Knowledge (XXG)

Light gun

Source ๐Ÿ“

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moment, and the optics in the gun register where on the screen the gun is aimed. That information is sent to the computer, which registers the shot. ... Positional guns are mounted stationary on the arcade cabinet with the ability to aim left/right and up/down. They function much like joysticks, which maintain a known location on screen at all times and register the current location when fired.
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series, are distinctly different from positional guns used by arcade games such as SEGA's Gunblade NY. ... Light guns differ from positional guns, such as in Gunblade NY (bottom), that are essentially analog joysticks. ... Positional guns are essentially analog sticks mounted in a fixed location with
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The first detection method, used by the NES Zapper, involves drawing each target sequentially in white light after the screen blacks out. The computer knows that if the diode detects light as it is drawing a square (or after the screen refreshes), then that is the target at which the gun is pointed.
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Rectangular positioning is similar to image capture, except it disregards any on-screen details and only determines the rectangular outline of the game screen. By determining the size and distortion of the rectangle outline of the screen, it is possible to calculate where exactly the light gun is
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A side effect of this is that in some games, a player can point the gun at a light bulb or other bright light source, pull the trigger, and cause the system to falsely detect a hit on the first target every time. Some games account for this either by detecting if all targets appear to match or by
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The two routes to conventional gun control are light guns and positional guns. Light guns are the most common for video game systems of any type. They work optically with screen and do not keep track of location on the screen until the gun is fired. When the gun is fired, the screen blanks for a
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that records the position of the gun to determine the player's aim on the screen. The gun must be calibrated, which usually happens after powering up. Early examples of a positional gun include
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uses an infrared video camera in the handheld controller, rather than a simple sensor. Wesley Yin-Poole stated that the Wii Remote was not as accurate as a traditional light gun.
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features electronic sound and a moving film strip to represent the targets on a projection screen, and its 1972 game
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Advances in Multimedia Information Processing-PCM 2005: 6th Pacific-Rim Conference on Multimedia, Jeju Island, Korea
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objects, the sequence of the drawing of the targets tell the computer which target the player hit after 1 + ceil(log
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respect to the screen. Light guns, in contrast, have no fixed a priori relationship with a display.
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The first light guns were produced in the 1930s, following the development of light-sensing
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Essentially, the diode tells the computer whether or not the player hit something, and for
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features a mounted light gun with targets whose movement and reactions are displayed using
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Teger, Daniel; Rogowski, Scott; Dinerman, Julie; Ramkishun, Kevin (May 13, 2011).
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to display the target on the screen. In 1975, Sega released the early
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This article is about the computer peripheral. For the artillery, see
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These games evolved throughout subsequent decades, culminating in
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displaying a black screen and verifying that no targets match.
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Arcade Mania! The Turbo Charged World of Japan's Game Centers
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pointing. This method was introduced by the Sinden Lightgun.
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Yo-Sung Ho & Hyoung Joong Kim (November 13โ€“16, 2005).
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OC 5000 Occitane โ€“ Sociรฉtรฉ Occitane d'Electronique โ€“ 1978
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Light guns, such as the NES Zapper or those used in the
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shooting games, beginning with the Seeburg Ray-O-Lite.
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Morgan McGuire & Odest Chadwicke Jenkins (2009).
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History of Nintendo โ€“ Toys & Arcades (1969โ€“1982)
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The First Quarter: A 25-Year History of Video Games
