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Katie Salen

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455:, an organization that promotes games as a learning tool for the 21st century. Institute of Play has used games, play and the principles that underlie them to design schools, programs, games, events, digital platforms and products. Some projects Institute of Play has produced include Quest to Learn, SMALLab (Situated Multimedia Art Learning Lab) Games, Mobile Quest summer camp, and Gamestar Mechanic Strategy Guide. Institute of Play also produced the video game design lab GlassLab, which is developing game-based assessments in partnership with 433: 31: 395:
Design Celebration. All residents were encouraged to participate in the race, the goal of which was to move a 25-foot high inflatable game piece through a route throughout the Twin Cities, hitting several "checkpoints." Salen created this game to engage a large community with culture and with each
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Q2L's standards-based curriculum is developed collaboratively by teachers, game designers, and curriculum designers. Curriculum design mimics the design principles of games by framing every piece of the curriculum as a mission that involves game strategies like collaboration, role-playing and
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engaged Salen as a consultant for the redesign of the website in 2004. ATTAP, a group devoted to new web technologies, used Salen as an interactive game designer for their new tools. Salen was also involved in 2005 as a game design consultant with The
193:. At RISD, she studied semiotics with Tom Ockerse, who focused on the work of Charles Sanders Peirce. She also worked with designers Jan van Toorn of the Netherlands, Michael Rock, and Sharon Poggenpohl. She has an honorary Doctorate of Letters from 353:, inviting people towards it with free popsicles. Everyone and anyone was invited to participate in a live karaoke session which would be recorded to be played over loudspeakers later. The songs that were available to sing included "Hey Ya!" by 491:. The school began in the 2009–2010 school year with one sixth grade class, and will add a new grade every year until 2015, when it will be a fully functioning combined middle and high school encompassing grades 6-12. It is located in the 1018: 82: 927: 877: 146:, a non-profit learning design studio that bases its work on the principles of games and play. In 2009, she helped design and launch Quest to Learn (Q2L), a public school in 142:, as well as the former Director of the Center for Transformative Media, a research center focused on emerging trends in design and media. She is the Executive Director of 515:, collaboration, and digital literacy. Not only do students play games in the classrooms, they learn to make them in order to demonstrate their systems thinking skills. 322:. This was presented by CADRE Interactive City residency. From 2003 until 2006, Salen was the Director of Graduate Students for the Design and Technology Program at 218:
in New York hired Salen to develop the curriculum and workshops for the Blur Conference. From 2002–2003, she was a writer and animator for music videos for the band
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Also in 2003, Salen worked as part of a research team to create and design an interactive, animated storytelling experience that was to be distributed through
257:, the director of the society, "Game Engine", an evening of programming for the New York Video Festival in 2003. In that same year, Salen started writing for 318:, had Salen design a game for a children's television show and for their online community site, while from 2005-2006 she worked on the ISEA2006 Symposium in 1023: 480: 746: 825: 278:
took on Salen as the co-director for the Games to Learn Symposium. She was also a consultant for the Digital Kids initiative through the
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HASTAC (Humanities, Arts, Science, and technology Advanced Collaboratory) website. (16 February 2009) Accessed: 28 February 2010
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One of Salen's current projects is a collaboration with David Birchfield and Mina Glenberg-Johnson from
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simulation. The school encourages hands-on problem solving, and is designed to promote learning of
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and Marina Zurkow in August 2006. The project transformed an ice cream truck into a mobile
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Salen has received grants as principal investigator or co-principal investigator from the
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Salen worked as an animator for this critically acclaimed feature film, directed by
959: 417: 401: 384: 235: 214:, where she still serves as a member of the advisory board as of 2010. In 2002, 170: 166: 127: 54: 668: 622:(with Robert Torres, Loretta Wolozin, Rebecca Rufo-Tepper, and Arana Shapiro) 265: 234:(BUG), a citywide multiplayer game which was to be played by the residents of 391:, Salen was asked to help design this large-scale urban game for part of the 500: 472: 413: 295: 243: 147: 101:. She has an MFA in graphic design from the Rhode Island School of Design. 798:
Space Time Play: Computer Games, Architecture and Urbanism: the Next Level
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many experts say are necessary for college and career success, such as
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Los Angeles Contemporary Exhibitions (2006) Accessed: 28 February 2010
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other, in an effort to make the residents more aware of urban design.
