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King's Quest III

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before finally reaching the outskirts of Daventry, where he discovers Rosella about to be slain by the dragon. Using one of Manannan's spells, Alexander creates a thunderstorm and kills the dragon with lightning strikes. Alexander rescues his sister, and the two return to Daventry where they are joyously reunited with the king and queen. The Magic Mirror, which has been clouded by a mystical darkness since the night Prince Alexander was kidnapped, is restored, and King Graham decides to pass on his adventurer's cap to one of his children. As the game ends, King Graham tosses the cap to Alexander and Rosella, who reach out to catch it.
530:. The novelization is written in the form of an interview between Derek Karlavaegen ("Guidebook to the Land of the Green Isles") and Alexander sometime after the events of the third game. This was written to be a novel-style walkthrough used to solve the game. The "Encyclopedia of Daventry" in the first and second edition offered a few more backstories and details about the various characters and objects from the game. The chapter "The World of Daventry" also included more details about the Land of Llewdor, and its inhabitants. The book also contains copies of the spells from The Sorcerery of Old, needed to beat the game. 336:
is the tradition, Gwydion was to be killed on his eighteenth birthday; he learns this fact and decides to find a way to escape before that day comes. Using forbidden spells Gwydion learns how to understand animals and meets the Oracle, from whom he learns his true identity as Prince Alexander of Daventry. He learns he must save his sister from a three-headed dragon that is terrorizing Daventry, or lose his family forever. Gwydion finally escapes the evil wizard, crosses the ocean, defeats the dragon, and reunites with his family. Upon his return the magic mirror, which went dark upon his kidnapping, is restored.
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bounty. For some years the dragon ravaged the land. Graham's previously good judgment and wisdom had not recovered from the shock of Alexander's kidnapping. Choosing what he felt was best for Daventry, in an attempt to protect the land, he started sending innocent girls off to be sacrificed to the fire-breathing dragon, even consenting to the sacrifice of his only daughter, Rosella. The princess later forgave him for taking her to the dragon, but his memory of tying her to the stake still sometimes disturbs his dreams. That she was rescued and survived only eases the horror a little.
301:, the story moves away from Daventry and King Graham to the land of Llewdor, where a boy named Gwydion is being kept by the wicked wizard Manannan. According to the introduction, for as long as he could remember, 17-year-old Gwydion has been held captive by Manannan as his servant, cooking and cleaning for him in his home atop a large mountain in Llewdor. From this vantage point, and with the help of a telescope, the seemingly all-knowing wizard watches the countryside, the shoreline and vast ocean to the east and an endless desert to the west. 362:
of the world, and then by opening a school to teach the brightest children of the kingdom. She spent much time teaching Rosella how to read and the histories of the world. When the three-headed dragon demanded the sacrifice of a young maiden, she fiercely fought against the decision to comply, and when it came time to offer her daughter to the beast she refused, standing guard by Rosella's room with a drawn sword. But it was not enough, and she was forced to watch as her child was taken up the mountain.
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and the like prospered. Manannan made a fatal error, however, in the choosing of his final servant, a baby boy whom he named Gwydion (who later was found to actually be Alexander, Prince of Daventry and current king of the Land of the Green Isles). Gwydion was able to escape the clutches of Manannan and, learning several magic spells, turned Manannan into a cat. He had kidnapped the boy in revenge for Graham's rescue of Valanice from his sister Hagatha (
515:, copy protection in later Sierra games required less information from the manual. Most often it was a dialog window appearing once, requesting the player to enter word X from page Y of the manual. The spells were not a true form of copy protection and was actually considered a game feature (as most puzzles in the game are based on the spells), and thus the complete spell list was reprinted in many of the official guides at the time, including the 511:, the player needs to create a number of magic spells through alchemical formulas that are only available in the game's manual. Many considered the process slightly overdone; 140 of the 210 possible points in the game are obtained through simply doing what the manual says, leaving less room for real puzzles. Starting with 388:, were all great. But they were essentially glorified treasure hunts... your object being to win the game by finding and collecting items. It was not possible to have bigger and more complex plots than that thanks to technical limitations". By the mid-1980s, the new generation computer platforms such as the 259: 346:). King Graham later encountered Manannan in Mordack's castle and captured him in a sack of peas. After the defeat of his brother Mordack at the hands of King Graham of Daventry, Manannan was never seen or heard from again, and his fate remains unknown. Manannan's name is based on a wizard of Welsh myth, 335:
Gwydion: Gwydion was a baby kidnapped from his cradle not long after his birth by the evil wizard Manannan. The wizard teleported into his homeland, cast a sleep spell on his family, and brought him to Llewdor as a slave. As he was kidnapped when he was very young, he does not remember his family. As
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in 2006. It is a slightly expanded remake offering new material, including new cutscenes, a few new characters, expanded narration or dialogue, full speech, new or modified locations, and easter eggs. Most of the original puzzles remain intact, although the spell system was streamlined. The game was
