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Monsters in Dungeons & Dragons

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1881:; they are neutral to the affairs of the other fiendish races, interfering only when they see a situation that may be profitable or a potential for the advancement of their own schemes. The yugoloths are portrayed as manipulative, secretive, and mercenary by nature, often acting as soldiers for deities in their own private wars, or even at times aiding both sides of the Blood War. In 4th Edition, the yugoloths are considered to be demons, and their previously standard naming convention of "loth" is replaced by "demon" (Ex. the Mezzoloth is the 4e Mezzodemon). In fifth edition, yugoloths are listed as neutral evil fiends under their original names. 147:"made them coexist in a single aggregate world". With regard to pre-modern sources, scholar Laurent Di Filippo remarked that game creators often do not rely directly on original texts. Rather the material undergoes "cultural processes of transmission which go from medieval sources to the productions of contemporary cultural industries . These transformations may be the result of translations or adaptations. This process of continuous evolution which involves both permanence and change is called "work on myth " by the German philosopher 2306:–like form, although it is much more broad and muscular, with a differently shaped head, and with larger and more developed front arms. It has brown skin, with scabs and warts and bits of encrusted dung all over it which are grey in color. Protecting its back and tail is a thick, glossy caramel-colored shell or carapace. It has spikes coming from its chin, the sides of the mouth, the underside of its neck, the elbows of its front arms, and its shell. The creature also has two horns projecting forwards from the top of its head. 2078:, although some of the most depraved beings actually participate willingly. Those cambions that actually survive birth typically look like grotesque, hellish variants of their mortal progenitors, having wings, claws, fangs and often many other features that reveal their fiendish origins. Cambions are usually outcast, being feared and hated in mortal societies for their fiendish origins and being derided by pure-blooded fiends for their impure heritage. A variant of cambion called durzagon is described in 3.5 edition of the 1853:. Unlike the demons, the devils are described as arranged in a strict hierarchy. Like the demons, the devils are scheming backstabbers; while a demon only keeps its words when it is convenient for it, a devil keeps its word all too well—they are said to be used to exploiting repressive bureaucratic machinations to the fullest and thus always know all ways around the letter of a contract to begin with. The tanar'ri and the baatezu hold an eternal enmity for one another and wage the 2112:. Like their counterparts, D&D's hecatoncheires were presented as giants with one-hundred arms and fifty heads in early editions. They also had the ability to throw a whole "barrage of boulders" at their enemies. In later editions their description was changed to "abominations that are formed from the fusion of one-hundred beings." In another version they were reduced in power, appearing as "a mere four-armed giant". They were considered among the deadliest monsters of 548:#109 "The Ecology of the Displacer Beast" (1986), MC 1 – Monstrous Compendium Volume One (1989), Dungeons & Dragons Rules Cyclopedia (1991), Monstrous Manual (1993), Monster Manual (2000), Monster Manual v.3.5 (2003) (also includes a Pack Lord), D&D Miniatures: Harbinger set #41 (2003), D&D Miniatures: War of the Dragon Queen set #29 (2006) (Displacer Beast Pack Lord), D&D Miniatures: Unhallowed set #37 (2007) (Displacer Beast Manhunter) 1545: 1461: 1604: 1502: 38: 177:, and a detailed description. Monsters may be adapted to fit the needs of the game's writers and publishers, such as by describing combat abilities that may have been absent or only implied by an original source. Artistic renderings of various creatures have been a central tool for immersion in the game from the point of its creation. 1986:, they tried creating more of their own kind through magical means. The results were eyeless reptilian creatures with insectoid traits and neutral evil traits. As the kythons matured, they took on varied forms. None of them were loyal to the fiends that created them. Because kythons originated on the Material Plane instead of the 202:"I use AD&D-type fascination with teratology in a lot of my books, and I have the original Monster Manual, and the Monster Manual 2, and the Fiend Folio. I still collect role-playing game bestiaries, because I find that kind of fascination with the creation of the monstrous tremendously inspiring." 2182:
as a formerly angelic being tasked with fighting an eternal war against the demons. When he and his followers take on demonic traits to better combat their foes, these angels, now deemed devils, are either exiled to or granted (depending on perspective) their own plane, where they fight the Blood War
1950:. Hordlings wander the Gray Waste preying upon everything they come across, even other hordlings. Hordlings vary greatly in appearance. It is said that hordlings evolved from larvae whose hatred was so unique, their souls became individual. The hordlings can be summoned using an artifact known as the 899:
Large armored tick-like monster which devours metals. An original invention for the game and its artificial underground world, the appearance of the rust monster was inspired by a plastic toy from Hong Kong. It was ranked among the most memorable as well as obnoxious creatures in the game, terrifying
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and other early game materials. This book expanded on the original monster format by including the stat lines on the same page as the monsters' descriptions and introducing more stats, expanding the length of most monster descriptions, and featuring illustrations for most of the monsters. The book
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recommended the hecatoncheires for Dungeons Masters to pit against high-level parties as a monster that is not "too cliché". He commented that - aside from the monster's many attacks, and high perception - it was given "incredible martial prowess" in the game, hearkening back to the importance of
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suggests the tarrasques originate from the planet Falx. Several hundred tarrasques live there, where they feed upon the native Imbul, a lizard-like creature. In the 4th edition of the game, the tarrasque is listed as an "abomination" and classed as a "Gargantuan elemental magical beast"—a living
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reinserted many of these excised references in the third edition of the game. They kept intact the terms they had been replaced with, using both when applicable to appeal both to older players and those who played in subsequent editions of the game. While the 1st edition of
486:, although various aspects of the monster have changed from edition to edition. Author Keith Ammann called bulettes "brutes tailor-made to give your players jump scares" and found its preferences and aversions for the meat of different humanoid races "ludicrous". 1994:. The current hierarchy of kythons, from the weakest to the strongest is: broodlings, juveniles, adults, impalers, slaymasters, and slaughterkings. Eventually, with more time, kythons will grow into newer and more powerful forms. Kythons closely resemble 2057:
In the 4th edition game, Slaadi are chaotic evil and originate out of the Elemental Chaos. This is markedly different from the portrayal of Slaadi in all prior editions of the game, when they were chaotic neutral natives of Limbo and thus not fiends.
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This "slow-witted, roughly bullet-shaped" monster also known as landshark burrows underground and feeds on humans, horses, and halflings. Originally inspired by a cheap plastic toy, the bulette was one of the first monsters specifically created for
2271:(2018) as compared to earlier material: "It's easy to treat demons and devils as villains just there to be killed, but after reading this chapter , you'll be more inclined to treat them as unique creatures, with their own goals and motivations." 471:
Dragon #1 (1976), Dragon #74 "The Ecology of the Bulette" (1983), MC2 – Monstrous Compendium Volume Two (1989), Monstrous Manual (1993), Monster Manual (2000), Monster Manual v.3.5 (2003), D&D Miniatures: Giants of Legend set #67 (2004)
143:. Mauricio Rangel Jiménez goes so far to say that a basic knowledge of mythology, religion and fantasy is required to keep pace with the game, although the "creatures were unbound by time or place" of their original sources and co-creator 1729:; they are rapacious, cruel and arbitrary. They are also portrayed as more widespread than other races of fiends, as the Abyss and its population are both theoretically infinite in size. The dominant race of demons is the tanar'ri ( 2934: 2189:
instead portrays the Blood War as a distraction by Asmodeus to hide his true goal of usurping divine power and reshaping the multiverse. Later official materials claim Asmodeus possesses a piece of the pure elemental chaos
1209:. This book contains a number of monsters that previously appeared in limited circulation and a large amount of its contents was entirely new at publication. The monsters in this book are presented in the same format as the 66:, supernatural creatures such as ghosts, and mundane or fantastic animals. A defining feature of the game is that monsters are typically obstacles that players must overcome to progress through the game. Beginning with the 1352:'s list of "The most underrated monsters of Advanced Dungeons & Dragons": After pouring alcohol on the creature as a creative way to defeat it, it may make "the coolest party mascot/drinking buddy in all the realms". 2208:
reviewer Andrew Zimmerman Jones described it as the "eternal" conflict "for who gets claim on being more evil" and praised the Blood War as a background for adventures putting the player characters between the fronts.
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Many kinds of monsters can be classified into typologies based on their common characteristics, and various books and game guides have been produced focusing on specific kinds of monsters. Such groupings include
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Cook originally planned on perhaps renaming them so their name was not quite so similar to kytons, or chain devils, as well as other episodes of Cook's Ptolus campaign to see how they were originally used.
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have significantly influenced modern fantasy fiction, ranging from licensed fiction to how monsters are portrayed in fantasy fiction generally. The scope of this influence has been compared to the works of
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magazine, considered the hook horror as one of the creatures with "strange appearances and little else; there is no depth to their listings" and that it was one of the creatures which "seem incomplete".