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to create a spaceship earth game, which Salen also worked on in 2005.
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in 1990 with a B.A. in Fine Arts. She holds a Masters of Fine Arts in
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created out of a collaboration between Institute of Play and the
946:"Why Minecraft Rewrites the Playbook for Learning | Boing Boing" 782: 527:. It focuses on "embodied play in mixed reality environments." 796:
von Borries, Friedrich, Steffen P. Walz, and Matthais Bottger.
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on Games and Storytelling website. Accessed: 28 February 2010
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partnered with the Game Culture & Technology Lab at the
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Fitzgerald, Courtney. "Cinematexas Games Without Borders."
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The Ecology of Games: Connecting Youth, Games, and Learning
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Salen is a designer of Quest to Learn, a public school in
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University of Texas at Austin College of Fine Arts alumni
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Salen's work has involved the development of slow games,
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DePaul University College of Computing and Digital Media
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Katie Salen during Union Square Adventures in March 2009
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RES Media Group website. Accessed: 28 February 2010
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Gaming the System: Designing with Gamestar Mechanic
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Zed 5 / Beyond the Object: The Implications Project
48: 40: 21: 976: 846:23 December ???? Accessed: 28 February 2010. 717: 286:that was developed with the Media Research Lab at 734:on Gamers Mob website. Accessed: 25 February 2010 624:Quest to Learn: Growing a School for Digital Kids 596:The Game Design Reader: A Rules of Play Anthology 132:The Game Design Reader, a Rules of Play Anthology 960:"Mimi Ito: Minecraft & Progressive Learning" 875:"Developing a Generation of Video Game Learners" 900:"Game School Opens in New York: Quest to Learn" 246:as part of the Twin Cities Design Celebration. 136:The International Journal of Learning and Media 857:"Education Video Games Mix Cool with Purpose" 16:American game designer, animator and educator 8: 842:Weidle, Lisa. "Using Technology to Teach". 303:Project to teach girls computer code. The 29: 18: 894: 892: 683: 681: 679: 677: 657: 581:Rules of Play: Game Design Fundamentals 537:Another of Salen's current projects is 341:Salen worked on this project alongside 314:From 2004–2006, Mememe Productions in 727: 725: 481:New York City Department of Education 7: 1044:Rhode Island School of Design alumni 800:Basel:Birkhauser, 2007. pp. 390-391 568:. Center for Design Studies, 1998. 554:. Center for Design Studies, 1995. 451:Salen is the Executive Director of 412:. The film explores topics such as 106:Bill & Melinda Gates Foundation 222:, which had extended play on MYV, 210:In 2001, Salen started to work at 120:. She is one of the co-authors of 14: 493:Bayard Rustin Educational Complex 461:Entertainment Software Foundation 349:unit which roamed the streets of 324:Parsons The New School for Design 140:Parsons The New School for Design 87:Parsons The New School for Design 359:These Boots are Made for Walking 309:University of California, Irvine 253:engaged Salen to co-curate with 195:Bank Street College of Education 79:University of California, Irvine 552:The Politics of Design (Zed 1) 489:New Visions for Public Schools 251:Film Society of Lincoln Center 134:, as well as the co-editor of 1: 1024:American video game designers 191:Rhode Island School of Design 99:Rhode Island School of Design 91:University of Texas at Austin 81:. Previously, she taught at 833:. Accessed: 28 February 2010 305:Buckminster Fuller Institute 77:. She is a professor at the 424:and the nature of reality. 