation 2
ninja

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