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image: "with his ability to radiate Frost, well manicured beard, magnificent head of hair, hatchet, eye patch, caveman style outfit, and comfortable shoes, the Frost Man is the entire package".
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compiled a list of the game's "10 Most Powerful (And 10 Weakest) Monsters, Ranked" in 2018, calling this one of the strongest, saying "There are a lot of giant monsters that roam the various
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reviewer Michaël Croitoriu highlights the tarrasque among the monsters rated upwards from 2nd to 3rd edition, and wishes good luck to the adventurers having the temerity to attack it.
3451: 2143:. The conflict is depicted as a bitter war of annihilation between the baatezu race and the tanar'ri; an absolute, all encompassing, and virtually eternal struggle. Trenton Webb of 1837:; they are said to subjugate the weak and rule tyrannically over their domains. Pit fiends are the most powerful baatezu, though even the strongest pit fiends are surpassed by the 3769: 3879: 2748: 266:
among religious conservatives. The game's emphasis on slaying monsters has also elicited negative commentary. As monsters have traditionally been defined by the number of "
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published a list of the game's "10 Most Powerful (And 10 Weakest) Monsters, Ranked". Other writers have highlighted the game's more odd or eccentric creations, such as
1782:, Zuggtmoy, Graz'zt, and countless others are said to rule over the demons of their individual layers of the Abyss, as much as the chaotic demons can be ruled over. 1928:, the three types of demodands from weakest to strongest were tarry, slime, and shaggy. In 2nd and 3rd editions, the three types are farastu, kelubar, and shator. 3054: 2825: 2088:. The fiendish creatures are simply fiendish versions of other species in Dungeons & Dragons. They typically look like fearsome travesties of beings from the 336:; and beasts. There is some flexibility within these groupings. For example, many kinds of creatures can become undead or can be used to form magical constructs. 2725: 2851: 2309:
The tarrasque's skin is very hard and thick, and provides excellent armor. It is immune or resistant to most offensive magic, and regenerates damage quickly.
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of fiends and non-fiendish creatures, often humans or other humanoids. Cambions are typically created through fiends raping mortals or seducing them after
1990:(or another lower plane), they are also called earth-bound demons. Kythons are only interested in eating and breeding. They have spread rapidly across the 251:
The number and variety of different monsters contributes to keeping the game interesting and forces players to think about employing diverse strategies.
2798: 1974:) are distinct from the other fiends in that they did not originate on any of the lower planes. When a group of fiends (the Galchutt, from Monte Cook's 3315: 5202: 2352:
worlds, but none is more feared than the Tarrasque. This creature is an engine of destruction and it can crush entire cities in a single rampage."
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Night hags are fiends from the Gray Wastes of Hades that traffic in the souls of mortals in 3rd edition sources. In 5th edition they come from the
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A bipedal, subterranean monster that looks like a vulture-like humanoid with bony hooks in place of hands. The hook horror was first published in
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refers to a variety of creatures, some adapted from folklore and legends and others invented specifically for the game. Included are traditional
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contributor Christian Hoffer considered "Blood War between demons and devils" one "of the great conflicts that make up the D&D multiverse".
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This article is about the history and cultural impact of monsters in Dungeons & Dragons. For publication history and game details, see
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magazine wrote, "the fate of all the planes hangs on its outcome". The Blood War was thoroughly detailed in various books throughout the
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to certain characters and their players not due to their ability to fight but to destroy their items. Chris Sims of the on-line magazine
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The tarrasque is a gigantic lizard-like creature which exists only to eat, kill, and destroy, "the most dreaded monster native to the
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attributes it to an offshoot of the primordial battles between law and chaos, continued out of violent and sadistic stubbornness.
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used the term "Daemon", all subsequent editions beginning with 2nd edition have used the term "yugoloth" for the same creatures.
2179: 2038: 1850: 1710: 646: 427: 303: 4530: 951:'s turn undead ability: "I used to enjoy seeing clerics vainly trying to turn what wouldn't turn, when Shadows were first met". 6788: 6655: 6648: 6360: 6234: 6206: 6129: 5989: 5969: 5959: 3416: 2994: 2183:
without disturbing the primordial lords of order. This is depicted as possibly being self-serving historical revisionism. The
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noted that the mummy was revised from its previous statistics, and could now cause paralysis on sight (as a result of fear).
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The tarrasque has been called "a creature that embodies wanton destruction" and "singularly deadly" and been compared to a
1962:. Hordlings are the most common inhabitants of the Gray Waste. They also occasionally roam the other Lower Planes as well. 490:
writer J.R. Zambrano found it "kind of goofy" and a "really fun monster to fight". It has appeared in several other media.
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referred to the night hag as "splendid" and notes that the illustration of the night hag is the best drawing in the book.
760: 711: 496: 307: 6718: 6352: 6164: 6025: 5964: 5944: 5672: 5017: 4910: 4716: 4457: 3932: 3900: 3798: 3610: 3395: 1358: 1032:"in Islamic poetry, a yellow hare with a single black horn on its head." Counted among the saddest, lamest creatures in 934: 840: 815: 784: 773: 682: 612: 513: 67: 2829: 1622: 1618: 6676: 6662: 6020: 5304: 5064: 5043: 3714: 3660: 5864: 5135: 3339:, Joshua J. Frost, Nicolas Logue, Robert McCreary, Jason Nelson, Richard Pett, Sean K Reynolds, James L. Sutter, and 2717: 1348:
Hood-shaped monster that functions as a trap which "envelops a victim's head and slowly strangles them". Included in
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Created with the use of powerful and arcane magic, formerly ultra powerful magic-users now non-human and non-living
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published a list of "The 9 Scariest, Most Unforgettable Monsters From Dungeons & Dragons", and in the same year
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Lawrence Schick described the stegocentipede as "a giant arthropod notable for its twin row of back plates (wow!)"
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Evil subterranean creature that considers humanity as cattle to feed upon, draws forth brains with its tentacles
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s "Fiend Factory" column. The monsters in this book are presented in the same format as those in the previous
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Cubic scavengers, who cleanse living organism and carrion from the floor and walls of underground passageways
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symbols, demons, and devils from the second edition of the game. When the creatures were reintroduced in the
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was the second monster book for the first edition of Advanced Dungeons & Dragons, published in 1981. The
522:: "they are all pretty strong and compare not unfavourably in this respect with the Demons we already know". 4877: 4626:
Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds
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Fiends were considered among the "standard repertoire of 'Monsters'" in the game by Fabian Perlini-Pfister.
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noted that the breath weapon of the "much-feared" hell hound has been altered from its previous appearance.
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Fabian Perlini-Pfister uses the word "demon" instead of fiend, but uses "Asmodeus and succubi" as examples.
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The 3rd edition of the game also used a broader type named "outsiders", encompassing any creature from the
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The second edition of the game included rules for extracting treasure from the creature's carcass. In the
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by artist Sean McCarthy, a hybrid creature with physiology resulting from maladaptation rather than evil.
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by artist Sean McCarthy, a hybrid creature with physiology resulting from maladaptation rather than evil.
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of sources. In some cases, this has resulted in legal battles, such as when names taken from the works of
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Weird omnivorous scavengers whose diet consists of dung, offal, and carrion, always found underground.
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that application of the "predatory spirit" of humans to warfare could lead to high standing in society.
216:, and the game's monsters have inspired tributes that both celebrate and mock various creatures. A 2013 6446: 5152: 4217:
Stang, Sarah; Trammel, Aaron (2019). "The Ludic Bestiary: Misogynistic Tropes of Female Monstrosity in
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called them "worthy foes for epic heroes" and found the down-scaling of offensively usable arms sad.
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wrote much of the work himself, having included and expanded most of the monsters from the previous
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engine of death and destruction created by a primordial race for use as a weapon against the gods.
2070:(whose name comes from a different kind of mythological, demonic creature) are simply half-fiends; 872:
Horrible creatures that inhabit tangled forest regions, attacks with great claws and snapping beak
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The Blood War concept was introduced as part of the new background for the outer planes in 1991's
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Witwer, Michael; Newman, Kyle; Peterson, Jonathan; Witwer, Sam; Manganiello, Joe (October 2018).
1866: 136: 6051: 4938: 2002:'s Ptolus campaign, based on some gaming miniatures he had bought, and were added by him to the 1613:
may contain an excessive amount of intricate detail that may interest only a particular audience
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included this humanoid in its list of "most underrated monsters" and commented referring to the
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Forest, Richard W. (2014). "Dungeons & Dragons, Monsters in". In Weinstock, Jeffrey (ed.).