1075: 1059:Women video game designers 982:Institute of Play website 885:USA Today' (30 June 2012' 707:Institute of Play website 181:Salen graduated from the 28: 1039:American women animators 636:(with Melissa Gresalfi) 525:Arizona State University 483:, with backing from the 932:New York Times Magazine 130:, and the co-editor of 44:game designer, animator 1049:Video game researchers 977:Quest to Learn website 916:Google Think Quarterly 718:Quest to Learn website 594:(with Eric Zimmerman) 578:(with Eric Zimmerman) 441: 991:New School University 928:"Learning by Playing" 873:Reinwald, Christina. 435: 989:faculty page at the 935:(September 15, 2010) 826:"Waking Life (2001)" 485:MacArthur Foundation 467:Quest to Learn (Q2L) 351:San Jose, California 320:San Jose, California 316:Melbourne, Australia 280:MacArthur Foundation 114:Carnegie Corporation 110:MacArthur Foundation 63:Katie Salen Tekinbaş 23:Katie Salen Tekinbaş 962:. 30 December 2019. 815:(19 September 2003) 640:. MIT Press, 2014. 626:. MIT Press, 2010. 612:. MIT Press, 2007. 598:. MIT Press, 2005. 584:. MIT Press, 2003. 509:21st Century Skills 288:New York University 183:University of Texas 95:New York University 1034:American animators 913:"The Job's A Game" 880:2013-01-15 at the 864:(November 1, 2009) 855:Olsen, Stephanie. 768:2005-10-29 at the 749:2010-02-28 at the 442: 276:Hewlett Foundation 911:Mooney, Allison. 898:Davidson, Cathy. 824:Holden, Stephen. 781:Stakenas, Carol. 692:DePaul University 487:and support from 453:Institute of Play 446:Institute of Play 410:Richard Linklater 144:Institute of Play 60: 59: 1066: 1054:Design educators 964: 963: 956: 950: 949: 942: 936: 924: 918: 909: 903: 896: 887: 871: 865: 853: 847: 840: 834: 822: 816: 812:Austin Chronicle 807: 801: 794: 788: 779: 773: 760: 754: 741: 735: 729: 720: 715: 709: 704: 695: 685: 672: 662: 513:systems thinking 499:neighborhood of 126:, a textbook on 51: 33: 19: 1074: 1073: 1069: 1068: 1067: 1065: 1064: 1063: 1009: 1008: 1006: 973: 968: 967: 958: 957: 953: 944: 943: 939: 926:Corbett, Sara. 925: 921: 910: 906: 897: 890: 882:Wayback Machine 872: 868: 854: 850: 841: 837: 823: 819: 808: 804: 795: 791: 780: 776: 770:Wayback Machine 761: 757: 751:Wayback Machine 742: 738: 730: 723: 716: 712: 705: 698: 686: 675: 663: 659: 654: 547: 539:connected camps 532:Connected Camps 457:Electronic Arts 440:, February 2013 430: 428:Recent projects 371:Aretha Franklin 332: 273: 203: 179: 65:is an American 49: 36: 24: 17: 12: 11: 5: 1072: 1070: 1062: 1061: 1056: 1051: 1046: 1041: 1036: 1031: 1026: 1021: 1011: 1010: 1004: 1003: 994: 984: 979: 972: 971:External links 969: 966: 965: 951: 948:. 6 June 2015. 937: 919: 904: 888: 866: 861:New York Times 848: 835: 830:New York Times 817: 802: 789: 774: 763:"RES Magazine" 755: 736: 721: 710: 696: 688:"Salen, Katie" 673: 665:"Salen, Katie" 656: 655: 653: 650: 649: 648: 634: 620: 606: 592: 576: 562: 546: 543: 438:Quest to Learn 429: 426: 378:Big Urban Game 367:R.E.S.P.E.C.T. 331: 330:Early projects 328: 255:Graham Leggatt 232:Big Urban Game 202: 199: 187:Graphic Design 178: 175: 156:charter school 58: 57: 52: 46: 45: 42: 38: 37: 34: 26: 25: 22: 15: 13: 10: 9: 6: 4: 3: 2: 1071: 1060: 1057: 1055: 1052: 1050: 1047: 1045: 1042: 1040: 1037: 1035: 1032: 1030: 1029:Living people 1027: 1025: 1022: 1020: 1017: 1016: 1014: 1007: 1002: 998: 995: 992: 988: 987:"Katie Salen" 985: 983: 980: 978: 975: 974: 970: 961: 955: 952: 947: 941: 