307:, players have greater control over Links. Up to four units can be linked together to form one "link"; an offensive link for Player Phase battles, and a defensive link for Enemy Phase battles. Additionally, the player can dictate the degree of support a unit can provide; a linked unit can use battle skills or no battle skills at all. For linked actions, a weapon must be set in order to participate in an offensive or defensive linked battle. Lastly, two special actions can also be set as linked actions: Antilock and Salvage from EMP and radio backpacks, respectively. Antilock causes missiles within range to miss, while Salvage restores any wanzers destroyed in battle.
280:. The video game progresses in a linear manner: watch cut-scene events, complete missions, set up their wanzers during intermissions, and sortie for the next mission. The player travels to locations on a world map. As the player progresses through the plot, new locations are revealed on the world map. Towns and cities act as intermission points where the player can organize and set up their units for the upcoming mission. Battle zones are where the missions take place, though they become inaccessible upon the completion of a mission. Like in
326:(EMP) waves that disable various functions on its target. Jetpacks have built-in verniers that allow a wanzer to scale buildings and directly bypass obstacles such as water. Radio backpacks have communications equipment that allows a wanzer to act as a forward air controller by signaling a transport to drop supplies, armor coating, or call in an air strike. Aside from these new additions, turbo backpacks now come with a small amount of item space and repair backpacks can remove EMP-inflicted status damage.
409:. However, they are discovered by the VSA and are forced to escape north to Cumana, where a Chinese businessman named Chang offers to help them escape. However, this fails when they are attacked by unknown wanzers at the harbor, which spills over into the city. Darril captures their leader, Anizka Ivanovna Aleksandrov, and they head for another escape route. Along the way, the deserters find a village being attacked by the VSA. Darril decides to help the villagers and in the process, meets the
361:. Zaftra began losing foreign investments and many businesses withdrew from the union, resulting in major economic losses. Superpowers such as the United States of the New Continent (USN) refused offers from the union to import their natural resources, the major economic driver of their economy. With a failing economy and growing distrust from the world community, the Republic of Zaftra disbanded the Peace Mediation Organization (PMO) in 2094. Meanwhile, the discovery of natural resources in
849:. North American reaction to the game was consistent across the board, receiving mixed to generally good reviews. It was praised for its deep gameplay, customizable wanzers, and high production values. On the disapproving side, many felt the plot advanced at a sluggish pace, the AI was subpar, and the menu system was cumbersome at times. At least 4 of the critics below mentioned the high complexity of the game would be a benefit or a fault of the game depending on the player.
579:. The music has been described as very different from the "very abstract and heavy" music of the previous game, and much more similar to the music of the first game with an emphasis on melody as well as light and thematic elements. The soundtrack also incorporates "South American"-style elements, with the use of pan flutes and tribal percussion. The music from the game was bundled with music from the remake of the first,
483:(Venezuelan Freedom Alliance). Growing up in poor living conditions, Luis aspired to change Venezuela for the better as a child. At the age of 15, he joined la Alianza as a soldier, but assumes leadership five years after the group's head dies. Luis opposes Governor Bruno Diaz's rule and wants better treatment of his people from the U.S.N. Central Government. Luis is also referenced in
413:(Venezuelan Liberation Alliance) rebel group. Ivanovna escapes during the skirmish, but keeps a homing beacon on the deserters' truck believing they may be of use to her in the future. As the game's plot thickens, the protagonists discover that Glaeser lied about the investigation and pieces its connections between the base attacks in Germany and the deserters' pursuers in Venezuela.
369:(EC) to stop importing raw materials from Zaftra. Consequently, Zaftran citizens began migrating to other countries in search for work. In 2096, the Republic of Zaftra returned to the spotlight after a mysterious blitzkrieg of EC military bases leaves Europe in an imminent resource crisis. Elsewhere in the world, Venezuela suddenly declares independence from the USN.