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reviewer Megan C. Evans referred to the grues as "a collection of terrifying beasties from the
270:" they award when killed, the game has been said to promote a "sociopathic" violence where the 262:. In addition to other game elements, the presence of magical or demonic monsters has provoked 6669: 6566: 6061: 5466: 5090: 5030: 5007: 4980: 4953: 4849: 4815: 4730: 4689: 4677: 4630: 4624: 4494: 4261: 4197: 4143: 4028: 4002: 3914: 3822: 3812: 3748: 3623: 3290: 3267: 3257: 3220: 3163: 3131: 3106: 3036: 3026: 2943: 2577: 2501: 2491: 2302: 2285: 2080: 1995: 1946: 1904: 1838: 1687: 1173: 398: 267: 195: 4426: 3480: 666:
Race of lawful good aerial creatures that will aid humans if the need to combat evil is great
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Hateful, aggressive, avaricious spherical monster that is most frequently found underground
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reviewer Andrew Zimmerman Jones positively contrasted the extended description provided in
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reviewer Jamie Thomson commented on the death dog, which is "rumored to be a descendant of
6725: 6144: 6081: 5349: 4075: 3340: 3098: 2607: 2487: 2124: 2109: 2042: 1156: 559: 148: 101: 4289: 2964:"Monstrous Futures: Dungeons & Dragons, Harbinger of the "None" Generation, Turns 40" 2628:[Norse mythology in Dungeons & Dragons - Between reception and stereotypes]. 2625: 2523:[Norse mythology in Dungeons & Dragons - Between reception and stereotypes]. 2520: 236:'s list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)", and 4320: 6749: 6335: 6066: 5379: 5253: 4795: 4060: 3910: 3740: 3592: 3248: 3211: 2105: 1991: 1983: 1914: 939: 553:
Panther-like beast, that always appears to be three feet away from its actual position
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Farewell to the Dungeon Master: How D&D creator Gary Gygax changed geekdom forever
814:, form larvae (see above) from evil persons they slay, and sell to demons and devils. 6777: 6754: 6474: 5560: 5415: 5394: 5389: 5384: 5359: 5339: 5072: 4997: 4770: 4749: 4560: 4535: 4242: 3973: 3336: 2224: 2198: 2185: 1987: 3427: 2626:"La mythologie nordique dans Donjons & Dragons - Entre réception et stéréotypes" 2521:"La mythologie nordique dans Donjons & Dragons - Entre réception et stéréotypes" 6453: 6425: 6091: 5686: 5679: 5430: 5399: 5324: 5299: 4989: 4966: 4962: 4943: 3993: 3642: 2300:
It is very large, 50 feet (15 meters) tall and 70 feet (21 meters) long, and has a
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updated the Blood War into a smoldering cold war that was formerly an all-out war.
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considered the devils the most prominent among the new monsters introduced in the
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Undead humans that retain a semblance of life and seek to destroy living things.
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Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It
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used to create the Abyss. The demons are drawn to this and seek to reclaim it.
6244: 6046: 5709: 5329: 5319: 5294: 4970: 4531:"New 'Dungeons & Dragons' Book is Tearing Up Non-Fiction Bestseller Lists" 4490: 4408: 4163: 4020: 3570: 3243: 3040: 2939: 2632:. Fest'Ain d'Histoire (in French). Chazey-sur-Ain: Didaskalie. pp. 75–90. 2527:. Fest'Ain d'Histoire (in French). Chazey-sur-Ain: Didaskalie. pp. 75–90. 2505: 2148: 2046: 1999: 1941: 1878: 1206: 1201:, published in 1983, and has the largest page count of the three. As with the 933:
Horrible undead creatures that drain strength merely by touching an opponent.
811: 669: 385: 329: 232:'s list of "The most underrated monsters of Advanced Dungeons & Dragons", 144: 128: 5120: 4234: 3918: 3387: 3188:
Dungeons & Discourse: Intersectional Identities in Dungeons & Dragons
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Dungeons & Discourse: Intersectional Identities in Dungeons & Dragons
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any relevant information, and removing excessive detail that may be against
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Lawrence Schick described the stench kow as "a monstrous bison that smells
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The Blood War has been given various causes across different game books.
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The inclusion of demons and devils proved controversial among critics of
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absent the context of the Galchutt, who did not appear until later on in
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The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters
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according to 3rd edition sources. In 5th edition they originated in the
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commented on the giant bat, noting that it "seems an obvious choice for
88:, many of its monsters have become iconic and recognizable even outside 6269: 6174: 6071: 5786: 5781: 5732: 5665: 5553: 5450: 5197: 2023: 1971: 1779: 1713:. Fiends have been considered among "D&D's most classic monsters". 1684: 849: 728:
Subterranean creatures that are able to perfectly mimic stone and wood
119:
While many "bizarre and grotesque creatures" are original creations of
97: 17: 1568:
explain the fiction more clearly and provide non-fictional perspective
37: 6096: 5649: 4354:"Best D&D Monsters For High-Level Parties That Aren't Too Cliché" 2228: 1834: 1759: 672:
specifically highlights the Ki-rin as an example of the way in which
311: 1970:
The kythons (not to be confused with kytons, which are chain devils
173:
In game books, monsters are typically presented with illustrations,
5091:"Substantial Powers, Active Affects: The Intentionality of Objects" 3770:"Ask Chris #125: The Greatest Monsters in 'Dungeons & Dragons'" 3358: 2600: 904:
referred to the rust monster as "the most feared D&D monster".
544:(1974), D&D Basic Set (1977), D&D Expert Set (1981, 1983), 487: 6262: 6196: 6086: 5791: 5776: 5771: 5435: 4678:"Philosophers with Clubs: Negotiating Cosmology and Worldviews in 2663: 2330: 333: 325: 286: 36: 3022:
Tabletop role-playing games and the experience of imagined worlds
2826:"The most underrated monsters of Advanced Dungeons & Dragons" 2570:
Lanzando los dados: aproximaciones académicas a los juegos de rol
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named the tarrasque as the 10th most memorable D&D monster.
1894:
The demodands are race of evil fiends that live on the plane of
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Tessier, Philippe (November 2000). "Baldur's Gate II". Review.
6179: 5886: 3719: 2339: 1918:, and reintroduced as demodands in the 3rd edition sourcebook 1597: 1538: 1495: 1454: 1277: 1197:
was the third and final monster book for the first edition of
392:
supplements. Also included are monsters originally printed in
245: 217: 1821: 1809: 2882:"Cracked.com - America's Only Humor Site | Cracked.com" 2376:
List of Advanced Dungeons & Dragons 2nd edition monsters
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in the culture it was taken from. Nicholas Montegriffo from
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are fiends (often tiger-headed) that may have originated on
1747: 1690:
to refer to any malicious otherworldly creatures within the
2995:"With Dungeons & Dragons, Gary Gygax created a monster" 2881: 2551:
The Ashgate Encyclopedia of Literary and Cinematic Monsters
1902:). Demodands were introduced in the 1st edition supplement 1815: 1803: 1750: 1738: 74:) was included along with other game manuals, first called 4000:(ed.). "Fiend Folio Findings: Flat taste didn't go away". 3209:
Williams, Skip; Tweet, Jonathan; Cook, Monte (July 2003).
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Described are the chagrin, harginn, ildriss, and verrdig.
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in its head, counted among the saddest, lamest entries in
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Not from the material plane, breathes out scorching fire.
403:
contains a treasure chart and an index of major listings.
2484:
Dungeons & Dragons Art & Arcana: a visual history
2293:. It is very loosely based upon the French legend of the 1758:). "True" tanar'ri such as the balors (originally called 843:
referred to the otyugh as a "most interesting creation".
