243:. This mode allows players to experiment with different actions, such as modifying the terrain by adding water, rocks, and sand, changing the weather, and growing vegetation. The game's physics system and AI will respond to these decisions, allowing players to observe the impacts of these actions. Animals also interact with each other in the world, and their interactions will also modify the terrain and leave behind imprints. Players can also add items into the world to further disrupt the ecosystem. For instance, players can be use an anti-gravity capsule to levitate the animals near it.
252:
305:, the story was conveyed to the players non-verbally, and it relied entirely on players' interaction with the wildlife. According to Chahi, this approach "empowers the players’ imagination and can impact their emotions more directly". Chahi added that the game was "poetic", and that the game world was created to showcase the "miracles of life". While the game utilizes
232:. In the adventure mode, the player assumes control of the first explorer and must navigate the world through manipulating the environment and interacting with the wildlife. Players are tasked to rescue them from dangers and predators, assist them in various ways, and use their abilities in order to progress in the game. The
321:
were the composers for the game's original soundtrack. The audio team, which included 3 full-time staff, recorded sounds inspired by "papers, cardboard, adhesive tape, wifi waves, radio noises and natural tones" to create audio that is both "natural" and "artificial" at the same time.
236:, which governs the behaviors of these animals, will react to the player's actions accordingly. Each species in the game also behaves differently and they have their own unique goals. The player can also modify the terrain so as to overcome environmental obstacles.
294:, with procedural behavior. The creatures in the game have an origami-like form as the team felt that they fit naturally with VR's "low-poly designs". Chahi founded Pixel Reefs in 2016 and started the game's production with four people. The development for
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in July 2020. Compared to the PSVR version, the PC version was released with improved visuals, a continuous movement option and a new species for the sandbox mode. Pixel Reef released the
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286:. When the project was completed, Chahi developed ideas around the volcano work for a virtual reality game, where the landscape and creatures within it, represented by
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228:. In the game, players explore a large ecosystem composed of various digital life-forms originating from lost internet codes and algorithms deep inside the
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205:. In the game, players are tasked to navigate a world inhabited by various digital life-forms. It received generally positive reviews upon release.
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described the game as a unique experience but felt that the adventure mode was "constrained by the physical limits of its vignettes".
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349:, which allows players to play the game without using any VR headset, on October 20, 2020. The game was made available for
309:, the team created its own engine to make the game compatible with VR systems. The team also used the engine to create its
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described it as "a transformative VR odyssey", praising the game's world and the wildlife. Rick Lane from
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lasted for approximately four years, and as of 2019, the team was composed of a total of 16 members.
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on
December 3, 2020. An enhanced edition of the game was released on September 27, 2023 for
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724:"Explore the Wild Side of Data in 'Paper Beast,' Available Now on the Oculus Rift Platform"
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831:"Another World creator's surreal VR ecosystem sim Paper Beast coming to PC this summer"
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967:"Paper Beast : Réflexion et contemplation en VR pour le nouveau jeu d'Eric Chahi"
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751:"Paper Beast is a VR game that turns big data into a peaceful, ethereal world"
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received generally positive reviews upon release. Christian Donlan from
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520:"Paper Beast release date period confirmed, coming to PSVR next year"
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209:, a non-VR version of the game, was released on October 20, 2020.
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The game also features a sandbox mode, which has elements of a
663:"'Out of This World' Developer Reveals 'Paper Beast' for PSVR"
694:"Another World Creator Éric Chahi Is Back With A PS4 VR Game"
548:"It's a busy month, but Paper Beast looks like a gem for PSV"
635:"Create Your Own Universe with Paper Beast's Sandbox Mode"
908:"Paper Beast Enhanced Edition announced for PS5, PS VR2"
290:-like forms purported created out of the landscape of
859:"Non-VR version of Paper Beast to release October 20"
278:(2011), Chahi went to work with a volcano museum on
1077:"D.I.C.E. Awards By Video Game Details Paper Beast"
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329:on March 24, 2020. The game was also released for
1022:"Paper Beast review: a transformative VR odyssey"
325:Announced on April 10, 2019, it was released for
282:to create a virtual simulation for the island's
183:game developed and published by Pixel Reef for
579:"Paper Beast's folded VR ecosystem is out now"
606:"Paper Beast is coming to PC VR on 24th July"
8:
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266:, who previously worked as the creator for
1085:Academy of Interactive Arts & Sciences
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487:Academy of Interactive Arts & Sciences
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27:
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857:Hetfield, Malindy (September 16, 2020).