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For the air traffic light gun, see 7: 640:Color Multi-Spiel โ€“ Universum โ€“ 1979 556:Visio Matic 101 โ€“ CIT Alcatel โ€“ 1977 69:adding citations to reliable sources 801:Integrated Pistol โ€“ MoProUsa โ€“ 2008 415:A positional gun is essentially an 25: 202:, typically shaped to resemble a 892:, p. 133, Kodansha International 572:Visiomat 11 โ€“ Pizon-Bross โ€“ 1977 412:conversions may use light guns. 370:The positional gun is common in 45: 1281:Springer Science & Business 585:Home T.V. Game โ€“ Santron โ€“ 1977 56:needs additional citations for 1126:Ashcraft, Brian (2007-06-13). 559:Model 1199 โ€“ Interstate โ€“ 1977 506:โ€“ General Home Products โ€“ 1976 331:for the object that was hit). 1: 782:Pulse Cannon โ€“ Pelican โ€“ 2001 523:TV-Sports 801 โ€“ Lloyds โ€“ 1976 1130:. Kotaku.com. Archived from 697:"Plus-X" Terminator Laser - 610:Jeu TV TVG-6 โ€“ Klevox โ€“ 1978 1053:. p. 5. Archived from 809:Sony Computer Entertainment 731:3DO Interactive Multiplayer 253:per play. Sega's 1969 game 1754: 623:Color TV game โ€“ Sands 1978 607:XK 600B โ€“ Ingersoll โ€“ 1978 562:Markint 6 โ€“ Markint โ€“ 1977 486:Laser Clay Shooting System 405:Terminator 2: Judgment Day 274:Laser Clay Shooting System 213: 29: 27:Video game pointing device 1371:Killer List of Videogames 1354:Killer List of Videogames 1337:Killer List of Videogames 1320:Killer List of Videogames 1217:Killer List of Videogames 1200:Killer List of Videogames 1183:Killer List of Videogames 1032:Killer List of Videogames 1015:Killer List of Videogames 998:Killer List of Videogames 965:Killer List of Videogames 948:Killer List of Videogames 908:Killer List of Videogames 1692:List of game controllers 888:Ashcraft, Brian, (2008) 604:Mark V-C โ€“ Unimex โ€“ 1977 546:โ€“ APF Electronics โ€“ 1977 387:Resident Evil Survivor 2 384:, the arcade version of 1548:Virtual reality headset 858:Cowan, Michael (2018). 834:List of light gun games 357:Rectangular positioning 247:electro-mechanical game 1439:Video game controllers 876:10.25969/mediarep/3438 788:Topgun II โ€“ EMS โ€“ 2007 175: 164: 150: 36:aviation light signals 1387:www.old-computers.com 1082:. WiiBrew. 2011-04-26 598:105 โ€“ Sportron โ€“ 1977 530:โ€“ 1976/1976/1977/1977 170: 156: 146: 925:, p. 83, BWD Press, 839:Laser pistol (sport) 763:Dreamcast Light Guns 736:Peacekeeper Revolver 65:improve this article 1738:American inventions 1645:Gesture recognition 1518:Musical Instruments 785:Topgun โ€“ EMS โ€“ 2005 664:Magnum Light Phaser 601:501 โ€“ Starex โ€“ 1977 290:light gun shooters 1483:Interactive urinal 993:Wild Gunman (1974) 509:ColorSport VIII โ€“ 302:Sequential targets 176: 165: 151: 1720: 1719: 1680: 1679: 1650:Haptic technology 1508:Motion controller 1453:Arcade controller 1258:House of the Dead 1245:978-1-56881-305-9 1153:"Sinden Lightgun" 829:Light gun shooter 807:AIM Controller โ€“ 717:โ€“ Nintendo โ€“ 1992 544:TV Fun Sportsrama 488:โ€“ Nintendo โ€“ 1973 339:Infrared emitters 216:Light gun shooter 141: 140: 133: 115: 16:(Redirected from 1745: 1609:Telephone keypad 1569:Physical buttons 1566: 1562:Controller parts 1446:Controller types 1432: 1425: 1418: 1409: 1402: 1401: 1399: 1398: 1389:. Archived from 1379: 1373: 1362: 1356: 1345: 1339: 1328: 1322: 1311: 1305: 1304: 1298: 1297: 1270: 1264: 1263: 1253: 1252: 1236:A K Peters, Ltd. 1225: 1219: 1208: 1202: 1191: 1185: 1174: 1168: 1167: 1165: 1163: 1149: 1143: 1142: 1140: 1139: 1123: 1117: 1116: 1114: 1112: 1097: 1091: 1090: 1088: 1087: 1076: 1070: 1069: 1067: 1065: 1060:on June 23, 2018 1059: 1052: 1043: 1034: 1023: 1017: 1006: 1000: 989: 983: 982:), Nintendo Land 973: 967: 956: 950: 939: 933: 916: 910: 899: 893: 886: 880: 879: 855: 815:Sinden Light Gun 692:Worlds of Wonder 540:โ€“ 1977/1977/1978 480:Magnavox Odyssey 476:Shooting Gallery 266:image projection 136: 129: 125: 122: 116: 114: 73: 49: 41: 21: 1753: 1752: 1748: 1747: 1746: 1744: 1743: 1742: 1723: 1722: 1721: 1716: 1676: 1623: 1557: 1441: 1436: 1406: 1405: 1396: 1394: 1381: 1380: 1376: 1363: 1359: 1346: 1342: 1329: 1325: 1312: 1308: 1295: 1293: 1291: 1283:. p. 688. 1272: 1271: 1267: 1250: 1248: 1246: 1227: 1226: 1222: 1209: 1205: 1192: 1188: 1175: 1171: 1161: 1159: 1151: 1150: 1146: 1137: 1135: 1125: 1124: 1120: 1110: 1108: 1099: 1098: 1094: 1085: 1083: 1078: 1077: 1073: 1063: 1061: 1057: 1050: 1045: 1044: 1037: 1024: 1020: 1007: 1003: 990: 986: 974: 970: 957: 953: 940: 936: 917: 913: 900: 896: 887: 883: 857: 856: 852: 847: 825: 820: 464: 368: 359: 341: 326: 322: 318: 314: 310: 304: 284:film projection 268:onto a screen. 218: 212: 184:pointing device 137: 126: 120: 117: 74: 72: 62: 50: 39: 28: 23: 22: 15: 12: 11: 5: 1751: 1749: 1741: 1740: 1735: 1725: 1724: 1718: 1717: 1715: 1714: 1709: 1704: 1699: 1694: 1688: 1686: 1682: 1681: 1678: 1677: 1675: 1674: 1669: 1664: 1663: 1662: 1652: 1647: 1642: 1640:Force feedback 1637: 1631: 1629: 1625: 1624: 1622: 1621: 1616: 1611: 1606: 1603: 1598: 1593: 1588: 1583: 1578: 1572: 1570: 1563: 1559: 1558: 1556: 1555: 1550: 1545: 1543:Remote control 1540: 1530: 1525: 1520: 1515: 1510: 1505: 1500: 1495: 1490: 1485: 1480: 1475: 1470: 1465: 1463:Digital camera 1460: 1455: 1449: 1447: 1443: 1442: 1437: 1435: 1434: 1427: 1420: 1412: 1404: 1403: 1374: 1357: 1340: 1323: 1306: 1289: 1265: 1244: 1220: 1203: 1186: 1169: 1157:Lightgun Gamer 1144: 1118: 1092: 1071: 1035: 1018: 1001: 984: 968: 951: 934: 919:Steven L. 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NES Zapper

Light Phaser
Master System

XG-1
pointing device
computers
control device
arcade
video games
pistol
Light gun shooter
vacuum tubes
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