Knowledge (XXG)

Kokoromi

Source πŸ“

19: 62:
collective has organized several game related shows, including the Gamma events (Gamma: Audio Feed, gamma 256, GAMMA 3D and Gamma IV), usually encouraging designers to consider gameplay in experimental ways. Often, these events foster new talent on the independent gaming scene. Award-winning games
55:, and Cindy Poremba. Most of the members met in 2005, working on a small game project for a cultural event in Montreal. The group was a pioneer in what came to be known as the "New Arcade". 166: 18: 219: 130: 170: 77:. The group has also designed several independent game projects that follow its unique vision, most recently the dance party game 113:
was being redeveloped for Sony's PlayStation VR. It was released as a launch title for the device on 13 October 2016.
143: 224: 40: 214: 97: 68: 154: 47:
worldwide. The collective consists of independent videogame creators and curators Damien Quartz,
71:, Steph Thirion's Faraway, The Copenhagen Game Collective's B.U.T.T.O.N., and Kokoromi's own 102: 73: 52: 23: 208: 64: 86: 93: 48: 27: 131:"The New Arcade Missionaries Are Trying to Convert the Non-Gaming Masses" 44: 100:, for the purpose of handling the development of the video game title 191: 17: 63:submitted to and launched at Gamma have included 8: 220:International artist groups and collectives 96:, has formed the independent game company 92:One of the founding members of Kokoromi, 167:"Dancingularity on 'Venus Patrol', 2012" 39:is a group with the intent of promoting 122: 109:In 2015, the collective announced that 192:Roboexotica website, participants 2012 85:spin-off for the cocktail-robot event 7: 22:(from left to right: Damien Quartz, 14: 155:Official homepage of B.U.T.T.O.N. 1: 58:Throughout its growth, the 241: 41:video games as an art form 31: 144:Art21, September 2010 30:, and Cindy Poremba). 21: 43:, and experimental 32: 225:Visual arts media 232: 194: 189: 183: 182: 180: 178: 169:. Archived from 163: 157: 152: 146: 141: 135: 134: 133:. 27 March 2014. 127: 240: 239: 235: 234: 233: 231: 230: 229: 205: 204: 203: 198: 197: 190: 186: 176: 174: 173:on 26 June 2014 165: 164: 160: 153: 149: 142: 138: 129: 128: 124: 119: 12: 11: 5: 238: 236: 228: 227: 222: 217: 207: 206: 202: 201:External links 199: 196: 195: 184: 158: 147: 136: 121: 120: 118: 115: 111:superHYPERCUBE 79:Dancingularity 74:SuperHyperCube 53:Heather Kelley 24:Heather Kelley 13: 10: 9: 6: 4: 3: 2: 237: 226: 223: 221: 218: 216: 213: 212: 210: 200: 193: 188: 185: 172: 168: 162: 159: 156: 151: 148: 145: 140: 137: 132: 126: 123: 116: 114: 112: 107: 105: 104: 99: 95: 90: 88: 84: 80: 76: 75: 70: 66: 61: 56: 54: 50: 46: 42: 38: 37: 29: 25: 20: 16: 187: 177:23 September 175:. Retrieved 171:the original 161: 150: 139: 125: 110: 108: 101: 91: 83:Drinkularity 82: 78: 72: 65:Jason Rohrer 59: 57: 35: 34: 33: 15: 215:Indie games 87:Roboexotica 209:Categories 117:References 94:Phil Fish 81:β€”and its 49:Phil Fish 28:Phil Fish 98:Polytron 60:Kokoromi 45:gameplay 36:Kokoromi 69:Passage 179:2014 103:Fez 67:'s 211:: 106:. 89:. 51:, 181:. 26:,

Index


Heather Kelley
Phil Fish
video games as an art form
gameplay
Phil Fish
Heather Kelley
Jason Rohrer
Passage
SuperHyperCube
Roboexotica
Phil Fish
Polytron
Fez
"The New Arcade Missionaries Are Trying to Convert the Non-Gaming Masses"
Art21, September 2010
Official homepage of B.U.T.T.O.N.
"Dancingularity on 'Venus Patrol', 2012"
the original
Roboexotica website, participants 2012
Categories
Indie games
International artist groups and collectives
Visual arts media

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

↑