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When starting out in the field of music, he was influenced by brass bands he was involved with and electronic organ music; however, he could not think of a specific musician who influenced him. Nakano cites
Hamauzu as the colleague he admires most at Square Enix, and is particularly interested in the
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elements. According to an interview conducted by the website RocketBaby.net, Nakano was composing music focusing on an instrument's tone and acoustics until 1995, while after that time, he slowly moved his focus toward studying the harmony and melody important to music as a whole. After joining
369:, Nakano has collaborated with several composers on major projects instead of being the sole composer. In 2001, Nakano and Hamauzu were chosen to assist Uematsu in the production of the score for the critically acclaimed
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sounds he creates. When asked about his thoughts of
Uematsu and how he had influenced his work, Nakano replied: "He is a very youthful and active person, but he hasn't influenced my work."
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in 1991, where he contributed music to eight arcade games with several collaborators over a three-year period, including titles such as
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that he wanted to create music with a "vibrant and dynamic feel" that tied together his years of experience with game music.
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with
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the same year. In 1996, Nakano joined several of Square's composers to create the soundtrack for the fighting game
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to study composition and arrangement in hopes of entering the gaming industry. After graduation, he joined the
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1549:"Square Alienates Fans with Unsatisfactory Final Fantasy X/X-2 HD Remaster Music Arrangements"
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He was introduced to music at the age of three when his parents offered him lessons in the
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Square, he started focusing on rhythm and timbre which he implemented in titles like
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under the supervision of
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All works listed below were composed by Nakano unless otherwise noted.
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arrangements with
Masashi Hamauzu, Tsutomu Narita, and Ryo Yamazaki
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music. By frequently listening to the radio, he started composing
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1246:"Final Fantasy X Piano Collections :: Review by Ongakusei"
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1499:"Final Fantasy X Original Soundtrack :: Review by Chris"
1395:"Interview with Junya Nakano (RocketBaby - February 2002)"
1317:"Nintendo DS Final Fantasy IV original soundtrack details"
296:) in 1995. He created four pieces for the 1996 video game
1421:"DewPrism Original Soundtrack :: Review by Z-Freak"
1338:"Final Fantasy IV: The After Years Release Information"
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1363:"Confirmed: Junya Nakano Leaves Square Enix"
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907:Fullmetal Alchemist: Daughter of the Dusk
314:. His first solo project came about with
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1547:Dupont-Grey, Bryan (January 20, 2014).
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894:Fullmetal Alchemist: Prince of the Dawn
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125:in the early 1990s, he was employed by
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1065:"Front Mission Gun Hazard Tech Info"
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1267:"Musashi: Samurai Legend Tech Info"
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1222:. nobuouematsu.com. Archived from
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471:Nakano is best known for creating
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860:Final Fantasy IV: The After Years
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378:Piano Collections Final Fantasy X
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257:in 1985. In 1987, he attended a
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161:for Square Enix, and scoring
1292:"Project Sylpheed Tech Info"
467:Musical style and influences
16:Japanese video game composer
1160:Smith, David (2001-12-18).
1137:"Threads of Fate Tech Info"
302:, which featured composers
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1537:. Retrieved on 2009-08-08.
1526:. 2001-08-01. SQEX-10013.
1501:. Square Enix Music Online
1315:North, Dale (2007-11-14).
1248:. Square Enix Music Online
343:Front Mission: Alternative
196:. Nakano is noted for his
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1044:"Masashi Hamauzu Profile"
997:. Video Game Music Online
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236:. After playing the 1979
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1162:"Final Fantasy X Review"
1113:"Another Mind Tech Info"
1623:Japanese male composers
1089:"Tobal No. 1 Tech Info"
794:Musashi: Samurai Legend
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399:Musashi: Samurai Legend
387:Asmik Ace Entertainment
230:Yamaha Music Foundation
1574:Junya Nakano's profile
995:"Junya Nakano Profile"
338:synthesizer programmer
181:on a number of games.
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588:, and Ayako Nishigaki
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119:video game composer
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381:(2002). Following
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69:Composer, arranger
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500:. The music in
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86:Years active
23:Junya Nakano
1608:1971 births
1244:Ongakusei.
700:Tobal No. 1
518:liner notes
498:Tobal No. 1
424:(known as "
418:series for
358:(known as "
334:Tobal No. 1
325:Tobal No. 1
316:Satellaview
294:Square Enix
255:NEC PC-9801
238:arcade game
234:brass bands
131:Square Enix
1602:Categories
1528:transcript
1505:2009-08-08
1483:2009-08-08
1457:2009-08-08
1431:2009-08-08
1405:2009-06-22
1373:2010-01-01
1347:2009-11-22
1323:2009-06-20
1301:2009-06-22
1277:2009-06-22
1252:2009-06-20
1230:2009-06-22
1205:2008-12-16
1195:Metacritic
1176:2008-12-16
1146:2009-06-22
1122:2009-06-22
1098:2009-06-22
1074:2009-06-22
1050:2014-09-21
1001:2014-09-21
937:References
477:percussive
265:branch of
202:percussion
127:Squaresoft
35:1971-02-28
1419:Z-Freak.
285:in 1994.
216:Biography
129:and then
1531:Archived
1524:DigiCube
1342:GameFAQs
1296:GameSpot
1271:GameSpot
1141:GameSpot
1117:GameSpot
1093:GameSpot
1069:GameSpot
485:rhythmic
404:Xbox 360
360:Dewprism
247:chiptune
165:such as
151:and the
1555:June 5,
1497:Chris.
561:Asterix
481:timbral
198:ambient
77:Piano,
56:Ambient
47:, Japan
677:, and
596:Hexion
546:Notes
543:Title
508:, and
496:, and
483:, and
310:, and
290:Square
267:Konami
210:rhythm
208:, and
206:timbre
123:Konami
52:Genres
669:with
579:X-Men
540:Year
528:Works
475:with
435:'
406:game
292:(now
272:X-Men
222:Kyoto
168:X-Men
106:δ»²ι ι δΉ
45:Kyoto
1591:IMDb
1557:2020
918:2013
871:2009
855:2008
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550:Ref.
506:jazz
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332:and
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