281:. There are three doors from which boulders are coming, bouncing down the mine-shafts; every time Pete destroys one of these he gains 3 points, although the axe wears out after a while and disappears. When two boulders collide, they explode, and out comes either a pick-axe which floats to the bottom of the screen, a key which floats to the top, or nothing. If Pete has no axe, the player can either jump over boulders (gaining him 1 point), or get to the bottom of the mine to retrieve a new axe (gaining a 5-point bonus). If Pete collects a key then he can enter the doors, which lead him to the next level.
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We're not overly thrilled by the graphics of this game—there's just nothing spectacular about the way it looks. But we think most "level game" fans will enjoy
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magazine labeled it a "climbing game". It was designed and programmed by Ed
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lookalike contest". The reviewer gave it a 3/10 for graphics and 7/10 for gameplay and concluded:
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The player controls a miner named
Pickaxe Pete who starts in the middle of the screen with a
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is a video game released in 1982 as cartridge number 43 for the
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388:. Vol. 1, no. 3. December 1982. p. 54.
220:console. It was published in North America for the
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468:can be played for free in the browser at the
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289:In a December 1982 review, US magazine
436:"Pick Axe Pete Pick-Off News Coverage"
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353:(in Portuguese). Archived from
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562:Magnavox Odyssey 2-only games
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404:"Pick Axe Pete - Overview"
238:Didi in the Enchanted Mine
347:"Didi Na Mina Encantada!"
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491:-related article is a
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233:Didi na Mina Encantada
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416:on November 14, 2014
357:on November 15, 2011
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240:) for the Odyssey.
129:Pick Axe Pete! (US)
402:Cassidy, William.
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41:Please help
36:verification
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547:Platformers
445:December 6,
420:December 6,
361:December 6,
296:Donkey Kong
251:Donkey Kong
170:Platform(s)
160:Designer(s)
536:Categories
315:References
164:Ed Averett
69:newspapers
285:Reception
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273:Gameplay
204:Platform
199:Genre(s)
178:Videopac
153:Magnavox
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62:news
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