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936:"Paper Beast for PlayStation 4 Reviews"
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499:Immersive Reality Technical Achievement
779:"Paper Beast coming to PC this summer"
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661:Vincent, Brittany (April 10, 2019).
546:Devore, Jordon (September 3, 2020).
518:Ashworth, Mack (December 10, 2019).
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377:
1020:Donlan, Christian (April 6, 2020).
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749:Maher, Cian (September 16, 2020).
577:Clayton, Natelie (July 25, 2020).
495:Immersive Reality Game of the Year
438:PlayStation Official Magazine – UK
14:
692:Plunkett, Luke (April 10, 2019).
633:Chahi, Eric (February 11, 2020).
1168:Video games developed in France
805:"Paper Beast launches March 24"
258:, the game's creative director
1:
1048:Lane, Rick (August 5, 2020).
803:Romano, Sal (March 9, 2020).
829:Wales, Matt (June 9, 2020).
777:Romano, Sal (June 8, 2020).
483:24th Annual D.I.C.E. Awards
207:Paper Beast: Folded Edition
199:, who previously worked on
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313:. Japanese punk rock band
195:. The game was created by
887:New on Luna+: Paper Beast
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262:The game was directed by
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226:first-person perspective
234:artificial intelligence
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1178:Virtual reality games
1133:Fiction about origami
284:Piton de la Fournaise
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1050:"Paper Beast review"
994:"Paper Beast review"
1143:PlayStation 5 games
1138:PlayStation 4 games
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375:
272:. After working on
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139:September 27, 2023
1163:Oculus Rift games
1158:Valve Index games
890:, 3 December 2020
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730:. July 24, 2020
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614:. July 15, 2020
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133:July 24, 2020
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1088:. Retrieved
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946:Red Ventures
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914:. 2023-08-30
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124:PS4 and PSVR
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47:Publisher(s)
37:Developer(s)
553:Destructoid
491:Paper Beast
481:During the
464:Paper Beast
404:Publication
392:PS4: 79/100
351:Amazon Luna
343:Valve Index
335:Oculus Rift
319:Roly Porter
296:Paper Beast
247:Development
218:Paper Beast
173:Paper Beast
93:Platform(s)
74:Roly Porter
69:Composer(s)
57:Director(s)
22:Paper Beast
1122:Categories
1090:1 December
1061:August 15,
1033:August 15,
1006:2021-04-12
979:2021-04-12
941:Metacritic
918:2023-09-16
894:2022-12-18
842:August 15,
814:August 15,
788:August 15,
762:August 15,
734:August 15,
705:August 15,
674:August 15,
646:August 15,
618:August 15,
590:August 15,
559:August 15,
531:August 15,
505:References
489:nominated
388:Metacritic
379:Aggregator
264:Éric Chahi
256:Éric Chahi
197:Éric Chahi
176:is a 2020
62:Éric Chahi
51:Pixel Reef
41:Pixel Reef
1173:God games
1027:Eurogamer
951:March 28,
836:Eurogamer
756:The Verge
611:Gamasutra
469:Eurogamer
370:Reception
365:Reception
275:From Dust
181:adventure
150:Adventure
1055:PC Gamer
999:PC Gamer
864:PC Gamer
475:PC Gamer
450:PC Gamer
331:HTC Vive
292:Big Data
241:god game
230:internet
213:Gameplay
145:Genre(s)
912:Gematsu
809:Gematsu
783:Gematsu
668:Variety
497:" and "
288:origami
189:Windows
160:Mode(s)
130:Windows
120:Release
728:Oculus
699:Kotaku
485:, the
456:70/100
341:, and
220:is an
191:, and
154:puzzle
81:Engine
493:for "
431:14/20
407:Score
382:Score
307:Unity
301:Like
86:Unity
1092:2023
1063:2020
1035:2020
953:2021
872:2020
844:2020
816:2020
790:2020
764:2020
736:2020
707:2020
676:2020
648:2020
620:2020
592:2020
561:2020
533:2020
452:(US)
443:8/10
419:8/10
414:Edge
357:and
317:and
501:".
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938:.
927:^
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