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Wing Commander (franchise)

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901:, a doomsday weapon able to destroy an entire planet. It is Blair's mission to help end this war for good, by destroying the Kilrathi homeworld of Kilrah. Unfortunately the Behemoth is destroyed by Kilrathi forces. The enemy fighters seemed to know exactly about the weakpoints of the weapon. Later on Blair finds out that his old friend Hobbes, a Kilrathi defector, is a sleeper agent and the traitor responsible for the Confed's losses. The last hope of winning the war for the Confederation is a secret weapon, the "Temblor Bomb", using the tectonic instability of Kilrah to destroy the planet. Blair is finally able to attack Kilrah, firing the bomb and destroying the Kilrathi homeworld. With the royal family of Kilrah killed and their homeworld lost, Melek, once attaché to the Kilrathi prince, surrenders before Blair. 607:. Through the player's heroic efforts, the Confederation is able to destroy the Kilrathi's sector headquarters and drive them from the Vega sector. Through the course of the Vega campaign, the player can gain numerous promotions and medals and fly in various squadrons, each featuring a different fighter. The game was notable for its innovative and seldom-repeated "campaign tree" structure, whereby the "path" the player took on the way to the end would be determined by the player's performance on preceding missions. In-game cinematics in "newsreel" format reflected the success or failure of the player and the 1651:
or "Battle Damage" cards to cripple their enemies; both have Power Point costs. Attacks are then resolved by comparison of the aggressor's Attack value with the defender's Defense value (with Support values from allied ships augmenting as appropriate). Each card lost results in the loss of one Power Point as well. There are two ways to win: to destroy the enemy carrier (with the successful use of Torpedo cards) or to reduce the opponent's Power Point pool to zero.
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hexagon). During gameplay, players may deploy fighters, and then deploy pilots and equipment upon those fighters. Every card has its own "Power Point" cost; players start with 30 Power Points and gain two each turn. The designers recommend pencil and paper for the keeping-track of Power Points. Finally, certain cards feature "Medals", which also feature as a resource, as some elite cards require the "tapping" of Medal-bearing cards to deploy.
283:. The Kilrathi are native to the planet Kilrah with their society depicted as an empire. Physically they are bipeds who strongly resemble big cats: they have leonine manes, but also have markings which distinguish their clan of origin. The species is featured in every game, with later games revealing more complex characters than just a faceless enemy. Later games would move on from the Kilrathi war setting, with 33: 962:
sent to the Border Worlds to confirm Confed's determination. But he finds out that a conspiracy of war-mongers with members in the highest Confed circles are responsible for the attacks. Defecting to the Border Worlds, Blair must expose the conspiracy to help restore the peace in a galaxy still torn over the events of the Kilrathi-Terran War.
1316:. Dogfights take place in one of nine environments, and pilots are able to choose from 18 ships. There can be up to 16 players in a single match. The title was released on July 25, 2007. It is set chronologically after Wing Commander Prophecy Gold, and background information is included in the digital Star*Soldier manual. 1646:
The game supports two players, one as the Kilrathi Empire and one as the Terran Confederation (rules modifications may be made to allow teams of players instead). In the pre-game phase, players set out five "Nav Point" cards in an X pattern, with a Terran and Kilrathi carrier at either end (to form a
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The war with the Kilrathi is over, but not all is well within the Confederation. Skirmishes in the Border Worlds destroy ships regularly. Both Confed and the Union of Border Worlds assign blame to each other and the skirmishes threaten to lead to all-out war. Blair is soon recalled to active duty and
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Fighters, with pilots and secondary armaments potentially attached, move among the nav points, fighting with each other and attacking the enemy carrier. During combat, either player may play "Maneuver" cards to fortify their fighters (assuming the targeted craft has a high enough Maneuver statistic)
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When the Confederation is just celebrating a new alliance with the bird-like native species of the planet Firekka, they learn that entire fleets of Kilrathi ships are leaving from other sectors and heading towards the Firekka system. Concerned, but massively outnumbered, the Confederation ships must
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This glossy pitch for Privateer 3 was crafted in 2000 for the eyes of Electronic Arts executives. Printed in full color, this massive document was signed by the entire team. Unfortunately, it wasn't enough to convince EA that the team with ten years of space combat experience was a better match for
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we have an exciting new Privateer 3 document available! Historically speaking, this is the first Privateer 3 proposal, put together by the Loose Cannon team during the development of Wing Commander Prophecy in 1997. This version of the game is very different from the Privateer 3: Retribution story
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series. The Terran Confederation is an alliance of systems and regional governments which provide unified protection and economic growth. Launching from carrier ships, the player fulfills various missions in space fighter aircraft. The games were all notable for their storytelling through extensive