3103:
Heroic Worlds: A History and Guide to Role-Playing Games
2649:
20-sided monsters: The Adaptation of Greek Mythology to
1023:
MC14 – Monstrous Compendium Fiend Folio Appendix (1992)
3715:"The 10 Most Memorable Dungeons & Dragons Monsters" 2718:"The 10 Most Memorable Dungeons & Dragons Monsters" 2425:""Masters of the Wild": Animals and the Environment in 1563: 1519: 1276:
is exactly what its name would suggest—a giant form of
220:
retrospective detailed memorable monsters, and in 2018
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describes a work or element of fiction in a primarily
1155:#12 (April–May 1979), and was originally submitted by 988:
work, and most featured illustrations of the monsters
396:, as well as some originally found in early issues of 4686:
Religions in play: games, rituals, and virtual worlds
4260:(Fifth ed.). Wizards of the Coast. p. 257. 4196:(Fifth ed.). Wizards of the Coast. p. 177. 2244:
Following a more relaxed attitude towards the hobby,
1818: 1744: 4321:"13 Most Powerful D&D Monsters (And 12 Weakest)" 1944:. They first appeared in the 1st edition supplement 1812: 1800: 1735: 1694:
universe. These include various races of demons and
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Fiend Folio: Tome of Creatures Malevolent and Benign
244:
s monsters have also been licensed as toys, like in
6742: 6599: 6551: 6519: 6406: 6345: 6311: 6225: 6115: 6034: 6008: 5925: 5847: 5749: 5508: 5459: 5408: 5287: 5231: 5175: 3872:McCarthy, Sean (2011-11-06). Allison, Tavis (ed.). 3553:Turnbull, Don (August–September 1978). "Open Box". 1806: 1741: 4936:Dangerous Games? Censorship and "Child Protection" 4101:"D&D: Top 10 Demon Lords Your Party Will Fear" 4053:Thomson, Jamie (Dec 1981 – Jan 1982). "Open Box". 3287:Collaborative Worldbuilding for Writers and Gamers 2141:Monstrous Compendium Volume Outer Planes Appendix 2084:and is the hybrid of a devil and an unsuspecting 1877:natives of the Bleak Eternity of Gehenna and the 2213:Controversy and related changes between editions 937:noted his disappointment that the shadow in the 4403:Webb, Trenton (October 1996). "Games Reviews". 3512:Eye of the Beholder II - The Legend of Darkmoon 3162:(in German). No. 52. FZ Werbung Hannover. 2283:". The tarrasque was introduced in 1983 in the 2104:The hecatoncheires in the game is based on the 1794:, of which the ruling type are called baatezu ( 240:'s "15 Idiotic Dungeons and Dragons Monsters". 200: 4629:. Univ of California Press. pp. 129–130. 154:Because of their broad, inclusive background, 5136: 3970:"The Best of White Dwarf Articles (Volume I)" 3359:"Advanced Dungeons & Dragons: TSR - 1991" 8: 4812:Dungeons and Dragons 4th Edition For Dummies 4688:. Theologischer Verlag Zürich. p. 282. 4684:. In Bornet, Philippe; Burger, Maya (eds.). 4500:Fiendish Codex II: Tyrants of the Nine Hells 4420: 4418: 3952:Turnbull, Don, ed. (1980). "Fiend Factory". 2336:Dungeons and Dragons 4th Edition For Dummies 2175:Fiendish Codex II: Tyrants of the Nine Hells 482:, and has been included in every edition of 369:(1977) was the initial monster book for the 6535:Dungeon Master Option: High-Level Campaigns 4288:Montegriffo, Nicholas (December 25, 2020). 4136:Monstrous Compendium: Outer Planes Appendix 1954:, which was created around the time of the 1489:Learn how and when to remove these messages 1435:(2002), pp. 243–244 from Necromancer Games 6410: 6308: 6297: 5844: 5833: 5505: 5494: 5172: 5161: 5143: 5129: 5121: 4790: 4788: 3053:: CS1 maint: location missing publisher ( 2660:Casting Die: Classical Reception in Gaming 1915:Monstrous Compendium Outer Planes Appendix 977:consisted mostly of monsters submitted to 4590:Appelcline, Shannon (September 4, 2015). 4425:Appelcline, Shannon (November 17, 2014). 3903:, ed. (April–May 1979). "Fiend Factory". 3878:. D&D in Contemporary Art. New York. 2914:(in French). No. 24. pp. 90–91. 2544: 2542: 2540: 2538: 2536: 2534: 2436:Concentric: Literary and Cultural Studies 2418: 2416: 2151:setting, particularly the 1996 boxed set 1663:Learn how and when to remove this message 1645:Learn how and when to remove this message 1586:Learn how and when to remove this message 41:A pair of gnolls – hyena-headed humanoids 4319:Kantor, Jonathan H. (October 10, 2018). 1219: 990: 405: 4559:Zimmermann Jones, Andrew (2018-06-12). 4048: 4046: 4044: 4015: 4013: 3019:Mizer, Nicholas J. (22 November 2019). 2820: 2818: 2816: 2412: 2392: 2116:by several reviewers. Marley King from 1940:are fiends that form the hordes of the 1257:Dungeons & Dragons Rules Cyclopedia 210:monsters can be found in works such as 4808:"32: The Ten Best High-Level Monsters" 4511: 4509: 4486: 4484: 4366:from the original on February 18, 2022 4333:from the original on February 21, 2022 4300:from the original on February 18, 2022 3867: 3865: 3548: 3546: 3544: 3542: 3540: 3538: 3312:"D&D: Monster Spotlight – Bulette" 3129:(April 1993). "Role-playing Reviews". 3046: 2862:from the original on 30 September 2019 2712: 2710: 123:, the inspiration for others includes 6489:Player's Option: Combat & Tactics 4924:Fiendish Codex I: Hordes of the Abyss 4554: 4552: 4471:Fiendish Codex I: Hordes of the Abyss 4283: 4281: 4279: 4277: 3935:, ed. (April 1980). "Fiend Factory". 3838: 3836: 3708: 3706: 3238: 3236: 3185:Clements, Philip J. (December 2019). 3093: 3091: 3089: 3068:Clements, Philip J. (December 2019). 2927: 2925: 2923: 2921: 2801:from the original on February 5, 2022 2782: 2780: 2778: 2776: 2774: 2641: 2639: 2169:Fiendish Codex I: Hordes of the Abyss 1841:, or Archdevils, whose ranks include 1205:, this book was written primarily by 676:embraces world culture and folklore. 7: 6496:Player's Option: Skills & Powers 4876:Croitoriu, Michaël (November 2000). 4388:(January 1991). "The Game Wizards". 3685:"On the Origins of the Rust Monster" 2728:from the original on 28 October 2019 2695:from the original on October 6, 2019 2595: 2593: 2477: 2475: 2473: 2471: 2469: 2467: 2465: 2463: 2371:Dungeons & Dragons controversies 6503:Player's Option: Spells & Magic 4848:. Bastion Press, Inc. p. 119. 4111:from the original on April 15, 2022 3510:"Tricky's Complete Walkthrough for 3363:Jeff Allender's House of Checklists 2974:from the original on March 26, 2015 2747:Granshaw, Lisa (October 24, 2018). 1998:. They were originally created for 314:, aberrations, fiends, celestials, 248:'s action figures, and even candy. 4604:from the original on April 4, 2018 4439:from the original on April 4, 2018 4006:. No. 55. pp. 6–7, 9–10. 