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Valanice: She is the queen of Daventry. The kidnapping of her baby son Alexander from his cradle was a massive blow to her, not just because of the loss, but because it reopened memories of her own kidnapping. Valanice attempted to submerge her grief through hard work—first by studying the histories
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After defeating Manannan, Alexander attempts to buy passage on a ship, but is instead captured by pirates. After sailing to the coast of Daventry, he manages to use another spell to put the pirates to sleep and escape, stealing their treasure in the process. Alexander traverses a series of mountains
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Manannan takes a series of absences and Gwydion seizes his chance to escape. He breaks into the wizard's laboratory and reads Manannan's book of spells, then goes out into Llewdor to collect ingredients for them. After solving many puzzles to obtain the spell ingredients, Gwydion turns Manannan into
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Manannan: An old, evil wizard who had the custom of kidnapping infant boys and training them as his servants, only to kill them at age eighteen. He is member of the Magicians' Guild. For many years, he reigned as the absolute ruler of the land of Llewdor, and under his leadership brigands, thieves,
507:) have a disk-based copy protection, requiring the original game disk to be present in order to play the game. This was not entirely effective and unofficial versions were widespread (this key-disk check was removed from the later-released "King's Quest Collection" versions). However, to complete 357:
Graham: He is the king of Daventry. Following Alexander's kidnapping, Daventry endured terrible hardship in the form of many devastating earthquakes that destroyed many landmarks. Soon after, a vile three-headed dragon laid waste to the kingdom and began to demand the sacrifice of maidens for its
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was the first adventure game featuring auto-mapping, with a "magic map" found in the game that can be used to teleport to most locations that the player has visited before. This feature was unpopular among some fans who claim it made the game too easy. Hence, magic maps in future
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engine, the escape button pauses the game and there are no menus. Commands are accessed through the F keys, "Ctrl-", or manually typing; F1 displays a Help file listing all the commands. It has disk-based copy protection. The version 2.14 (1988-3-15) was included in many of the
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described the game as exceedingly frustrating, from the task of climbing stairs to identifying objects from their low-resolution graphics. The hint guide was highly recommended as a way to alleviate some of that frustration. The reviewer suggested gamers new to the series play
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was markedly more difficult than its two predecessors. The player was required to type in magic spells line-by-line from a spell book that came with the game. The spells partially served as a form of copy protection, although the game already had disk-based protection.
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a cat and is free. He also learns from an oracle that he is in fact the long-lost prince of Daventry, Prince Alexander, and that his sister Princess Rosella is going to be sacrificed to a horrible three-headed dragon that has been besieging the kingdom.
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games were more limited in their teleporting ability. The developers also introduced a real-time clock, with actions based on the clock. The game was released on five 5.25" floppy disks and three 3.5" disks, as Sierra's second largest game after
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The game's manual contains a short prologue story by Annette Childs that tells of Manannan's previous slaves and their deaths. The book also contains spells from The Sorcery of Old, needed to cast the spells in the game (these are reprinted in
1581: 556:. Because it focused on a young slave named Gwydion and his attempts to escape his evil master, players did not grasp the connection between Gwydion and King Graham of Daventry until they finished the game some months later. 585:
was very dark, and it utilized lots of magic and magic spells with the basic idea of finding ingredients for 'black magic' spells and then casting those spells. Certain religious groups were upset with me over that one!"
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Rosella: She is the princess of Daventry, and Alexander's sister. She was about to be sacrificed to the three headed dragon, when Alexander arrived, killed the dragon, and freed her. She is the main character of the next
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collections over the years, with the disk based self-booting copy-protection removed. Pushing escape brings up a menu (arrow keys can be used to choose options), and the speed controls are included in the menu.
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speculates that he may have clawed his way out of the sack Graham put him in, and may have even found a cure for his feline condition. It goes on to suggest that he and Hagatha may be together again plotting
320:, whose namesake may have been given to the character Gwydion once it is later revealed who he really is in the game. The actions taken by Gwydion in this story lead directly to the events that begin 548:
Though for the most part well received, winning the Softsel Hot List Hottest Product Award in 1987, the release of this product in 1986 was quickly met with loud protests from gamers claiming that
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Roberta Williams collaborated with a team consisting mainly of the same people that worked with her on the previous two games, but more people were involved in the production this time.