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did not include the Secret Missions and Special Operations packs of the first two games. The packs were instead made available for download on the Origin website. Due to the add-on packs not being on the CDs there is a bug that causes some music to not be played during animated sequences in the
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at the last moment. The development team's nickname for the otherwise-unnamed protagonist was "Bluehair", due to his unusual shade of hair. Perhaps in a nod to this in-joke, when the character was given an actual name in later installments, Origin chose "Blair", a shortened version of the old
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was an experiment in game distribution. It was at first only available as a free download. In regular intervals, new episodes were released, each featuring several new missions with the storyline told through in-game cutscenes. The game was later available in a collection together with
829:. Meeting many old friends there, he continues the fight against the Kilrathi, finally culminating in the destruction of their sector HQ, thus clearing his name and uncovering a traitor on the Concordia's flight decks, who was the mastermind behind the ambush and destruction of the 1010:, which is soon needed when Kilrathi worlds are attacked by an enemy whose coming was foretold in ancient Kilrathi prophecies. The insectoid enemy, codenamed the Nephilim, soon begin attacking Confed space and the Midway is called in to stop their advance. As young hotshot pilot 972:
returned to reprise their roles. The story's final sequence was innovative in that dialogue choices made by the player affected the outcome of the hearing. However, only three endings were possible, and two of the outcomes depended on the earlier choices made by the player.
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attempts to attack the Kilrathi headquarters in the Enigma sector, but is ambushed by new Kilrathi "Strakha" stealth fighters and is lost. No one but Blair sees these fighters, so they are dismissed as an excuse to cover his cowardice. He is scapegoated for the loss of the
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is attacked during landing and crashes into Mendra City on planet Crius in the year 2790 of the Tri-System calendar (the calendar appears to be longer than a Terran year with months that are about 40 days each). One survivor, As Lev Arris,
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that Firekka has been chosen as the place for a holy Kilrathi ceremony. The Confederation soon develops a plan to disrupt that ceremony in an act of terrorism meant to deliver a blow to enemy morale, and it is up to the pilots of
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Set in a remote region of the Wing Commander universe in the Tri-System Confederation (a three system government that has almost three thousand-year history of its own parallel to the Terran Confederation history), a cargo ship
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The war is going very badly for the Confederation, far worse than what the public (or the player) generally knows. Battles are lost on all fronts, casualties are mounting, and the Concordia is destroyed. Colonel
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Blair is transferred to the undercover Special Operations division, supporting Kilrathi colonies that are defecting from the Empire. But first he must solve the problem of a mutiny on a Confed cruiser.
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and no record of his existence prior to two weeks before the crash, awakens from his cryo-sleep and must take on the life of a privateer in the Tri-System, re-discovering his past along the way.
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When the player's priceless Steltek Gun is stolen, he embarks on a quest that will bring him into conflict with the Luddite-like Church of Man and their shady leader, Mordecai Jones.
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between September 21 and December 21, 1996. The series is set before and during the events of the first game and features many familiar ships and characters. The cast featured
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franchise. Although there was an attempt to revive it, Roberts said the publisher "doesn't care about that world." This encouraged him to create a spiritual successor to
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and transferred to a backwater space station. Ten years later, he is called back into action when he is able to save the Confederation's flagship, the TCS
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which focused on multiplayer gameplay. The title was officially announced in an EAUK promotional publication but was canceled early in development.
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game. In the Sega CD port which added voice acting, the player character was given the callsign of "HotShot" to allow him to be addressed by voice.
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added numerous new features such as a new "arcade"-mode with powerups, radar-obscuring asteroids, and several new multiplayer options, including
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retained the storytelling-style of its predecessor, using live-action cutscenes with an ensemble cast of actors. Many of the actors from
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as opposed to animated cutscenes, and texture-mapped 3D instead of sprite-based graphics. The game features well-known actors such as
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A new Kilrathi secret weapon destroys the Terran colony of Goddard. In retribution, the Confederation plans a daring raid, Operation
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This game featured completely open-ended gameplay, with the player able to completely ignore the main storyline if they so desired.