3577:(1 ed.), Lake Geneva, WI: TSR 2685:"An Interview with China Mieville" 2381:List of species in fantasy fiction 2062:Half-fiends and fiendish creatures 1627:Knowledge (XXG)'s inclusion policy 285:Some female monsters, such as the 25: 6468:Forgotten Realms Campaign Setting 4659:Designers & Dragons: The '70s 4352:King, Marley (December 1, 2021). 4099:Colohan, Daniel (June 13, 2021). 4076:"Volo's Guide to Monsters Review" 3025:. Cham, Switzerland. p. 34. 2568:Rangel Jiménez, Mauricio (2021). 2096:of increasing power and cunning. 1522:and remove advice or instruction. 1470:This section has multiple issues. 5089:Bryant, Levi R. (October 2012). 4842:Wischstadt, Bryon (April 2003). 4676:Perlini-Pfister, Fabian (2011). 4592:"Orcus: Demon Prince of Undeath" 4529:Hoffer, Christian (2018-06-10). 3955:The Best of White Dwarf Articles 2157:. The 4th edition of D&D's 1796: 1731: 1602: 1543: 1500: 1459: 1144:(1980), Monstrous Manual (1993) 6784:Dungeons & Dragons monsters 6656:Expedition to the Demonweb Pits 6649:Expedition to the Barrier Peaks 3941:. Vol. 18. pp. 22–23. 3882:from the original on 2019-12-22 3851:from the original on 2011-12-30 3593:Monstrous Compendium Volume Two 3524:from the original on 2010-07-24 3491:from the original on 2010-10-09 3398:from the original on 2011-06-06 3369:from the original on 2010-11-27 3318:from the original on 2021-03-08 3001:from the original on 2018-09-20 2892:from the original on 2019-10-03 2828:. June 27, 2016. Archived from 2449:from the original on 2021-02-24 2291:Advanced Dungeons & Dragons 1478:or discuss these issues on the 1199:Advanced Dungeons & Dragons 639:Monstrous Compendium Volume Two 260:criticism from multiple sources 4256:Crawford, Jeremy, ed. (2014). 4192:Crawford, Jeremy, ed. (2014). 3958:. Vol. 1. pp. 42–44. 3648:The Complete Psionics Handbook 3452:"Behind the Monsters: Bulette" 2227:eliminated most references to 810:Rule the convoluted planes of 652:The Complete Psionics Handbook 194:. In a 2005 interview, author 70:, a catalog of game monsters ( 1: 6684:The Lost Caverns of Tsojcanth 4503:(Wizards of the Coast, 2006). 3845:"Literary Sources of D&D" 3310:Zambrano, J.R. (2016-12-16). 2787:Baird, Scott (May 20, 2018). 1709:. All fiends are extraplanar 1142:Best of White Dwarf Scenarios 1060:Best of White Dwarf Scenarios 112:For publication history, see 27:Group of fictitious creatures 6719:The Temple of Elemental Evil 6217:List of 3rd edition monsters 6212:List of 2nd edition monsters 4657:Applecline, Shannon (2014). 4130:LaFountain, J. Paul (1991). 4074:Biddle, Tyler (2016-11-15). 3520:. gamefaqs.com. 2007-11-25. 2624:Di Filippo, Laurent (2018). 2519:Di Filippo, Laurent (2018). 1161:Best of White Dwarf Articles 947:class and thus subject to a 158:monsters have been called a 6677:The Keep on the Borderlands 6663:The Gates of Firestorm Peak 6000:List of alternative classes 4623:Laycock, Joseph P. (2015). 4563:Mordenkainen's Tome of Foes 3713:Bricken, Rob (2013-09-16). 3683:ONeill, John (2014-01-28). 3285:Hergenrader, Trent (2019). 2630:Les clichés dans l'histoire 2525:Les clichés dans l'histoire 2268:Mordenkainen's Tome of Foes 2106:creature with the same name 6805: 6712:The Ruins of Undermountain 3768:Sims, Chris (2012-10-19). 3345:Dungeon Denizens Revisited 2646:Duffy, William S. (2018). 2574:Universidad Iberoamericana 2289:, in the first edition of 1768:and demon princes such as 306:, monstrosities, dragons, 206:References and homages to 111: 92:, becoming influential in 84:. As an essential part of 29: 6413: 6307: 6296: 5843: 5832: 5504: 5493: 5477:System Reference Document 5171: 5160: 4949:Faces of Evil: The Fiends 4814:. John Wiley & Sons. 3747:. Scribner. p. 138. 3156:"D&D: Monster Manual" 2993:Erik Sofge (2008-03-10). 2423:Chrulew, Matthew (2006). 1898:(Tarterus in 1st edition 649:variant of the ki-rin in 166:had to be changed due to 52:fantasy role-playing game 6419:Arms and Equipment Guide 4235:10.1177/1555412019850059 4027:. Wizards of the Coast. 3191:(PhD thesis). p. 68 2154:Hellbound: The Blood War 6615:modules and sourcebooks 5724:Masque of the Red Death 5499:Geography and cosmology 3573:; Blume, Brian (1976), 3357:Allender, Jeff (1997). 3314:. belloflostsouls.net. 3289:. Bloomsbury Academic. 3154:stylo (February 2001). 2856:v1.escapistmagazine.com 1167:, in his review of the 1106:(2004) (as Frost folk) 181:Influence and criticism 76:Monsters & Treasure 6789:Fiction about monsters 6528:Wrath of the Immortals 6447:Deities & Demigods 6354:Dungeons & Dragons 6329:Dungeon Master's Guide 6160:Illithid (mind flayer) 6117:Creatures and monsters 5223:Sources and influences 5153:Dungeons & Dragons 4680:Dungeons & Dragons 4258:D&D Monster manual 4219:Dungeons & Dragons 4194:D&D Monster manual 3481:"Bulette (Land Shark)" 3388:"Mapventures Products" 2970:. September 21, 2014. 2932:Ammann, Keith (2019). 2427:Dungeons & Dragons 2350:Dungeons & Dragons 2318:series, the accessory 2220:Dungeons & Dragons 2026:and are exiled to the 1982:) were trapped on the 1865:The yugoloths (called 1692:Dungeons & Dragons 1681:Dungeons & Dragons 1678:is a term used in the 1431:#133 (December 1998), 1074:-like creature with a 925:Supplement I: Greyhawk 891:Supplement I: Greyhawk 864:Supplement I: Greyhawk 775:Dungeons & Dragons 697:Supplement I: Greyhawk 655:(1991), third edition 603:Supplement I: Greyhawk 574:Supplement I: Greyhawk 541:Supplement I: Greyhawk 442:Supplement I: Greyhawk 377:Dungeons & Dragons 256:Dungeons & Dragons 208:Dungeons & Dragons 204: 187:Dungeons & Dragons 121:Dungeons & Dragons 86:Dungeons & Dragons 48:Dungeons & Dragons 42: 6440:Book of Vile Darkness 6433:Book of Exalted Deeds 5838:Characters and beings 5446:Strategic Simulations 5107:10.3366/dls.2012.0081 4775:Practical Planetology 4754:Practical Planetology 4565:Looks to the Horizon" 3485:Joseph Wu Origami Inc 2724:. 16 September 2013. 2321:Practical Planetology 2239:MC8: The Outer Planes 2004:Book of Vile Darkness 1857:against one another. 68:first edition in 1974 40: 6733:White Plume Mountain 6691:Queen of the Spiders 6635:Desert of Desolation 6482:Manual of the Planes 5626:Magic: The Gathering 5421:Wizards of the Coast 5083:Wizards of the Coast 5059:Wizards of the Coast 5055:: Monsters of Faerûn 5053:Monstrous Compendium 4929:Wizards of the Coast 4663:Evil Hat Productions 4597:Wizards of the Coast 4476:Wizards of the Coast 4432:Wizards of the Coast 3671:Wizards of the Coast 3417:"The Oath of Kortis" 3217:Wizards of the Coast 3105:. Prometheus Books. 2651:Dungeons and Dragons 2281:Prime Material plane 2246:Wizards of the Coast 2234:Monstrous Compendium 2160:Manual of the Planes 2028:Gray Wastes of Hades 1879:Gray Wastes of Hades 1835:Nine Hells of Baator 1520:rewrite this article 1280:with a 6' wingspan. 