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Light Force

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372: 367: 362: 357: 352: 216: 238:, an ice planet, desert planet, and ends at the aliens' factories. Every level has the player tasked with shooting down multiple waves of enemy spaceships to progress to the next level. Weapon upgrades and a shield for your ship can be acquired as you progress. After completing the last level, the game loops back to the first. The game has a 263:
label. The company's co-founder Greg Follis explained that Faster Than Light was originally the title of the game, but he considered it "too good to waste". The game was the first to use "Lasermation" for the graphics, which was described by Gargoyle director Ted Heathcote as "a new technique for
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received positive reviews from video games critics, later being ranked as one of the best games for the Spectrum by multiple gaming magazines. The game was a commercial success, with the Spectrum version debuting at number two in the UK sales charts.
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system, tasked as the only fighter in the area to fight off a species of aliens taking over the peaceful system. The game spans five levels, ranging from a jungle section, an
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feature, where the player can get point bonuses for completing optional objectives, like destroying all alien buildings.
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placed it 82nd in their list of the top 100 games for the Spectrum. The Spectrum version was rated number 26 in the
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The player controls a spaceship which must defeat waves of attacking enemies in five different levels.
82: 70: 31: 623: 604: 106: 94: 35: 558: 501:, and was nominated in the "Best Shoot 'em up" and "State of the Art award" categories. In 1991, 119: 854: 633: 227: 176: 152: 876: 829: 809: 537: 470: 319: 147: 670: 254: 180: 75: 901: 849: 769: 749: 589: 507: 459: 381: 343: 235: 162: 273: 215: 192: 128: 870: 475:
praised its graphics, calling it the best he has seen on a Spectrum shoot 'em up.
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The game won the award for best graphics of the year according to the readers of
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was the composer for the Commodore 64 version. It was released in 1986 for the
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called it "the ultimate blaster" and "essential purchase". One reviewer for
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said that the title was appropriate for fans of scrolling shooter genre.
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considered it to be one of the best shoot 'em ups for the Amstrad.
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designed by Greg Follis and Roy Carter, developed by their company
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Dunn, Mike; Eddy, Richard; Valducci, Massimo (December 1986).
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Gary, Penn; Rignall, Julian; Sumner, Paul (December 1986).
30:"Lightforce" redirects here. For the Australian band, see 230:. The player controls a "Light Force" flightcraft in the 578: 576: 574: 219:
The "Light Force" navigating through the jungle level.
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debuted at number two in the UK sales charts, behind
158: 146: 138: 118: 105: 93: 81: 69: 52: 793:. No. 43. 23–29 October 1986. p. 19. 527: 525: 523: 875:can be played for free in the browser at the 541:. No. 34. November 1986. pp. 16–17. 8: 405: 349: 264:showing really vivid high speed animation". 943:Video games developed in the United Kingdom 511:"Official Top 100 Games of All Time" list. 404: 291: 58: 49: 753:. No. 37. December 1986. p. 93. 658:. No. 27. September 1986. p. 7. 773:. No. 13. January 1987. p. 14. 632:. Vol. 5, no. 36. p. 24. 833:. No. 91. August 1991. p. 40. 694: 692: 519: 482:Tim Metcalfe positively compared it to 813:. No. 38. March 1987. p. 35. 552: 550: 548: 845:"Let the People Decide! The Results!" 