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tracks, he complimented the album as "impressive", especially given that it was the "first work of a promising new composer". While he did not feel that all of the tracks were of consistent quality, he said that none of them were "bad" and that the more "atmospheric" tracks stood out as particularly
548:
in May 2004, with the games director
Toshiro Tsuchida explaining the plot and new features including voice chat. The game featured only English voiceover, and had in Japan was subtitled. The North American release of the game featured some cosmetic changes, such as the change of the USN to the UCS
459:
Billy Renges is a U.S.N. corporal in the employ of the 332nd Mobile
Company. Billy was born into a poor family struggling to make ends meet. Determined to escape a life of poverty, he enlisted in the U.S.N. Army to live the good life. Renges met and befriended Darril Traubel during the 2nd Huffman
447:
Darril
Traubel is a U.S.N. sergeant and a platoon leader for the U.S.N. Army 332nd Mobile Company. A talented soldier, Darril's achievements on the battlefield made him into a rising star in the U.S.N. Army. However, his sense of justice has led him to disregard orders and eventually, his demotion
439:
master sergeant and a member of the E.C. Armored
Tactics Research Corps, otherwise known as the Durandal. Before joining the Durandal, Elsa was in the employ of the French Army and served them for three years from 2093 to 2096. Although Eliane had no actual combat experience with the military, her
295:
that are used for mission play, namely Action Points (AP) and Links. Action Points (AP) is a feature that dictates how much actions can be done with each unit. Actions such as moving and attacking require a certain amount of AP to use. At the end of a full turn, which is one Player Phase and Enemy
490:
Phillip
Chaeffer is a U.S.N. private first class serving the 332nd Mobile Company. Phillip enlisted in the U.S.N. Army during the 2nd Huffman Conflict and served as an infantryman in the war. Sometime during the war, he starts a friendship with Darril Traubel and Billy Renges. As the youngest and
471:
Bruno Diaz is the governor of the U.S.N. state, Venezuela. As a puppet leader following the orders of the U.S.N. Central
Government, Bruno had extensive connections to the mafia and foreign sources. He used these sources to oppress the Venezuelan people and made himself wealthy by robbing them of
392:
and run into some opposition there, but another set of wanzers ambush the
Durandal after they return to Germany with their findings, which includes a wanzer AI microchip. The team delivers the microchip to Niklas Glaeser, a German general leading the investigation. In a news conference, Glaeser's
314:
has a number of new gameplay mechanics. Weapons are now capable of attacking more than once during any battle, provided that the unit initiating the attack has sufficient AP and weapon ammunition. The time of day affects a weapon's chances of hitting its target; for example, accuracy is lowered
262:
The title was the top selling game of
Christmas 2003 in Japan and sold over 160,000 copies. It received generally positive reviews, highlighting the high production values and customization of mechs for combat, but also cited the game's high level of difficulty and complexity.
254:
compete for the world's resources, and two individuals are sent to investigate when five bases of one nation are attacked unprovoked by persons unknown. The game was developed to sound different musically than previous titles, with South
American instruments like the
587:. It was released by Square Enix on May 10, 2004. The four-disc album has two discs devoted to each game, and has 97 tracks. It is 3:24:24 long, and has catalog numbers of SQEX-10021~4. The album was well received by Ben Schweitzer of RPGFan. Preferring the
498:
William Clift is the president of the U.S.N. Central
Government. As president of the U.S.N., William made resolving domestic and international conflicts the focus of his presidency during the 2090s. His administration was heavily involved in the Venezuelan
319:, there are new auxiliary backpacks that offer unique features when used on the battlefield. In addition to the item, turbo, and repair backpacks, players can now use jetpacks, sensor backpacks, EMP backpacks, and radio backpacks.
