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Immortals of Aveum

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communicating with Luna, Devyn threatens to expel him. However, Sandrakk teleports from Kalthus' Font into the Immortals' Palathon Vault, where the binding stone is being stored. In the ensuing fight, Devyn is killed and Jak is knocked unconscious. He awakens one month later in Seren with Luna explaining that Sandrakk has blocked access to the ley lines. Once Jak realizes his connection to the binding stone allows him to still access magic, he restores the Immortals' abilities. After defeating Sandrakk's new lieutenant, Morbane, Jak and Luna find the Wound expanding from the magic used to restrict Aveum's abilities.
280:) and Luna return to their hideout in the city of Seren, only to find their friend Caleb has been severely injured. During Jak and Luna's attempt to steal medicine, Sandrakk launches an attack on Lucium, the last of the Five Kingdoms of Aveum to resist invasion by the kingdom of Rasharn. Following Luna's death in battle, the Grand Magnus of the Immortals, Kirkan, recruits Jak to defend Lucium in the ongoing Everwar because of his abilities as a Unforeseen Triarch Magnus capable of wielding all three colors of magic: red, blue, and green. 288:
Traveling to the sky islands of Oremen, Devyn and Jak meet Kenzie, who leads them to Thaddeus' journals that reveal his current location in Kalthus' Mount Dresnyr. Jak befriends Rook, leader of the Aelori, who brings him to Thaddeus' hideout. However, before Thaddeus can fully explain the binding stone, he is attacked by The Hand, Sandrakk's lieutenant, who is revealed to be Luna.
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As Kirkan mentors Jak to draw magic from the Shrouded Realm, she explains that Sandrakk has already forced the armies of Oremen, K'ley, and Kalthus into the "Wound," a pit at the center of Aveum. Following five years of fighting on the front lines, Jak is selected to join the Immortals of Aveum under
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Sandrakk succeeds at using a binding stone to control the five Fonts, which the Pentacade created to anchor the Shrouded Realm's magic. To avoid Sandrakk's power enlarging the Wound, the Immortals seek Kirkan's exiled predecessor, Grand Magnus Thaddeus, for a potential weakness of the binding stone.
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After Luna and Jak defeat Sandrakk, Jak recalls Sandrakk mentioning that Immortals can sacrifice themselves to produce healing magic similar to the Aelori and chooses to detonate himself near the Pentacade. The ending reveals that Zendara has negotiated peace with the Aelori and that the Pentacade
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Upon boarding the enemy ship, Jak finds Sandrakk and Kirkan collaborating on a plan to travel to the Shrouded Realm and kill the Pentacade. When the Pentacade retaliates, Sandrakk uses the binding stone to teleport to Kalthus and pull the Pentacade into Aveum to weaken its powers, while Jak is
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Kenzie guides the Immortals to the Shrineforge, where Aveum's Aristeyan precursors produced the binding stones. Despite being tasked with destroying the binding stone, Jak asks for Sandrakk's ability to control the Aristeyan artifact. When the Immortals' surveillance finds Jak telepathically
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teleported to Mount Dresnyr. Jak learns that when the Aelori were slaughtered by humans, it upset the balance of magic. After Jak convinces Zendara that the Aelori can repair the Wound, she stakes her right to lead the Immortals as Queen of Kalthus, as Kirkan surrendered Lucium to Rasharn.
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revived Jak for defeating Sandrakk. Jak wonders why he still bears the mark if the binding stone was destroyed. Luna goes off to the Shrouded Realms and finds the binding stone still intact, and hears Devyn behind her asking for help because he's lost.
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publishing program. The development team expressed a focus on balancing the game's fun and challenge, developing a strong story, and creating memorable characters. The game uses
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with over 80 nodes. At normal difficulty, the game can be completed in 12–16 hours, while full completion at the highest difficulty requires roughly 25 hours of playtime.
872:"One week after saying it was 'hard at work on our next project,' Immortals of Aveum developer Ascendant Studios has reportedly furloughed most of its remaining staff" 403:
In mid-September 2023, Ascendant Studios' CEO Bret Robbins announced layoffs of roughly 40 developers, which represented 45% of the studio's staff at the time, due to
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received "mixed or average" reviews from critics for the PC and PS5 versions, while the Xbox Series X/S version received "generally favorable" reviews, according to
