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can be used sequentially if the player has more than one in their deck. If the player dies, the game restarts but the player will then earn rewards in the form of new cards and abilities that will make it easier to succeed in further efforts. There are a total of 51 cards to earn throughout the game that can enable specialized directions in combat and also various secrets and surprises to find while discovering the world. There are around 45 different types of enemies that the player will meet, these do often act in different ways. Some can, to mention a few actions, steal cards from the player and some can instead give the player benefits, more time with a shield and the ability to use more arrows from your hand in a single turn, for example. The player can also use magic in different ways as well as cards involving elemental effects, fire and lighting, for instance.
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The game begins with a limited number of cards representing different attacks and defenses that will be used in combat against enemies on a grid. There are different types of weapons, for example, an axe that will attack all the enemies in the front row of the grid. Furthermore, there are swords that
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The game was inspired by the developer Louis Rigaud's experiences with creating "interactive papercraft books" for kids. According to the developer, post-launch updates will add new features after the release of the game. These include gamepad support and UI improvements based on feedback from the
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Iris and the Giant twists the roguelike cardgame genre by linking each type of attack card to a specific enemy demon; defeating that demon with a "steal" card allows the player to acquire more of that card, e.g. stealing from a skeleton with a shield will yield a "shield" card. Powerful cards not
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starts off with the main character getting dropped off at a swimming lesson. She finds herself struggling to jump into the pool and kids are laughing at her from below. This scene can be seen as a metaphor that describes the general plot-line of the game, a plot-line that explores the main
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available from standard chests can be gained from defeating certain boss monsters, for example defeating a Giant Cat Archer with a steal card gives the player a Feline Bow that when held prevents attacks from cat-headed demons.
269:. It was love at first sight. It clicked. I got it. I got really good at it! I played it until I was on game+++ modes for every character, in a way I never play games! I'm having very similar feelings about
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character's struggles with depression and anxiety. Iris (the name of the main character) later finds herself on the river Styx, but the story does not follow the one explained in
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video game developed by French designer Louis Rigaud and published by
Goblinz Studio, Plug In Digital, Maple Whispering Limited and Mugen Creations. It was released for
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did not get much attention from video game critics at its release. However, the reviewer for
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445:"Iris And The Giant Is A Card Game, But It's Really About Fighting Your Inner Demons"
265:, and figured it wasn't a genre I'd ever get to grips with. And then I stumbled on
359:"Iris and the Giant is a stylish roguelike CCG about a young girl and her demons"
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477:"Les sorties du 27 février : Overpass, Iris and the Giant, ..."
539:"'Iris and the Giant' Faces Cute Inner Demons Through Card Battles"
508:"Le rogue-like de cartes Iris and the Giant sortira le 27 février"
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570:"Test de Iris and the Giant - Vaincre ses démons aux cartes"
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600:"[PC] 분위기가 압권이다. iris and the giant 리뷰"
188:on 27 February 2020. The game blends RPG and
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253:compared the game to the deck-building game
416:"Iris and the Giant - Release Date Trailer"
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732:Video games featuring female protagonists
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301:from the original on 28 February 2020
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722:Video games based on Greek mythology
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636:from the original on 26 March 2020
537:Couture, Joel (27 February 2020).
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580:from the original on 2 March 2020
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518:from the original on 2 March 2020
488:from the original on 2 March 2020
457:from the original on 2 March 2020
443:Tamayo, Paul (26 February 2020).
371:from the original on 2 March 2020
333:from the original on 3 March 2020
200:was released on 5 November 2020.
33:View of the main character "Iris"
357:Chalk, Andy (29 February 2020).
727:Video games developed in France
514:(in French). 13 February 2020.
484:(in French). 27 February 2020.
667:Digital collectible card games
568:Grim, Par (26 February 2020).
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712:Single-player video games
606:(in Korean). 5 March 2020
56:Maple Whispering Limited
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707:Role-playing video games
692:Maple Whispering games
702:Plug In Digital games
697:Nintendo Switch games
194:collectible card game
119:Windows, macOS, Linux
717:Strategy video games
677:Goblinz Studio games
672:Fiction about giants
626:"Iris And The Giant"
391:"Iris and the Giant"
321:"Iris and the Giant"
255:Meteorfall: Journeys
271:Iris And The Giant
247:Iris and the Giant
218:Iris and the Giant
192:, but is mainly a
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22:Iris and the Giant
632:. 13 March 2020.
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50:Publisher(s)
44:Louis Rigaud
40:Developer(s)
687:MacOS games
682:Linux games
428:November 4,
400:October 30,
204:Development
92:Platform(s)
656:Categories
574:Jeuxonline
277:References
267:Meteorfall
481:Jeuxvideo
242:Reception
209:players.
190:Roguelike
640:26 March
634:Archived
578:Archived
547:Archived
516:Archived
512:GameKult
486:Archived
455:Archived
369:Archived
364:PC Gamer
331:Archived
299:Archived
291:"Profil"
229:Gameplay
174:strategy
147:strategy
134:Genre(s)
610:5 March
604:GameInn
584:2 March
553:3 March
522:2 March
492:2 March
461:2 March
375:2 March
337:2 March
305:3 March
153:Mode(s)
115:Release
450:Kotaku
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66:Engine
326:Steam
186:Linux
182:macOS
169:is a
105:Linux
101:macOS
74:Unity
642:2020
612:2020
586:2020
555:2020
524:2020
494:2020
463:2020
430:2020
402:2020
377:2020
339:2020
307:2020
213:Plot
184:and
421:IGN
273:."
261:or
139:CCG
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.