394:The Strategic Review 6542:Epic Level Handbook 6185:Reptilian humanoids 6102:Strahd von Zarovich 5751:Planes of existence 5619:Kingdoms of Kalamar 5472:Game System License 5020:, ed. (June 1993). 4719:, ed. (June 1993). 4427:"Monster Mythology" 3807:. Lake Geneva, WI: 3666:Oriental Adventures 3613:, ed. (June 1993). 3252:. Lake Geneva, WI: 2968:Religion Dispatches 2338:. Rob Bricken from 1956:Invoked Devastation 1942:Gray Waste of Hades 1912:in the 2nd edition 1725:race native to the 658:Oriental Adventures 380:game, published by 78:and now called the 6621:Against the Giants 6346:Classic boxed sets 6240:Corellon Larethian 6227:Deities and powers 6035:Notable characters 5848:Races and lineages 5183:Adventurers League 4976:Planes of Conflict 2832:on October 2, 2019 2606:2011-09-21 at the 2555:Ashgate Publishing 1705:and hail from the 1333:Executioner's hood 137:fantasy literature 43: 6771: 6770: 6767: 6766: 6763: 6762: 6670:The Isle of Dread 6595: 6594: 6552:Psionics Handbook 6322:Player's Handbook 6292: 6291: 6288: 6287: 6062:Volothamp Geddarm 5828: 5827: 5824: 5823: 5510:Campaign settings 5489: 5488: 5485: 5484: 5467:Open Game License 4771:Findley, Nigel D. 4750:Findley, Nigel D. 4695:978-3-290-22010-5 4665:. pp. 83–84. 4495:Robert J. Schwalb 4409:Future Publishing 4386:Brown, Timothy B. 4267:978-0-7869-6561-8 4223:Games and Culture 4203:978-0-7869-6561-8 4132:Brown, Timothy B. 4025:Monster Manual II 3996:(November 1981). 3913:. pp. 8–10. 3843:DeVarque, Aardy. 3754:978-1-4516-4052-6 3575:Eldritch Wizardry 3296:978-1-3500-1667-5 3032:978-3-030-29127-3 2858:. 25 April 2014. 2759:on April 29, 2020 2691:. April 1, 2005. 2689:Believer Magazine 2599:Jonathan Rubin, " 2583:978-607-417-763-3 2303:Tyrannosaurus rex 2286:Monster Manual II 2081:Monster Manual II 1947:Monster Manual II 1924:. In 1st edition 1905:Monster Manual II 1839:Lords of the Nine 1688:role-playing game 1673: 1672: 1665: 1655: 1654: 1647: 1596: 1595: 1588: 1537: 1536: 1513:a manual or guide 1493: 1448: 1447: 1253:D&D Basic Set 1229:Other appearances 1195:Monster Manual II 1188:Monster Manual II 1182: 1181: 1000:Other appearances 955: 954: 748:Eldritch Wizardry 635:Eldritch Wizardry 415:Other appearances 268:experience points 16:(Redirected from 6796: 6705:Red Hand of Doom 6520:High-level rules 6510:Unearthed Arcana 6411: 6397:Rules Cyclopedia 6309: 6298: 5845: 5834: 5568:Forgotten Realms 5526:Council of Wyrms 5506: 5495: 5426:Grenadier Models 5213:Related products 5173: 5162: 5145: 5138: 5131: 5122: 5117: 5115: 5113: 5078:Heroes of Horror 5040: 5023:Monstrous Manual 4898: 4897: 4895: 4893: 4878:"Monster Manual" 4873: 4867: 4866: 4864: 4862: 4839: 4833: 4832: 4830: 4828: 4806:(January 2009). 4792: 4783: 4768: 4762: 4747: 4741: 4740: 4722:Monstrous Manual 4713: 4707: 4706: 4704: 4702: 4673: 4667: 4666: 4654: 4648: 4647: 4645: 4643: 4620: 4614: 4613: 4611: 4609: 4587: 4581: 4580: 4578: 4577: 4556: 4547: 4546: 4544: 4543: 4526: 4520: 4513: 4504: 4488: 4479: 4455: 4449: 4448: 4446: 4444: 4422: 4413: 4412: 4400: 4394: 4393: 4382: 4376: 4375: 4373: 4371: 4349: 4343: 4342: 4340: 4338: 4316: 4310: 4309: 4307: 4305: 4285: 4272: 4271: 4253: 4247: 4246: 4214: 4208: 4207: 4189: 4183: 4182: 4180: 4179: 4170:. 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Archived from 2744: 2738: 2737: 2735: 2733: 2714: 2705: 2704: 2702: 2700: 2681: 2675: 2674: 2672: 2670: 2657: 2643: 2634: 2633: 2621: 2615: 2614:(March 6, 2008). 2597: 2588: 2587: 2565: 2559: 2558: 2546: 2529: 2528: 2516: 2510: 2509: 2479: 2458: 2457: 2455: 2454: 2448: 2433: 2420: 2400: 2397: 1828: 1827: 1824: 1823: 1820: 1817: 1814: 1811: 1808: 1805: 1802: 1773: 1772: 1767: 1766: 1757: 1756: 1753: 1752: 1749: 1746: 1743: 1740: 1737: 1668: 1661: 1650: 1643: 1639: 1636: 1630: 1606: 1605: 1598: 1591: 1584: 1580: 1577: 1571: 1547: 1546: 1539: 1532: 1529: 1523: 1511:is written like 1504: 1503: 1496: 1485: 1463: 1462: 1455: 1425:Monstrous Manual 1421: 1420: 1400: 1399: 1384:Elemental Planes 1369: 1368: 1341: 1340: 1311: 1310: 1296: 1261:Monstrous Manual 1249: 1248: 1220: 1134: 1133: 1098: 1097: 1052: 1051: 1020: 1019: 991: 920: 919: 886: 885: 859: 858: 832: 831: 803: 802: 770: 769: 744: 743: 721: 720: 692: 691: 643:Monstrous Manual 631: 630: 598: 597: 569: 568: 536: 535: 506: 505: 468: 467: 437: 436: 406: 351:Notable monsters 319: 318: 276:Thorstein Veblen 254:The monsters of 192:J. R. R. Tolkien 185:The monsters of 164:J. R. R. Tolkien 21: 6804: 6803: 6799: 6798: 6797: 6795: 6794: 6793: 6774: 6773: 6772: 6759: 6750:D&D Insider 6738: 6726:Tomb of Horrors 6602: 6591: 6547: 6515: 6402: 6341: 6303: 6284: 6221: 6145:Gelatinous cube 6111: 6082:Raistlin Majere 6052:Drizzt Do'Urden 6030: 6009:Character lists 6004: 5921: 5839: 5820: 5758:Material Plane 5745: 5500: 5481: 5455: 5404: 5350:Robert J. Kuntz 5283: 5227: 5203:Popular culture 5167: 5156: 5149: 5111: 5109: 5095:Deleuze Studies 5088: 5037: 5016: 4907: 4905:Further reading 4902: 4901: 4891: 4889: 4875: 4874: 4870: 4860: 4858: 4856: 4841: 4840: 4836: 4826: 4824: 4822: 4796:Slavicsek, Bill 4794: 4793: 4786: 4769: 4765: 4748: 4744: 4737: 4715: 4714: 4710: 4700: 4698: 4696: 4675: 4674: 4670: 4656: 4655: 4651: 4641: 4639: 4637: 4622: 4621: 4617: 4607: 4605: 4589: 4588: 4584: 4575: 4573: 4558: 4557: 4550: 4541: 4539: 4528: 4527: 4523: 4515:Pramas, Chris. 4514: 4507: 4489: 4482: 4456: 4452: 4442: 4440: 4424: 4423: 4416: 4402: 4401: 4397: 4384: 4383: 4379: 4369: 4367: 4351: 4350: 4346: 4336: 4334: 4318: 4317: 4313: 4303: 4301: 4287: 4286: 4275: 4268: 4255: 4254: 4250: 4216: 4215: 4211: 4204: 4191: 4190: 4186: 4177: 4175: 4162: 4161: 4157: 4150: 4129: 4128: 4124: 4114: 4112: 4098: 4097: 4093: 4084: 4082: 4073: 4072: 4068: 4059:(review) (28). 4052: 4051: 4042: 4035: 4019: 4018: 4011: 3992: 3991: 3987: 3978: 3976: 3968: 3967: 3963: 3951: 3950: 3946: 3931: 3930: 3926: 3909:. No. 12. 