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by 1919, with the mod's start date being 1936. The
Central Powers victory leads to numerous changes from the real world's political landscape, with every country and region being impacted and having altered history. The mod gradually leads to the onset of a fictional version of World War II, altered
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game, the player takes control of a nation during World War II and guides it through the conflict starting in 1936, with no major gameplay differences between the mod and the base game beyond the addition of content. The mod has been met with a positive response from critics, viewing its setting as
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was a "rich, well-researched, and lovingly crafted world" that retained realism and fidelity and was designed for "maximum entertainment value." He believed that the base game was generally predictable, with player choice not having any major impact on the final result of the conflict due to being
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features alternations from the real world's political ideologies, featuring custom ideologies that combine many ideals from several nations into one, and not having the traditional concept of ideologies like communism and fascism. An example of these new ideologies is "Totalism" (short for
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surpassing that of the base game and allowing for more possibilities. Since release, the developers have created short films and merchandise based on the mod, with the former depicting events showcased in the mod's lore.
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Joe
Robinson echoed similar thoughts to Plunkett and Borsilli, writing that the mod was like a "well-written, perfectly paced war movie, with a slick setup, a rising arc of tension, and an explosive, climactic finale."
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was a mod that opened an "infinite number of sliding doors moments every time you move," believing that every possible player choice was accounted for in order to increase immersion. He stated that
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by the mod's lore as well as player action. The game's story and outcomes typically change between playthroughs, often having minor to major differences.
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that attracts figures that would have been otherwise considered fascist, as well as the aforementioned replacement of traditional communism with
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as their ideology, forming an alliance known as the Third
Internationale. Their former governments are exiled, but continue to maintain the
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has been received positively by critics, with many viewing its lore as surpassing the original game's setting. Timothy
Borsilli of
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makes no major changes to the core gameplay, it changes the game's main setting, and adds new content to accommodate for it.
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was one of his favorite video game mods, and that it was much more than what is generally viewed as a mod.
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is drastically different from the politics and borders present during the real
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This article is about the video game mod. For the former country, see
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In addition to the alternations of borders and diplomacy,
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where the player takes control of a chosen nation during
340:"Totalitarian Socialism"), an ideology structured like
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472:"Why Kaiserreich is the ultimate Hearts of Iron 4 mod"
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631:: CS1 maint: bot: original URL status unknown (
133:(2016). Set in an alternate timeline where the
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647:"The best Hearts of Iron 4 mods"
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443:References
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244:where the
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392:Reception
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159:communism
688:Archived
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651:PCGamesN
627:cite web
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177:Gameplay
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86:Release
80:Windows
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