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Peace has finally come to the Confederation, or so it seems. Still remaining vigilant, they commission the new megacarrier TCS
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Set in the 27th century, the games tell the story of humanity's war against the Kilrathi, an alien species of large
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as well as offering further depth into known Wing Commander events such as the defection of Ralgha nar Hhallas.
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featured both an action and a strategy game mode and several multiplayer options. The game was ported to the
1873: 1381:. Origin confirmed that development of the game had been canceled shortly after the magazine was published. 1204:
also featured complete digital re-orchestrations of the original two soundtracks by George Oldziey, but the
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must follow the Kilrathi deep into their own territory and destroy their new super weapon, the dreadnaught
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universe. A concept document was produced, however the project was scrapped in favour of proceeding with
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was an effort to combine the franchise's rising fortunes with the rising interest in card games, as
1510: 599:. The player can set this character's name and callsign in the first games in the franchise. As of 1248: 782:
campaign (between the original campaigns 1 and 2) with a follow-up to Thor's Hammer in which the
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Set in the border regions of Confederation space, the player takes control of a privateer (in
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The game features live-action video scenes, directed by Steve Hilliker. The cast included
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The player begins his tour of duty as a young space fighter pilot on the carrier the TCS
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After Origin Systems was bought over by Electronic Arts, Roberts lost the rights to the
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processors of the time. At the time of its release only 20,000 copies were published.
778:(SWC), was released for the 3DO. It featured new graphics, full speech and included a 262:, and action figures. The franchise originated in 1990 with the release of video game 2132: 1563: 1252: 675: 1043:
The Nephilim return, this time much closer to Earth. Transferred to the cruiser TCS
319:) contained cutscenes that incorporated live action filming, starring several major 302:
The player represents the Terran Confederation, the primary human government in the
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building an online space game than the team responsible for Command and Conquer
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shortly into development; however, trademark issues forced a name change to
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A game where the player could build their own missions using ships from
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voiced the onboard computer, also named Dani. The game also featured
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was ported to the PlayStation and Mac OS. To owners of the original
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feature film. The filming was done at Pinewood Studios in England.
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intellectual license and contains no characters found elsewhere.
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franchise with a downloadable release on Xbox Live Arcade called
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franchise between 1995 and 2003, by either developing a sequel (
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telling the battles against a new enemy known as the Nephilim.
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is a 13-episode animated series that originally aired on the
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for Best Fantasy or Science Fiction Computer Game of 1990.
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Several novels based on the games have been released by
