Knowledge (XXG)

Planar projection

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of the scene is recorded or from which it is viewed (e.g., photographic negative, photographic print, computer monitor). When the centre of projection is at a finite distance from the projection plane, a
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projection is obtained. When the centre of projection is at infinity, all the projectors are parallel, and the corresponding subset of planar projections are referred to as
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The centre of projection can be thought of as the location of the observer, while the plane of projection is the surface on which the two dimensional projected
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It is also used in maps to show the planet Earth and other planets or objects in space. This is good for maps of close-up areas.
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3D projection in which points in 3D space are linearly mapped onto a 2D plane
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on the projection plane. These transformations consist of various
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with the corresponding three-dimensional point and the
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The projected point on the 781:Hidden-surface determination 325:Projection (linear algebra) 1116: 1022: 431:is chosen such that it is 463:Mathematical formulation 410:3D graphical projections 993:Vector graphics editors 988:Raster graphics editors 553:orthographic projection 418:three-dimensional space 192:Curvilinear perspective 168:Orthographic projection 876:Checkerboard rendering 541: 506: 469:linear transformations 187:Perspective projection 1090:Graphical projections 831:Affine transformation 810:Surface triangulation 754:Anisotropic filtering 542: 507: 295:Computer-aided design 232:Exploded view drawing 516: 475: 457:parallel projections 437:centre of projection 300:Descriptive geometry 173:Isometric projection 138:Graphical projection 47:improve this article 846:Collision detection 774:Global illumination 360:Video game graphics 335:Projective geometry 305:Engineering drawing 197:Reverse perspective 163:Parallel projection 132:Part of a series on 66:"Planar projection" 896:Scanline rendering 690:Parallax scrolling 680:Isometric graphics 537: 502: 408:are the subset of 406:Planar projections 180:Oblique projection 1095:Planes (geometry) 1052: 1051: 1017: 1016: 958:Graphics software 851:Planar projection 836:Back-face culling 708: 707: 652:Alpha compositing 613:Computer graphics 403: 402: 345:Technical drawing 290:Computer graphics 127: 126: 119: 101: 1107: 1073: 1066: 1059: 1037:geometry-related 1031: 1024: 943:Volume rendering 815:Wire-frame model 668: 606: 599: 592: 583: 546: 544: 543: 538: 536: 535: 524: 512:to give a point 511: 509: 508: 503: 501: 500: 483: 425:projection plane 414:linearly mapping 395: 388: 381: 330:Projection plane 320:Plans (drawings) 148: 129: 122: 115: 111: 108: 102: 100: 59: 27: 19: 1115: 1114: 1110: 1109: 1108: 1106: 1105: 1104: 1080: 1079: 1078: 1077: 1020: 1018: 1013: 997: 952: 819: 764:Fluid animation 704: 666: 638: 629:Diffusion curve 621:Vector graphics 615: 610: 577: 519: 514: 513: 478: 473: 472: 465: 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Graphical projection

Planar
Parallel projection
Orthographic projection
Isometric projection
Oblique projection
Perspective projection
Curvilinear perspective
Reverse perspective
Bird's-eye view
Cross section
Cutaway drawing
Exploded view drawing
Fisheye lens
Multiviews
Panorama

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