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Most of the game's lands and locations in Llewdor appear on a magic map. Once the protagonist Gwydion reaches a new region, he can use the magic map to travel to a previous region.
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was the first game in which Sierra used a manual-based copy protection scheme (although technically not intended to be copy protection). Nearly all AGI games (including
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made by the team because they wanted to see if they could do it, and prove they had the drive and ability to recreate the game with updated graphics and sounds.
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graphics support. A year later, it was rereleased with the slightly improved AGI 2.435 engine, followed by another release with the 2.936 engine in 1988. The
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were faster and sported more memory as well as standard hard disks. Thus, it was now possible to develop games of greater complexity than had been possible on
425:. Williams said: "Rosella was introduced toward the end of the game; seeing her on the screen for the first time, I suddenly saw her on her own adventures in 1109: 1624: 1595: 1731: 1674: 840: 2344: 1912: 1282: 250:, and later ported to several other computer systems. It was the first title game in the series not to feature King Graham as the player character. 1365: 1303: 975: 2364: 1695: 1339: 2354: 2090: 1724: 2359: 2304: 2213: 1602: 2243: 2027: 1688: 1681: 1051: 279:
Gwydion's movements are controlled by the player using cursor buttons. In the original release version 1.01 (1986-11-08), using the
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was the first Sierra game to be DOS-based instead of using a self-booting disk, as well as the first to feature
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A real-time clock is displayed at the top of the screen, with certain actions occurring based on the clock.
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was the biggest and most ambitious game Sierra had made up to that point. The series's designer and writer
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games as player feedback indicated it reduced challenge. According to Roberta Williams, "
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sold 250,000 copies by February 1993. According to Sierra On-Line, combined sales of the
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series surpassed 3.8 million units by the end of March 1996.
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III: Passionate Patti in Pursuit of the Pulsating Pectorals
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The Royal Scribe, King's Quest Collection, 15th Anniversary
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The "automatic mapping feature" was widely promoted with
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Inside the Chest, Sierra Newsletter, Fall/Winter 1988.
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Sierra Newsletter, Vol 1, No. 3, spring 1988, pp. 1–2.
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The Bizarre Adventures of Woodruff and the Schnibble
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It was almost 50% larger than 2380:Video games developed in the United States 1887: 1754: 1575:Looking for Love (in Several Wrong Places) 1347: 1333: 1325: 1110: 1096: 1088: 526:A novelization of the game is included in 312:The game's title is a pun on the proverb " 34: 23: 2375:Video games designed by Roberta Williams 1913:Winnie the Pooh in the Hundred Acre Wood 659: 635: 989: 953: 1283:King's Quest II: Romancing the Stones 904:"The 50 Best Video Games of All Time" 727:Bogdan Ion Purcaru (March 13, 2014). 714: 699: 687: 7: 920:from the original on August 26, 2016 2091:Freddy Pharkas: Frontier Pharmacist 577:, but it was not included in later 461:had 104 screens, whereas the first 1304:King's Quest III: To Heir Is Human 1290:King's Quest III: To Heir Is Human 1069:King's Quest III: To Heir Is Human 829:. No. 103. pp. 154, 156. 