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was revolutionizing gaming centers the world over. The
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universe, and was a critical and commercial failure.
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Best Fantasy or Science Fiction Computer Game of 1991
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destroys the Kilrathi shipyards that constructed the
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developed a pitch for a science fiction game called
2100: 2054: 2008: 1609: 1601: 1590: 1582: 1572: 1562: 1505:with the film of the same name. It was directed by 210: 196: 186: 172: 160: 148: 134: 57:. Unsourced material may be challenged and removed. 1924:"Roberts: EA doesn't "care" about Wing Commander" 1178:was a limited-edition reissue of the first three 1357:Origin aborted several attempts to continue the 1025:incorporated live-action cutscenes with actors. 1816:. www.origin.ea.com. 1997-03-30. Archived from 1772:. www.origin.ea.com. 1997-03-30. Archived from 1754:. www.origin.ea.com. 1997-03-30. Archived from 1736:. www.origin.ea.com. 1997-03-30. Archived from 603:, the protagonist is given the canonical name 289:being about a conspiracy within the ranks and 1984: 745:retreat, but they soon learn from a Kilrathi 8: 1557:Kilrathi card back to the Wing Commander CCG 1545: 1509:, the creator of the game series, and stars 1188:Wing Commander II: Vengeance of the Kilrathi 808:Wing Commander II: Vengeance of the Kilrathi 801:Wing Commander II: Vengeance of the Kilrathi 770:In 1994, a revamped version of the original 397:Wing Commander II: Vengeance of the Kilrathi 1228:was launched in late 1996 by Erin Roberts. 1991: 1977: 1969: 1551: 1308:and developer Gaia Industries revived the 364: 140: 131: 2174:Video games adapted into television shows 1846:"The Grand Daddy of Privateer 3 Concepts" 117:Learn how and when to remove this message 2159:Video game franchises introduced in 1990 1952:Wing Commander Combat Information Center 907:was the first game in the series to use 843:. In 1992, it won the Origins Award for 812:Shortly after the Firekka campaign, the 1660: 1192:Wing Commander III: Heart of the Tiger 957:Wing Commander IV: The Price of Freedom 950:Wing Commander IV: The Price of Freedom 472:Wing Commander IV: The Price of Freedom 286:Wing Commander IV: The Price of Freedom 1544: 884:Wing Commander III: Heart of the Tiger 877:Wing Commander III: Heart of the Tiger 754:to ensure the success of the mission. 437:Wing Commander III: Heart of the Tiger 1895:"Document Archive: Privateer 3 Pitch" 1874:"Privateer 3 Pitch Document Restored" 1627:Wing Commander: Collectible card game 1546:Wing Commander: Collectible Card Game 935:as Chief Technician Rachel Coriolis. 796:was ported to the Macintosh in 1995. 569:. The newest addition to the series, 465: 430: 409: 7: 1859:and concept you may be familiar with 55:adding citations to reliable sources 1922:Hillier, Brenna (4 December 2012). 1770:"Wing Commander: The Kilrathi Saga" 1639:(CCG) was based exclusively on the 1079:Wing Commander Academy (video game) 25: 1670:The Wing Commander Universe Bible 1286:a man with no memory of who he is 983:version, Origin made available a 1788:"The Kilrathi Saga - Maximum PC" 1438:. They include novelisations of 31: 2169:Video games adapted into novels 1688:"Origins Game Fair Awards 1990" 718:bundle), and was included with 663:systems, the most ports of any 565:game series began in 1990 with 66:"Wing Commander" franchise 42:needs additional citations for 2164:Video games adapted into films 1690:. June 4, 2009. Archived from 758:The Secret Missions 2: Crusade 739:The Secret Missions 2: Crusade 1: 2024:II: Vengeance of the Kilrathi 1832:"40 years and I'm still here" 1594: 1430:Wing Commander (novel series) 1375:Computer Games Strategy Plus 1339:, which would be set in the 927:as Admiral Geoffrey Tolwyn, 919:as James "Paladin" Taggart, 760:was ported to the FM Towns. 605:Christopher "Maverick" Blair 1794:. October 2004. p. 104 1392:Wing Commander: Strike Team 923:as Todd "Maniac" Marshall, 714:, Sony PSP (as part of the 591:Wing Commander (video game) 2190: 2154:Wing Commander (franchise) 2139:Electronic Arts franchises 2084:Privateer 2: The Darkening 1490: 1453: 1427: 1396:Wing Commander: Secret Ops 1377:featured a cover story on 1297: 1221:Privateer 2: The Darkening 1218: 1214:Privateer 2: The Darkening 1129: 1096: 1076: 1038:Wing Commander: Secret Ops 999: 954: 881: 805: 618:, the name was changed to 588: 579:service on July 25, 2007. 