Knowledge (XXG)

Prochorovka: Armor at Kursk

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On 12 July 1943, the German 2nd SS Panzer Korps ran into the Soviet 5th Guards Tank Army near the village of Prochorovka. Nearly 1400 tanks and assault guns were involved in the battle, and nearly 300 tanks on each side were destroyed. Although the Russians withdrew from the village, the battle was
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Both sides accumulate victory points for certain terrain features gained, as well as for destroying tanks and artillery. The player with the most points at the end of the game is the winner, although the level of victory, from slight to overwhelming, is determined by the ratio of victory points.
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an interesting and demanding game. In particular, I enjoyed its uncertainty and the attention given to such items as artillery, guns, engineers, and their special abilities."
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No. 37, Nick Schuessler thought this was an uncomplicated game, but liked the low price and advised readers to "appreciate the reasonable price, and save
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Facedown units (damaged in combat): Can either be flipped faceup but remain in place, or remain facedown and moved back three hexes
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The first player may also move tank units up to half their rated movement and then can fire. If artillery is moved, it cannot fire.
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The second player may move tank units up to half their rated movement and then can fire. If artillery is moved, it cannot fire.
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The player who wins initiative in two of the three sectors will be the first player in all subsequent turns.
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that pits the SS Panzer Corps against the 5th Guards Tank Army at Prochorovka, the largest tank battle of
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two-color map scaled at 400 m (437 yd) per hex, and divided into three sectors by a river and a rail line
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the final strategic offensive that the Germans were able to launch on the Eastern Front.
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The first player in each sector fires at opposing units (but does not move.)
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Brown, Alestair (November–December 1980). "Prochorovka: Armor at Kursk".
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and published in 1979. Later the same year, the game was released as a
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for the rainy Sunday afternoon when the thought of one more cycle of
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Pieces are placed on the board on locations specified by the rules.
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Task Force Games had entered the market in 1979 with the microgame
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The players dice for initiative in each of the three sectors.
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Second player: repeats first player's sequence of phases
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The microgame, packaged in a ziplock bag, contains:
314:Schuessler, Nick (March 1981). "Capsule Reviews". 414:"Armor at Kursk | Article | RPGGeek" 8: 193:. The fifth game released by Task Force was 363: 361: 359: 357: 355: 197:, a microgame in a ziplock bag designed by 42:in 1979 that attempts to simulate the 1943 278: 383: 381: 7: 336:"Prochorovka: Armor at Kursk (1979)" 309: 307: 290:. Westport, Conn: Greenwood Press. 14: 428:"Operational Games: Prochokorova" 25:Cover of microgame edition, 1979 116:Each turn represents one hour. 455:Board games introduced in 1979 1: 288:Kursk: Hitler's Gamble, 1943 465:World War II board wargames 195:Prochorovka: Armor at Kursk 64:Prochorovka: Armor at Kursk 31:Prochorovka: Armor at Kursk 481: 374:. No. 28. p. 27. 460:Task Force Games games 26: 286:Dunn, Walter (1997). 233:turns your stomach." 44:Battle of Prokhorovka 24: 322:Steve Jackson Games 205:retitled as simply 177:Publication history 230:War in the Pacific 168:Victory conditions 27: 340:boardgamegeek.com 297:978-0-275-95733-9 225:Kursk/Prochorovka 190:Starfleet Battles 472: 439: 438: 432: 424: 418: 417: 410: 404: 403: 401: 400: 390:"Armor at Kursk" 385: 376: 375: 365: 350: 349: 347: 346: 332: 326: 325: 311: 302: 301: 283: 142:Subsequent turns 92:20" x 16" paper 86:14-page rulebook 40:Task Force Games 480: 479: 475: 474: 473: 471: 470: 469: 445: 444: 443: 442: 430: 426: 425: 421: 412: 411: 407: 398: 396: 387: 386: 379: 367: 366: 353: 344: 342: 334: 333: 329: 317:The Space Gamer 313: 312: 305: 298: 285: 284: 280: 275: 252: 236:In Issue 28 of 220:The Space Gamer 215: 199:Stephen V. Cole 179: 170: 144: 122: 114: 106: 80: 61: 52: 17: 12: 11: 5: 478: 476: 468: 467: 462: 457: 447: 446: 441: 440: 419: 405: 388:Grohe, James. 377: 351: 327: 303: 296: 277: 276: 274: 271: 270: 269: 261: 260:#16 (Aug 1983) 251: 248: 214: 211: 207:Armor at Kursk 178: 175: 169: 166: 165: 164: 160: 159: 156: 153: 149: 148: 143: 140: 136: 135: 132: 129: 121: 118: 113: 110: 105: 102: 101: 100: 97: 90: 87: 79: 76: 60: 57: 51: 48: 15: 13: 10: 9: 6: 4: 3: 2: 477: 466: 463: 461: 458: 456: 453: 452: 450: 436: 429: 423: 420: 415: 409: 406: 395: 391: 384: 382: 378: 373: 372: 364: 362: 360: 358: 356: 352: 341: 337: 331: 328: 323: 319: 318: 310: 308: 304: 299: 293: 289: 282: 279: 272: 267: 266: 262: 259: 258: 254: 253: 250:Other reviews 249: 247: 245: 241: 240: 234: 232: 231: 226: 222: 221: 212: 210: 208: 204: 200: 196: 192: 191: 186: 185: 176: 174: 167: 162: 161: 157: 154: 151: 150: 146: 145: 141: 139: 133: 130: 127: 126: 125: 119: 117: 111: 109: 103: 98: 95: 91: 88: 85: 84: 83: 77: 75: 73: 69: 65: 58: 56: 49: 47: 45: 41: 38:published by 37: 36:board wargame 33: 32: 23: 19: 434: 422: 408: 397:. Retrieved 394:grognard.com 393: 369: 343:. Retrieved 339: 330: 315: 287: 281: 263: 255: 243: 237: 235: 228: 224: 218: 216: 206: 194: 188: 182: 180: 171: 147:First player 137: 123: 115: 107: 89:108 counters 81: 72:World War II 63: 62: 53: 30: 29: 28: 18: 257:Casus Belli 244:Prochorovka 99:Set-up card 59:Description 449:Categories 399:2021-12-28 345:2021-12-28 273:References 120:First turn 78:Components 50:Background 16:Board game 437:(50): 24. 213:Reception 203:boxed set 68:microgame 268:#50, p24 184:Starfire 112:Gameplay 94:hex grid 371:Phoenix 239:Phoenix 320:(37). 294:  435:Moves 431:(PDF) 324:: 28. 265:Moves 155:Fires 152:Moves 104:Setup 66:is a 34:is a 292:ISBN 217:In 451:: 433:. 392:. 380:^ 354:^ 338:. 306:^ 209:. 74:. 46:. 416:. 402:. 348:. 300:.

Index


board wargame
Task Force Games
Battle of Prokhorovka
microgame
World War II
hex grid
Starfire
Starfleet Battles
Stephen V. Cole
boxed set
The Space Gamer
War in the Pacific
Phoenix
Casus Belli
Moves
ISBN
978-0-275-95733-9


The Space Gamer
Steve Jackson Games
"Prochorovka: Armor at Kursk (1979)"





Phoenix

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