460:
Conflict, and the two have formed a strong friendship since then. When Darril was reassigned to the 332nd Mobile Company, he applied for a transfer to the company to serve with his best friend. Billy also makes an appearance in
396:
Meanwhile, Venezuela suddenly secedes from the USN. In response, the USN sends in the 332nd Mobile Company to force them back into the fold. Darril Traubel and his two of friends are on patrol duty when they witness a
826:
sold 169,606 copies in Japan by the end of 2003. Additionally, it was the top-selling game during the week of Christmas in Japan. It was re-released alongside other titles in the series in Square Enix's
380:
are simultaneously attacked by unknown assailants. The EC leadership discuss the attacks and appoint the union's Durandal military research unit to lead the probe. While probing for evidence at a
440:
grasp of combat theory and wanzer piloting impressed her superior officers. As a result, Elsa was accepted into the Durandal upon the recommendation of her superiors. Elsa is also referenced in
1526:
448:
from captain to sergeant in 2096. Ever since the demotion, Traubel has become a disillusioned soldier and has lost interest in fighting for the U.S.N. Darril also makes appearances in
291:
The missions in FM4 are traditional tactical RPG fare, ranging from destroying all enemy targets to protecting a certain allied target. There are a number of returning features from
1108:
So what if he breaks a few rules here and there? It beats going by the book. Besides, I don't want to relive Huffman...too many civvies died there, while we couldn't do anything.
472:
their money. Diaz, however, desired to break away from the U.S.N. and accepted military support from an unknown foreign source to make it happen. Bruno is also referenced in
315:
during night time. Weather conditions affect the effective range of weapons; for example, a blizzard will reduce a machine gun's maximum firing range by one square. Like in
2049:
857:
1439:
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1214:
2069:
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2009:
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most inexperienced of the three men, Chaeffer has a tendency to act recklessly and attract unwanted attention from enemy forces. Phillip is also referenced in
1588:
2034:
2044:
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Phase, a set amount of AP is replenished. A unit's AP amount and recharge value depends on how many AP-specific abilities its pilot has learned.
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1008:
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Sensor backpacks are equipped with sonar and radar sensors that extend the firing range of missile launchers. EMP backpacks are armed with
596:
noteworthy. Reviewers from Square Enix Music Online had similar praises and criticisms, calling it "not the most diverse or consistent of
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2019:
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Links is a feature that allows multiple units to provide offensive and defensive support to each other during battles. Unlike in
376:
revolves around two individuals - Durandal recruit Elsa Eliane and USN sergeant Darril Traubel. In 2096, five military bases in
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40:
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2014:
74:
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182:
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1942:
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316:
357:. Since the revelations of the true causes behind the 2nd Huffman Conflict in 2092, the world grew wary of the
233:
is part of a serialized storyline that follows the stories of various characters and their struggles involving
192:
1797:
2004:
1310:
576:
1970:
1956:
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revelations that the attackers were USN puzzle the Durandal, who believe they were of Zaftran origin.
1643:
1462:
1150:
Chaeffer must've messed with my control settings... I'm gonna kick his butt when I get back to base!.
899:
530:
62:
50:
1229:
865:." The critic consensus seemed to be that fans of mecha or strategy RPG games would be pleased with
1256:
366:
108:
86:
17:
1963:
1949:
1188:
136:
869:
and that the general audience should rent it first. Another complaint heard (particularly with
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1208:
1167:
1079:
1054:
1029:
1004:
891:
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96:
1722:
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scores" but still "highly worthy"; they also noted the atmospheric tracks as worthy of note.
568:
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special forces unit. The Durandal theorize that the attackers staged out of a small base in
177:
113:
79:
1903:
1896:
1505:
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398:
345:
276:
246:
1129:
Hey Darril... I think our squad leader might've skipped a few classes in Officer School.
401:(VSA) transport crash in the jungle. Inspecting the remains, they find a crate carrying
931:
Named exclusively in the North American release as the Unified Continental States (UCS)
1993:
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871:
686:
550:
339:
221:
164:
141:
128:
1700:
575:. The game was Iwasaki's first as a composer, as he had previously only worked as a
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842:
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572:
536:
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117:
101:
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at Jump Fest. In February 2004, a North American release was announced alongside
1805:
1668:
1396:
521:
436:
251:
216:
67:
55:
1419:"Front Mission 4 Plus 1st Original Soundtrack :: Review by Dave and Harry"
1977:
1500:
846:
636:
541:
381:
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960:
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were given access to a free demo of the game. The game was put on display at
528:
series. In December 2003, Square Enix showed off video of the game alongside
504:
350:
256:
710:
875:) is that the first few battles alternate between tedious and annoying.