482:Privateer 2: The Darkening 354:Privateer 2: The Darkening 248:animated television series 1568:Jeff Grubb and Don Perrin 1550: 1099:Wing Commander: Privateer 1092:Wing Commander: Privateer 945:, Macintosh and the 3DO. 547: 542: 537: 532: 527: 522: 517: 512: 507: 502: 488: 460: 424:Wing Commander: Privateer 404: 390: 376: 139: 2038:IV: The Price of Freedom 1897:. wcnews.com. 2013-08-11 1876:. wcnews.com. 2011-10-11 1848:. wcnews.com. 2012-10-12 1394:was a planned sequel to 1002:Wing Commander: Prophecy 995:Wing Commander: Prophecy 614:Originally announced as 495:Wing Commander: Prophecy 315:, every game (excluding 292:Wing Commander: Prophecy 2031:III: Heart of the Tiger 868:Jazz, the traitor from 575:, was released for the 237:space combat simulation 1713:"Super Wing Commander" 1676:: 8. February 5, 1995. 1461:Wing Commander Academy 1456:Wing Commander Academy 1132:Wing Commander: Armada 1072:Wing Commander Academy 990:port, free of charge. 915:as Christopher Blair, 447:Wing Commander: Armada 415:Wing Commander Academy 155:Space flight simulator 2149:Video game franchises 2144:Origins Award winners 1637:collectible card game 1541:Collectible card game 1493:Wing Commander (film) 1371:Wing Commander Online 1365:) or an online game ( 1125:Wing Commander Armada 256:collectible card game 1734:"Wing Commander III" 1632:Magic: The Gathering 1314:Wing Commander Arena 1300:Wing Commander Arena 1293:Wing Commander Arena 966:The Price of Freedom 863:Special Operations 2 852:Special Operations 1 794:Super Wing Commander 776:Super Wing Commander 765:Super Wing Commander 732:Super Wing Commander 661:PlayStation Portable 572:Wing Commander Arena 553:Wing Commander Arena 455:Super Wing Commander 272:Setting and gameplay 244:Origin Systems, Inc. 216:Wing Commander Arena 51:improve this article 1752:"Wing Commander IV" 1547: 1511:Freddie Prinze, Jr. 1402:Spiritual Successor 780:Secret Missions 1.5 704:The Secret Missions 683:The Secret Missions 373: 1249:Christopher Walken 1029:was ported to the 970:Wing Commander III 941:was ported to the 939:Wing Commander III 905:Wing Commander III 839:was ported to the 706:was ported to the 631:was ported to the 365: 341:Christopher Walken 323:actors, including 313:Wing Commander III 2126: 2125: 1623: 1622: 1450:Television series 1170:The Kilrathi Saga 1085:Wing Commander II 1019:Wing Commander IV 977:Wing Commander IV 909:full motion video 891:Christopher Blair 870:Wing Commander II 837:Wing Commander II 559: 558: 224: 223: 129:Video game series 127: 126: 119: 101: 18:Jason Bondarevsky 16:(Redirected from 2181: 2101:Related articles 1993: 1986: 1979: 1970: 1939: 1938: 1936: 1934: 1919: 1913: 1912: 1903: 1902: 1891: 1885: 1884: 1882: 1881: 1870: 1864: 1863: 1854: 1853: 1842: 1836: 1835: 1828: 1822: 1821: 1810: 1804: 1803: 1801: 1799: 1784: 1778: 1777: 1766: 1760: 1759: 1748: 1742: 1741: 1730: 1724: 1723: 1721: 1720: 1709: 1703: 1702: 1700: 1699: 1684: 1678: 1677: 1665: 1596: 1555: 1548: 1479:reprising their 1477:Malcolm McDowell 1157:This add-on for 1031:Game Boy Advance 931:as "Flash", and 925:Malcolm McDowell 921:Thomas F. Wilson 917:John Rhys-Davies 821:, is demoted to 601:Wing Commander 3 577:Xbox Live Arcade 374: 366:Release timeline 337:Malcolm McDowell 333:Thomas F. Wilson 325:John Rhys-Davies 311:. Starting with 260:series of novels 144: 132: 122: 115: 111: 108: 102: 100: 59: 35: 27: 21: 2189: 2188: 2184: 2183: 2182: 2180: 2179: 2178: 2129: 2128: 2127: 2122: 2113:Animated series 2096: 2050: 2004: 1997: 1948: 1943: 1942: 1932: 1930: 1921: 1920: 1916: 1900: 1898: 1893: 1892: 1888: 1879: 1877: 1872: 1871: 1867: 1851: 1849: 1844: 1843: 1839: 1830: 1829: 1825: 1812: 1811: 1807: 1797: 1795: 1786: 1785: 1781: 1768: 1767: 1763: 1750: 1749: 1745: 1732: 1731: 1727: 1718: 1716: 1715:. 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Index

Jason Bondarevsky

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Genre(s)
Space flight simulator
Developer(s)
Origin Systems
Publisher(s)
Electronic Arts
Chris Roberts
Wing Commander
Wing Commander Arena
media franchise
space combat simulation
video games
Origin Systems, Inc.
animated television series
feature film
collectible card game
series of novels

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