718: 716: 7: 669:Jankiewicz, Joshua (8 August 2015). 296: 34:. For the Marvel Comics energy, see 287: 622:Cook, John (4–10 September 1986). 253:is the first game published under 25: 948:Video games scored by Rob Hubbard 351: 187:imprint. It was released for the 805:"The 1986 Crash Readers' Awards" 567:. No. 22. pp. 128–129. 370: 365: 360: 355: 350: 38:. For the Star Wars energy, see 723:Metcalfe, Tim (December 1986). 652:"Gargoyle go Faster Than Light" 583:Taylor, Graham (October 1986). 593:. No. 55. pp. 32–33. 1: 938:Vertically scrolling shooters 857:. September 1993. p. 11. 624:"Light Force - FTL in action" 447:, the ZX Spectrum version of 611:. December 1986. p. 56. 228:vertically scrolling shooter 183:, and published under their 177:vertically scrolling shooter 969: 886:at SpectrumComputing.co.uk 733:. No. 62. p. 50. 709:. No. 14. p. 24. 29: 933:Single-player video games 413: 410: 300: 297: 57: 790:Popular Computing Weekly 730:Computer and Video Games 629:Popular Computing Weekly 477:Computer and Video Games 332:Computer and Video Games 825:"Top 100 Speccy Games!" 220: 218: 923:Gargoyle Games games 656:ZX Computing Monthly 609:ZX Computing Monthly 32:Mortification (band) 675:Hardcore Gaming 101 585:"Lightforce Review" 533:"Lightforce Review" 407: 294: 36:Lightforce (energy) 918:Commodore 64 games 292: 221: 64:Spectrum cover art 953:ZX Spectrum games 913:Amstrad CPC games 855:Dennis Publishing 438: 437: 403: 402: 261:Faster Than Light 185:Faster Than Light 168: 167: 153:Scrolling shooter 88:Faster Than Light 27:1986 shooter game 16:(Redirected from 960: 908:1986 video games 877:Internet Archive 859: 858: 841: 835: 834: 821: 815: 814: 801: 795: 794: 781: 775: 774: 761: 755: 754: 741: 735: 734: 720: 711: 710: 696: 687: 686: 684: 682: 671:"Gargoyle Games" 666: 660: 659: 648: 642: 641: 619: 613: 612: 601: 595: 594: 580: 569: 568: 554: 543: 542: 529: 481: 408: 375: 374: 373: 369: 368: 364: 363: 359: 358: 354: 353: 295: 259: 62: 50: 21: 968: 967: 963: 962: 961: 959: 958: 957: 898: 897: 867: 862: 853:. 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Retrieved 674: 664: 655: 646: 627: 617: 608: 599: 588: 562: 536: 506: 502: 498: 496: 489: 483: 471: 464: 458: 453: 448: 442: 440: 429: 419: 392: 380: 342: 330: 318: 306: 274:Commodore 64 250: 249: 223: 222: 203: 201: 193:Commodore 64 171: 170: 169: 129:Commodore 64 99:Greg Follis 83:Publisher(s) 71:Developer(s) 44: 894:at Lemon 64 891:Light Force 883:Light Force 872:Light Force 745:"Scroll On" 677:. p. 3 559:"Zzap Test" 449:Light Force 424:Crash Smash 411:Publication 298:Publication 280:computers. 278:ZX Spectrum 270:Amstrad CPC 266:Rob Hubbard 251:Light Force 246:Development 224:Light Force 204:Light Force 199:platforms. 197:ZX Spectrum 189:Amstrad CPC 172:Light Force 133:ZX Spectrum 125:Amstrad CPC 120:Platform(s) 112:Rob Hubbard 107:Composer(s) 95:Designer(s) 53:Light Force 902:Categories 765:"Hit List" 681:24 January 515:References 444:MicroScope 434:SU Classic 240:high score 175:is a 1986 101:Roy Carter 18:Lightforce 701:"Reviews" 638:0265-0509 289:Reception 284:Reception 40:The Force 785:"Charts" 485:Galaxian 454:Paperboy 211:Gameplay 148:Genre(s) 564:Zzap!64 491:Zzap!64 394:Zzap!64 232:Regulus 159:Mode(s) 139:Release 636:  406:Awards 276:, and 195:, and 830:Crash 810:Crash 706:Amtix 538:Crash 503:Crash 499:Crash 480:' 472:Crash 466:Amtix 420:Crash 414:Award 337:33/40 320:Crash 308:Amtix 301:Score 258:' 226:is a 114:(C64) 683:2020 634:ISSN 387:7/10 142:1986 399:87% 325:91% 313:85% 904:: 847:. 827:. 807:. 787:. 767:. 747:. 727:. 715:^ 703:. 691:^ 673:. 654:. 626:. 607:. 587:. 573:^ 561:. 547:^ 535:. 522:^ 488:. 272:, 191:, 131:, 127:, 685:. 640:. 42:. 20:)

Index

Lightforce
Mortification (band)
Lightforce (energy)
The Force

Developer(s)
Gargoyle Games
Publisher(s)
Faster Than Light
Designer(s)
Composer(s)
Rob Hubbard
Platform(s)
Amstrad CPC
Commodore 64
ZX Spectrum
Genre(s)
Scrolling shooter
Single-player
vertically scrolling shooter
Gargoyle Games
Faster Than Light
Amstrad CPC
Commodore 64
ZX Spectrum

vertically scrolling shooter
Regulus
asteroid belt
high score

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