1822:
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line on May 11, 2006. Around the time of the Ultimate Hits re-release,
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389:
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base, they encounter Rolf Wagner, the leader of the Bundeswehr's elite
377:
362:
358:
354:
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roundel on the Bundeswehr units changed to a simple black X emblem.
981:
Dengeki, ed. (February 2004). "100 Year History of Front Mission".
405:
worth $ 25 million. The three then decide to steal the gold and go
1365:"How Long Is The Single Player Campaign In Front Mission Evolved?"
985:(in Japanese). No. February 2004 Special Edition. MediaWorks.
155:
39:
406:
234:
1826:
1342:
1315:
1288:
1261:
1234:
1193:
760:
1001:
Front Mission World Historica - Report of Conflicts 19702121
999:
Dengeki PlayStation Editorial, LogicGate, ed. (March 2007).
288:
alternates control between the game's two main characters.
244:
The game takes place in 2096, 6 years before the events of
1814:
1723:"Latest Japanese Sales Charts - Week Ending December 21"
563:
Music of the Front Mission series § Front Mission 4
219:
as the fourth main entry and sixth entry overall in the
259:
were used to compose a more dynamic musical structure.
540:
for a June release. In March 2004, registers users of
337:
is set in 2096, taking place in between the events of
1559:"Weekly Famitsu Rates Front Mission 4, Growlanser IV"
1927:
1881:
274:borrows several of the gameplay mechanics found in
188:
176:
147:
135:
123:
107:
95:
85:
73:
61:
49:
32:
1748:"Front Mission Series Goes Ultimate Hits In Japan"
1693:"2003 Top 100 Best Selling Japanese Console Games"
994:
992:
903:
1024:Famitsu Books Editorial, ed. (February 2004).
1838:
8:
1438:: CS1 maint: multiple names: authors list (
1338:"E3 2004: Front Mission 4 - Progress Report"
861:series, nothing surpasses the complexity of
778:
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585:Front Mission 4 plus 1st Original Soundtrack
1496:"Front Mission 4 for PlayStation 2 Reviews"
1213:: CS1 maint: numeric names: authors list (
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1823:
1619:"Front Mission 4 for PlayStation 2 Review"
1386:
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56:Square Enix Product Development Division 6
29:
2050:Video games featuring female protagonists
507:Conflict. William is also referenced in
1076:Front Mission 4 Official Strategy Guide
943:
884:
2055:Video games scored by Hidenori Iwasaki
1431:
1206:
1026:Front Mission 4 Official Perfect Guide
431:. The video game takes place in 2096.
2070:Video games set in the United Kingdom
1617:Massimilla, Bethany (June 14, 2004).
1490:
1488:
1457:
1455:
1453:
1451:
1449:
7:
2010:Military science fiction video games
1721:Jenkins, David (December 29, 2003).
1557:Winkler, Chris (December 10, 2003).
651:
616:
1463:"Front Mission 4 for PlayStation 2"
1311:"Square Enix: E3 2004 Booth Report"
855:summed it up with, "Outside of the
835:sold over 260,000 copies in Japan.
607:
1815:Ten-Mou / Worldwide Network System
1525:Kevin; Crispin; Shoe (July 2004).
953:"Square Enix Talks Current Status"
811:PlayStation: The Official Magazine
773:Official U.S. PlayStation Magazine
571:, with some tracks contributed by
25:
18:List of Front Mission 4 characters
2035:Tactical role-playing video games
1746:Winkler, Chris (August 3, 2006).