3899: 3898: 3894: 3885: 3883: 3871: 3870: 3863: 3854: 3852: 3842: 3841: 3834: 3819: 3797: 3796: 3792: 3783: 3781: 3774:Comics Alliance 3767: 3766: 3762: 3755: 3741:Ewalt, David M. 3739: 3738: 3734: 3725: 3723: 3712: 3711: 3704: 3695: 3693: 3682: 3681: 3677: 3659: 3655: 3641: 3637: 3630: 3609: 3608: 3604: 3586: 3582: 3569: 3568: 3564: 3552: 3551: 3536: 3527: 3525: 3508: 3507: 3503: 3494: 3492: 3479: 3478: 3474: 3465: 3463: 3450: 3449: 3445: 3436: 3434: 3430: 3419: 3415: 3414: 3410: 3401: 3399: 3386: 3385: 3381: 3372: 3370: 3356: 3355: 3351: 3341:Greg A. Vaughan 3334: 3330: 3321: 3319: 3309: 3308: 3304: 3297: 3284: 3283: 3279: 3264: 3242: 3241: 3234: 3227: 3208: 3207: 3203: 3194: 3192: 3184: 3183: 3179: 3153: 3152: 3148: 3125: 3124: 3120: 3113: 3097: 3096: 3087: 3077: 3075: 3067: 3066: 3062: 3045: 3033: 3018: 3017: 3013: 3004: 3002: 2992: 2991: 2987: 2977: 2975: 2962: 2961: 2957: 2950: 2931: 2930: 2919: 2909: 2908: 2904: 2895: 2893: 2880: 2879: 2875: 2865: 2863: 2850: 2849: 2845: 2835: 2833: 2824: 2823: 2814: 2804: 2802: 2786: 2785: 2772: 2762: 2760: 2746: 2745: 2741: 2731: 2729: 2716: 2715: 2708: 2698: 2696: 2683: 2682: 2678: 2668: 2666: 2655: 2645: 2644: 2637: 2623: 2622: 2618: 2608:Wayback Machine 2598: 2591: 2584: 2567: 2566: 2562: 2548: 2547: 2532: 2518: 2517: 2513: 2498: 2488:Ten Speed Press 2481: 2480: 2461: 2452: 2450: 2446: 2431: 2422: 2421: 2414: 2409: 2404: 2403: 2398: 2394: 2389: 2362: 2277: 2259: 2215: 2137: 2125:skill in battle 2110:Greek mythology 2102: 2064: 2055: 2036: 2020: 1968: 1952:Bringer of Doom 1934: 1892: 1887: 1869:in 1st edition 1863: 1833:natives of the 1799: 1795: 1788: 1770: 1769: 1764: 1763: 1734: 1730: 1719: 1698:that are of an 1669: 1658: 1657: 1656: 1651: 1640: 1634: 1631: 1617:Please help by 1616: 1607: 1603: 1592: 1581: 1575: 1572: 1564:help rewrite it 1561: 1548: 1544: 1533: 1527: 1524: 1517: 1505: 1501: 1464: 1460: 1453: 1418: 1417: 1397: 1396: 1366: 1365: 1338: 1337: 1308: 1307: 1294: 1246: 1245: 1192: 1157:Ian Livingstone 1131: 1130: 1095: 1094: 1064:Tome of Horrors 1049: 1048: 1017: 1016: 965: 917: 916: 902:Comics Alliance 883: 882: 856: 855: 829: 828: 800: 799: 767: 766: 741: 740: 718: 717: 689: 688: 668:An obituary to 667: 628: 627: 595: 594: 566: 565: 560:Gelatinous cube 533: 532: 528:Displacer beast 503: 502: 465: 464: 434: 433: 363: 353: 316: 315: 299: 183: 175:game statistics 149:Hans Blumenberg 133:science-fiction 117: 110: 102:popular culture 35: 28: 23: 22: 15: 12: 11: 5: 6802: 6800: 6792: 6791: 6786: 6776: 6775: 6769: 6768: 6765: 6764: 6761: 6760: 6758: 6757: 6755:D&D Beyond 6752: 6746: 6744: 6740: 6739: 6737: 6736: 6729: 6722: 6715: 6708: 6701: 6694: 6687: 6680: 6673: 6666: 6659: 6652: 6645: 6638: 6631: 6624: 6617: 6607: 6605: 6597: 6596: 6593: 6592: 6590: 6589: 6572: 6564: 6555: 6553: 6549: 6548: 6546: 6545: 6538: 6531: 6523: 6521: 6517: 6516: 6514: 6513: 6506: 6499: 6492: 6485: 6478: 6471: 6464: 6457: 6450: 6443: 6436: 6429: 6422: 6414: 6408: 6404: 6403: 6401: 6400: 6393: 6386: 6379: 6372: 6365: 6358: 6349: 6347: 6343: 6342: 6340: 6339: 6336:Monster Manual 6332: 6325: 6317: 6315: 6313:Core rulebooks 6305: 6304: 6301: 6294: 6293: 6290: 6289: 6286: 6285: 6283: 6282: 6277: 6272: 6267: 6266: 6265: 6260: 6247: 6242: 6237: 6231: 6229: 6223: 6222: 6220: 6219: 6214: 6209: 6204: 6199: 6194: 6193: 6192: 6182: 6177: 6172: 6167: 6162: 6157: 6152: 6147: 6142: 6137: 6132: 6127: 6121: 6119: 6113: 6112: 6110: 6109: 6104: 6099: 6094: 6089: 6084: 6079: 6074: 6069: 6067:Gord the Rogue 6064: 6059: 6054: 6049: 6044: 6038: 6036: 6032: 6031: 6029: 6028: 6023: 6018: 6012: 6010: 6006: 6005: 6003: 6002: 5997: 5992: 5987: 5982: 5977: 5972: 5967: 5962: 5957: 5952: 5947: 5942: 5937: 5931: 5929: 5923: 5922: 5920: 5919: 5914: 5909: 5904: 5899: 5894: 5889: 5884: 5879: 5874: 5873: 5872: 5862: 5857: 5851: 5849: 5841: 5840: 5837: 5830: 5829: 5826: 5825: 5822: 5821: 5819: 5818: 5817: 5816: 5806: 5801: 5800: 5799: 5794: 5789: 5784: 5779: 5774: 5769: 5764: 5755: 5753: 5747: 5746: 5744: 5743: 5736: 5729: 5728: 5727: 5713: 5706: 5699: 5692: 5691: 5690: 5683: 5676: 5662: 5655: 5654: 5653: 5646: 5639: 5622: 5615: 5608: 5601: 5594: 5593: 5592: 5585: 5578: 5564: 5557: 5550: 5543: 5536: 5529: 5522: 5514: 5512: 5502: 5501: 5498: 5491: 5490: 5487: 5486: 5483: 5482: 5480: 5479: 5474: 5469: 5463: 5461: 5457: 5456: 5454: 5453: 5448: 5443: 5438: 5433: 5428: 5423: 5418: 5412: 5410: 5406: 5405: 5403: 5402: 5397: 5392: 5387: 5382: 5380:Jonathan Tweet 5377: 5372: 5367: 5362: 5357: 5352: 5347: 5345:Harold Johnson 5342: 5337: 5332: 5327: 5322: 5317: 5312: 5307: 5302: 5297: 5291: 5289: 5285: 5284: 5282: 5281: 5276: 5271: 5266: 5261: 5259:Game mechanics 5256: 5254:Dungeon Master 5251: 5246: 5241: 5235: 5233: 5229: 5228: 5226: 5225: 5220: 5215: 5210: 5205: 5200: 5195: 5190: 5185: 5179: 5177: 5169: 5168: 5165: 5158: 5157: 5150: 5148: 5147: 5140: 5133: 5125: 5119: 5118: 5101:(4): 529–543. 5086: 5062: 5041: 5035: 5014: 4994:Dori Jean Hein 4987: 4960: 4941: 4932: 4906: 4903: 4900: 4899: 4868: 4854: 4834: 4820: 4800:Baker, Richard 4784: 4763: 4742: 4735: 4708: 4694: 4668: 4649: 4635: 4615: 4582: 4548: 4521: 4505: 4491:Laws, Robin D. 4480: 4450: 4414: 4395: 4377: 4344: 4311: 4273: 4266: 4248: 4229:(6): 730–747. 4209: 4202: 4184: 4166:(2001-04-28). 4155: 4148: 4122: 4091: 4066: 4061:Games Workshop 4040: 4033: 4009: 3985: 3961: 3944: 3924: 3911:Games Workshop 3892: 3861: 3832: 3817: 3790: 3760: 3753: 3732: 3702: 3675: 3653: 3635: 3628: 3602: 3580: 3562: 3534: 3501: 3472: 3456:Your Games Now 3443: 3408: 3379: 3349: 3328: 3302: 3295: 3277: 3262: 3249:Monster Manual 3232: 3225: 3212:Monster Manual 3201: 3177: 3174:on 2002-05-30. 3146: 3118: 3111: 3085: 3060: 3031: 3011: 2985: 2955: 2949:978-1982122669 2948: 2917: 2902: 2873: 2843: 2812: 2770: 2739: 2706: 2676: 2635: 2616: 2589: 2582: 2572:(in Spanish). 2560: 2530: 2511: 2496: 2459: 2442:(1): 135–168. 2411: 2410: 2408: 2405: 2402: 2401: 2391: 2390: 2388: 2385: 2384: 2383: 2378: 2373: 2368: 2361: 2358: 2276: 2273: 2258: 2255: 2214: 2211: 2136: 2133: 2101: 2100:Hecatoncheires 2098: 2090:Material Plane 2076:shape-shifting 2063: 2060: 2054: 2051: 2035: 2032: 2019: 2016: 1992:Material Plane 1984:Material Plane 1967: 1964: 1933: 1930: 1891: 1888: 1886: 1883: 1862: 1859: 1847:Mephistopheles 1787: 1784: 1718: 1715: 1671: 1670: 1653: 1652: 1610: 1608: 1601: 1594: 1593: 1552:This article 1551: 1549: 1542: 1535: 1534: 1508: 1506: 1499: 1494: 1468: 1467: 1465: 1458: 1452: 1449: 1446: 1445: 1438: 1436: 1433:Tome of Horror 1422: 1415: 1409: 1408: 1405: 1403: 1401: 1394: 1392:Stegocentipede 1388: 1387: 1374: 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359:Monster Manual 356: 352: 349: 298: 295: 272:dungeon master 258:have received 213:Adventure Time 196:China Miéville 182: 179: 114:Monster Manual 109: 106: 81:Monster Manual 32:Monster Manual 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 6801: 6790: 6787: 6785: 6782: 6781: 6779: 6756: 6753: 6751: 6748: 6747: 6745: 6741: 6735: 6734: 6730: 6728: 6727: 6723: 6721: 6720: 6716: 6714: 6713: 6709: 6707: 6706: 6702: 6700: 6699: 6695: 6693: 6692: 6688: 6686: 6685: 6681: 6679: 6678: 6674: 6672: 6671: 6667: 6665: 6664: 6660: 6658: 6657: 6653: 6651: 6650: 6646: 6644: 6643: 6639: 6637: 6636: 6632: 6630: 6629: 6625: 6623: 6622: 6618: 6616: 6614: 6609: 6608: 6606: 6604: 6598: 6588: 6587: 6582: 6581: 6576: 6573: 6571: 6569: 6565: 6563: 6561: 6557: 6556: 6554: 6550: 6544: 6543: 6539: 6537: 6536: 6532: 6530: 6529: 6525: 6524: 6522: 6518: 6512: 6511: 6507: 6505: 6504: 6500: 6498: 6497: 6493: 6491: 6490: 6486: 6484: 6483: 6479: 6477: 6476: 6475:Libris Mortis 6472: 6470: 6469: 6465: 6463: 6462: 6458: 6456: 6455: 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Dwarf 3906:White Dwarf 3809:TSR Hobbies 3804:Fiend Folio 3651:(TSR, 1991) 3588:Cook, David 3571:Gygax, Gary 3559:(8): 16–17. 