612:King's Quest III: To Heir Is Human 314:To err is human, to forgive divine 225:King's Quest III: To Heir Is Human 40:Apple II cover art by Greg Steffen 14: 668:"Computer Entertainer issue 5-6" 415:, became the lead programmer of 228:is the third installment in the 2345:Point-and-click adventure games 1870:Slater & Charlie Go Camping 570:instead, it being much easier. 378:said: "My previous games, from 1218:Hoyle's Official Book of Games 1: 1845:Lost Secret of the Rainforest 1625:In Pursuit of the Death Angel 1404:Ulysses and the Golden Fleece 1355:Adventure games developed by 2365:TRS-80 Color Computer games 1863:Pepper's Adventures in Time 2396: 2355:Sierra Entertainment games 2119:Lighthouse: The Dark Being 1818:The Time Warp of Dr. Brain 1811:The Lost Mind of Dr. Brain 1568:Land of the Lounge Lizards 1232:The King's Quest Companion 1043:The King's Quest Companion 891:King's Quest Collection II 862:King's Quest Collection II 757:. Adventure Classic Gaming 643:The King's Quest Companion 528:The King's Quest Companion 521:The King's Quest Companion 494:The King's Quest Companion 238:developed and released by 2360:Single-player video games 2305:1980s interactive fiction 996:: CS1 maint: unfit URL ( 960:: CS1 maint: unfit URL ( 620:released another remake, 33: 1974:Conquests of the Longbow 1906:Mickey's Space Adventure 1899:Donald Duck's Playground 1675:So You Want to Be a Hero 1596:6: Shape Up or Slip Out! 1084:at the Sierra Help Pages 841:Sierra On-Line Form 10-K 411:, who made the music in 2350:ScummVM-supported games 1804:The Island of Dr. Brain 1750:Sierra Discovery Series 1390:Wizard and the Princess 1211:Wizard and the Princess 367:Development and release 236:graphic adventure games 1040:Spear, Peter (1991) . 810:"Sierra Game Versions" 623:King's Quest III Redux 263: 186:Tandy Color Computer 3 2001:The Dagger of Amon Ra 1994:The Colonel's Bequest 1768:Mixed-Up Mother Goose 1225:Take a Break! 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629: 627: 625: 624: 619: 614: 613: 608: 600: 598: 596: 592: 587: 584: 580: 576: 571: 569: 564: 563: 557: 555: 551: 546: 544: 540: 533: 531: 529: 524: 522: 518: 514: 510: 506: 502: 498: 496: 495: 488: 486: 482: 478: 474: 470: 468: 464: 460: 456: 452: 451: 446: 445: 439: 434: 430: 428: 424: 423: 418: 414: 410: 405: 403: 399: 395: 391: 387: 383: 382: 381:Mystery House 377: 373: 366: 360: 356: 352: 349: 345: 344: 338: 334: 333: 329: 327: 325: 324: 319: 315: 310: 306: 302: 300: 292: 290: 287: 282: 277: 274: 270: 267: 260: 253: 251: 249: 245: 241: 237: 233: 232: 227: 226: 217: 216:Single-player 214: 210: 207: 204: 202: 198: 195:November 1986 194: 190: 187: 183: 179: 175: 171: 167: 163: 160: 158: 154: 151: 148: 146: 142: 139: 138: 134: 130: 127:Margaret Lowe 126: 124: 120: 114: 112: 108: 105: 100: 98: 94: 91:Bob Kernaghan 87: 84: 82: 81:Programmer(s) 78: 75: 72: 70: 66: 62: 60: 56: 53: 50: 48: 44: 37: 32: 25: 19: 2340:King's Quest 2279:Eric Lengyel 2274:Guy Whitmore 2239:Christy Marx 2229:Mark Seibert 2214:Scott Murphy 2204:Ken Williams 2182:Urban Runner 2180: 2175:Troll's Tale 2173: 2166: 2159: 2154:Stay Tooned! 2152: 2145: 2138: 2133:The Prophecy 2131: 2124: 2117: 2112:Lost in Time 2110: 2103: 2096: 2089: 2082: 2075: 2053: 2046: 2038: 2026: 2019: 2011: 1999: 1992: 1984: 1972: 1965: 1957: 1945: 1938: 1930: 1918: 1911: 1904: 1897: 1884:Other series 1868: 1861: 1843: 1836: 1828: 1816: 1809: 1802: 1795: 1785: 1773: 1766: 1758: 1749: 1737: 1730: 1723: 1713: 1701: 1694: 1687: 1680: 1673: 1663: 1651: 1644: 1637: 1630: 1623: 1615:Police Quest 1613: 1601: 1594: 1587: 1580: 1573: 1566: 1556: 1544: 1537: 1530: 1523: 1516: 1509: 1499: 1487: 1480: 1473: 1466: 1459: 1453: 1452: 1445: 1438: 1430:King's Quest 1428: 1416: 1409: 1402: 1395: 1388: 1381: 1374: 1364: 1311: 1302: 1288: 1281: 1259:Ken Williams 1230: 1223: 1216: 1209: 1193:King's Quest 1192: 1184: 1177: 1170: 1163: 1156: 1150: 1149: 1142: 1135: 1120:King's Quest 1118: 1079: 1068: 1041: 1034:Bibliography 1019:. 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Index

Cover art
Developer(s)
Sierra On-Line
Publisher(s)
Designer(s)
Roberta Williams
Programmer(s)
Al Lowe
Artist(s)
Mark Crowe
Writer(s)
Composer(s)
King's Quest
Engine
AGI
Platform(s)
MS-DOS
Apple II
Apple IIGS
Amiga
Atari ST
Mac
Tandy Color Computer 3
Genre(s)
Adventure
Single-player
King's Quest
graphic adventure games
Sierra On-Line
Apple II

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