1644:"GameSpy: Front Mission 4 Review"
780:
730:
509:Front Mission 5: Scars of the War
485:Front Mission 5: Scars of the War
481:la Alianza de Libertad Venezolana
474:Front Mission 5: Scars of the War
466:Front Mission 5: Scars of the War
454:Front Mission 5: Scars of the War
442:Front Mission 5: Scars of the War
428:Front Mission 5: Scars of the War
1141:Square Enix (October 23, 2007).
1120:Square Enix (October 23, 2007).
1099:Square Enix (October 23, 2007).
799:
794:
789:
784:
779:
749:
744:
739:
734:
729:
524:revealed plans to develop a new
479:Luis Perez is the leader of the
38:
1642:Lopez, Miquel (June 11, 2004).
1162:Akitsu, Toru (September 2004).
1049:Akitsu, Toru (September 2004).
567:The soundtrack was composed by
2045:Video games developed in Japan
1393:"Front Mission 4 Plus 1st OST"
1391:Schweitzer, Ben (2006-02-14).
1336:Alfonso, Andrew (2004-05-10).
1228:Gantayat, Anoop (2003-12-08).
411:Alianza de Libertad Venezolana
1:
1282:Dunham, Jeremy (2004-03-10).
1255:Dunham, Jeremy (2004-02-23).
858:Romance of the Three Kingdoms
852:Official PlayStation Magazine
435:Elsa Eliane is a former E.C.
2080:Video games set in the 2090s
2075:Video games set in Venezuela
1667:Sulic, Ivan (May 31, 2004).
1230:"Square Enix Jumps for Jump"
1166:(in Japanese). GAME NOVELS.
1164:Front Mission 4 II - Elsa #2
1145:(Nintendo DS). Square Enix.
1124:(Nintendo DS). Square Enix.
1103:(Nintendo DS). Square Enix.
1053:(in Japanese). GAME NOVELS.
1257:"Square Enix Announces Two"
1051:Front Mission 4 I - Elsa #1
1028:(in Japanese). Enterbrain.
1003:(in Japanese). MediaWorks.
904:
583:, and the album was titled
349:. The story takes place in
215:developed and published by
2096:
2065:Video games set in Germany
2060:Video games set in Denmark
1538:. No. 180. p. 99
1421:. Square Enix Music Online
560:
310:Returning features aside,
213:tactical role-playing game
183:Tactical role-playing game
2025:Single-player video games
1863:
1535:Electronic Gaming Monthly
1189:"New Front Mission Games"
1074:Barba, Rick (June 2004).
895:
663:Electronic Gaming Monthly
655:
652:
620:
617:
317:Front Mission Alternative
205:, also known in Japan as
37:
2020:PlayStation 2-only games
1395:. RPGFan. Archived from
456:as a playable character.
44:North American cover art
2040:Video games about mecha
951:Winkler, Chris (2003).
464:, and is referenced in
1363:Spencer (2010-05-28).
1284:"Front Mission 4 Demo"
905:Furonto Misshon Fuoosu
577:synthesizer programmer
1187:IGNPS2 (2003-08-06).
421:Many characters from
399:Venezuelan State Army
324:electromagnetic pulse
217:Square Enix Co., Ltd.
841:holds a 75% on both
531:Front Mission Online
208:Front Mission Fourth
2015:PlayStation 2 games
1918:5: Scars of the War
1789:(archived from the
1599:on December 9, 2007
1143:Front Mission First
1122:Front Mission First
1101:Front Mission First
649:
614:
520:On August 6, 2003,
493:Front Mission First
462:Front Mission First
450:Front Mission First
225:series. Like other
1309:SNG (2004-05-13).