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on August 22, 2023. It received middling reviews from critics and sold poorly, which led to Ascendant Studios laying off almost half their staff with severance.
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which both performed much better financially. Six months later, most of the remaining staff—around 30 employees—was placed on
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Devyn and Zendara, but he is disillusioned by Kirkan revealing that magic drawn from Aveum's ley lines expands the Wound.
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The game's development cost about $ 85 million and EA spent $ 40 million on marketing/distribution.
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was nominated in the category of Outstanding Visual Effects in a Real-Time Project at the
346: 338: 234: 154: 55: 845:"Immortals of Aveum studio layoffs were down to poor sales in a crowded market, CEO says" 497:"Immortals of Aveum Preview - An Impressive Magic Shooter With Call Of Duty Credentials" 407:'s poor sales. As the game was delayed from July 2023 to late August, it competed with 760: 964: 357: 277: 238: 212: 169: 582:"Former 'Call of Duty,' 'Dead Space' Creative Director Forms New Independent Studio" 924:"'The Creator' Leads Visual Effects Society Feature Competition With 7 Nominations" 342: 319: 636:
Dead Space's Creative Director On Creating Immortals Of Aveum - MinnMax Interview
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Delayed from an initial release date of July 20, 2023, the game was released for
149: 708:"Immortals of Aveum, the 'Call of Duty With Magic' Shooter, is Delayed a Month" 634: 392: 313: 265: 790:"Studio Behind EA's Magical FPS Game Lays Off Half Its Staff After Low Sales" 689:"Immortals of Aveum pushes Unreal Engine 5 hard - and image quality suffers" 822: 612: 558: 421: 794: 898:"Immortals of Aveum developer furloughs majority of staff - report" 658:"Immortals of Aveum Announced at The Game Awards 2022" 608:"Immortals Of Aveum Announced At The 2022 Game Awards" 554:"The 8 Best Characters In Immortals of Aveum, Ranked" 471:"Immortals of Aveum: Everything We Know - Gaming.net" 395:. The game was subject to various technical issues. 276:
Following a successful pickpocketing, thieves Jak (
208: 196: 188: 160: 148: 129: 110: 100: 90: 71: 61: 49: 37: 23: 8: 327:was the studio's first major game release. 1001:Video games developed in the United States 311:was founded in 2018 by a group of veteran 29: 20: 783: 781: 734:Valentine, Rebekah (February 12, 2024). 448: 922:Giardina, Carolyn (January 16, 2024). 580:Shanley, Patrick (February 28, 2019). 552:Jurkovich, Tristan (August 27, 2023). 7: 788:Zwiezen, Zach (September 14, 2023). 664:. December 10, 2022. Archived from 816:Chalk, Andy (September 14, 2023). 687:Morgan, Thomas (August 26, 2023). 606:Lewis, Claire (December 8, 2022). 457:"A message from Bret and out team" 437:22nd Visual Effects Society Awards 14: 528:"How Long is Immortals of Aveum?" 1016:Xbox Series X and Series S games 896:Phillips, Tom (April 11, 2024). 526:Sawyer, Will (August 22, 2023). 353:creative director Bret Robbins. 706:Good, Owen S. (June 20, 2023). 870:Chalk, Andy (April 12, 2024). 1: 237:. The game was released for 349:and was directed by former 337:by Ascendant Studios under 1032: 991:Single-player video games 227:first-person shooter game 28: 262:first-person perspective 1006:Video games about magic 333:was first announced at 304:Development and release 928:The Hollywood Reporter 586:The Hollywood Reporter 996:Unreal Engine 5 games 981:First-person shooters 976:Electronic Arts games 761:"Immortals of Aveum" 368:on August 22, 2023. 335:The Game Awards 2022 203:First-person shooter 986:PlayStation 5 games 851:. November 20, 2023 765:www.metacritic.com 433:Immortals of Aveum 405:Immortals of Aveum 385:Immortals of Aveum 331:Immortals of Aveum 325:Immortals of Aveum 258:Immortals of Aveum 222:Immortals of Aveum 24:Immortals of Aveum 668:on April 16, 2023 507:on April 13, 2023 389:review aggregator 380:Critical response 323:game developers. 309:Ascendant Studios 260:is played from a 233:and published by 231:Ascendant Studios 218: 217: 119:Michael Kirkbride 44:Ascendant Studios 1023: 971:2023 video games 957: 956: 954:Official website 939: 938: 936: 934: 919: 913: 912: 910: 908: 893: 887: 886: 884: 882: 867: 861: 860: 858: 856: 841: 835: 834: 832: 830: 813: 807: 806: 804: 802: 785: 776: 775: 773: 771: 757: 751: 750: 748: 746: 731: 725: 724: 722: 720: 703: 697: 696: 684: 678: 677: 675: 673: 654: 648: 647: 646: 644: 631: 625: 624: 622: 620: 603: 597: 596: 594: 592: 577: 571: 570: 568: 566: 549: 543: 542: 540: 538: 523: 517: 516: 514: 512: 503:. 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Index


Developer(s)
Ascendant Studios
Publisher(s)
Electronic Arts
Director(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Engine
Unreal Engine 5
Platform(s)
PlayStation 5
Windows
Xbox Series X/S
Genre(s)
First-person shooter
Single-player
first-person shooter game
Ascendant Studios
Electronic Arts
PlayStation 5
Windows
Xbox Series X/S
first-person perspective
talent tree
Darren Barnet
Ascendant Studios

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