938: 934: 933: 929: 923: 920: 917: 914: 908: 905: 901: 895: 893: 889: 886: 883: 879: 876: 870: 867: 863: 862: 858: 852: 849: 845: 839: 836: 832: 831: 827: 821: 818: 814: 813: 806: 803: 799: 793: 790: 786: 785: 778: 775: 771: 767: 764: 759: 756: 752: 748: 745: 744:"Katie Salen" 740: 737: 733: 732:"Katie Salen" 728: 726: 722: 719: 714: 711: 708: 703: 701: 697: 693: 689: 684: 682: 680: 678: 674: 670: 666: 661: 658: 651: 647: 643: 639: 635: 633: 629: 625: 621: 619: 615: 611: 607: 605: 601: 597: 593: 591: 587: 583: 582: 577: 575: 571: 567: 563: 561: 557: 553: 549: 548: 544: 542: 540: 535: 534: 533: 528: 526: 521: 520: 519:Embodied play 516: 514: 510: 504: 502: 498: 494: 490: 486: 482: 478: 477:New York City 474: 469: 468: 464: 462: 458: 454: 449: 448: 447: 439: 434: 427: 425: 423: 419: 415: 411: 406: 405: 404: 403: 397: 394: 390: 389:Nick Fortugno 386: 381: 380: 379: 374: 372: 368: 364: 363:Nancy Sinatra 360: 356: 352: 348: 344: 343:Nancy Nowacek 339: 338: 337: 329: 327: 325: 321: 317: 312: 310: 306: 302: 297: 293: 289: 285: 281: 277: 274:In 2004, the 272: 268: 267: 262: 260: 256: 252: 247: 245: 241: 237: 233: 229: 225: 221: 217: 216:Creative Time 213: 208: 207: 200: 198: 196: 192: 188: 184: 176: 174: 172: 168: 163: 161: 157: 153: 152:New York City 149: 145: 141: 137: 133: 129: 125: 124: 123:Rules of Play 119: 115: 111: 107: 102: 100: 96: 92: 88: 84: 80: 76: 72: 68: 67:game designer 64: 56: 53: 47: 43: 41:Occupation(s) 39: 32: 27: 20: 1005: 954: 940: 930: 922: 915: 907: 884: 869: 859: 851: 843: 838: 828: 820: 810: 805: 797: 792: 783: 777: 758: 739: 713: 694:faculty page 671:faculty page 660: 637: 623: 609: 595: 579: 565: 551: 536: 530: 529: 522: 518: 517: 505: 470: 466: 465: 450: 444: 443: 407: 400: 399: 398: 382: 377: 376: 375: 340: 335: 334: 333: 313: 294:division of 283: 270: 269: 263: 259:RES Magazine 258: 248: 231: 219: 209: 205: 204: 201:Early career 180: 171:mobile games 167:online games 164: 135: 131: 121: 103: 62: 61: 50:Notable work 997:Katie Salen 784:Karaoke Ice 418:determinism 402:Waking Life 393:Twin Cities 385:Frank Lantz 383:Along with 336:Karaoke Ice 236:Minneapolis 128:game design 55:Waking Life 1013:Categories 669:New School 652:References 646:026202781X 632:0262515652 618:026269364X 604:0262195364 590:0262240459 574:0971544468 560:1885801009 266:Xbox Live! 97:, and the 608:(editor) 564:(editor) 550:(editor) 501:Manhattan 473:Manhattan 436:Salen at 414:free will 296:Microsoft 284:Squidball 271:2004–2006 244:Minnesota 206:2001–2003 189:from the 177:Education 148:Manhattan 878:Archived 844:Examiner 766:Archived 747:Archived 301:Rapunzel 75:educator 71:animator 993:website 497:Chelsea 495:in the 365:, and " 355:Outkast 347:karaoke 240:St.Paul 212:gameLab 160:Chicago 644:  630:  616:  602:  588:  572:  558:  422:dreams 116:, and 112:, the 108:, the 73:, and 545:Works 369:" by 361:" by 220:Zero7 118:Intel 1001:IMDb 642:ISBN 628:ISBN 614:ISBN 600:ISBN 586:ISBN 570:ISBN 556:ISBN 459:and 387:and 249:The 238:and 226:and 89:the 999:at 357:, " 292:MSN 242:in 228:VH1 224:MTV 158:in 1015:: 891:^ 724:^ 699:^ 690:, 676:^ 667:, 503:. 475:, 463:. 420:, 416:, 373:. 197:. 169:, 162:. 150:, 93:, 85:, 69:,

Index


Waking Life
game designer
animator
educator
University of California, Irvine
DePaul University College of Computing and Digital Media
Parsons The New School for Design
University of Texas at Austin
New York University
Rhode Island School of Design
Bill & Melinda Gates Foundation
MacArthur Foundation
Carnegie Corporation
Intel
Rules of Play
game design
Parsons The New School for Design
Institute of Play
Manhattan
New York City
charter school
Chicago
online games
mobile games
University of Texas
Graphic Design
Rhode Island School of Design
Bank Street College of Education
gameLab

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