3556:White Dwarf 3424:Mapventures 3254:TSR Hobbies 3244:Gygax, Gary 3137:Lake Geneva 2978:February 9, 2886:Cracked.com 2794:Screen Rant 2669:October 18, 2345:Screen Rant 2315:Spelljammer 2237:supplement 2119:Screen Rant 1921:Fiend Folio 1831:lawful evil 1765:Demon lords 1556:in-universe 1379:White Dwarf 1361:, elemental 1320:White Dwarf 1283:White Dwarf 1274:Fiend Folio 1215:Fiend Folio 1169:Fiend Folio 1152:White Dwarf 1138:White Dwarf 1126:Hook horror 1118:Fiend Folio 1081:Fiend Folio 1058:#8 (1978), 1056:White Dwarf 1035:Fiend Folio 980:White Dwarf 975:Fiend Folio 961:Fiend Folio 735:Mind flayer 238:Cracked.com 226:Screen Rant 127:, medieval 94:video games 54:, the term 6778:Categories 6356:(original) 6245:Eilistraee 6047:Catti-brie 5855:Dragonborn 5710:Planescape 5643:Strixhaven 5519:Birthright 5441:Ral Partha 5330:Jeff Grubb 5320:Monte Cook 5315:David Cook 5295:Gary Gygax 5274:Miniatures 5269:Magic item 5239:Adventures 4971:Monte Cook 4778:, p. 56, ( 4701:5 December 4576:2024-07-08 4570:Black Gate 4561:"Modular: 4542:2024-07-01 4392:(165): 89. 4178:2008-10-07 4085:2024-01-17 3998:Mohan, Kim 3979:2021-04-22 3886:2020-01-07 3855:2020-01-07 3784:2012-11-10 3726:2016-01-20 3696:2022-04-06 3690:Black Gate 3528:2010-10-13 3495:2010-04-20 3466:2010-04-20 3437:2010-04-20 3402:2010-04-20 3392:RPGNow.com 3373:2010-10-13 3322:2020-05-10 3195:2020-09-22 3127:Swan, Rick 3041:1129162802 3005:2019-10-03 2940:Saga Press 2896:2019-10-03 2763:October 7, 2699:October 6, 2506:1033548473 2453:2019-10-03 2407:References 2263:Black Gate 2205:Black Gate 2149:Planescape 2047:Nine Hells 2018:Night hags 2008:Chaositech 2000:Monte Cook 1996:xenomorphs 1976:Chaositech 1910:gehreleths 1776:Demogorgon 1623:relocating 1475:improve it 1429:Polyhedron 1413:Stench kow 1241:Bat, giant 1207:Gary Gygax 943:is of the 777:set (1974) 670:Gary Gygax 589:Hell hound 399:The Dragon 386:Gary Gygax 326:constructs 322:elementals 170:disputes. 145:Gary Gygax 129:bestiaries 6698:Ravenloft 6628:Dead Gods 6390:Immortals 6376:Companion 6258:Tharizdun 6125:Beholders 6077:Lord Soth 6057:Elminster 6026:Ravenloft 5940:Barbarian 5935:Artificer 5917:Warforged 5887:Half-orcs 5797:Underdark 5717:Ravenloft 5673:Blackmoor 5659:Mahasarpa 5598:Ghostwalk 5409:Companies 5249:Attribute 5244:Alignment 5028:TSR, Inc. 4915:Erik Mona 4757:, p. 8, ( 4727:TSR, Inc. 4462:Erik Mona 4294:The Gamer 4243:181779195 4140:TSR, Inc. 3919:0265-8712 3621:TSR, Inc. 3590:, et al. 3168:1433-2892 3049:cite book 2866:3 October 2836:April 20, 2753:SYFY WIRE 2732:3 October 2275:Tarrasque 2257:Reception 2192:Tharizdun 2135:Blood War 2129:The Gamer 2094:hierarchy 2039:Rakshasas 2034:Rakshasas 1938:hordlings 1932:Hordlings 1890:Demodands 1861:Yugoloths 1855:Blood War 1843:Baalzebul 1711:outsiders 1703:alignment 1481:talk page 1303:Death dog 1286:reviewer 1270:giant bat 1103:Frostburn 1090:Frost man 1072:Armadillo 1044:Carbuncle 1030:Al-mi'raj 1028:Based on 1012:Al-mi'raj 794:Night hag 447:I, Tyrant 384:in 1977. 382:TSR, Inc. 375:Advanced 304:humanoids 222:SyFy Wire 168:copyright 125:mythology 6611:List of 6586:Complete 6580:Expanded 6560:AD&D 6251:Greyhawk 6207:Vampires 6021:Greyhawk 5985:Sorcerer 5907:Tiefling 5892:Halfling 5882:Half-elf 5762:Aebrynis 5703:Pelinore 5612:Jakandor 5605:Greyhawk 5589:Kara-Tur 5582:Al-Qadim 5561:Exandria 5533:Dark Sun 5460:Licenses 5385:Jim Ward 5288:Creators 5279:Psionics 5232:Gameplay 5193:Editions 5085:, 2005). 5061:, 2001). 4931:, 2006). 4919:Ed Stark 4882:Backstab 4608:April 3, 4602:Archived 4466:Ed Stark 4443:April 3, 4437:Archived 4364:Archived 4331:Archived 4298:Archived 4168:"Ptolus" 4115:April 8, 4109:Archived 4023:(1983). 3880:Archived 3849:Archived 3827:11291023 3801:(1981). 3743:(2013). 3522:Archived 3518:GameFAQs 3489:Archived 3396:Archived 3367:Archived 3316:Archived 3246:(1977). 3135:(#192). 3101:(1991). 2999:Archived 2972:Archived 2912:Backstab 2890:Archived 2860:Archived 2799:Archived 2726:Archived 2693:Archived 2604:Archived 2444:Archived 2366:Bestiary 2360:See also 2354:Backstab 2295:tarasque 2251:AD&D 2180:Asmodeus 2178:depicts 2068:cambions 1960:Greyhawk 1851:Asmodeus 1635:May 2023 1576:May 2023 1528:May 2023 1442:real bad 1427:(1993), 1350:Geek.com 1325:Cerberus 1259:(1991), 1232:Variants 1223:Creature 1163:(1980). 1113:Geek.com 1062:(1980), 1003:Variants 994:Creature 645:(1993), 641:(1989), 637:(1976), 428:Beholder 418:Variants 409:Creature 291:succubus 242:D&D' 230:Geek.com 198:stated, 160:pastiche 72:bestiary 62:such as 60:monsters 6613:Eberron 6603:modules 6601:Notable 6575:D&D 6568:D&D 6270:Moradin 6253:deities 6235:Bahamut 6190:Kobolds 6175:Owlbear 6155:Goblins 6140:Dragons 6130:Centaur 6107:Wulfgar 6072:Iggwilv 5990:Warlock 5970:Paladin 5960:Fighter 5927:Classes 5787:Mystara 5782:Eberron 5733:Rokugan 5666:Mystara 5636:Ravnica 5554:Eberron 5451:WizKids 5198:Gen Con 5176:General 4940:(2000). 4861:July 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504:20-23 497:Devil 330:oozes 287:nymph 6583:and 6180:Orcs 6165:Lich 5965:Monk 5945:Bard 5870:Drow 5114:2022 5031:ISBN 5008:ISBN 4981:ISBN 4954:ISBN 4894:2021 4888:: 76 4863:2012 4850:ISBN 4829:2012 4816:ISBN 4731:ISBN 4703:2019 4690:ISBN 4644:2019 4631:ISBN 4610:2018 4445:2018 4372:2022 4339:2022 4306:2022 4262:ISBN 4198:ISBN 4144:ISBN 4117:2022 4029:ISBN 3915:ISSN 3823:OCLC 3813:ISBN 3749:ISBN 3624:ISBN 3291:ISBN 3268:OCLC 3258:ISBN 3221:ISBN 3164:ISSN 3107:ISBN 3080:2020 3055:link 3037:OCLC 3027:ISBN 2980:2015 2944:ISBN 2868:2019 2838:2023 2807:2022 2765:2019 2734:2019 2701:2019 2671:2023 2578:ISBN 2502:OCLC 2492:ISBN 2066:The 1978:and 1936:The 1790:The 1700:evil 1359:Grue 1268:The 1226:Page 1213:and 1171:for 997:Page 967:The 683:Lich 488:BoLS 412:Page 365:The 332:and 289:and 141:film 5865:Elf 5416:TSR 5103:doi 5075:. 4780:TSR 4759:TSR 4231:doi 4221:". 4105:CBR 3720:io9 3598:TSR 3141:TSR 2722:io9 2610:," 2340:io9 2225:TSR 1958:of 1748:ɑːr 1621:or 1566:to 1444:". 1419:115 1386:". 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Index

Lynkhab
Monster Manual

Dungeons & Dragons
fantasy role-playing game
monsters
dragons
first edition in 1974
bestiary
Monster Manual
video games
fiction
popular culture
Monster Manual
mythology
bestiaries
science-fiction
fantasy literature
film
Gary Gygax
Hans Blumenberg
pastiche
J. R. R. Tolkien
copyright
game statistics
J. R. R. Tolkien
China Miéville
Adventure Time
io9
SyFy Wire

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