612:
425:are referenced in
367:European Community
359:Republic of Zaftra
2030:Square Enix games
1987:
1986:
1794:
1669:"Front Mission 4"
1589:"Front Mission 4"
1527:"Front Mission 4"
1173:978-4-7575-1290-0
1085:978-0-7440-0389-5
1060:978-4-7575-1289-4
1035:978-4-7577-1782-4
1010:978-4-8402-3663-8
820:
819:
645:
644:
581:Front Mission 1st
340:Front Mission 1st
198:
197:
160:December 18, 2003
16:(Redirected from
2087:
2000:2003 video games
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1824:
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1810:
1800:official website
1788:
1787:
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1781:Official website
1767:
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1754:. Archived from
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1718:
1712:
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1699:. Archived from
1697:The-MagicBox.com
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1595:. Archived from
1593:GameInformer.com
1587:McNamara, Andy.
1584:
1578:
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1565:. Archived from
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1040:
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1021:
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996:
987:
986:
978:
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968:
959:. Archived from
948:
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748:
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738:
737:
733:
732:
650:
615:
613:Aggregate scores
569:Hidenori Iwasaki
168:
159:
114:Hidenori Iwasaki
91:Toshiro Tsuchida
80:Toshiro Tsuchida
42:
30:
21:
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1510:
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1506:CBS Interactive
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1473:CBS Interactive
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1199:
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1786:(in English)
1760:. Retrieved
1756:the original
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1730:. Retrieved
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1701:the original
1696:
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1623:GameSpot.com
1622:
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1597:the original
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1567:the original
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1468:GameRankings
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1412:
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1397:the original
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573:Ryo Yamazaki
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118:Ryo Yamazaki
102:Yusuke Naora
63:Publisher(s)
51:Developer(s)
1943:Alternative
1882:Main series
1806:Square Enix
1648:GameSpy.com
653:Publication
522:Square Enix
516:Development
501:coup d'état
437:French Army
252:Superstates
137:Platform(s)
109:Composer(s)
87:Producer(s)
75:Director(s)
68:Square Enix
1994:Categories
1978:Left Alive
1936:Gun Hazard
1762:2008-12-17
1752:RPGFan.com
1732:2008-12-17
1707:2008-12-17
1678:2008-12-17
1653:2008-12-17
1628:2008-12-17
1603:2008-12-17
1573:2008-12-17
1563:RPGFan.com
1511:2018-09-20
1501:Metacritic
1478:2018-09-20
1425:2010-10-01
1403:2010-08-03
1374:2014-04-27
1369:Siliconera
1349:2014-04-27
1322:2014-04-27
1295:2014-04-27
1268:2014-04-27
1241:2014-04-27
1200:2014-04-27
967:2007-08-01
939:References
847:Metacritic
637:Metacritic
618:Aggregator
557:Soundtrack
542:PlayOnline
417:Characters
382:Bundeswehr
1928:Spin-offs
1542:August 9,
609:Reception
604:Reception
505:Indochina
351:Venezuela
257:pan flute
237:known as
97:Artist(s)
1791:original
1434:cite web
1209:cite web
892:Japanese
711:GameSpot
503:and the
365:led the
267:Gameplay
229:titles,
178:Genre(s)
1971:Evolved
1964:2089-II
1673:IGN.com
1148:Renges:
1127:Renges:
1106:Darril:
900:Hepburn
723:GameSpy
699:GamePro
692:7.25/10
675:Famitsu
390:Denmark
378:Germany
239:wanzers
211:, is a
189:Mode(s)
148:Release
1957:Online
1858:series
1170:
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957:RPGFan
922:(1995)
766:6.8/10
641:75/100
363:Poland
355:Europe
124:Series
1873:Music
1530:(PDF)
879:Notes
680:32/40
656:Score
621:Score
235:mecha
1950:2089
1544:2022
1440:link
1215:link
1168:ISBN
1080:ISBN
1055:ISBN
1030:ISBN
1005:ISBN
845:and
816:8/10
716:7/10
668:8/10
452:and
407:AWOL
353:and
343:and
330:Plot
303:and
1804:at
1343:IGN
1316:IGN
1289:IGN
1262:IGN
1235:IGN
1194:IGN
863:FM4
761:IGN
704:4/5
631:76%
593:1st
1996::
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546:E3
284:,
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165:NA
156:JP
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167::
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